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----- THE LIGHTWAVE MAILING LIST COLLECTION - HOW ALL THIS WORKS... This new collection has been created to house the "LightWave Mailing List." The purpose of this mailing list is to discuss the LightWave 3D rendering, and animation software, which is included with NewTek's Video Toaster, and is not available separately. Often, other related topics, such as other renderers, display boards, accessory programs, other Video Toaster functions and problems and solutions will be ----- discussed here. Many Amiga artists of renown will participate in this mailing list and the list will eventually generate a very high amount of postings (articles) each week, similar to the Imagine Mailing List which is also available here. (Please note that the words "article", "posting", and "message" all mean the same thing in this explanation). This list is moderated by Bob Lindabury and up till now if you wanted to be a member of the mailing list and read postings from other Command: members or post your own comments to the list for all to read, you had to request admission to the mailing list, and its letters would be automatically fed into your Portal email box. Well we've just made it easier since the LightWave Mailing List will now be fed directly into this [collection] here in the Amiga Zone. This makes the list automatically available to ALL Portal subscribers. Portal's great Internet connections make this totally automated and easy for us to bring to you - you just can't get this kind of worldwide connectivity on any other commercial dial-up service. Command: "Porting" the LightWave mailing list into this message base also takes a burden off of Portal's disk drives since now only ONE copy of each posting in the mailing list will be on Portal, right here in his collection, instead of a few dozen copies of the same posting being sent individually to everyone on Portal who might want to subscribe to the list. Due to the vast amount of disk space available in the Amiga Zone, we can hold thousands of articles here without having older ones "scroll off" to make way for newer ones. Periodically, perhaps every Command: couple hundred articles, we'll download and archive and post them into the file library for added convenience, for those of you who prefer to download and read offline to avoid connect charges. The other main advantage to feeding the list into this collection is that you won't have to keep removing the letters from your mailbox to stay under Portal's monthly Kilobyte storage charge, which is incurred if you let too many letters pile up in your mailbox. This could easily be a problem for folks who might be away from home or on vacation and who could not access their Portal mailbox, to read and clean it out, Command: for some stretch of time, but who didn't want to miss any of the postings to this mailing list. Now you/they won't have to. PLEASE NOTE THAT THIS COLLECTION IS "READ ONLY." You cannot post anything directly into this collection and have it appear immediately, as you can do in all of the Amiga Zone's other message bases. ALL postings to the LW mailing list must be done via email. They can be sent either privately, to anyone who posted one of the messages you read here, or they can be posted to everyone on the LightWave Mailing Command: List, for all to read. It just depends on how you address your outgoing letter. In the former case, (private replies) what you send will be strictly private between you and the addressee. In the latter case (public replies), what you send will "echo" back into this collection after the mailing list's host machine processes it, where everyone using Portal who reads this collection can see it, and ALL "regular" subscribers to the list at hundreds of other locations will have it delivered to them in the usual way. Command: ************************************************************ HOW TO POST TO THE LIGHTWAVE MAILING LIST ::: READ CAREFULLY ************************************************************ #### PRIVATE REPLIES TO POSTED ARTICLES ##### TO MAKE A PRIVATE POSTING VIA EMAIL TO SOMEONE WHOSE POSTING YOU ARE READING - Command: ...you can finish reading the posting or reply while reading any "page" of a multi-page posting. Simply get your cursor to the Portal "command:" prompt if it's not already there (to get to the "commad:" prompt you can always type a control-c) and type "mail send <return>" (don't use the quote marks of course!). Portal will format an outgoing letter for you and pre-address it with the email path of the person who posted the notice to which you're replying. You can add other names to the address by separating multiple addresses Command: with commas, just like you do whenever using Portal email. If you leave it as is, only that one person will receive your letter. Example: say you're reading an article posted by "fred@thingie.com" and you want to send him a private reply, but you also want to send a private copy of your reply to your friend "Joe Schmoe" who is a Portal subscriber. After you type "mail send" at the command: prompt as instructed above, and when Portal pre-addresses the "to:" line of your letter with Command: fred@thingie.com's address you simply add a comma, and then Joe Schmoe's name after the comma so that the to: line looks like this: fred@thingie.com,joe schmoe The letter will be sent, privately, to both those guys at the same time. You can add as many addresses to your to: line as will fit into 255 characters. You can intermix valid Internet email addresses, "bang" style addresses, Portal user names, and Portal user's Command: valid pseudonyms. Type your letter. Remember to hit a <return> at the end of each 80 column line because Portal will not auto-wrap long lines for you. If you wish, invoke Portal's "vi" screen editor and use it instead of the default editor. (Don't get into vi unless you know how to get out of it!). Then get to the command: prompt again when you're finished typing your letter and type "ok <return>" you will get a response of "mail sent" and be right back reading the posting you were originally reading. YOU DO NOT HAVE TO LEAVE THIS MESSAGE BASE TO SEND Command: A LETTER! ### PUBLIC POSTINGS ### TO ADD YOUR OWN POSTING TO THE LIGHTWAVE MAILING LIST WHICH EVERYONE ON THE LIST WILL SEE, AND WHICH WILL COME BACK AND AUTOMATICALLY BE POSTED TO THIS COLLECTION:::: Do the same as though you were sending a private letter as outlined above. However, when Portal auto-formats the "to:" line of the letter, make sure your cursor is on the to: line and type a control-u (hold down control key, hit your "u" key) to erase that entire line. Do a control-L (hold down control key and hit your "L" key) to redraw your screen. The to: line will now be empty with your cursor sitting on it. You can also backspace over the existing to: line's contents. Into the now empty to: line, type in this exact address... lightwave@bobsbox.rent.com Command: and then hit a <return>. This is the address to use if you wish to contribute to the LightWave mailing list such that everyone who receives the list will see your posting. Type your letter, and finish it off as outlined earlier where I described how to send a private letter. You will see the same "mail sent" response from Portal after you send off your letter. It will be processed by the mailing list's host machine and be delivered to everyone who subscribes to the list. In the case of Portal people, your posting Command: will echo back into this collection. It might show up later the same day that you sent it or maybe the next day or at worst, a couple days later. Remember to observe the usual "etiquette" and if you quote another posting into your own, trim down the original so that you're not posting a 51 line reply with 1 line of new information and 50 lines quoted back from the original article. Only quote back the relevant portions of the original article. The "vi" editor here makes this easy to do and this is why you should take the time to learn how to use it. Command: (Full vi instructions, and tutorials can be found at Portal Pals. Just "go pals" to get there) Okay, so you're now all automatically members of the LightWave mailing list via this collection and we hope you enjoy it. Of course if you don't care about LightWave or Toasters, just don't subscribe to this area! But I think those of you who do will be rewarding yourselves with a wealth of useful informaiton. ps.. be SURE to read the next article after this one. It is Bob Lindabury's introduction to the LightWave mailing list and contains more valuable informaiton. Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.3 Bob's Intro to the LW Mailing List 1/7/92 18:15 134/5396 Harv Lines 1 to 10 of 134 (7%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- This is the initial announcement of the creation of the "Lightwave" mailing list. The mail-list is currently activated and ready for subscribing members. The following is the charter for the list. Enjoy! Bob Lindabury ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: ---------------------- LightWave3D Mail-List ---------------------- -- WHAT IS LIGHTWAVE? -- Lightwave3D is part of a suite of programs that come bundled with a device called the "Toaster" (from NewTek, Inc.) that operates on an Amiga platform. The Lightwave software (Lightwave=Lightwave3D and Lightwave Modeler) allows and artist to create three dimensional photo-realistic images for a variety of purposes. Command: -- WHY ARE WE DOING THIS? -- This mailing list is for those interested in the Lightwave software, how it operates and in ideas on how to obtain the best quality images available to them. The list is for those who own the Toaster and Lightwave as well as those just interested in what can be done with the package. We hope to share information, tips, procedures and to bond as a group. -- WHAT ARE THE RULES? -- Command: Since Lightwave/Modeler are just a part of the Newtek Video Toaster software, I'm sure we will discuss a few items related to the operation of the Toaster. However, we will strive to keep the subject revolving specifically around the 3D software, related tools and products. You do NOT have to own a Toaster to join this list! -- OK! HOW DO I JOIN? -- Command: To become a member of the Lightwave3D mailing list you must send a mail message to the address: lightwave-request@bobsbox.rent.com Ask to be signed up and I will sign you up to the list. At this point in time the process is manual but I hope to get an automated script based system in place soon. There shouldn't be too much of a delay in joining. Expect a "welcome" message within 5 days after you send your request. Then, expect the mail to start flowing in! Command: -- HOW DO I POST TO THE LIST? -- Contributing to the list is simple. Just mail your articles to the following address: lightwave@bobsbox.rent.com Your article will be processed by the system and distributed to all others joined to the list. Your articles will also be sent to you so you know that your article has made it to the list. However, those addresses that are either no good or no longer active will bounce back to you. So, if you post an article and another members address is no longer valid, your original article will be returned to you. This doesn't mean it hasn't been posted to the list. In fact, just the opposite is true. It means that your article WAS posted and that it couldn't be sent to one or more of the members of the list due to a bad Command: address. NOTE: I hope to have a fix for this behavior soon. -- HOW DO I QUIT THE LIST? -- Simply mail a request to be removed from the list to the same address you used to sign up: lightwave-request@bobsbox.rent.com I will remove your name from the list of members. PLEASE, if you join the list and your account is going to be closed or if you will not be able to receive mail for a while, send a request to be removed from the list! If you are just going to lose access for a short while still send Command: a request for a suspension of your membership and I will suspend forwarding of the articles to you. -- WHAT ABOUT OLD ARTICLES? -- I am currently archiving all the articles posted to the list at the originating site (bobsbox). However, I can not continue to do this due to lack of disk space. What we need is a volunteer that will maintain a compendium of articles sent to the list. They can compress and store Command: them in archives on their system. They can then periodically post an index of the contents of the compendium and any other information that relates. If there are no volunteers then maybe someone can donate a large SCSI hard drive to me for archival purposes. <grin -- NOW WHAT DO I DO? -- Well, sit back and enjoy the pouring out of information. If you have Command: something to offer, please feel free to contribute that information to the list. Every little bit helps. Questions are welcomed! It makes some of us feel important when we can answer them. <grin If you have any questions or comments regarding the list, please contact me at the address: lightwave-admin@bobsbox.rent.com Cheers, Command: Bob Lindabury Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.4 some questions 1/8/92 06:11 47/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 47 (21%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- rutgers!minerva.inesc.pt!pfl (Pedro Faria Lopes) writes: > Hello, > I'm quite new in this mailing list. In fact this is the first mail I'm > sending. First of all I would like to congratulate the person or group > of persons that got the idea to form the mailing list. Now lets move > to one simple statement and some questions. Thanks for the kudos. I was toying with the idea for some time before actually starting the list. It seemed that people were ----- interested in a list and boy was I right. In only 1 day we have 40 members! Welcome to the list all! > I'm one of those very unhappy persons that _don't_have_ the Video > Toaster. I'm in Europe and we use PAL, see? I tried to get > information on this and all pointers (no official ones, I must add) > stated _no_PAL_version_. > Questions: > - Is this still true? If yes, are there any plans to create a PAL > version? Command: > - Is anyone in Europe using a NTSC Toaster? How do you deal with that? Well, I'm sorry to say that I don't know of any work being done on a PAL Toaster. This doesn't mean that it isn't possible. However, I would also like to state that this list is called "Lightwave" and not "Toaster". Although we expect to get some generalized Toaster questions here, we are specifically a Lightwave 3D list. The majority of talk should center around items related to the use of the Lightwave3d and Lightwave Modeler software. Of course Command: PAL or NTSC output relates to Lightwave. <grin> > Thank you for any answers. > Pedro Faria Lopes > pfl@minerva.inesc.pt > INESC, Phone: 351 1 3100218 (or 528163); Fax: 351 1 525843 -- Bob Command: The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.5 Re: some questions 1/8/92 11:25 15/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 15 (66%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > - Is anyone in Europe using a NTSC Toaster? How do you deal with that? I do not recall the name of the organisation, but I did hear that there was some company/institution that was using NTSC Toasters in a PAL environment. I believe it was in the Netherlands but I am not sure. Ofcourse for LightWave it isn't too much of a concern provided you post process your images with something like ADPro to size them properly. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.6 PAL TOAST 1/8/92 17:41 9/ dak@graphics.rent.com (Dak Productions) Lines 1 to 9 of 9 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Regarding Toasting in PAL. There is a fix, all be it an expensive one. You can adapt the AC to power the Toaster in PAL countries. Using it in that mode and primarily for LightWave, you could batch file images in and out of PAL via ADPro, clumsey true, but it should work. My gut felling is not to hold your breath waiting for a PAL Toaster, betweeplus the newly christened MAC/IBM users I think it would be quite some time before they released a PAL version. Their plate is pretty full. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.7 Starfields in LightWave 1/8/92 20:55 10/ cstuckless@kean.ucs.mun.ca Lines 1 to 10 of 10 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I was wondering what the easiest way to create a starfield or even just several stars in LightWave to be used in animations with a space theme. I tried using just single points but they rendered as 'nothing'. Do I have to use tiny spheres, and if so what size is recommended? I'd like to get a shimmering or twinkling effect when the lightsource is animated. Every second LightWave animation I see has this type of effect, was ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.8 Please Subscribe me 1/8/92 06:31 21/ lsuc!becker!cbmtor!caleb@zoo.toronto.edu (Caleb J. Howard (Te Lines 1 to 10 of 21 (47%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- From rutgers!zoo.toronto.edu!lsuc!becker!cbmtor!caleb Thu, 9 Jan 92 11:57:45 EST remote from bobsbox Received: by bobsbox.rent.com (V1.15/Amiga) id AA010rv; Thu, 9 Jan 92 11:57:45 EST Received: from relay1.UU.NET by rutgers.edu (5.59/SMI4.0/RU1.4/3.08) id AA02411; Thu, 9 Jan 92 02:02:29 EST Received: from uunet.uu.net (via LOCALHOST.UU.NET) by relay1.UU.NET with SMTP (5.61/UUNET-internet-primary) id AA03539; Thu, 9 Jan 92 02:02:27 -0500 Received: from mnetor.UUCP by uunet.uu.net with UUCP/RMAIL (queueing-rmail) id 020155.28200; Thu, 9 Jan 1992 02:01:55 EST Received: by mnetor.UUCP (smail2.3) ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: id AA24253; 8 Jan 92 17:11:58 EST (Wed) Received: by becker.UUCP (smail2.5/bdb-15Aug90) id AA18250; Wed, 8 Jan 92 12:52:22 EST (-0500) Date: Wed, 8 Jan 92 9:31:49 EST X-Mailer: ELM [version 2.3 PL11] Message-Id: <694881111.AA7246@cbmtor.uucp> Content-Type: text Content-Length: 91 From: rutgers!zoo.toronto.edu!lsuc!becker!cbmtor!caleb (Caleb J. Howard (Tech Support)) To: bobsbox.rent.com!lightwave Command: Subject: Please S Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.9 Lightwave-DCTV? (fwd) 1/9/92 16:22 31/ lw-request@bobsbox.rent.com (Lightwave Mail-List Request) Lines 1 to 10 of 31 (32%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Seems this post was cut off midstream for some reason. Here it is from the archives: On Jan 9, Daryl T. Bartley wrote: [-------------------- text of forwarded message follows --------------------] Okay, dumb question time, I think this was answered before, but what the ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: heck, I might as well ask...can Lightwave be used successfully with a DCTV? I ask this because our school recently acquired some toasters, but in their infinite wisdom (ack) no single-frame equipment for any of them. So. Is there any way to get LW to do IFF24 straight? Or is it just framestores? Sorry for such a dumb question. I'll stop wasting bandwidth now. Command: [------------------------- end of forwarded message ------------------------] Bob Lindabury - Lightwave 3D mail-list administrator InterNet: lightwave-admin@bobsbox.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!lightwave-admin | 25 Raven Avenue BitNet: lightwave-admin%bobsbox.rent.com@pucc | Piscataway, NJ 08854 Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.10 Re: Starfields in LightWave 1/9/92 14:55 34/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 34 (29%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > I was wondering what the easiest way to create a starfield or even > just several stars in LightWave to be used in animations with a space > theme. The method I use is to create a 3D volume of stars. This 'universe' is MANY times larger (100x to 1000x) than the 'ship' that is flying through it. The stars are a combination of single point polygons (particles in LightWave) and crude spheres (20 or less polygons). To make the creation task less tedious, I'll create a couple small star volumes and randomly replicate them (with various amounts of scaling and rotation) all over the universe. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: The only tricky part is making sure you don't fly into anything in your animation :-) If the ship will be merely flying straight, The starfield can be greatly constrained to reduce polygon count. In both cases, a "distant stars picture" can be mapped to a surface at the universe limits to emulate bodies your ship will never reach. This allows your star volume to be less dense while still yielding a visually interesting "galactic view". > I tried using just single points but they rendered as 'nothing'. > Do I have to use tiny spheres, and if so what size is recommended? > Every second LightWave animation I see has this type of effect, Command: How did you create your single points? In the modeler, select Points and create a point. With only that point selected, hit Make or the P key to create a polygon. Provided the surface attrubutes are viable, this point will show up in all resolutions at any distance. And it is definately an overused effect. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | Command: | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.11 LW 2.0 feature list 1/9/92 20:08 13/ Scott_Busse@mindlink.bc.ca (Scott Busse) Lines 1 to 10 of 13 (76%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hi all! Allan Hastings (are you out there?) queried on the net a while back about whether we'd like to see a feature list for Lightwave 2.0... maybe I missed the posting. In any case, would someone who knows please post a list of such features here? I don't have a toaster, yet anyway, and I'm looking to be persuaded :) Mostly I'm interested in hearing about enhancements to the renderer (motion blur?), but also in AREXX, and in format loading (does it load wavefront now?). Thanks for any info folks! -- * Scott Busse O O O_ _ ___ ..... * email: ||| /|\ /\ O/\_ / O )=| ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: * CIS 73040,2114 l | | |\ / \ /\ _\ * scott_busse@mindlink.bc.ca May the frames be with you... \ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.12 Re: Lightwave-DCTV? (fwd) (fwd) 1/10/92 03:14 19/ lightwave-admin@bobsbox.rent.com (Lightwave Mail-List Admin) Lines 1 to 10 of 19 (52%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Another article... On Jan 9, Darren Reid wrote: [-------------------- text of forwarded message follows --------------------] Sure, no probs using DCTV with Lightwave. Look around for a public domain program called "DAAM". It watches a directory for new stills, then converts them as they are finished and saves them as either DCTV stills, or as DCTV anims. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Shockwave Surfer shockwav@jupiter.sun.csd.unb.ca [------------------------- end of forwarded message ------------------------] Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.13 RE: Lightwave-DCTV? (fwd) (fwd) 1/10/92 03:10 25/ lightwave-admin@bobsbox.rent.com (Lightwave Mail-List Admin) Lines 1 to 10 of 25 (40%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- This post was inadvertantly sent to lightwave-admin. All posts should be addressed to lightwave@bobsbox.rent.com. On Jan 09, rutgers!kean.ucs.mun.ca!cstuckless wrote: [-------------------- text of forwarded message follows --------------------] LightWave and DCTV make an excellent combination. To answer Daryl's question, LightWave can save IFF24 instead of framestores simply by clicking ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: a button in the recording options. Also, a pd program called ADAM (or DAAM, I think the name got changed for some reason) can automatically wait for IFF24's to show up in any given directory, and convert them to DCTV files. You can also specify whether or not to save the original IFF24 files. It's an excellent program written with CanDo. My regards to the programmer, as his name escapes me right now.... Colin Stuckless Command: CSTUCKLESS@kean.ucs.mun.ca [------------------------- end of forwarded message ------------------------] Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.14 Test 1/12/92 06:44 11/ bobl@bobsbox.rent.com (Bob Lindabury, SysAdmin) Lines 1 to 10 of 11 (90%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- This is a test of the Lightwave broadcasting system. Well, I'm actually testing a new configuration setup for the list. -- Bob InterNet: bobl@bobsbox.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!bobl | 25 Raven Avenue BitNet: bobl%bobsbox.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 ----- Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.15 Toaster Price (fwd) 1/13/92 04:58 16/ lightwave-admin@bobsbox.rent.com (Lightwave Mail-List Admin) Lines 1 to 10 of 16 (62%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- On Jan 12, HURTT CHRISTOPHER MICHAEL wrote: [-------------------- text of forwarded message follows --------------------] Sorry: this isn't exactly a LightWave question, but I though this would be a good place ask my question. Can the Toaster still be bought for the "Introductory Price" of $1500 with the 1.0 software? I don't have $2500 for the 2.0, but if NewTek , a dealer, or even <gasp> some MO outfir will sell me the 1.0 for the old price I could upgrade later on. And then I could post more LightWave directed questions to the list! :) ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Chris Hurtt - hurtt@tramp.colorado.edu [------------------------- end of forwarded message ------------------------] Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.16 Hello there! 1/13/92 12:14 16/ strat@cis.ksu.edu (Steve W Davis) Lines 1 to 10 of 16 (62%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Just joined the mailing list. I don't have access to a LightWave system at present, but I'm looking for a job using it. I hope that this list can keep me in touch with the features of the system even though I can't play with them myself. :-( I do have Imagine, though, and frequent the Imagine mailing list as well. Since I'm not too great of a modeller, I'm always on the look-out for good objects. If there's ever an FTP archive set up for 3-D objects in any modern format (that Pixel 3D can read...), I'd like to hear about it! ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: I suppose someone should translate some of the more famous CADD objects, such as accurate automobiles and buildings. Stratocaster Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.17 DCTV question (off topic?) 1/13/92 22:46 8/ strat@cis.ksu.edu (Steve W Davis) Lines 1 to 8 of 8 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- This may be off topic, but since the readers of this mailing list are probably the only group of people in the world who would know... Where (or) is there a utility to convert DCTV into a standard IFF24 image which I can use without having to buy DCTV itself? Stratocaster ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.18 DCTV-IFF24 1/14/92 08:27 7/ "Steve Erickson" <SCE@rchvmp.vnet.ibm.com> Lines 1 to 7 of 7 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I don't know about PD utilities, but ADPro does a great job of converting from all of the major graphics formats including DCTV. It may be expensive for your application, but a very good program overall for working with the toaster and other graphics programs. Steve ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.19 toaster hosts 1/14/92 09:41 27/ russ@oceanus.mitre.org (Russell Leighton) Lines 1 to 10 of 27 (37%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I do not have a "toaster" but everyone seems excited about this box...does it *only* run on amigas? With lightwave software does the toaster itself do rendering or do you do rendering on the host (amiga) and use the taoster to mix into the video? I have nothing against amigas but they are not very fast machines, will ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: toasters be available with other hosts (e.g., UNIX workstations with some horsepower)? Thanks. Russ INTERNET: russ@dash.mitre.org leighton@mitre.org Command: Russell Leighton MITRE Signal Processing Lab 7525 Colshire Dr. McLean, Va. 22102 USA Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.20 Re: Hello there! 1/14/92 16:13 29/ chet@netcom.netcom.com (Eric Chet) Lines 1 to 10 of 29 (34%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- _> > Just joined the mailing list. I don't have access to a LightWave system at > present, but I'm looking for a job using it. I hope that this list can keep > me in touch with the features of the system even though I can't play with > them myself. :-( I do have Imagine, though, and frequent the Imagine mailing > list as well. How do I get on the imagine mailing list? > > Since I'm not too great of a modeller, I'm always on the look-out for good ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > objects. If there's ever an FTP archive set up for 3-D objects in any modern > format (that Pixel 3D can read...), I'd like to hear about it! You can find imagine objects at: hubcap.clemson.edu pub/amiga/incoming/imagine > > I suppose someone should translate some of the more famous CADD objects, such as > accurate automobiles and buildings. Command: > > Stratocaster Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.21 frame capture question 1/15/92 11:26 10/ Karl Pyatt - Housing Technology Services - 2-1291<PYATT%EAGL Lines 1 to 10 of 10 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Does anyone have a technique for capturing a sequence of frames using the toaster freeze function. what i would like to do is capture about 60 frames to convert to iff24 to use in lightwave as surface maps. I have a Nucleus sfc with panasonic 7750 with F700 smpte cards. storage is not a problem but other than trial and error with the mouse is there a better method to do this? Karl Pyatt pyatt@eagle.colorado.edu ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.22 loading 24 bit 1/15/92 18:19 7/ Mike.G.Wilson@mtsg.ubc.ca Lines 1 to 7 of 7 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Did they (newtek) include a utility so you can load 24 bit and render it to the toToaster from OUTSIDE the Toaster? Like, can I sen d stuff to the Toaster without have ing to load the f*@$ing thing every time I want to see a 24 bit file? I'm speaking of 2.0, of course. pPeter Bowmar. typoist at large. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.23 amiga's horsepower 1/15/92 12:52 21/ cai!scottf@uunet.uu.net (Scott Fleming) Lines 1 to 10 of 21 (47%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- A basic amiga with a 68000 cpu is somewhat slow by todays standards, yes. On the other hand, there are 68040 accelerators out there as well as 68030's and they move along just fine. If you would like to see some reviews on 68040 accelerators boards, please see the January 1992 issue of amiga world; pg 52, I think you will be impressed. I use several different unix platforms, r/s 6000, hp 9000's etc...and an amiga with a 030 or 040 accelerator has more than enough horsepower, more so with the 68040. ----- _________________________________________________________________________ Scott Fleming a.k.a. scottf@cai.UUCP | walk hand in hand with Century Analysis Incorporated | a fear stricken child 114 Center Avd | bring strength to the Pacheco, Ca 94553 | weak and tie lame... Fax: (510)671-4938 Phone: (510)680-7800 | Fates Warning. ------------------------------------------------------------------------- Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.24 Recording sequences 1/16/92 16:45 12/ dak@graphics.rent.com (Dak Productions) Lines 1 to 10 of 12 (83%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- To the guy who wants to record a sequence of frames from tape: Providing you have a clean enough pause on your VCR, "stripe" the tape with timecode. Tell the SFC to goto a frame, arrex a script or manuals capture the frame in the toasters framestore, repeat until you have as many frames as you need. Be aware that this will really put a lot of abuse on your VCR DO clean the heads before and after you do this. Also, depending on how smooth a motion you need, you may want to record every other frame ( as Rungren did in the Change Myself animate ) This method takes half the time and wear but will give you a strobing like ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: effect. Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.25 Re: loading 24 bit 1/16/92 07:00 16/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 16 (62%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > Did they (newtek) include a utility so you can load 24 bit and render it > to the toToaster from OUTSIDE the Toaster? I asked for this capability well over a year ago. Can you believe they had not even thought of doing such a thing?! It is my impression, unfortunately, that NewTek has little concern for features such as this. Its as though they figure nobody would ever NOT want to run the switcher. But I'll give them a buzz and see if they have added it (I doubt they have). |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.26 Re: loading 24 bit 1/17/92 07:41 55/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 55 (18%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Mark Thompson <rutgers!westford.ccur.com!mark> writes: > > Did they (newtek) include a utility so you can load 24 bit and render it > > to the toToaster from OUTSIDE the Toaster? > > I asked for this capability well over a year ago. Can you believe they > had not even thought of doing such a thing?! It is my impression, > unfortunately, that NewTek has little concern for features such as this. > Its as though they figure nobody would ever NOT want to run the switcher. > But I'll give them a buzz and see if they have added it (I doubt they have). ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Actually there are probably alot of functions that would be put to better use by scripts than by the point-and-click interface. I can think of several. One being the presentation of still-stores in a carosel or slide-show fashion or by hot-key transition. This would be great for online still store management and playback. In this case, the Toaster could be used as a stand-alone still-store. Another would be for Lightwave scene generation. Although there is a script for Lightwave scenes now, there doesn't seem to be a way to Command: "run" or render the script outside of running the switcher and then Lightwave for rendering. There are times when you might just want to run a rendering script without all the overhead. Which brings us to the point of the stand-alone version of Lightwave. Anybody hear any news on one of these? It only seems natural to be able to use the Lightwave softwave without having to have a Toaster in your machine. I know *several* professionals who want this capability especially now that the "dongle" costs about $1000 more ($2500 list) than it did before! Command: I can't see purchasing a whole nother Toaster so that I can do my scene setup and attributes and motion tests at home. We have a Toaster at the studio and 2 of us want to do a majority of the work at home and then distribute the rendering tasks between machines for the final single framing at the studio. However, this is impossible due to the lack of stand-alone software. What is Newtek thinking of?? Also, has anyone heard anything about JPEG format image support for both loading and saving? I think this would be a great help in conserving disk space. We routinely render out to stored frames and Command: then single frame them after they have all been rendered to the removable disk. This saves much wear and tear on our VTR's. However, with the current storage method, we routinely use up the 88megs on our removable with even fairly short animations. I think JPEG would reduce this problem. -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ Command: InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.27 Current Member Status (Jan. 20, 1992) 1/20/92 16:38 100/ lightwave-admin@bobsbox.rent.com (Lightwave Mail-List Admin Lines 1 to 10 of 100 (10%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- The following is a listing of the current members of the Lightwave 3D mailing list in the order that they joined. If there are any changes that need to be made to the mailing addresses, please reply to this message with the corrected mailing address. Also, I would appreciate a few replies to this so that I know all mail is getting out ok. Has anyone been having any trouble with posted articles to the list? If so, please let me know. -- Bob ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Members list follows: lightwave@graphics (Graphics Lightwave Mail-list) toddal@cobalt.cco.caltech.edu (Todd Michael Allendorf) dmon@cscihp.ecst.csuchico.edu (Daryl T. Bartley) pfl@minerva.inesc.pt (Pedro Faria Lopes) rutgers!rchvmp.vnet.ibm.com!SCE (Steve Erickson) rutgers!cmuvm.csv.cmich.edu!3423YKN (Dan Bracken) rutgers!shearson.com!wbrand (Willy Brandsdorfer) Command: pyatt@eagle.colorado.edu (Karl Pyatt) rutgers!psuvm.psu.edu!R38 (Marc Rifkin) rutgers!asuacad.bitnet!AUBRI (Brian C. Berg) rutgers!ucs.indiana.edu!JRKRAUSE (Jim Krause) rutgers!cabell.vcu.edu!pos1dpv (Daniel P. Vunck) swan@jester.usask.ca (Randy Swan) erich@eye.com (Eric Haines) rutgers!cdf.toronto.edu!g1tomyee (Yee Tom) reynolds@fsg.com (Brian Reynolds) erick@zimmer.csufresno.edu (Eric Keisler) Command: rutgers!netcom.netcom.com!harlock (Mike Harlock) rutgers!tramp.colorado.edu!hurtt (HURTT CHRISTOPHER MICHAEL) uwe@apple.com (Uwe Voigt) george@aol.com (George Browning) mark@westford.ccur.com (Mark Thompson) chenson@norfolk.vak12ed.edu (Clay Henson) rutgers!pucc.princeton.edu!Q3507 (Michael S. Mills) CSTUCKLESS@kean.ucs.mun.ca (Colin Stuckless) lightwave-list@portal.com (Portal Lightwave Mail-List) Gyruss@Leland.Stanford.EDU (Jose Luis Ochoa) Command: jcheng@mars.calstatela.edu (Action Jackson) scott_busse@mindlink.bc.ca (Scott Busse) ESRLICK@UCLAMVS.BITNET (Peter Daniels) bender@oobleck.eng.sun.com (Michael Bender) rutgers!dmrinc.com!lou (Louis D'Ambrosio) grimkirk@amiganet.chi.il.us (Mike Schneider) bash@triton.unm.edu (Bob Ash) rutgers!uunet.uu.net!modcomp!rlxdev!srp rcarris@shumun.weeg.uiowa.edu (Randy Carris) nfotis@theseas.ntua.gr (Nick (Nikolaos) C. Fotis) Command: rutgers!prism.gatech.edu!je28 (ESTES,JON-PAUL) rutgers!fjtld.att.com!pfm (Peter Meng) jerry@truevision.com (Jerry Thompson) rutgers!mozart.amd.com!jheadley (James Headley) koval@craycos.com (Albert Koval) spworley@athena.mit.edu (Steve Worley) rutgers!gold.gvg.tek.com!randyh (Randy Hall) rutgers!sitevax.gmu.edu!bmoghad (B. Moghaddam) vho@gnu.ai.mit.edu (Viet Ho) rutgers!mtsg.ubc.ca!Mike.G.Wilson Command: rutgers!cs.pitt.edu!etb (Elmer Beachley) hassinger@lmrc.com (Bob Hassinger) jsb@ecl.psu.edu (GREG GRANVILLE) csc8sje@cabell.vcu.edu (Steve J. Evans) shockwav@jupiter.sun.csd.unb.ca (Darren Reid) andrey@cs.arizona.edu (Andrey K. Yeatts) lightwave-relay@neosoft.com (Karl Lehenbauer) rutgers!ultb.isc.rit.edu!pmb1566 (P.M. Barella) wenkung@cadence.com (Wen Kung Chu) jcs@dretor.dciem.dnd.ca (Raymond Cheang) Command: chet@netcom.com (Eric Chet) colemj@mentor.cc.purdue.edu (David Cole) mike@euclid.ucsd.edu (Mike Lindelsee) rutgers!comsat.gna.tfd.com!pvdh (Paul van der Heu) johnc@aldus.com (John Carscadden) rutgers!uunet.uu.net!cai!scottf (Scott Fleming) dave@pluto.dss.com (Dave Monachello) tucker@mammoth.cs.unr.edu (Aaron Tucker) telepro!JAMES_HASTINGS-TREW@access.usask.ca (James Hastings-Trew) rutgers!well.sf.ca.us!edge (Christopher L. Seguine) Command: muller@harvard.edu russ@dash.mitre.org (Russell Leighton) dsa@uts.amdahl.com (Dennis Andrews) schur@isi.edu (Sean Schur) sean@calarts.edu (CalArts Distribution) lightwave@Lists.CAM.ORG rutgers!tvbbs.wimsey.bc.ca!Brian_R._Niessen (Brian R. Niessen) rutgers!cis.ksu.edu!strat (Steve W Davis) cammeeb@camme.ac.be (Erik Bergen) rutgers!fjtld.att.com!jca (John Antrosiglio) Command: zim@ibx.com (Bill Zimmer) mcinnis1@llnl.gov ( James McInnis) rutgers!kessner.denver.co.us!burner!bmaple (Bob Maple) cammeeb@camme.ac.be (Erik Bergen) jean@ringo.CAM.ORG (Jean Pepin) pku@oracle.com (Pei L. Ku) broehl@sunee.waterloo.edu (Bernie Roehl) rutgers!cs.tamu.edu!debbie (Debbie Carlson) brianr@sequent.com (Brian Roberts) Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.28 status of mailing list 1/23/92 06:30 11/ cai!scottf@uunet.uu.net (Scott Fleming) Lines 1 to 10 of 11 (90%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- test message _________________________________________________________________________ Scott Fleming a.k.a. scottf@cai.UUCP | walk hand in hand with Century Analysis Incorporated | a fear stricken child 114 Center Ave | bring strength to the Pacheco, Ca 94553 | weak and the lame... Fax: (510)671-4938 Phone: (510)680-7800 | Fates Warning. ------------------------------------------------------------------------- ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.29 1/23/92 06:29 18/ cai!scottf@uunet.uu.net (Scott Fleming) Lines 1 to 10 of 18 (55%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hello, I'm not sure what the status is of the Toaster mailing list, but I have not been receiving any mail for the last two days. The last message that I did receive was regarding the current mailing list of people receiveing the feed. Can you please send any information or a reply to see if mail is working? Thanks for your time, have a good day. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: _________________________________________________________________________ Scott Fleming a.k.a. scottf@cai.UUCP | walk hand in hand with Century Analysis Incorporated | a fear stricken child 114 Center Ave | bring strength to the Pacheco, Ca 94553 | weak and the lame... Fax: (510)671-4938 Phone: (510)680-7800 | Fates Warning. ------------------------------------------------------------------------- Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.30 Glass Attributes 1/23/92 13:53 9/ swan@jester.usask.ca (Randy Swan) Lines 1 to 9 of 9 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Can any onr help me find a glass attribute for my objects,have not been able to get it right yet.Is there a way to save attributes in lightwave. Many thanks in advance Randy Swan swan@jester.usask.ca ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.31 re glass attribute 1/23/92 14:47 10/ swan@jester.usask.ca (Randy Swan) Lines 1 to 10 of 10 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hello again, On saving attributes I,ve found I can save them in the scene,but what about saving textures like bump maps, it seems that each time I save a one frame scene with a few objects and a few textures it saves the attributes but not the textures. Randy Swan swan@jester.usask.ca ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.32 Lets get the ball rolling 1/23/92 14:56 27/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 27 (37%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Scott Fleming writes: > I'm not sure what the status is of the Toaster mailing list, but I have not > been receiving any mail for the last two days. Well amazingly enough, we have something like 80 members and not a single person has a thing to say. I know there are a lot of people on this list that don't own LightWave and are just listening in, but that can't be everybody. Anyway, to get things going, I have a question.... To those of you doing ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: single frame recording, what are you using as a recording medium. I have pretty much exclusively been using recordable video discs (both the Teac LV-210A and Panasonic 3031). While they are wonderful to work with, extremely quick and flexible, and provide quite good image quality, they are prone to dropouts. I just got off the phone with Perry from ASDG who is refering to his brand new Panasonic 3031 as a "$17,000 dot generator" (not to affectionately I might add). So what are you using for LightWave? U-Matic SP? Betacam SP? Anyone have the NewTek D2 output thingy? And if you are using discs, are you using any sort of dropout compensation? |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Command: | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.33 mail list ok, lw on computer chronicles 1/23/92 17:48 26/ cstuckless@kean.ucs.mun.ca Lines 1 to 10 of 26 (38%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- cai!scottf@uunet.uu.net (Scott Fleming) mails: To: lightwave@bobsbox.rent.com >Hello, >I'm not sure what the status is of the Toaster mailing list, but I have not >been receiving any mail for the last two days. The last message that I did >receive was regarding the current mailing list of people receiveing the feed. >Can you please send any information or a reply to see if mail is working? ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: >Thanks for your time, have a good day. Everthing seems fine Scott. Guess there's just a 'lull' in the discussion right now. Did anyone else catch a glimpse of Toaster 2.0 on Computer Chronicles on PBS Sunday night? It was in there 'news' type section and although I didn't catch it all, something was said about a new 3D movie or movie 3d something in the new LightWave. I was left wondering what the newscaster meant by that. It seemed to be read from a press Command: release or some such source. Did anyone see/remember the whole thing? Colin CSTUCKLESS@kean.ucs.mun.ca Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.34 Mail-list Status 1/23/92 21:53 25/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 25 (40%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- rutgers!uunet.uu.net!cai!scottf (Scott Fleming) writes: > Hello, > > I'm not sure what the status is of the Toaster mailing list, but I have not > been receiving any mail for the last two days. The last message that I did > receive was regarding the current mailing list of people receiveing the feed. > > Can you please send any information or a reply to see if mail is working? > Thanks for your time, have a good day. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: The list seems to be just fine and dandy. However, even though we have around 85 members, it's been a bit slow on the list. I expect that to change soon. I know, you all want to be swamped with mail right? <grin> -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ Command: InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.35 LightWave 1/23/92 21:02 33/ strat@cis.ksu.edu (Steve W Davis) Lines 1 to 10 of 33 (30%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Well, since there does not seem to be a lot of traffic here, let me ask a couple questions and see if people can answer. First, I am very interested to know if someone can explain to me exactly what is NEW about the LightWave 2.0 modeller. Are there any beta-testers (who are not sworn to secrecy) who can post a list? I imagine that this newsgroup will work much like the Imagine mailing list in that discussions of RELATED products and how they interact with LightWave are OK. Well, I am considering the purchase of Pixel 3D but would like to know: ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: 1. To what degree (or) does Pixel 3D allow me to convert objects created in the Pee Cee program AutoCADD into objects that can be used in Amiga 3D object systems such as LightWave and Imagine? 2. To what degree (or) does Pixel 3D facilitate conversions between different Amiga 3D environments? Since I use Imagine at home and LightWave at work (when I am lucky enough to use it...), I would be especially interest in Imagine -> <- Lightwave conversions. Where is a good source of LightWave objects (on the Internet)? Command: Would someone be willing to post tutorials on various subjects (similar to what Steve has been doing in the Imagine mailing list) so that those of us who are not brilliant modellers can benefit from combined experience? (Hope this gets the ball rolling...) Stratocaster Steve Davis | Contact me at ... | The Boarding House BBS! | Internet: strat@cis.ksu.edu | 9600 baud (v.32/v.42) Command: | FidoNet: Steve @ 1:295/3 | America: 913-827-0744 Drug Violence exists not because of drugs, but because they are illegal! Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.36 Lets get the ball rolling 1/23/92 21:58 35/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 35 (28%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Mark Thompson <rutgers!westford.ccur.com!mark> writes: > Anyway, to get things going, I have a question.... To those of you doing > single frame recording, what are you using as a recording medium. I have > pretty much exclusively been using recordable video discs (both the Teac > LV-210A and Panasonic 3031). While they are wonderful to work with, > extremely quick and flexible, and provide quite good image quality, they > are prone to dropouts. I just got off the phone with Perry from ASDG who > is refering to his brand new Panasonic 3031 as a "$17,000 dot generator" > (not to affectionately I might add). So what are you using for LightWave? ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > U-Matic SP? Betacam SP? Anyone have the NewTek D2 output thingy? And if > you are using discs, are you using any sort of dropout compensation? To tell you the truth, we've been outputing to plain old 3/4" and the output looks pretty reasonable. We'd like to go for a video disk but the cost is just a bit prohibative at the moment. And, based on your experiences, we'd rather not get those nasty dropouts. <grin> I don't remember those types of problems with the Sony model. I guess that's why the Teac and Panasonic cost less. B^) Is the D2 box Command: ready? I didn't think it was available yet. I doubt we'll be running out for a D2 machine any time soon however. On our 3/4" tape, we usually have the DOC on. It's a fact of life with U-Matic. -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ Command: InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.37 Re: LightWave 1/24/92 06:16 8/ Eric Haines <erich@eye.com> Lines 1 to 8 of 8 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Here are some FTP sites for TDDD models (made by Imagine). cs.uoregon.edu [128.223.4.13]: /incoming - *TDDD models wuarchive.wustl.edu [128.252.135.4]: /graphics/graphics/objects/TDDD Eric Haines ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.38 Re: Lets get the ball rolling 1/24/92 05:30 12/ Jim Krause <JRKRAUSE@ucs.indiana.edu> Lines 1 to 10 of 12 (83%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I use good old 3/4" to record my toaster output. Certainly not the most ideal medium, but it works. I operate an in-house video facility in a corporation. We have an A/B roll edit suit, (with time code) using a CMX 300 editor. The toaster is not usually used for switching, just for generating graphics. To record single frames onto 3/4", the Toaster "talks" to my CMX, telling it to when to record a frame. This interface is a little clumsy, on the Toaster end. I am hoping that Newtek will improve their serial interface, so that it will function with hi-end edit editors (Grass Valley, CMX etc..), ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: instead of just with single frame controllers. Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.39 Re: mail list ok, lw on computer chronicles 1/24/92 05:47 16/ modcomp!rlxdev!srp@uunet.uu.net Lines 1 to 10 of 16 (62%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > Did anyone else catch a glimpse of Toaster 2.0 on Computer > Chronicles on PBS Sunday night? It was in there 'news' type section > and although I didn't catch it all, something was said about a new 3D > movie or movie 3d something in the new LightWave. I was left wondering > what the newscaster meant by that. It seemed to be read from a press > release or some such source. Did anyone see/remember the whole thing? I didn't see the Computer Chronicles, but NewTek is going to do the computer graphics for something called "Babylon V" in the Fall. I believe the new version of the Revolution tape and the 2.0 tape that was sent out has ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: some scenes that are representative of what we'll see on that show. Word is that WWOR Channel 9 in New York has already signed up for the show. Cable TV in your area may pick up this channel if you're not in New York. Steve Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.40 LightWave 1/24/92 06:53 108/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 108 (9%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- rutgers!cis.ksu.edu!strat (Steve W Davis) writes: > Well, since there does not seem to be a lot of traffic here, let me ask a cou > questions and see if people can answer. I'll try my best! > First, I am very interested to know if someone can explain to me exactly what > is NEW about the LightWave 2.0 modeller. Are there any beta-testers (who > are not sworn to secrecy) who can post a list? ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Well, I'm not a 2.0 beta tester so I really can't give you much information on that topic. I know Mark Thompson has a list of new features of the modeller but I don't know if he's had a chance to test them as of this time. > I imagine that this newsgroup will work much like the Imagine mailing list > in that discussions of RELATED products and how they interact with LightWave > are OK. Well, I am considering the purchase of Pixel 3D but would like to kn > 1. To what degree (or) does Pixel 3D allow me to convert objects created in Command: > Pee Cee program AutoCADD into objects that can be used in Amiga 3D object > systems such as LightWave and Imagine? Well, from what I can gather from the manual, Pixel 3D only converts TO (save only) in DXF/AutoCAD format. Quite a dissappointment I assure you. I was hoping for the same thing..to be able to read DXF and create an object from that data. However, this is not the case in version 2.0 of Pixel 3D. > 2. To what degree (or) does Pixel 3D facilitate conversions between differen Command: > Amiga 3D environments? Since I use Imagine at home and LightWave at work > (when I am lucky enough to use it...), I would be especially interest > in Imagine -> <- Lightwave conversions. Well, Pixel 3D will do conversion of objects from several formats. The formats for objects are: Lightwave Imagine 3D Professional Sculpt Turbo Silver Videoscape Command: DXF - AutoCAD (save only) While it converts these objects, it doesn't keep many attributes if any when converting from Imagine to Lightwave. Also, you almost always have to perform some data manipulation on Imagine objects to make them usable in Lightwave since Imagine uses 3-sided polygons and Lightwave/Videoscape use many-sided polygons. If you just do a straight conversion from Imagine to Lightwave, rendering times will be horrible because of all the extra polygons Lightwave has to render. Command: At least Pixel has these functions for reducing the points and faces and then either flipping the polygons or doubling them for use in Lightwave. This manipulating of objects is not very intuitive. I feel the program should calculate the best settings for the objects and then enter those settings as the initial data manipulation settings so that you have a good idea of what they should be. However, you can usually produce a reasonable conversion object. Of course you will then have to load the object into Modeller and re-assign the faces and then into Lightwave for the surface Command: attributes. Quite painstaking I assure you. It IS easier than rebuilding the objects if they are complicated objects. However, for simple objects, it's sometimes easier just to start from scratch. I still whole-heartedly recommend Pixel 3D to all who use 3D programs on the Amiga. It is a great tool for converting objects and bitmaps to objects. > Where is a good source of LightWave objects (on the Internet)? Command: Well, once I get some more submissions, my file-server will be a good source! <grin> It's currently up and running and I have a bunch of Imagine objects and I am building a library of Lightwave/Videoscape objects. I will be making an announcement of the server here tommorrow sometime with instructions on how to access it. I also have a library of JPEG renders from various people with most of Mark Thompsons images also. If you would like to jump the gun and submit some images or objects, Command: please uuencode them and mail them to "server@bobsbox.rent.com" with a short explaination of what they are and I will include them in the archives here. > Would someone be willing to post tutorials on various subjects (similar to > what Steve has been doing in the Imagine mailing list) so that those of us > who are not brilliant modellers can benefit from combined experience? I will probably post a tutorial on producing a tilted spinning Globe using spheres and various mapping techniques if anyone is interested Command: in the next few days. > (Hope this gets the ball rolling...) Gee, so do I...things have been slow. Let's see if we can outshine the Imagine mailing list! (sorry Steve...<grin>) > Stratocaster -- Bob Command: The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.41 Clouds? 1/24/92 07:23 15/ "Brian C. Berg" <AUBRI@asuacad.bitnet> Lines 1 to 10 of 15 (66%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Here's a question to pose to the group... I'd like to make fractal noise clouds which are transparent so I can fly above them yet still see the ground. Alan Hastings did this in one of his first Lightwave animations before it was even part of the Toaster, but I can't figure out how. I know it must be some simple combination of transparency settings... Anyone else accomplish this? |-----------------------------------<--------------------------------| ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: | Brian C. Berg < "I haven't lost my mind... | | Arizona State University Amiga Lab < it's backed up on tape | | E-Mail: aubri@asuacad.BITNET < somewhere!" | |---------------------------------------<----------------------------| Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.42 Recording mediums 1/24/92 08:06 17/ Mike.G.Wilson@mtsg.ubc.ca Lines 1 to 10 of 17 (58%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Well, in reponse to Mark's call for format info, I use a Panasonic 3031 piece of #$%#. Sure, it's real damn convenient,especially for grabbing live video to be processed, an d quick to write to, but with all the bird droppings all over your image, kinda hard to use the final product for anything useful. Oh well, I didn't buy the lemon, so I have no real cause to complain. As long as you keep the eye clean, it's not too bad. Has anyone tried the Personal SFC? I called Nucleus (sp?) since they're here in Toronto, and it sounds great (and all the mags love it too) but something everyone seems to be ignoring is the fact that THERE IS NO ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: WAY TO PROGRAMME IT!!! Just as the Toaster has no way in to its buffers etc, so to is the SFC a "closed" system. You can't use to for multimedia control of a deck, you can't programme it for single frame sequence grabs from tape etc. etc. I know BCD stuff is more expensive, but it has full control. You get what you pay for, as always. I expect I'll get one (an SFC) simply for monetary reasons, but how will I do grabs? Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.43 Re: re glass attribute 1/24/92 08:33 22/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 22 (45%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > On saving attributes I,ve found I can save them in the scene,but what > about saving textures like bump maps, it seems that each time I save a one > frame scene with a few objects and a few textures it saves the attributes but > not the textures. Well all surface attributes for any given object are saved when you save that object. The scene has nothing to do surface attribute saving. When you say the scene is saving the attributes, I assume you mean positional, sizing, dissolve, etc and not surface attributes. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Oh and as for glass: 100% transparent, opaque edges, color of choice (typically white), color filter (if using colored glass), smoothing, 50% diffuse, 80% specular, high shiny, 70% reflect. That should yield quite satisfactory results. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | Command: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.44 Re: LightWave 1/24/92 08:14 67/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 67 (14%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > First, I am very interested to know if someone can explain to me exactly what > is NEW about the LightWave 2.0 modeller. Some of the new features I have been using for so long that I can't remember which are new. Anyway, here is a partial list of what has been added since 1.0 Modeler: Magnet Morph Cross sectional skinning ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Bend Twist Uniform and general taper 2D outline morph Merge points with tolerance Split/merge polygons Shear Solid preview Preview point/polydon select Ellipsoid primitive Command: Snap to grid Point/polygon statistics with select/deselect Select and assign surface names > 1. To what degree does Pixel 3D allow me to convert objects created in the > Pee Cee program AutoCADD into objects that can be used in Amiga 3D object > systems such as LightWave and Imagine? P3D 2.0 supports reading in AutoCADD objects and converting them to Imagine, LW, and other formats. However I have never used it with AutoCADD objects. Command: LW 2.0 will also read and convert AutoCADD objects. > 2. To what degree (or) does Pixel 3D facilitate conversions between different > Amiga 3D environments? I would be especially interest > in Imagine -> <- Lightwave conversions. Well it hasn't been released yet but for Imagine <-> Lightwave conversions, the new InterChange from Syndesis will do a superior job. I beta tested for this product and I made sure both format were well supported. I might note however that Impulse has not released the format for their Forms objects Command: and hence there are no object converters that currently handle them. > Would someone be willing to post tutorials on various subjects (similar to > what Steve has been doing in the Imagine mailing list) so that those of us > who are not brilliant modellers can benefit from combined experience? [ WARNING - commercial plug mode on] I have been working for some time on a book on special effects, animation, and techniques using LightWave. I am co-authoring it with Mark Swain (who Command: writes articles for Amiga World). The intent of the book is not a manual as Steve's was for Imagine but methods of getting the most out of LightWave and tricks of the pros. It is meant for the person who is already familiar with the basic operation of the software and concentrates heavily on effects but includes chapters on modeling, textures, lighting, animation, digital compositing, and more. Further work on it at the moment is being gated by the release of 2.0 but we hope to have it out some time mid this year. If you have seen the article I wrote for Amazing Computing back in August, that is a very small taste of the sort of things we intend to cover. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Command: | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.45 re: broken functions 1/24/92 12:07 26/ pfm@fjtld.att.com Lines 1 to 10 of 26 (38%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Speaking of broken functions under 2.04 >>Are there any other Toaster functions that are broken under 2.04? > LightWave 1.0 popup windows (such as those for textures) will hang under > OS 2.04. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: To get rid of the texture pop-up window (The one that hangs in the lower part of the screen and prevents access to any buttons behind it) you can bring up the SCENES window, enter the CLEAR SCENE button, then CANCEL the request. This will clear it if you can get to it. Does anyone else running 2.04 experience a lot of startup crashes. I have to go thru 1 or 2 gurus before I can get the toaster started with or without a video input. I was hoping this was a Toaster 1.0 <==> Amiga 2.0 incompatibility and not a hardware configuration problem. Command: Peter Meng AT&T Bell Labs att!fjtlb!pfm (908)577-5400 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.46 Re: Lets get the ball rolling 1/24/92 14:00 18/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 18 (55%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > Is the D2 box ready? I didn't think it was available yet. I doubt we'll be > running out for a D2 machine any time soon however. Nope, NewTek is projecting a release somewhere near the end of '92 (so we can expect a mid to late '93 availability) > On our 3/4" tape, we usually have the DOC on. Sounds like 3/4" is the popular format. Pardon my ignorance but what is DOC? Destroy Our Computer? ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.47 Re: Lets get the ball rolling 1/25/92 07:26 19/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 19 (52%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Mark Thompson <rutgers!westford.ccur.com!mark> writes: > > On our 3/4" tape, we usually have the DOC on. > > Sounds like 3/4" is the popular format. Pardon my ignorance but what is DOC? > Destroy Our Computer? Heh. No, nothing so sinister..or maybe it is sinister. It's the Drop-Out Compensator circuit. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.48 Re: re glass attribute 1/25/92 07:17 23/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 23 (43%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Mark Thompson <rutgers!westford.ccur.com!mark> writes: > Oh and as for glass: 100% transparent, opaque edges, color of choice > (typically white), color filter (if using colored glass), smoothing, > 50% diffuse, 80% specular, high shiny, 70% reflect. > That should yield quite satisfactory results. And since the *current* version of Lightwave doesn't support ray-tracing or refractive indices, you should add the reflection map of your choice. You still will not get that *warped* effect on the ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: other side of the object due to the lack of refraction. I believe this is to be changed in version 2.0 however. Mark? -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue Command: BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.49 re: broken functions 1/25/92 07:25 32/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 32 (31%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- rutgers!fjtld.att.com!pfm writes: > Speaking of broken functions under 2.04 > > > >>Are there any other Toaster functions that are broken under 2.04? > > > LightWave 1.0 popup windows (such as those for textures) will hang under > > OS 2.04. > ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > To get rid of the texture pop-up window (The one that hangs in the > lower part of the screen and prevents access to any buttons behind it) > you can bring up the SCENES window, enter the CLEAR SCENE button, > then CANCEL the request. This will clear it if you can get to it. One way to *avoid* the hanging window syndrome is to always enter the numbers and hit return instead of using the sliders. I've found that the windows don't hang when you do this. If you have a hanging window, you can always get rid if it with Command: whatever the key combination is for swapping screens. I think it's left-amiga-m or left-amiga-n. -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Command: Home #: 908/560-7353 | 908/271-8878 Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.50 Recording mediums 1/25/92 07:22 31/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 31 (32%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- rutgers!mtsg.ubc.ca!Mike.G.Wilson writes: > Has anyone tried the Personal SFC? I called Nucleus (sp?) since they're > here in Toronto, and it sounds great (and all the mags love it too) but > something everyone seems to be ignoring is the fact that THERE IS NO > WAY TO PROGRAMME IT!!! Just as the Toaster has no way in to its buffers > etc, so to is the SFC a "closed" system. You can't use to for multimedia > control of a deck, you can't programme it for single frame sequence > grabs from tape etc. etc. I know BCD stuff is more expensive, but it has > full control. You get what you pay for, as always. I expect I'll get one ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > (an SFC) simply for monetary reasons, but how will I do grabs? To tell you the truth, I haven't used the SFC myself but my associate (Steve Datkowitz) of Dak Productions has. He says it's the best thing since sliced bread. <grin> I haven't looked over the docs or even played with it yet but I plan to soon. I will post my finding as soon as I do. Maybe Steve will before I get to it! However, for grabs, I believe you can control it via AREXX. I think you can just create a script for it to Command: preroll, run the VTR, grab a frame, repeat. I will check into this. -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.51 Re: mail list ok, lw on computer chronicles 1/25/92 12:44 25/ schur@isi.edu Lines 1 to 10 of 25 (40%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > Did anyone else catch a glimpse of Toaster 2.0 on Computer > Chronicles on PBS Sunday night? It was in there 'news' type section > and although I didn't catch it all, something was said about a new 3D > movie or movie 3d something in the new LightWave. I was left wondering > what the newscaster meant by that. It seemed to be read from a press > release or some such source. Did anyone see/remember the whole thing? > No, I didn't see it. But there was a 5 minute piece on CNN about the ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Toaster last week. They basically talked about how all of the true broadcast companies (all the biggies) have finally realized that the Toaster is really broascast quality for that cost and they are all beginning to buy it themselves. ========================================================================= Sean Schur INTERNET ADDRESSES: Assistant Director Amiga/Media Lab schur@isi.edu Character Animation Department sean@calarts.edu California Institute of the Arts Command: ========================================================================= Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.52 Re: Single Frame Controllers 1/25/92 12:27 81/ schur@isi.edu Lines 1 to 10 of 81 (12%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > Anyway, to get things going, I have a question.... To those of you doing > single frame recording, what are you using as a recording medium. I have > pretty much exclusively been using recordable video discs (both the Teac > LV-210A and Panasonic 3031). While they are wonderful to work with, > extremely quick and flexible, and provide quite good image quality, they > are prone to dropouts. I just got off the phone with Perry from ASDG who > is refering to his brand new Panasonic 3031 as a "$17,000 dot generator" > (not to affectionately I might add). So what are you using for LightWave? > U-Matic SP? Betacam SP? Anyone have the NewTek D2 output thingy> ? And if ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > you are using discs, are you using any sort of dropout compensation? OK Mark, I'll take the bait. At Calarts we are currently using a Mini-Vas hooked up to U-Matic SP decks (Sony 9000 series to be exact). We can output from either of our two toasters to any of 3 SP decks via a patch-bay and switcher box. I have written several programs for control for this setup via AREXX. 1) Conversion from any Amiga format image to toaster Framestore. Command: 2) Complete control of single framing to tape from outside Lightwave (still using the Toaster as output device this as been used mainly for outputing Imagine renders to tape via the Toaster.) 3) Complete control of sequential frame GRABBING. This is great for "live" animated brushmaps. It is getting used quite a lot. 4) Conversion from Toaster Framestore images to any Amiga Iff format (for #3 above). Command: Basically students are able to generate renders from any program and output them to tape with the Toaster. They are also able to grab frames from a video source sequentially so that they can map them onto an object for an animated brushmap. There are several students doing something like robot POV shots where they want to grab video, convert it to HAM or DCTV, then add hand animation, like flashing computer sceen info, along the edges to either send back to tape or use as a new animated brushmap. In addition to this we have a spectacular new device which has only recently become availabe called the "Image Node". It is made by Diaquest. We received Command: the first one to be shipped, but I believe anyone can get them now. It is essentially a computer in itself. It's works as an Ethernet node which is a display device AND single frame controller in one. You send it your images via Ethernet (not sending video, but digital information, the best quality possible) and it displays and single frames it (it also grabs). We have it hooked to a S-VHS Panasonic AG-7850 deck (Yes folks, Super VHS is BETTER quality than U-Matic {but not laser disk, right Mark}). The Image Node is built to handle many, many different kinds of recording devices, including laser disk. Unfortunately, most of you won't care about the Image Node because you already have a display device, like a DCTV or Command: Toaster or Firecracker. And also most of you won't be able to use it anyway because you probably don't have Ethernet cards in your Amigas. We do because our entire Amiga lab and Iris labs are ethernetted together. But it is a very nice device. Thirdly, we also have the capability to record on 16mm film. This is done through a "black box" we have built. Enclosed within is a Mitchell 16mm film camera pointing at a high resolution monitor (1040x1280) with a display device attached (actually an Iris). It is tweaked optimally and you cannot tell that it was shot off of a monitor (unless you get out Command: a magnifying glass and look at the film :-). At any rate, we have not had any problems with dropouts or missed frames at all (actually, I was getting dropouts yesterday on the Image Node, but only because I needed to clean the heads on the deck). Every one of these devices is quite nice in it's own way. The Mini-Vas can be a bit flaky at times, but it is usually not something a power reset won't fix. It is my understanding that the people that make the Mini-Vas are now making (might not be available yet) the same thing in a "card" form that you can just plug into your machine. Command: ========================================================================= Sean Schur INTERNET ADDRESSES: Assistant Director Amiga/Media Lab schur@isi.edu Character Animation Department sean@calarts.edu California Institute of the Arts ========================================================================= Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.53 UUencode? 1/25/92 18:55 6/ Mike.G.Wilson@mtsg.ubc.ca Lines 1 to 6 of 6 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Uh, what's UUencoding? Also, does anyone know how to get to stuff like comp.sys.amiga.graphics from this MTS account. I've never been able to figure that out...... Peter Bowmar, Toronto (through the Univerity of BC - go figure eh?) ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.54 Get the ball rolling 1/26/92 13:55 19/ dak@graphics.rent.com (Dak Productions) Lines 1 to 10 of 19 (52%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- To join the discussion on Single framing I'll add these comments: I've been using a BVU800 acoustically, manually editing each frame and more recently, with a single frame controller P SFC. I have experienced NO DROP OUT whatso ever and better not! as these are my on-line decks for now. I understand the early Panaframic and Teac/Pioneer recordable disc recorders are, ah, less than up to specs for broadcast. We have been looking into the Sony recorder ($18K) for single frame recording and all our research still point in this direction. Kind of a bummer if you're having those problems AND they're the better disc recorders. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Anyway, we rotate the single framing between three BVU's to not totally destroy one and of course, render all our frames to a Syquest prior to dumping to tape. We will be getting the new BetaSp machines soon and will record killer animated there for archiving, otherwise the BVU's are good choice being the Toaster outputs composite anyway. Course, if we really start rockin, a D3 VCR (panaFramic) and the D-2 "option" from NewTek would still be a cool way to archive. I suppose that would be AFTER the Sony disc recorder Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.55 Toaster/Amiga setup? 1/27/92 04:08 27/ russ@oceanus.mitre.org (Russell Leighton) Lines 1 to 10 of 27 (37%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I am about to purchase a Toaster/Amiga setup for video editing/compositing. Can anyone give me some quick advice about the configuration? I was considering: 1. Amiga 2000 2. 50 M hardrive (to start with) 3. An 030 or 040 acclerator...but which one? Since the Amiga lacks the speed and flexibilty I think ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: I might need, I was considering buying a fast Unix box for my *main* machine where I can run raytracing, custom programming, laser printer...and use the Toaster/Amiga for video editing. To do this I need to make the 2 computers talk. The easiest way seems to be to get an ethernet card and the Amiga's version of NFS. Any comments on this approach? Finally, I want to composite computer animation with live video...can any recommend some "starter" equipment... Command: not to expensive but will allow *reliable* single frame composites? What mistakes can I avoid??? Thanks alot. Russ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.56 Re: LightWave 1/27/92 07:11 17/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 17 (58%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I wrote: > P3D 2.0 supports reading in AutoCADD objects and converting them to Imagine, > LW, and other formats. However I have never used it with AutoCADD objects. > LW 2.0 will also read and convert AutoCADD objects. You idiot, get your facts straight. P3D only saves in DXF. LW2.0 will however read DXF (but not save). |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.57 Re: re glass attribute 1/27/92 07:18 17/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 17 (58%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Bob Lindabury writes: > And since the *current* version of Lightwave doesn't support > ray-tracing or refractive indices..... > I believe this is to be changed in version 2.0 however. Mark? Yup, in the Surfaces window there is now a setting for refractive index. The nicest thing about the new ray tracing in LightWave is that it only traces the surfaces it needs to (true reflections and refraction). The rest are rendered as usual. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.58 Re: Singleframin' (fwd) 1/27/92 08:11 41/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 41 (24%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > On Jan 25, rutgers!mtsg.ubc.ca!Mike.G.Wilson wrote: > In my experience SVHS looks great in its first genereation, but lousy as > soon as you try and edit it through a composite device, like the TOaster. I have pretty much seen the same thing. I personally wouldn't use an S-VHS deck for single framing unless it was the final master I was recording to. Even then, this will likely be unacceptable for anything above corporate video. The broadcast people I have been working with prefer to do everything with BetacamSP but will accept a first generation 3/4 SP tape. They would cringe at the thought of SVHS. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > I've done 3/4 SP multi pass editing (using the 9000 series) through the > Toaster with minimal image degradation. Noticable, but livable. Since I don't do any editing, I can't comment on multi pass degredation. But I will say 3/4 SP is the lowest I am willing to go for commercial animation work. dak@graphics.rent.com writes: > I've been using a BVU800. We have been looking into the Sony disc recorder. Command: > D3 VCR and the D-2 option from NewTek would still be a cool way to archive. I am still trying to decide where I am going to place my emphasis for output format. The TEAC and Panasonic video discs I merely rent time on because I am not satisfied with their output enough to purchase one. I should mention that although these units do exhibit occasional white spots in a sequence, re-dumping to a different location ussually solves the problem, provided the sequence isn't too long. However I am considering the Sony and I should be getting one in for evaluation shortly. I have also considered something like the BVU-950 but I think the Sony disc will win out. However, once the D2 Command: option is available, I will probably be carting my system down to the digital suite in Boston every once in a while for the high end jobs. What is the projected price and release date for a D3 recorder? |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.59 Singleframin' (fwd) 1/26/92 18:21 38/ lightwave-admin@bobsbox.rent.com (Lightwave Mail-List Admin) Lines 1 to 10 of 38 (26%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- This was inadvertantly sent to "lightewave". On Jan 25, rutgers!mtsg.ubc.ca!Mike.G.Wilson wrote: [-------------------- text of forwarded message follows --------------------] Sean: Your setup re single framing Imagine anims to video is pretty much what I do as well. I was wondering, however, if you've found a way to run an arexx script under Imagine while Toasterpaint is running (oh wait, you ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: were talking about Framestores...) so you can render, and record and delete the Imagine frames. In other words, are you going to disk first? I must leap in to theis SVHS vs 3/4 SP debate, I'm afraid. I'm sure Mark will too. In my experience (which I admit is not amazingly huge) SVHS looks great in its first genereation, but lousy as soon as you try and edit (ie copy) it through a composite device, like, say (for example) the TOaster. I've done 3/4 SP multi pass editing (using the 9000 series) through the Toaster with minimal image degradation. Noticable, but livable. I tried simply running an SVHS comp source through the Toaster for some FX and Command: it looked lousy second gen. This is in no way scientific, obviously, but merely an observation. Also, if it's any indication, the CBC will accept 3/4 SP for broadcast, but not SVHS in any situation (except unique news items, but they'll accept VHS on EP if it's really big news). Again, I don't want to get into a big war on this, I'm only making subjective observations. I of course welcome differing views... (Mark? Mark?) Peter Bowmar, Toronto Command: [------------------------- end of forwarded message ------------------------] Bob Lindabury - Lightwave 3D mail-list administrator InterNet: lightwave-admin@bobsbox.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!lightwave-admin | 25 Raven Avenue BitNet: lightwave-admin%bobsbox.rent.com@pucc | Piscataway, NJ 08854 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.60 Re: Single Frame Controllers 1/27/92 14:52 21/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 21 (47%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Sean Schur writes: > We have it hooked to a S-VHS Panasonic AG-7850 deck (Yes folks, > Super VHS is BETTER quality than U-Matic {but not laser disk, right Mark}). If you put a first generation S-VHS tape next to a first generation U-Matic, most people would probably chose the S-VHS. But most broadcast capable video outfits prefer U-Matic because it holds up better after multiple generations. I myself cannot profess to have a vast amount of experience with it, but my clients usually request U-Matic over S-VHS. The video disc does look better than either of them, but you must be careful to avoid the dreaded ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: white spots ("snits" as I have heard them called) which occur randomly at a frequency of about 5-15 per minute and vary depending on the location on the disc. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.61 Re: Toaster/Amiga setup? 1/27/92 15:38 39/ modcomp!rlxdev!srp@uunet.uu.net Lines 1 to 10 of 39 (25%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > > I am about to purchase a Toaster/Amiga setup for > video editing/compositing. Can anyone > give me some quick advice about the configuration? > I was considering: > > 1. Amiga 2000 > 2. 50 M hardrive (to start with) > 3. An 030 or 040 acclerator...but which one? ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: The great the biggest harddrive and the fastest acclerator that you can afford. Even to start, 50 MB is probably a little small. > > Since the Amiga lacks the speed and flexibilty I think > I might need, I was considering buying a fast Unix box > for my *main* machine where I can run raytracing, custom > programming, laser printer...and use the Toaster/Amiga > for video editing. To do this I need to make the > 2 computers talk. The easiest way seems to be to get > an ethernet card and the Amiga's version of NFS. Any Command: > comments on this approach? I think you'd be surprised how well the Amiga can produce ray traced graphics, especially with Lightwave. Modeler isn't my favorite program... though. I prefer to make my 3D objects in Imagine (from Impulse) and the convert them over to Lightwave format. A program I'm beta testing, InterChange Plus will allow you to do that. If you completely dismiss the Toaster's 3D capabilities, you're probably just going to make more work for yourself in the long run. Command: Which UNIX ray tracing programs are you planning on using? What type of custom programming are you planning on doing? The ethernet card and Amiga's client NFS should get you hooked up with a UNIX host with no problem...not sure how well it works with the Toaster though, I've never tried that. Steve Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.62 Re: Toaster/Amiga setup? 1/27/92 15:07 41/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 41 (24%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > I was considering: > 1. Amiga 2000 > 2. 50 M hardrive (to start with) > 3. An 030 or 040 acclerator...but which one? > Since the Amiga lacks the speed and flexibilty I think > I might need, I was considering buying a fast Unix box > for my *main* machine where I can run raytracing, custom > programming, laser printer...and use the Toaster/Amiga > for video editing. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: I think you under estimate the rendering speed you will achieve with LightWave on an accelerated Amiga. A 68040 in an A2000 running LightWave will run rings around a fast Unix box with a ray-tracer and be a hundred times easier to use. There is also no reason you couldn't use the Amiga for laser printing and the other tasks you mentioned. This removes a great deal of unnecessary expense (and saves electricity :-) > The easiest way seems to be to get > an ethernet card and the Amiga's version of NFS. Any > comments on this approach? Command: I network my 2500 with a 2065 ethernet board to our systems at Concurrent all the time. Works like a champ. > Finally, I want to composite computer animation with > live video...can any recommend some "starter" equipment... > not to expensive but will allow *reliable* single frame > composites? What type of compositing? You can render LightWave animations on a black Command: background and then use the Toaster Luma key to composite with live video. This means single frame recording first and then running back through the Toaster. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.63 Re: Toaster/Amiga setup? 1/27/92 14:59 65/ strat@cis.ksu.edu (Steve W Davis) Lines 1 to 10 of 65 (15%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > > I am about to purchase a Toaster/Amiga setup for > video editing/compositing. Can anyone > give me some quick advice about the configuration? > I was considering: > > 1. Amiga 2000 > 2. 50 M hardrive (to start with) I would not suggest anything smaller than 100 megabytes (even to begin with!), ----- and I would consider hard drive size to be one of the most important factors of purchasing the system. Of course it depends on what you want to do, but the Toaster system eats most of the 50 meg drive by itself. From the rest of your message, it looks like you would want to do even MORE, in which case I would suggest a 300 MB minimum configuration. > 3. An 030 or 040 acclerator...but which one? > Make a chart of speed/price and pick whichever looks best to you! Command: > Since the Amiga lacks the speed and flexibilty I think > I might need, I was considering buying a fast Unix box > for my *main* machine where I can run raytracing, custom > programming, laser printer...and use the Toaster/Amiga > for video editing. Why? You can do ray-tracing on the Amiga side just as easily. In fact, the interfaces of Amiga ray-tracers put UNIX ray-tracers (Ray Shade) to shame. The Toaster package includes LightWave (the subject of this Command: mailing list), which is quickly becoming "the" industry standard for broadcast 3-D graphics. Not only is it VERY easy to use, but it is also pretty fast, given the type of processor it has to run on! I don't know why you think you can't hook a laser printer up to an Amiga. They all come with parallel ports. > To do this I need to make the > 2 computers talk. The easiest way seems to be to get > an ethernet card and the Amiga's version of NFS. Any Command: > comments on this approach? > I would suggest AVOIDING this approach. There's nothing you could do on an Amiga + UNIX box that you couldn't do on the Amiga alone. At the very least, you can purchase UNIX and put it on the Amiga system. What do you NEED? TCP/IP support? Page layout software? C programming tools? It's all there. And, you would be better off with an integrated system than you would be trying to get two foreign machine architectures to talk with one another. Command: It is not currently possible to control the Toaster from a UNIX computer. I can't imagine WHY someone would want to do such a thing. > Finally, I want to composite computer animation with > live video...can any recommend some "starter" equipment... > not to expensive but will allow *reliable* single frame > composites? What mistakes can I avoid??? Well, if you skip the UNIX box, you can afford about anything. A typical single frame animation studio for beginners will start at around $10,000 Command: (plus Toaster system), but you might wind up spending $30,000 or more before you get the whole studio together. Stratocaster Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.64 Lightwave v.s. Renderman 1/28/92 04:35 10/ russ@oceanus.mitre.org (Russell Leighton) Lines 1 to 10 of 10 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Okay Lightwave fans...tell me why (or why not) the Lightwave 2.0 modeler/renderer is better than Renderman (what about GL ?). This is a quality argument not a price argument... the price of an amiga/toaster/lightwave system is very good. Russ ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.65 Re: Clouds? 1/28/92 11:40 22/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 22 (45%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- >I'd like to make fractal noise clouds which are transparent so I can fly above >them yet still see the ground. Alan Hastings did this in one of his first >Lightwave animations before it was even part of the Toaster,but I can't figure >out how. I know it must be some simple combination of transparency settings. The effect you are trying to accomplish is very simple. Place one very large flat polygon between the plane and the ground. Make it the color you want your clouds to be. Then use fractal noise transparency. Make the polygon 100% with the texture value being 0 to 50% (depending on how thin you want your clouds to be). Texture frequency shouldn't be below 3 and ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: size of course depends on your scene. Give it a slow velocity for a nice subtle atmospheric motion. You can then simulate the cloud shadows by applying that fractal noise texture to the diffuse characteristics of your ground. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | Command: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.66 Re: Lightwave v.s. Renderman 1/28/92 10:55 46/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 46 (21%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Russell Leighton writes: >Okay Lightwave fans...tell me why (or why not) >the Lightwave 2.0 modeler/renderer is better than >Renderman (what about GL ?). Well RenderMan is a scene description language. But I will assume you were refering to Photorealistic RenderMan, the actual product based on the RenderMan spec. First of all, RenderMan only covers the rendering portion of the job. There is no provision for modeling or animation. Also there is no user interface to speak of. Second, RenderMan is horrendously SLOW. To ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: make it bearable, you must run it on a fast workstation or a graphics hardware accelerator. It is however very powerful and in the right hands can produce wonderful results. It is my understanding that the Mac implementation of RenderMan is nowhere near complete and lacks many of the high-end features that make the original Pixar version so nice. Some of the things that Renderman supports that LightWave currently does not include: atmospheric effects (beyond simple fog), soft shadows, motion blur, user codeable shaders, environment maps, advanced lighting models, displacement mapping, high quality antialiasing, and spline surfaces. I would love to see these features added into LightWave but I would not go to RenderMan to Command: get them. GL on the other hand is a graphics command language developed by SGI with the intent being speed (optimized for their systems). GL is not designed or intended to produce photorealistic imagery, just a reasonable representation as fast as possible. For example, Phong shading is not supported, only Gouraud and flat. And since GL is a low level language, you would not want to use it directly. It is intended to reside underneath third party applications or used as calls in your own programs. As such it really does not even remotely compare to LightWave, they are vastly different Command: products. LightWave could however be written to make GL calls and hence run on any GL compliant system. I would not be shocked if NewTek did this (why else would they have an Indigo sitting around the office). In summary, neither GL or RenderMan really compare to LightWave because they are very different products. You would be better off comparing LightWave to Autodesk 3D Studio, a wonderful product with a MUCH bigger price tag. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | Command: | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.67 MacWorld 3D pictures 1/29/92 07:51 15/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 15 (66%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I just uploaded my LightWave version of the MacWorld hurricane lamp image to hubcap. It can be foun in /pub/amiga/incoming/graphics/hurc.lamp.lzh If you don't have ftp access, it should be on the graphics server: file-server@graphics.rent.com very shortly. Feel free to let me know what ya think and how it compares to the other ones in MacWorld. I think its better but I guess I am biased. %~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~% % ` ' Mark Thompson CONCURRENT COMPUTER % % --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics % ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: % ' Image ` ...!uunet!masscomp!mark Hardware Architect % % Productions (508)392-2480 (603)424-1829 & General Nuisance % % % ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.68 Lightwave v.s. Renderman 1/29/92 04:28 52/ russ@oceanus.mitre.org (Russell Leighton) Lines 1 to 10 of 52 (19%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Mark writes: >> run on any GL compliant system. I would not be shocked if NewTek did this >> (why else would they have an Indigo sitting around the office). This is interesting...ok, I know I will get flamed for this but... the Amiga is great, mostly because it is cheap. I am checking about the Amiga platform and find it to be a disturbingly hacked up machine: 1. You buy a 68000 amiga then must imediately throw away the processor and put in an "accelerator" card. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: 2. All nifty graphics are from 3rd party venders, not an Amiga thing (so this is not really a selling point). 3. A good point: it's not DOS... 4. A bad point: it's not anything else (Unix, Mach...) It seems that Amiga is selling an empty box and AmigaDOS, everything else is 3rd party stuff. Looking towards the future, I find it hard to pay money for such a machine when a very nice *integrated* and *supported* platform like an SGI Indigo exists...BUT the Indigo is: 1. Very expensive (when compared to an Amiga) 2. Very expensive to maintain Command: 3. Very expensive to buy software for. For me, the motivation to accept what I perceive as an ugly machine architecture (the Amiga) is the NewTek Toaster and the Lightwave software (this perception of the Amiga is probably little to harsh due to my lack of experience with the machine). Similarly, I might consider a more expensive system (e.g., Indigo) should the NewTek Toaster/Lightwave be ported to that platform. I don't care what you say about how fast the Lightwave is on Command: an Amiga, it should be 5-20 times faster on a R3000A or R4000. In addition, it seems to me that a 24bit Indigo (which has integrated graphics/dsp/cpu engines) would be the ideal platform for video production if a Toaster-like system was added at an affordable price...SO, HEY NEWTEK, WHAT'S UP! HOW ABOUT SUPPORT FOR THE INDIGO?...this is probably unlikely, because the Indigo is so much more expensive than the Amiga that NewTek would not be able to sell quite as many. Alright Amiga fans, I am prepared to get flamed. Command: Russ Russell Leighton * * MITRE Signal Processing Center *** *** *** *** 7525 Colshire Dr. ****** *** *** ****** McLean, Va. 22102, USA ***************************************** ***** *** *** ****** INTERNET: russ@dash.mitre.org, ** *** *** *** Command: leighton@mitre.org * * Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.69 Re: Lightwave v.s. Renderman 1/29/92 19:43 93/ modcomp!rlxdev!srp@uunet.uu.net Lines 1 to 10 of 93 (10%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > This is interesting...ok, I know I will get flamed for this but... > the Amiga is great, mostly because it is cheap. I am > checking about the Amiga platform and find it to be a > disturbingly hacked up machine: > 1. You buy a 68000 amiga then must imediately throw > away the processor and put in an "accelerator" card. The 68000 stays in the machine. The accelerator card gets put into the co-processor slot. Must? Depends on what you use the machine for... ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > 2. All nifty graphics are from 3rd party venders, > not an Amiga thing (so this is not really a selling point). By this I assume you mean 24-bit graphics...yes, this is true. However the base machine can do some really incredible graphics and animation in it's own right. > 3. A good point: it's not DOS... Yes, you're right...that's a REALLY good point. Command: > 4. A bad point: it's not anything else (Unix, Mach...) That's only a bad point because you have to learn the way a new system works. In many ways it's superior to what's out there now. > It seems that Amiga is selling an empty box and AmigaDOS, everything > else is 3rd party stuff. So are most PC's..... Command: You can get the Amiga equipped with hard disk and accelerator card direct from Commodore, by the way. Many people prefer adding there own stuff... I know I do. > Looking towards the future, I find it hard > to pay money for such a machine when a very nice *integrated* and > *supported* platform like an SGI Indigo exists...BUT the Indigo is: The Amiga is supported by a large number of 3rd party companies... Command: > 1. Very expensive (when compared to an Amiga) > 2. Very expensive to maintain > 3. Very expensive to buy software for. You forgot: 4. Very small installed base. ;-) > > For me, the motivation to accept what I perceive as an ugly Command: > machine architecture (the Amiga) is the NewTek Toaster and the > Lightwave software (this perception of the Amiga is probably > little to harsh due to my lack of experience with the machine). Yup...probably right about that one. You should try out the system for a while. I don't know if you've ever tried messing around with installing boards on a PC, but it's incredible the lengths you have to go to just to install something new. With the Amiga, just plug it in, maybe drop in some support software. I did that with my hard drive controller, my memory expansion, an Ethernet card, and with the Toaster and 030 Accelerator card.... Command: just plug in and go. How easy is it on the Indigo? That easy? Can you get things from third parties? (I really don't know, so I'm asking). > Similarly, I might consider a more expensive system (e.g., Indigo) > should the NewTek Toaster/Lightwave be ported to that platform. > I don't care what you say about how fast the Lightwave is on > an Amiga, it should be 5-20 times faster on a R3000A or R4000. Well, that's probably true, but you won't see the complete Toaster system ported to the Indigo, unless they go the "hide the Amiga behind Command: a label and connect it with a cable" route like they did with the PC or Mac. The Toaster is too closely tied to the Amiga architecture. You'll never see it in any other form, unless they do a redesign. Considering the number of systems they're selling, I doubt you'll see it. Don't get me wrong...I think it would be cool to play on an Indigo, but I'm satisfied with the raytracers and other products available for the Amiga. Not expensive, but very powerful. Semi-related side note: Have you seen the prices of some of the MAC Command: ray-tracers? They're REALLY expensive.... I saw an article about them in a recent MacSomething magazine. They said that one of the programs had (gasp) point editing....(be still my heart). :-) > Alright Amiga fans, I am prepared to get flamed. Hey, sorry....No flames here....I'm just trying to help you understand the Amiga a bit more. Have a day, Command: srp Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.70 Lightwave vs Renderman 1/30/92 07:57 110/ Daniel P. Vunck <pos1dpv@cabell.vcu.edu> Lines 1 to 10 of 110 (9%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- >This is interesting...ok, I know I will get flamed for this but... >the Amiga is great, mostly because it is cheap. I am ...it's also video friendly, easy to design hardware for... >checking about the Amiga platform and find it to be a >disturbingly hacked up machine: Well, I have no idea what your perspective is on this, but the Amiga isn't "hacked up" any more than any other personal computer and a lot ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: less than, say, your average PC clone. I don't even consider this to be a criticism as the easier it is to add something to a machine, the better. PC clones beat Amiga's in the variety of addon cards and whatnot that are available for the average user...except for video, but they are catching up there. > 1. You buy a 68000 amiga then must imediately throw > away the processor and put in an "accelerator" card. No must about it. I used the basic Amiga for three years with few Command: complaints. Of course, some Mac friends of mine "had" to buy graphics accelerator this, drive accelerator that, etc...but they liked their machine before as well. > 2. All nifty graphics are from 3rd party venders, > not an Amiga thing (so this is not really a selling point). PCs and Macs also have the better graphics products from third party vendors. However, the Amiga has better inherent graphics than either Command: of these machines. All can be expanded to similar levels however. > 3. A good point: it's not DOS... > 4. A bad point: it's not anything else (Unix, Mach...) Not being DOS is only a good point to some and a very bad point to others...which is why the Amiga has a thriving market in emulators for 8088/DOS, 286/DOS, 386/DOS, Macs, C64s, etc... The Amiga also has Unix available for it and within the year BSD Unis Command: (er UniX) will be available for it as well. >It seems that Amiga is selling an empty box and AmigaDOS, everything >else is 3rd party stuff. Looking towards the future, I find it hard > to pay money for such a machine when a very nice *integrated* and >*supported* platform like an SGI Indigo exists...BUT the Indigo is: You can buy Amigas with hard drives, accelerators, graphics cards and Unix straight from Commodore if you like...like every other system out there, the third party stuff is more tempting though. Command: > 1. Very expensive (when compared to an Amiga) > 2. Very expensive to maintain > 3. Very expensive to buy software for. ...it has a minute marketshare, it's very expensive compared to every personal computer, it's overkill for most mundane tasks... >For me, the motivation to accept what I perceive as an ugly >machine architecture (the Amiga) is the NewTek Toaster and the Command: >Lightwave software (this perception of the Amiga is probably >little to harsh due to my lack of experience with the machine). It's a tad harsh...<grin>...I'd say you need to really learn a lot more about the Amiga and other computers in the area that you are looking at however. You don't seem to have a very complete understanding of what's available and how it's to be used. The Amiga's architecture is much easier to design hardware for than a Mac or PC...don't even mention designing hardware for the PS/2 line! <grin> Besides, what are asthetics when you are looking to do a job? Command: >Similarly, I might consider a more expensive system (e.g., Indigo) >should the NewTek Toaster/Lightwave be ported to that platform. Even if Jeanne Dixon were to predict the porting of the Toaster, in it's entirety, to another machine, I wouldn't believe it. It took years to design and it's design is closely linked to the abilities of the Amiga's hardware design. There is NOTHING announced for any other system that comes anywhere close to it, and the nearest competing devices are usually many times the cost of the toaster. Command: >I don't care what you say about how fast the Lightwave is on >an Amiga, it should be 5-20 times faster on a R3000A or R4000. Granted, but unfortunately when you compare what really is available outside the Amiga in 3D...it's not as fast as Lightwave and many other Amiga packages. I suspect this is due to code inefficiency on faster platforms, and the code being developed somewhat generically to make porting/recompiling on other platforms. Command: >In addition, it seems to me that a 24bit Indigo (which has integrated >graphics/dsp/cpu engines) would be the ideal platform for video >production if a Toaster-like system was added at an affordable >price... The mistake I think all too many people make is to assume that an "integrated" graphics system means that it's the best. This just ain't so! I've NEVER seen a system that didn't have a better graphics solution sold by a third party as an addon. Command: Further, the Indigo isn't designed around video output the way the Amiga is. It also has a small market share and hence there will never be a great amount of reasonably priced addons and little pressure for innovative development of something like a Toaster. >Alright Amiga fans, I am prepared to get flamed. Naahhh...we're much too reasonable here. Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.71 Curls, flaps, pageturns 1/30/92 13:28 16/ dak@graphics.rent.com (Dak Productions) Lines 1 to 10 of 16 (62%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Ok, OK enuf with the hardware wars! Here's a question of real interest. I've been working with what I'll call "organic movement" ie. somethng more than just "flying logos". I have rotated individual segments of a segmented trapazoid with a 5 frame delay and gotten a reasonable result. But it was VERY time consuming and a real pain. An Imagine devotee (Bob :{ ) says it would be a snap in Imagine but I'm not convinced. We started trying to get a bunch of stars to follow a path like the full paramount logo with stars that curve around nicely. Couldn't do it and set our sites a little lower. The above mentioned spiraling rotation. Now it occurs to me that I can't figure out how to ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: get an object to do a curl like a flap on a truck or a page turn transition in video. So, and I know you all know THE right way to do this, can anyone help with the flap, and /or the Paramount star thingy? DAK Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.72 Re: Single Frame Controllers 1/30/92 13:12 24/ dak@graphics.rent.com (Dak Productions) Lines 1 to 10 of 24 (41%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > Sean Schur writes: > > We have it hooked to a S-VHS Panasonic AG-7850 deck (Yes folks, > > Super VHS is BETTER quality than U-Matic {but not laser disk, right Mark}). > > If you put a first generation S-VHS tape next to a first generation U-Matic, > most people would probably chose the S-VHS. But most broadcast capable video > PROVIDING you are looking at the S-VHS on a Y/C monitor NOT if you are ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: looking at the composite out from the S-VHS and composite out from the 3/4". Also the multi generation thing is MAJORLY important for animators. NO you wouldn't necessarily edit the animate, your client would, but: 1) You back up your HD right? Well I would not want to spend all the time recording ALL THOSE frames only to have some num nut demagnatise M MASTER tape. 2) Even if the work is for yourself, if its an animate worth anything it will probably NEED to be edited. How long you gonna keep doin those infinite loop things? If you stay in Y/C for the edit and produce a Y/C Command: master which HAS to drop in quality a little, ULTIMATLY you will go composite and, sorry friend, "Broadcasters" are NOT using S-VHS for those applications. Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.73 Re: Singleframin' (fwd) 1/30/92 12:57 60/ dak@graphics.rent.com (Dak Productions) Lines 1 to 10 of 60 (16%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Mark Thompson <rutgers!westford.ccur.com!mark> writes: > > On Jan 25, rutgers!mtsg.ubc.ca!Mike.G.Wilson wrote: > > In my experience SVHS looks great in its first genereation, but lousy as > > soon as you try and edit it through a composite device, like the TOaster. > > I have pretty much seen the same thing. I personally wouldn't use an S-VHS > deck for single framing unless it was the final master I was recording to. > Even then, this will likely be unacceptable for anything above corporate > video. The broadcast people I have been working with prefer to do everything ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > with BetacamSP but will accept a first generation 3/4 SP tape. They would > cringe at the thought of SVHS. > > > I've done 3/4 SP multi pass editing (using the 9000 series) through the > > Toaster with minimal image degradation. Noticable, but livable. > > Since I don't do any editing, I can't comment on multi pass degredation. > But I will say 3/4 SP is the lowest I am willing to go for commercial > animation work. > Command: > dak@graphics.rent.com writes: > > I've been using a BVU800. We have been looking into the Sony disc recorder. > > D3 VCR and the D-2 option from NewTek would still be a cool way to archive. > > I am still trying to decide where I am going to place my emphasis for output > format. The TEAC and Panasonic video discs I merely rent time on because I > am not satisfied with their output enough to purchase one. I should mention > that although these units do exhibit occasional white spots in a sequence, > re-dumping to a different location ussually solves the problem, provided the > sequence isn't too long. However I am considering the Sony and I should be Command: > getting one in for evaluation shortly. I have also considered something like > the BVU-950 but I think the Sony disc will win out. However, once the D2 > option is available, I will probably be carting my system down to the > digital suite in Boston every once in a while for the high end jobs. What is > the projected price and release date for a D3 recorder? > |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| > | ` ' Mark Thompson CONCURRENT COMPUTER | > | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | > | ' Image ` ...!uunet!masscomp!mark Hardware Architect | > | Productions (508)392-2480 (603)424-1829 & General Nuisance | Command: > | | > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > The D-3 IS out, PanaFramic made major waves at last years NAB by setting the sale price at, like, $49K!, VERY cheap considering the D-2 from Sony, Ampex, etc. is like $60K. Ampex just announced DCP ( I think?) Digital Component Parallel, no pricing yet but they claim it will make the D-1 edit suite a reality for many. Remember D-1 digital component is going for around 100K, so WE WON"T be putting it in real soon. The only hangup Command: with D3 is that ONLY Panasonic, possibly JVC, make it. The rest of the pak are into 19mm D2, it is supposed to be much more stable than D2, which I've heard nightmares are better than in certain situations. So, even though we all know Beta is a superior format than VHS, try finding T-2 on Beta on the east coast! also, the disc recorders you use, you didn't mention wheather these were the "new" ones 39K, or the old ones? ALSO the SONY is WORM like, not re-recordable , Pioneer/Panasonic ARE re-writable. Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.74 Re: Singleframin' (fwd) 1/31/92 06:25 18/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 18 (55%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Dak Productions writes: > also, the disc recorders you use, you didn't mention wheather these were > the "new" ones 39K, or the old ones? ALSO the SONY is WORM like, not > re-recordable , Pioneer/Panasonic ARE re-writable. I am using the older ones, but not the oldest. They are the Teac LV-210A and Panasonic 3031, neither of which are re-recordable. They both list for about $18K as apposed to the Pioneer (about $60K) and the new Panasonic (~$39K). For price performance, the Sony is the clear winner at $21K. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: %~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~% % ` ' Mark Thompson CONCURRENT COMPUTER % % --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics % % ' Image ` ...!uunet!masscomp!mark Hardware Architect % % Productions (508)392-2480 (603)424-1829 & General Nuisance % % % ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.75 Re: Single Frame Controllers 1/31/92 10:45 12/ "Marc Rifkin" <R38@psuvm.psu.edu> Lines 1 to 10 of 12 (83%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- What's the next better format than SVHS? Obviously it would be great if everyone had Betacam SP, but we don't (or at least I don't B-). So what's an acceptable alternative that costs less than $10,000? (hopefully much less) Marc Rifkin Integrative Technologies Lab, Penn State University 5F Mitchell Building, University Park, PA 16802 814-863-8062 or for you normal people, r38@psuvm.psu.edu ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: "Say, that's a nice bike." Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.76 Re: Single Frame Controllers 1/31/92 20:18 35/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 35 (28%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- "Marc Rifkin" <rutgers!psuvm.psu.edu!R38> writes: > What's the next better format than SVHS? > > Obviously it would be great if everyone had Betacam SP, but we don't (or > at least I don't B-). So what's an acceptable alternative that costs > less than $10,000? (hopefully much less) > > Marc Rifkin ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: It seems to me that for the most part we would all be better off just working and rendering to SyQuest or similar large storage devices and then getting our transfers to tape done at studios that have the equipment to do such things. Granted, we all can't afford Beta SP decks and we shouldn't have to. That's what service bureaus are for. It makes more sense to put your money into rendering hardware and time into design than to have to worry about ouput to tape. That can be done by just about anyone these days. I imagine there will be more and more service based businesses that cater to the Lightwave Command: crowd in the near future. Of course I'm coming from the viewpoint of being paid for my work in which case I would include the output service in the budget for the job. -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ Command: InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.77 Re: Curls, flaps, pageturns 1/31/92 13:54 30/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 30 (33%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > An Imagine devotee (Bob :{ ) says it would be a snap in Imagine but I'm > not convinced. > Now it occurs to me that I can't figure out how to > get an object to do a curl like a flap on a truck or a page turn > transition in video. > So, and I know you all know THE right way to do this, can anyone help > with the flap, and /or the Paramount star thingy? The stars should be fairly easy. Simply create a path for your first star with all the proper key points and save the motion. Then apply that saved ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: motion to each succeeding star with a suitable time delay. Flaps and page curls are a bit more difficult. I would be curious to hear how it would be a snap in Imagine. Anyway, the typical way one would achieve such a motion would be to use object morphing. This will work rather well and not even be too difficult to implement. The only problem is that with page curls, you usually want an image mapped on the page. If you use morphing, any image mapping will get screwed up as the object moves with reference to its own axis. Therefore the motion must be created in Layout. This means multiple connected trapezoids linked hierachically (ie, it is Command: a pain in the ass). If the modeler and animator were linked together things would be much easier. Anyone else know of a better way. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.78 Archives, anyone? 2/1/92 12:49 10/ Peter Daniels <ESRLICK@mvs.oac.ucla.ed Lines 1 to 10 of 10 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I know we have as yet no archival site for this list, so I wanted to know where might be the best site to post a whole passel of Star Trek items that I have. I was looking through Hubcap's .../incoming/uploads & /graphics sections and they're just so crowded, but absent any set place I'll post them there on Monday. Anyone have a better suggestion as to where we should all start posting objects & the like? Kreegah, Peter Daniels ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.79 Re: Curls, flaps, pageturns 2/1/92 21:50 45/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 45 (22%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Mark Thompson <rutgers!westford.ccur.com!mark> writes: > > An Imagine devotee (Bob :{ ) says it would be a snap in Imagine but I'm > > not convinced. > > Now it occurs to me that I can't figure out how to > > get an object to do a curl like a flap on a truck or a page turn > > transition in video. > > So, and I know you all know THE right way to do this, can anyone help > > with the flap, and /or the Paramount star thingy? > ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > The stars should be fairly easy. Simply create a path for your first star > with all the proper key points and save the motion. Then apply that saved > motion to each succeeding star with a suitable time delay. > > Flaps and page curls are a bit more difficult. I would be curious to hear > how it would be a snap in Imagine. Anyway, the typical way one would achieve Actually, I said the stars following a path would be a snap in Imagine and not the curls or page turns. Hopefully Lightwave 2.0 will include viewable spline paths that can be manipulated Command: interactively in the 2.0 release. Another item that would be nice would be interactive scaling and placement of image/texture maps and viewable cone angles on light sources. An interactive camera field of view would also be quite nice. <grin> Gee, I'm just full of wishes these days. While I'm thinking of them, I would also love to see a database of surface settings as well as a materials viewer/picker much like the wavefront software. You can load up a bunch of materials and check out the way they will look before you assign them to surfaces. I like this idea alot more than Command: having to render the entire frame to check for surface attributes. A quick question, has anyone here used Autodesk's 3D Studio? It looks pretty nice and there is a new version due out in a couple of weeks I believe. Can anyone make some comparisons? -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ Command: InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.80 Imagine BBS 2/1/92 22:12 25/ spworley@athena.mit.edu Lines 1 to 10 of 25 (40%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Amiga World has just made a MAJOR screwup. In two seperate articles in their newest issue, they mention "Steve Worley's Imagine BBS" and even say that "it's a good place to get 3D objects." I DO NOT RUN A BBS! THEY (FOR SOME UNKNOWN REASON) LISTED MY **HOME** PHONE NUMBER! THERE IS NO SUCH BBS! DO -NOT- CALL! Needless to say, I'm quite p*ssed and I'm going to have to get my phone number changed. Please spread the word NOT to call. I have ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: already gotten over 30 calls today, the first day after the issue has hit this stands! Thanks for not calling... -Steve --------------------------------------------------------------------------- Steve Worley spworley@athena.mit.edu --------------------------------------------------------------------------- Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.81 Wide angle 2/2/92 08:09 5/ dak@graphics.rent.com (Dak Productions) Lines 1 to 5 of 5 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- While I'm on the, "gee, I'm so dumb" mode, is there a way to set the angle of the lens in LW. I have messed with the zoom but ther should be a way to make a fisheye setting. Anyone? DAK ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.82 Re: Curls, flaps, pageturns 2/2/92 08:07 30/ dak@graphics.rent.com (Dak Productions) Lines 1 to 10 of 30 (33%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > with all the proper key points and save the motion. Then apply that saved > motion to each succeeding star with a suitable time delay. > > Flaps and page curls are a bit more difficult. I would be curious to hear > how it would be a snap in Imagine. Anyway, the typical way one would achieve > such a motion would be to use object morphing. This will work rather well > and not even be too difficult to implement. The only problem is that with > page curls, you usually want an image mapped on the page. If you use > morphing, any image mapping will get screwed up as the object moves with > reference to its own axis. Therefore the motion must be created in Layout. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > This means multiple connected trapezoids linked hierachically (ie, it is > a pain in the ass). If the modeler and animator were linked together > things would be much easier. Anyone else know of a better way. Ah, yes, Mark, well I have created the definitive motion path for the star and saved the motion, both Bob and I have determined the delay for cloned star objects would work, the catch is, how to you GLOBALLY add a frame delay in LW? If I add a frame delay manually to the second star the first keyframe is cool, but, the rest of the key frames don't "ripple" (an editing term for adjusting all edits ahead or behind from an altered point). So the first move is cool but the stars meet on the second Command: keyframe and follow each other on top of themselves for the rest. I have manually edited the motion path in the tet file but CHEEZE what a pain to do 13 times, got an easier fix? I've thought of several "cheats" to do the flap, ie. morph, 2D anim map, etc. But, for instance, say I needed to wrap a tire tread on a tire ( a recent article I read by someone working in 3D Studio (autodesk) He was able to "bend" one object around another. Can this be done in LW? THANKS . . . DAK Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.83 Lightwave 3D mail based file-server 2/2/92 21:51 64/ lightwave-admin@bobsbox.rent.com (Lightwave Mail-List Admin) Lines 1 to 10 of 64 (15%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- ------------------- Graphics File-Server Info -------------------- A mail based file server for 3D objects, 24bit JPEG images, GIF images and image maps is now online for all those with Internet mail access. The server is the official archive site for the Lightwave 3D mail-list. Besides the above mentioned image-based files, the server contains many PD and Shareware graphics utilities for several computer platforms including Amiga, IBM and Macintosh. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Some samples include: DKBTRACE - Raytracer for IBM, Amiga and Mac RAYSHADE - Raytracer for the Mac QRT - Raytracer for IBM, Amiga and Mac FRACTINT - Fractal program for IBM GIFJPG - Several versions for Amiga, IBM and Mac WASP - Image converter for Amiga REND - 24bit to IFF converter for Amiga Command: PLAY - Several Autodesk .FLI SVGA Players for IBM GRASPRT - Latest player for GRASP anim files (Amiga player also) GRAPHWRK - Latest Graphics Workshop for IBM FLI/ANI - Several .FLI and .ANI anims for IBM BADGE - Killer entries for all 3 years (Amiga) Objects - Objects for Imagine, Videoscape, Lightwave and others Renderings - JPEGed 24bit images from Mark Thompson and others Demos - ImageCels, Caligari, Autodesk 3D Studio and others Plus much more! And many more to come! Command: The server resides on my BBS called "The Graphics BBS". The BBS is operational 24 hours a day 7 days a week at the phone number of +1 908/469-0049. It utilizes a Hayes V-Series 9600 V.42 modem. (soon to upgrade to a V.32 modem) If you would like to submit objects, scenes or images to the server, please pack, uuencode and then mail the files to the address: server@bobsbox.rent.com Command: For information on obtaining files from the server send a mail message to the address: file-server@graphics.rent.com with the following in the body of the message: HELP /DIR Command: and a help file describing how to use the server and a complete directory listing will be sent to you via mail. Enjoy! Bob Lindabury - Lightwave 3D mail-list administrator Command: InterNet: lightwave-admin@bobsbox.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!lightwave-admin | 25 Raven Avenue BitNet: lightwave-admin%bobsbox.rent.com@pucc | Piscataway, NJ 08854 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.84 Me and a scanner... 2/2/92 23:19 8/ strat@cis.ksu.edu (Steve Davis) Lines 1 to 8 of 8 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- It looks like I'll be getting a 600 dpi color scanner as an early birthday gift. This will be really useful for gathering texture/brushmap images. Of course I'm open to suggestions. I know there are some good (expensive) commercial offerings out there. But, a scanner and the new Art Department Professional is certainly enough for anyone to make good scans... Stratocaster ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.85 Archives, anyone? 2/3/92 05:08 23/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 23 (43%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Peter Daniels <rutgers!mvs.oac.ucla.edu!ESRLICK> writes: > I know we have as yet no archival site for this list, so I wanted to know > where might be the best site to post a whole passel of Star Trek items that I > have. I was looking through Hubcap's .../incoming/uploads & /graphics sectio > and they're just so crowded, but absent any set place I'll post them there on > Monday. Anyone have a better suggestion as to where we should all start > posting objects & the like? > > Kreegah, ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > Peter Daniels See the previously posted announcement of the mail-based file-server. -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue Command: BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.86 Re: Wide angle 2/3/92 07:23 18/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 18 (55%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- dak@graphics.rent.com writes: > While I'm on the, "gee, I'm so dumb" mode, is there a way to set the > angle of the lens in LW. I have messed with the zoom but ther should be a > way to make a fisheye setting. Anyone? The default setting on the camera zoom is 2.4 which is roughly equivalent to a 55mm camera lens. By setting lower, you can get very pronounced perspective distortion (ie. fish-eye). I have used it with values ranging from .5 to 1 to generate images for reflection. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.87 Re: Curls, flaps, pageturns 2/3/92 15:20 26/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 26 (38%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Bob Lindabury writes: > Hopefully 2.0 will include viewable spline paths that can be manipulated .....other wishes.... I have voiced these requests to Allen in the past and its only a matter of time till he gets to them. > A quick question, has anyone here used Autodesk's 3D Studio? It > looks pretty nice and there is a new version due out in a couple of > weeks I believe. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: 3D Studio is a wonderful product. I have watched others use it but I have never tried it myself. About a year ago when I brought my system to a video disc mastering facility, the animator there was drooling over some of LightWave's features while I was drooling over some of 3D Studio's features (which is what they used there). I will have to check out the new version when it comes out. Almost makes me wish I had a fast, graphics capable PC.....almost. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | Command: | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.88 Toaster TBC's (fwd) 2/6/92 15:35 14/ lightwave-admin@bobsbox.rent.com (Lightwave Mail-List Admin) Lines 1 to 10 of 14 (71%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- On Feb 4, Larry Stead wrote: [-------------------- text of forwarded message follows --------------------] Anybody have suggestions for what TBC to buy for use with the toaster? Of special interest are TBC's with with dual channels, and S-Video capability. Thanks. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: [------------------------- end of forwarded message ------------------------] Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.89 Mysterious missing posts 2/6/92 15:34 14/ lightwave-admin@bobsbox.rent.com (Lightwave Mail-List Admin) Lines 1 to 10 of 14 (71%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Well, it would seem that due to some disk space problems that some of posts to the list were not sent out to everyone. The following forwarded message are those posts that I don't think made it out. If you DID previously receive any of the following posts, please let me know so I can figure out where the problem could have occured. Bob Lindabury - Lightwave 3D mail-list administrator ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: InterNet: lightwave-admin@bobsbox.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!lightwave-admin | 25 Raven Avenue BitNet: lightwave-admin%bobsbox.rent.com@pucc | Piscataway, NJ 08854 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.90 public domain objects/surfaces (fwd) 2/6/92 15:37 18/ lightwave-admin@bobsbox.rent.com (Lightwave Mail-List Admin) Lines 1 to 10 of 18 (55%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- On Feb 4, Steve Erickson wrote: [-------------------- text of forwarded message follows --------------------] This may seem like a very basic question to most of you, but how can I get the objects off of the bulletin boards that have been mentioned in this newsgroup? I have access to email through internet/bitnet but I don't know anything about getting files through the mail from these sources. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Again, I apologize for my ignorance. Steve [------------------------- end of forwarded message ------------------------] Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.91 Re: Curls, flaps, pageturns (fwd) 2/6/92 15:38 44/ lightwave-admin@bobsbox.rent.com (Lightwave Mail-List Admin) Lines 1 to 10 of 44 (22%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- On Feb 05, Mark Thompson wrote: [-------------------- text of forwarded message follows --------------------] dak@graphics.rent.com writes: > how to you GLOBALLY add a frame delay in LW? If I add a frame delay > manually to the second star the first keyframe is cool, but, the rest of > the key frames don't "ripple".I have manually edited the motion path in > the tet file but CHEEZE what a pain to do 13 times, got an easier fix? ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Control over keyframes in the current rev of LightWave is crude at best. The method of using a text editor on the motion file is unfortunately the best method I know of. > But, for instance, say I needed to wrap a tire tread on a tire ( a > recent article I read by someone working in 3D Studio (autodesk) Yeah, I read that article. I then proceded to make my own treaded tire but it was not as easy as it would have been in 3D Studio. I created my tread by developing a single tread section (with DPaint and Pixel 3D) and Command: then used clone with an appropriate rotation. It looked good but was not the most elegant solution. > He was able to "bend" one object around another. Can this be done in LW? LW 2.0 includes a bend function in the modeler but not in layout. Over a year ago I asked Allen to implement a "squish box" in layout. This is a technique used by Pacific Data Images for animating complex object deformations. Basically you would have a bounding box around any given object that could be manipulated in any number of ways: twist, bend, rotate, squash, stretch, Command: etc. These deformations would smoothly modify the object and could be animated with key frames. However he didn't expect to get to such capabilities until spline surfaces were supported, ie. LW 3.0. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: [------------------------- end of forwarded message ------------------------] Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.92 Re: Single Frame Controllers (fwd) 2/6/92 15:40 26/ lightwave-admin@bobsbox.rent.com (Lightwave Mail-List Admin) Lines 1 to 10 of 26 (38%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- On Feb 05, Mark Thompson wrote: [-------------------- text of forwarded message follows --------------------] Marc Rifkin writes: > What's the next better format than SVHS? ED Beta....but try and find someone who uses it. > Obviously it would be great if everyone had Betacam SP, but we don't (or ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > at least I don't B-). So what's an acceptable alternative that costs > less than $10,000? (hopefully much less) 3/4" SP. You can probably find a suitable editing machine for right around $10K, but not much less. %~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~% % ` ' Mark Thompson CONCURRENT COMPUTER % % --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics % % ' Image ` ...!uunet!masscomp!mark Hardware Architect % % Productions (508)392-2480 (603)424-1829 & General Nuisance % Command: % % ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [------------------------- end of forwarded message ------------------------] Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.93 public domain objects/surfaces (fwd) 2/6/92 18:55 51/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 51 (19%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > On Feb 4, Steve Erickson wrote: > > This may seem like a very basic question to most of you, but how can I > get the objects off of the bulletin boards that have been mentioned in > this newsgroup? I have access to email through internet/bitnet but I > don't know anything about getting files through the mail from these > sources. > > > Again, I apologize for my ignorance. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > > Steve It's very simple. You just send mail to a file server address with commands that the server software understands in the body of the mail message. On receipt, the server will process any commands that it recognizes and spit out whatever it spits out. In the case of my server here the address you send mail to is: Command: file-server@graphics.rent.com For specific information on how to obtain files from the server send a message to the above address with the following in the body of the message: HELP For a directory listing put the following on the next line of the message: Command: /DIR The helf file and a directory listing will be mailed back to you. If you request binary files, they will be UUEncoded (turned from binary into text form for transmission over the network) and then mailed to you in parts. Once you receive the parts you must join them together into a single file (removing headers in many cases) and then you must run the program UUDecode on them to turn them back into binary files. Command: It's all a very simple process once you've done it a couple of times. -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.94 Lightwave questions (fwd) 2/7/92 16:52 58/ lightwave-admin@bobsbox.rent.com (Lightwave Mail-List Admin) Lines 1 to 10 of 58 (17%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- This article was inadvertantly addressed to "lghtwave": On Feb 07, rutgers!kean.ucs.mun.ca!cstuckless wrote: [-------------------- text of forwarded message follows --------------------] I spent a couple of hours the other night working on a logo for a client. As a result I have a few questions I need some help with. 1) What surface attributes would you recommend for a nice gold ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: texture? The best I came up with was: Surface color 182 113 6 Diffuse 100% Specular 0% But this looks a little 'dull'. I suspect that proper use of the specular settings would help me out. I'm trying to get a surface that will 'shine' a lot when a light is animated across it. Any suggestions? 2) When creating the capital 'E' in the logo I ran in to a problem that isn't so easy to explain. Basically what happened was that I Command: needed an extra point on the middle 'arm' of the E in order to give the bottom right hand corner an angular '/' corner instead of a right angle corner. Understand? Well, when I cloned the point in this corner it wasn't part of the polygon, and I ended up having to create another triangular shape to get the look I wanted. To make it simple, just think of a square with four points, one in each corner. How can I add a point to a side of this square, so that when I move this point, the side will move appropriately? 3) When mapping a full screen 736x480 IFF24 to a canvas, how does one Command: judge what size the map should be? When I use a 2m wide by 1m tall canvas, it's no problem to fit the entire image in perfectly, simply by selecting 2.0m X, 1.0m Y, and ignoring the Z co-ord, using a planar map in the 'Z' direction. But in the manual it states on page 48-49 of the 1.0 manual, "Because this canvas is 2m by 2m, you must set the Texture size to be X = 2, Y = 1.5, and Z = 1." Where's the logic in this? 4) Last one. Picture this: I was trying to create, in the modeler, 16 spheres forming a circle with none of them touching. I tried first by Command: creating a sphere and using the lathe tool which worked perfectly, except that the resulting object had no polygons, only points. I tried selecting the sphere with the 'Volume' selector and I still got only points. I ended up having to clone the sphere and manually moving each one in the modeler until they formed a circle. Is there an easier way to do this? I also tried cloning with an offset, but I can't see how you could make them form a circle this way. Thanks for listening, Command: Colin Stuckless FutureVision Ltd. P.O. Box 1062 Manuels, NF. Canada [------------------------- end of forwarded message ------------------------] Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.95 Re: TBCS 2/7/92 13:38 17/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 17 (58%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Steve Erickson writes: > I would recommend the Personal TBCII from DPS. Everyone I know of that has one of these things likes it a great deal. The Kitchen Sync is a fairly nice product also but it does not include any method for synchronizing/locking your two channels together. Kind of defeats its usefulness for the Toaster. Digital Creations is selling an addon for a couple hundred $ that will allow it to synchronize but that brings the final cost up significantly over the price of two TBC IIs. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.96 Re: Curls, flaps, pageturns (fwd) 2/7/92 19:54 28/ dak@graphics.rent.com (Dak Productions) Lines 1 to 10 of 28 (35%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > ago I asked Allen to implement a "squish box" in layout. This is a technique > used by Pacific Data Images for animating complex object deformations. > Basically you would have a bounding box around any given object that could > be manipulated in any number of ways: twist, bend, rotate, squash, stretch, > etc. These deformations would smoothly modify the object and could be > animated with key frames. However he didn't expect to get to such capabilitie > until spline surfaces were supported, ie. LW 3.0. > |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| > | ` ' Mark Thompson CONCURRENT COMPUTER | > | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > | ' Image ` ...!uunet!masscomp!mark Hardware Architect | > | Productions (508)392-2480 (603)424-1829 & General Nuisance | Squish box? Hmmm, I've been mesing around with the demo of Caligari2.0, and also so Roman at a show a few days ago and was watching the demo video for Caligari Broadcast 2.0 and WOW! He had some sort of banding box which could be "lathed" (add more straps around the box) and various sections within the lathing could be messed with. I'm running the nuetered version of Caligari on the Impact board but Caligari2.0 reads and writes the same file as Broadcast, so, I'm seriously thinking about giving it a shot. The latest version of Caligari is SMOKING and the Command: animation editor is MUY improved, it may beat getting another Toaster to "off-line" animations,object creation, etc. especially being it's supposed to read and write VS3D object and motion files. The attributes section looks much more sophisticated and simpler to use than LW. "What's a mother to do?" So many reasonble products out there but do they ALL have to be learned, and what about Naomi? Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.97 2/7/92 22:00 16/ HURTT CHRISTOPHER MICHAEL <hurtt@tramp.colorado.edu> Lines 1 to 10 of 16 (62%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- /GET amiga/3d/lghtwave/objects/camera.lzh /GET amiga/3d/lghtwave/objects/lwurns1.lzh /GET amiga/3d/lghtwave/objects/sonycam.lzh /GET amiga/3d/lghtwave/objects/tower.lzh /GET amiga/3d/sa4d/objects/a500.lzh /GET amiga/3d/sa4d/objects/bowlpin.lzh /GET amiga/3d/sa4d/objects/cmptrdsk.lzh /GET amiga/3d/sa4d/objects/diskdriv.lzh /GET amiga/3d/sa4d/objects/hangldr.lzh /GET amiga/3d/sa4d/objects/hglider.zoo ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: /GET amiga/3d/sa4d/objects/house.lzh /GET amiga/3d/sa4d/objects/mars.lzh /GET amiga/3d/sa4d/objects/monitor.lzh /GET amiga/3d/sa4d/objects/tissuebx.lzh /GET amiga/3d/sa4d/objects/trees.lzh Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.98 Re: TBCs and Kitchen Sync 2/7/92 23:53 22/ Michael.Bender@eng.sun.com Lines 1 to 10 of 22 (45%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Mark Thompson writes: >Everyone I know of that has one of these things likes it a great deal. >The Kitchen Sync is a fairly nice product also but it does not include >any method for synchronizing/locking your two channels together. Kind >of defeats its usefulness for the Toaster. Digital Creations is selling >an addon for a couple hundred $ that will allow it to synchronize but that >brings the final cost up significantly over the price of two TBC IIs. This is very a interesting piece of information - you mean that the Kitchen ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Sync will clean up two incoming asynchornous video sources, but that they can't be locked togther, say by using house sync? If that's true, then Digital Creations should make that clear in their product flyer, because in the flyer that I saw, all it said was that it was perfect for use with the Toaster, but nowhere did it mention that you couldn't sync the resultant video to external sync. I hope you're wrong :-) about this, because I am strongly considering a Kitchen Sync for my A/B roll setup, but if I have to spend several hundred more dollars to be able to sync to house sync, then perhaps the device should be called the Money Sync :-(. Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.99 Re: Curls, flaps, pageturns (fwd) 2/8/92 09:51 67/ menzies@cam.org (Stephen Menzies) Lines 1 to 10 of 67 (14%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- dak@graphics.rent.com (Dak Productions) writes: >> ago I asked Allen to implement a "squish box" in layout. This is a technique >> used by Pacific Data Images for animating complex object deformations. >>[deleted] >> animated with key frames. However he didn't expect to get to such capabilitie >> until spline surfaces were supported, ie. LW 3.0. >Squish box? Hmmm, I've been mesing around with the demo of Caligari2.0, >and also so Roman at a show a few days ago and was watching the demo ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: >video for Caligari Broadcast 2.0 and WOW! He had some sort of banding box >which could be "lathed" (add more straps around the box) and various >[stuff deleted] Caligari-B2.0 supports both parallel and cylindrical deformation lattices which work in realtime on a full wireframe representation of your object. (you see your object distorting). The "straps" you refer to are called floors and they can be added or removed on the x,y,z axis of the lattice in realtime (just by moving the mouse). You can select any nb# of floors or intersections of floors and the transform the object. What this allows Command: you to do is work on the full or part of the objects polygon mesh without ever having to directly touch a point. In short, it dynamite! In addition to just distorting the mesh, caligari allows you several choices of smoothing (this allways gives you nice curved surfaces, no matter how the object is distorted). Finally , Caligari, will auto subdivide any surface that lacks enough polygons to smooth. As far as animation goes, yes there have been some significant improvements in functionality but the real improvements are just beginning. With this version of caligari-B just about to be released, a yet newer version of caligari2 and caligari-B2 has just gone to beta. This version will address Command: animation in full and brings very powerful animaton capabilities. The attribute-rendering area of Caligari2 and Cal-B *is* great with a wide selection of surfaces and shaders along with great texture mapping. Texture (like every other function in Calig) are applied effortlessly to the object, world or "screen" coordinate systems. Texture in caligari can also follow a shape (like a snake). Texture maps in Calig are modified and stored at different resolutions (mip mapping) and no matter how close the object, the map is always interpolated and never pixelized. And finally, the framebuffer and previewing support in Caligari is truly fantastic. Almost all amiga buffers are supported from DCTV thu firecracker24 Command: thru Harliquin and all those in between. The support for each buffer is identical in that it allows you to render at different sizes, modes, even different objects/materials independently from within your scene and caligari keeps all the different renderings on the screen for comparison. You can even have a couple of flat texture maps (providing they are small) and the rendered objects on screen at the sametime. Caliagri (both caligari2 and Broadcast2) load VS,LW, and sculpt and save in LWave, VS format. In my opinion, C2 ($399) makes a great modeller for LW and for those who can afford it, Caligari-B2 ($1995. ,,yes the price has come down) with it's deformation lattices makes shape interpolation Command: (morphing) in Lightwave effortless and truly wild. And for those who have an 040 (I have an RCS040 and it is, particularily with it's newest software , absolutly powerful and flawless) you'll kiss transforming bounding boxes goodbye. I'll be giving a full concise report on Cal-Broadcast2 as soon as it's released. (ah yes, for those who are in the montreal area , I'll be giving a demo of Cal-Broadcast2 on RCS Fusion040 ,A2000, with a firecracker24 board this coming Feb12, 7:30, 6th floor auditorium, Polytechnique (UofM), at the monthly Club Amiga Montreal meeting). Command: --stephen -- Stephen Menzies #Internet: menzies@CAM.ORG #Fidonet : Stephen Menzies @ 1:167/265 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.101 Re: TBCs and Kitchen Sync 2/10/92 07:44 29/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 29 (34%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Michael.Bender writes: > Mark Thompson writes: > >The Kitchen Sync does not include any method for synchronizing/locking your > >two channels together. > you mean that the Kitchen > Sync will clean up two incoming asynchornous video sources, but that they > can't be locked togther, say by using house sync? That is correct. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > If that's true, then Digital Creations should make that clear in their > product flyer. A friend of mine purchased one and was not the least bit happy to discover this. He felt he was deceived by the product ads (as you mentioned) and wrote a letter to Digital Creations to complain. They offered to send him the add-on at their cost. Personally, I think Digital Creations has little regard for deceptive advertising. Between this product and all the 24bit hype they spew about DCTV, it seems they enjoy the profit garnered by such deception. Their ads don't lie, but they say a great deal that I Command: would frown apon. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.102 Questions on LightWave 2/10/92 13:07 28/ cstuckless@kean.ucs.mun.ca Lines 1 to 10 of 28 (35%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I spent a couple of hours the other night working on a logo for a client. As a result I have a few questions I need some help with. 1) What surface attributes would you recommend for a nice gold texture? The best I came up with was: Surface color 182 113 6 Diffuse 100% Specular 0% But this looks a little 'dull'. I suspect that proper use of the specular settings would help me out. I'm trying to get a surface that will 'shine' a lot when a light is animated across it. Any ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: suggestions? 2) When mapping a full screen 736x480 IFF24 to a canvas, how does one judge what size the map should be? When I use a 2m wide by 1m tall canvas, it's no problem to fit the entire image in perfectly, simply by selecting 2.0m X, 1.0m Y, and ignoring the Z co-ord, using a planar map in the 'Z' direction. But in a tutorial it states on page 48-49 of the 1.0 manual, "Because this canvas is 2m by 2m, you must set the Texture size to be X = 2, Y = 1.5, and Z = 1." Where's the logic in this? Command: Thanks for listening, Colin Stuckless FutureVision Ltd. P.O. Box 1062 Manuels, NF. Canada Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.103 Re: TBCs and Kitchen Sync 2/10/92 13:58 28/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 28 (35%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Daniel P. Vunck dropped me a line and wrote: > > Their ads don't lie, but they say a great deal that I would frown > >upon. > I would challenge the last part. I am extremely suspicious > of all of their advertising. > The DCTV ads in particular did claim features the product did not > have. They claimed 24bit image capture and display and that you > could work in _FULL_ NTSC color. None of these claims are true for > this device. It's a GREAT device, but it's not what the ads claimed. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: I concur entirely. I guess what I meant to say was that the way their ads are worded, you might have a tough time proving false advertising, even though it is clear to you and me that it is. A clarification on my previous post. The Kitchen Sync CAN synchronize two vcrs for use with the Toaster. What it cannot do is utilize a house sync signal as the sync source. This is where their "genlock option" comes in. It is a $190 add-on to allow what I would call a standard feature on any dual channel TBC. I hope this clears things up. I wish the recent Amiga World review would have pointed out this deception. Command: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.104 Re: Lightwave questions (fwd) 2/10/92 11:40 47/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 47 (21%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Colin Stuckless writes: > 1) What surface attributes would you recommend for a nice gold > texture? The best I came up with was: Surface color 182 113 6 > Diffuse 100% > Specular 0% For any metallic surface, you want some level of specular to create lighting highlights. 80% for a shiny gold surface should work. If it is not a white metal (such as gold, copper, bronze, etc.), select color highlights. Finally, use a reflected image with reflection set around 30%. And don't forget ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: smoothing. > 2) just think of a square with four points, one in > each corner. How can I add a point to a side of this square, so that > when I move this point, the side will move appropriately? Version 1.0 of the Modeler cannot insert points into a polygon. I do believe that the 2.0 Modeler allows this however. > 3) When I use a 2m wide by 1m tall canvas, it's no problem to fit the Command: > entire image in perfectly, simply by selecting 2.0m X, 1.0m Y, and ignoring > the Z co-ord, using a planar map in the 'Z' direction. But in the manual... Sounds like the manual is wrong (guess I didn't read it carefully enough during beta test....oops). The size should match the object. Note that 2.0 includes texture auto sizing. > 4) I was trying to create, in the modeler, 16 > spheres forming a circle with none of them touching. Is there an easier way > to do this? Command: First off, is there any reason you chose not to use the sphere primitive? Lathing one is really unnecessary. Once you create your sphere, move it along the X axis until it is far enough away from the origin to allow that 16 in a circle about the origin would not touch. You can either calculate this amount or eye-ball it. Then simply use clone with 15 copies and a Z axis rotation of 22.5 degrees (360/16). If when you clone them, the spheres are touching or are too far apart, hit undo and try again with a different location on the X axis. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Command: | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.106 Lightwave Questions 2/11/92 12:15 19/ cstuckless@kean.ucs.mun.ca Lines 1 to 10 of 19 (52%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I Wrote: > 4) I was trying to create, in the modeler, 16 > spheres forming a circle with none of them touching. Is there an easier way > to do this? Mark Thompson writes: >>along the X axis until it is far enough away from the origin to allow >>that 16 in a circle about the origin would not touch. You can either >>calculate this amount or eye-ball it. Then simply use clone with 15 copies >>and a Z axis rotation of 22.5 degrees (360/16). If when you clone them, the ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Thanks for your help Mark, I was beginning to think my message wasn't sent out to everyone. Everyone can ignore my partial re-post, since I've now been provided with the answers. Colin Stuckless \ The bottleneck for every computer FutureVision Ltd \ platform is the mind's ability to invent CStuckless@kean.ucs.mun.ca \ creative new applications for the system. Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.107 Public Domain Textures? 2/11/92 10:42 37/ strat@cis.ksu.edu (Steve Davis) Lines 1 to 10 of 37 (27%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I recently purchased an EPSON 300C scanner for my college Amiga (the one I use all the time...), and posted a message to the Imagine and LightWave mailing lists about ideas for good scans. Several people took the time to E-mail me about certain photograph books that are now considered public domain, and would make good objects for scanning. I am interested in: 1. Natural Forms Clouds, Landscapes, Plants, Animal Skins, Women :-), Organic Blob- Shaped things, wood grains, etc. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: 2. Images that would be suitable for texture mapping on Imagine or Lightwave 3-D objects. These can be any of the above, plus stones, bricks, etc. etc. etc. If you have titles and publishers for some of these photo books, I can inter-library loan them and have them scanned RSN. Someone may want to set up some space on an FTP site (I might get about 10-14 Mb locally, though that isn't much unless I JPEG compress everything...). Which reminds me... what image format should I use? IFF24 (large?), JPEG Command: (small but needs conversion), Amiga NATIVE (Few colors...), Something ELSE? And what about image size? Should I use 4x3, Amiga's rectangle pixels, square images? What about resolution? x <? 736x482 <? x ? Just so I don't get a rash of E-mail messages asking these questions: 1. The scanner is an Epson 300C, plus the Art Department driver. 2. It scans in 600dpi, and in color, gray scale, or B&W. 3. I am using a 14Mb Amiga 3000. 4. I have not had time to use it, so I don't know how well it works, :( though everyone I have talked to says it's excellent. :-/ Command: I can also do scans for people privately. E-Mail me for details. AD(Thanks!)VANCE Stratocaster Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.108 Lightwave 2.0 shipped Feb 8. 2/12/92 08:23 4/ modcomp!srp@uunet.uu.net (Steve Pietrowicz) Lines 1 to 4 of 4 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Maybe the mail has just been slow for the past couple of days, but I'm surprised to see that no one has mentioned that Lightwave 2.0 has shipped! People on CompuServe have already started receiving their packages. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.109 Public Domain Textures? 2/12/92 10:37 35/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 35 (28%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- rutgers!cis.ksu.edu!strat (Steve Davis) writes: > Which reminds me... what image format should I use? IFF24 (large?), JPEG > (small but needs conversion), Amiga NATIVE (Few colors...), Something ELSE? > And what about image size? Should I use 4x3, Amiga's rectangle pixels, > square images? What about resolution? x <? 736x482 <? x ? I suggest the JPEG format. With JPEG you can have alot of images and you will not eat up that much storage space. I currently store all my 24-bit brushmaps in JPEG format to save space. It's not that ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: difficult to convert them if you plan on using them. Also, I am building an archive here at graphics.rent.com of brushmaps that are available to all via the mail based file-server here. I plan on getting the 2 or 3 books that have already been scanned on the system in the next few days. If you would like to submit your scans (JPEGed only please) you can send them to server@bobsbox.rent.com and I will include them in the archives here. I am also in the process of converting some of the ImageCels demo brushmaps to JPEG for inclusion in the server. There are a few Command: online at this time. > > Stratocaster > -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ Command: InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.110 Toaster 2.0 2/12/92 14:24 16/ "Steve Erickson" <SCE@rchvmp.vnet.ibm.com> Lines 1 to 10 of 16 (62%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Yes, Lightwave 2.0 has shipped. The first shipments are to the people that already paid for 2.0 (Paid 2495 vs. 1595 for their toaster). NewTek said they would be shipping to dealers (at least to my dealer on Tuesday, the eighteenth. It seems real this time because the first people started getting their update this week. You may want to prepare by cleaning your hard drive. It takes over 30MB of space for the new software, and it takes 40MB to do the install. The software comes on 15 diskettes that contain compressed files. The extra install space is needed for the uncompress process. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: This is all I know. Steve Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.111 AmiExpo Long Beach - WARNING 2/12/92 15:39 30/ Ivan I <ESRLPDI@mvs.oac.ucla.e Lines 1 to 10 of 30 (33%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- If anyone is heading to AmiExpo in Long Beach this weekend from elsewhere in the country, you should be aware that we are currently undergoing the most severe rainstorms in Los Angeles in at least the six years I have been here. Major sections of the San Fernando valley -- north maybe 30 miles of Long Beach, more or less -- have been flooded, highways have been closed due to mudslides, flashflood warnings are in effect in different areas around the LA basin, and traffic, more than usual, is a mess. I don't want to unduly alarm anyone, this isn't armageddon & mostly things are normal but damn wet, but if you're flying in and expecting a sunny California clime, you'll be disappointed ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: BRING AN UMBRELLA! Current forescasts show the storms going on until at least Sunday, although that doesn't mean much -- none of the stations here were accurately forecasting the severity of the storm. BRING AN OVERCOAT! Try to avoid driving as much as possible. While nothing specific about Long Beach has been mentioned in the news, traffic in and out of that area is crappy at best. Lastly, 100 miles of beaches have been closed, although I'm not sure where -- we have about the worst sewage system in the country out here. Forget the sundappled sands this trip, too... Sorry I couldn't be bringing a ray of sunshine into your lives, but I hope this Command: helps someone who would otherwise be caught unaware. On the plus side, I understand that a vendor there connected to Hash Enterprise will be selling Animation: Journeyman for $300 as opposed to the standard $500 pricetag. Best of luck! Ivan Ivanick Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.112 Re: Lightwave 2.0 shipped Feb 8. 2/13/92 03:43 22/ jca@fjtld.att.com Lines 1 to 10 of 22 (45%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- >Maybe the mail has just been slow for the past couple of days, but I'm >surprised to see that no one has mentioned that Lightwave 2.0 has shipped! >People on CompuServe have already started receiving their packages. I received my 2.0 upgrade this Tuesday(2/11). At last a manual that doesn't refer to missing figures or tables! There is a twenty-some page addendum for the manual, with the last few pages acting as an addendum to the addendum? It also states that the 2.0 software ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: (14 disks) requires 40Megs of disk space and should take about a hour to install!!! John Antrosiglio AT&T Bell Labs Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.113 Toaster2 T-shirts wanted 2/14/92 07:06 20/ "Brian C. Berg" <AUBRI@asuvm.inre.asu.edu> Lines 1 to 10 of 20 (50%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I've heard from some people a few weeks ago that they'd rather have NewTek drop the price of the upgrade by $20 instead of including a "free" T-shirt. If you would like to get that $20 back, I have three people (including myself) that would like to buy your Toaster T-shirt! The first 3 people that respond to my message will be the ones we choose, so act fast! We will even pay for shipping! (WOW! How bout that!) Anyway, please send me email rather than back to the list. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Thanks! (P.S. NewTek DID include the shirt in the upgrade, didn't they? :-) |-----------------------------------<--------------------------------| | Brian C. Berg < "I haven't lost my mind... | | Arizona State University Amiga Lab < it's backed up on tape | | E-Mail: aubri@asuacad.BITNET < somewhere!" | |---------------------------------------<----------------------------| Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.114 TBCs - my friend asks.... 2/14/92 23:46 19/ Yee Tom <g1tomyee@cdf.toronto.edu> Lines 1 to 10 of 19 (52%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hi everyone, Since no mailing list exists for Toaster folks yet, I thought someone here could help me. Recently a friend of mine purchased a Toaster system and is now looking around for a TBC (or two) to put into his Amiga. Now, when I was talking to him sted that he consider the Personal TBC II. However the guy at the store where he bought the Toaster also mentioned that if he wanted to buy two TBCs without filling up a computer slot, he could purchase some dual TBC made by Panasonic (which would connect between the VCRs and ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: the Toaster inputs outside of the computer). My friend is wondering: how good is the quality of the TBC II? Is it better than those external TBCs (which I hear cost much much more) - still price isn't as important to him (he wants quality) as it is to me (hell, I'm still saving up to buy a Toaster :>).... advice, anyone? toM Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.116 Re: TBCs and Kitchen Sync 2/14/92 22:53 60/ Robert Moskovitz <pacengr!ramoskov@pacbell.com> Lines 1 to 10 of 60 (16%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > > Daniel P. Vunck dropped me a line and wrote: > > > Their ads don't lie, but they say a great deal that I would frown > > >upon. > > I would challenge the last part. I am extremely suspicious > > of all of their advertising. > > The DCTV ads in particular did claim features the product did not > > have. They claimed 24bit image capture and display and that you > > could work in _FULL_ NTSC color. None of these claims are true for > > this device. It's a GREAT device, but it's not what the ads claimed. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > > I concur entirely. I guess what I meant to say was that the way their ads > are worded, you might have a tough time proving false advertising, even > though it is clear to you and me that it is. > > A clarification on my previous post. The Kitchen Sync CAN synchronize two > vcrs for use with the Toaster. What it cannot do is utilize a house sync > signal as the sync source. This is where their "genlock option" comes in. > It is a $190 add-on to allow what I would call a standard feature on any > dual channel TBC. I hope this clears things up. I wish the recent Amiga Command: > World review would have pointed out this deception. > |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| > | ` ' Mark Thompson CONCURRENT COMPUTER | > | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | > | ' Image ` ...!uunet!masscomp!mark Hardware Architect | > | Productions (508)392-2480 (603)424-1829 & General Nuisance | > | | > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > > Command: I sent the above message to Greg Bahlhorn who is a co-sysop of the Summit BBS (916) 649-3288. Here is his reply: Message #226 - DCTV (Received) Date: 02-12-92 22:37 From: Greg Bahlhorn To: Robert Moskovitz Subject: part 2 Replies: #221 <--> #236 Command: Please inform this person that our ads for DCTV did not claim 24bit capture!!! Inform him that we stated that we can load and save 24bit, We can even create 24bit in DCTV Paint. But as I have said to many customers, "DCTV digitizes in full color NTSC, it is not 24bit as 24bit is an RGB term! If you want tell Mark Thompson to call me at DIGITAL CREATIONS or foward this message to him, I wish people would read ads more carfully. If he wants I will read the AD to him! Now for the message about The Kitchen Sync, the genlock option is what is needed to sync to an external sync. We were trying to bring the cost of The Kitchen Sync down so that smaller studios that were not using a house sync did not have to pay for it! Again please foward this along. Command: Greg Bahlhorn Digital Creations Customer Support -- Robert Moskovitz UUCP: pacengr!ramoskov@sactoh0.sac.ca.us 4942 Buena Vista Ave. Fair Oaks, Ca. 95628 Home phone: (916) 966-1720 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.117 Re: TBCs and Kitchen Sync 2/15/92 13:27 120/ Daniel P. Vunck <pos1dpv@cabell.vcu.edu> Lines 1 to 10 of 120 (8%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- GB>>> The DCTV ads in particular did claim features the product d GB>>> have. They claimed 24bit image capture and display and tha GB>>> could work in _FULL_ NTSC color. None of these claims are GB>>> this device. It's a GREAT device, but it's not what the ad GB>> I concur entirely. I guess what I meant to say was that the GB>> are worded, you might have a tough time proving false advert GB>> though it is clear to you and me that it is. GB>I sent the above message to Greg Bahlhorn who is a co-sysop of ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: GB>(916) 649-3288. Here is his reply: GB> GB>Message #226 - DCTV (Received) GB> Date: 02-12-92 22:37 GB> From: Greg Bahlhorn GB> To: Robert Moskovitz GB>Subject: part 2 GB>Replies: #221 <--> #236 GB> GB>Please inform this person that our ads for DCTV did not claim Command: GB>Inform him that we stated that we can load and save 24bit, We GB>24bit in DCTV Paint. But as I have said to many customers, "D GB>full color NTSC, it is not 24bit as 24bit is an RGB term! If GB>Mark Thompson to call me at DIGITAL CREATIONS or foward this m GB>wish people would read ads more carfully. If he wants I will GB>him! Now for the message about The Kitchen Sync, the genlock GB>is needed to sync to an external sync. We were trying to brin GB>The Kitchen Sync down so that smaller studios that were not us GB>did not have to pay for it! Again please foward this along. GB> Command: GB>Greg Bahlhorn GB>Digital Creations GB>Customer Support In turn, I suggest Greg Bahlhorm read his own company's ads and stop trying to impune the reputation of other people to protect his company's product. I quote the ENTIRE original ads for DCTV that ran for nearly two years and were only JUST recently replaced. "All Photographs are of actual DCTV screens Command: DCTV The Future Is Here Paint, digitize and display full color NTSC video graphics on any Amiga* Capture a video frame in 10 seconds from any color video camera. (Also works with still video cameras, video disk and still frame Command: capable VCR's.) Display and capture full color 24 bit high resolution images. ***** Convert DCTV image to or from any IFF display format (including HAM and 24 bit). Pait, digitize and conversion software are all included. Works with all popular 3D programs. Command: Animate in full NTSC color. ***** $495 *min 1 meg required DCTV (Digital Composite Television) is a revolutionary new video display and digitizing system for the Amiga. Using the Amiga's chip memory as its frame buffer memory, DCTV creates a full color NTSC Command: display with all the color and resolution of television (*****). Sophisticated true color video paint, digitizing and image processing software are all combined into one easy to suse package included with DCTV. DCTV also works with all popular 3D programs to create full color animations that can be played back in real time. ***** These five stars indicate the major areas where Digital Creations is flat out misrepresenting this product as something it is note. As you see, they DID claim 24 bit display and capture. They also claimed full NTSC when DCTV only hits 1/2 the signal and Command: colorspace of full NTSC according to independent sources and my own personal tests. You can be much pickier about this as well. They claim the full resolution of television...not true. They compromise a great deal and only hit the resolution of VHS tape, although the vertical resolution can be much lower in some cases. At the time of these ads, they could not load images from many 3D rendering packages, such as Calagari which did not support IFF24 at that time. Digital's current ads no longer claim 24 bit display or capture and minimize references to "full NTSC color"...they do, however, Command: introduce new references to "true color" which is an industry standard term for 24 bit color. I think the changed language of the new ads reflects their knowledge of the misrepresentation of the earlier ads. I believe it was mentioned in this mailing list that even the "Actual Photographs of DCTV screens" were, in fact, photographs produced by dumping a 24 bit copy of the RAW buffers to a film recorder. Images unlike that of the real display. I can't attest to that, however the images in the current ad are noticably blurrier. Compare the Command: frogs yourself for a 1 to 1 comparision. I can't make specific comments on leaving the "house sync" option off of the Kitchen Sync, other than to say that of the four video toaster users I know, NONE of them would want the Kitchen Sync without that option. It was referred to as being a necessity, not an option. Also, it was pointed out that they were unfamilar with any other dual TBCs that lacked this. (further, all of them decided to purchase another TBC based on Digital's method of marketing...they now lack confidence in Digital because of this issue.) Command: I'm not impuning Kitchen Sync's abilities, nor will I willingly surrender my DCTV. I love my DCTV, but I'm angrier than ever at a company who is willing to insult their customers rather than admit the truth. Apparently truthfulness is an alien concept to them. Flame off! DPV Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.118 address of Imagine list 2/16/92 06:02 24/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 24 (41%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- rutgers!cs.pitt.edu!etb (Elmer Beachley) writes: > > would someone please post this? thanks, > > elmer beachley etb@cs.pitt.edu The address to post articles to for the Imagine list is: imagine@athena.mit.edu or imagine@mit.edu ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: and to subscribe is: spworley@athena.mit.edu -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises Command: UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.119 Getting files off of the mail server 2/17/92 08:00 10/ "Steve Erickson" <SCE@rchvmp.vnet.ibm.com> Lines 1 to 10 of 10 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Can someone send me the actual binary files for the uudecode program in unpacked (ready to use) format? I am new to this mail server thing and I am caught in a chicken and the egg problem. I can't get the files without these utilities and I can't get the utilities onto my PC without using them to do it. If I am missing something, please enlighten me. Steve Still learning..... ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.121 Lightwave mailing list (fwd) 2/18/92 05:56 27/ lw-request@bobsbox.rent.com (Lightwave Mail-List Request) Lines 1 to 10 of 27 (37%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I thought those of you on the list might be interested in this: On Feb 18, Karl Frederick wrote: [-------------------- text of forwarded message follows --------------------] Joining the Amiga computer group two years ago opened new markets for me. September 1991, I closed a deal with Oregon State University Athletic Video Department to purchase an Amiga Video Toaster system with a GVP 33Mhz accelerator, 9M ram, 160M hard drive and DPS personal TBC for $6400. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: One of the boldest career moves for a college student has turned out to be the "next best thing since fire," my supervisor says. Please add my address to the Lightwave mailing list. As a Broadcast Media Communications Engineer, your list will prove to be a competitive edge to those competing owners/users/jobseekers in the Amiga Video Development market. Please mail to: frederk@jacobs.cs.orst.edu Command: My most sincere thanks in advance. Karl Frederick [------------------------- end of forwarded message ------------------------] Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.122 Getting files off of the mail server 2/18/92 05:27 32/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 32 (31%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- "Steve Erickson" <rutgers!rchvmp.vnet.ibm.com!SCE> writes: > Can someone send me the actual binary files for the uudecode program in > unpacked (ready to use) format? I am new to this mail server thing and > I am caught in a chicken and the egg problem. I can't get the files > without these utilities and I can't get the utilities onto my PC without > using them to do it. If I am missing something, please enlighten me. > > Steve > ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > Still learning..... > Hmm...it seems to me that the only ways to obtain the UUDECODE binaries is to either dial up my system or another via a modem and download the binary or to have someone mail you the binary on a disk. There is no way I know of to send the binaries through email without first encoding them to text files. Command: Simplest method would be to dial up "The Graphics BBS" directly and download the /public/amiga/utils/uudecode.lzh file. -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Command: Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.123 Re: Getting files off of the mail server 2/18/92 12:35 19/ Louis D'Ambrosio <lou@dmrinc.com> Lines 1 to 10 of 19 (52%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- The only way I know of to get the actual uuencode/decode program to you is either you calling a bbs or giving you the source via mail and you compiling them on your pc. -Lou Can someone send me the actual binary files for the uudecode program in unpacked (ready to use) format? I am new to this mail server thing and I am caught in a chicken and the egg problem. I can'tget the files ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: without these utilities and I can't get the utilities onto my PC without using them to do it. If I am missing something, please enlighten me. Steve Still learning..... Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.124 Re: Getting files off of the mail server 2/19/92 17:26 31/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 31 (32%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- rutgers!calvin.edu!kosts (Steve Koster) writes: > Pardon me for being even more clueless, but I don't know what uuencode > etc. is even for. I've heard them mentioned, but have not found a > thourough explanation. Could someone enlighten me? > > <-SJK-> > The networks will not send 8-bit binary files. They are all geared ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: towards sending text files around the world. These text file are only 7-bit files and can only contain ASCII text. To send a binary file to another user on another machine via the networks, you must first encode the binary file into a text file which the networks can pass around. UUEncode encodes a binary file into ASCII characters for transmission via mail/news transports. Once a person receives an encoded file, they must use the companion UUDecode program to decode the ASCII text back into a binary file for use on their system. It's pretty simple once you understand why it's done. Command: -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.125 Help with BCD controller 2/19/92 20:02 16/ Dan Bracken <3423YKN@cmuvm.csv.cmich.edu> Lines 1 to 10 of 16 (62%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I have an associate who as a BCD controller who would like to control his VTRs from Lightwave. Does anyone else on the list have a BCD? What commands does he have to issue in Lightwave? Any help would be greatly appreciated. Thanks much. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: |______________________________________________________________________| | Daniel J. Bracken | Bitnet: 3423ykn@cmuvm.bitnet | | Central Michigan University | Internet: 3423ykn@cmuvm.csv.cmich.edu| | Public Broadcasting | (517)774-3105 (work- voice) | |----------------------------------------------------------------------| Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.126 Modeler Polygon delete in Toaster 2.0 2/20/92 19:34 36/ Mike Powell <mikep@hpmwmat.sr.hp.com> Lines 1 to 10 of 36 (27%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Has anyone noticed that with the Modeler release with Toaster System 2.0 (I'm using the floating point version), that when you 'cut' a selected polygon that not only does the polygon get cut, but also the POINTS! (the exception being if the points are also used by another non-selected polygon... then they will be left there....). Is this known by NewTek? is a fix available? ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: The only workaround I could thing of is to select the points in point mode, cut and paste them to another layer, go back and select the polygon, cut it, then get the points back and paste them where the were originally.... (actually, in most cases, it would probably be fine to select the points, cut and then immediately paste them again...) Notes on Toaster System 2.0: It now works fine with Workbench 2.0 (2.04 on my system) and works correctly on my A3000 (my ECS Denise is still out, but I Command: will replace it soon and give that a shot...) NOTE: The installation of Toaster 2.0 REQUIRES 40MB if FREE disk space! If you are waiting for 2.0, you might as well prepare the room it needs now before it comes. The installation went smooth for me... I just used a new SyQuest cartridge... But when it is done un-packing itself, it takes up only about 30 megs... Most of it seems to be all the new Switcher effects and all the new CG fonts... I'll probably remove most all of that stuff. BTW. The T-Shirt is way cool.... Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.127 Re: Modeler Polygon delete in Toaster 2.0 2/21/92 13:33 20/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 20 (50%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > Has anyone noticed that with the Modeler release with Toaster > System 2.0 that when you 'cut' a selected polygon that not only does > the polygon get cut, but also the POINTS! Yup, I spoke to NewTek about this. I am not sure if this was intended but I submitted it as though it were a bug and gave examples where it is definately an undesireable "feature". Tech support was unaware of the problem I might add. > BTW. The T-Shirt is way cool.... ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Gee, I never got one :-( I guess you get what you pay for :-) |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.128 New Sony Hi8 Decks 2/25/92 11:19 10/ cstuckless@kean.ucs.mun.ca Lines 1 to 10 of 10 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Sony's new Hi8 decks claim single frame accuracy and are controllable through an RS-422 serial port. I believe the model number is the EVO-9650 (it's mentioned in the latest .info). Can this unit be used to do single frame recording? Will it work with Nucleus's PSFC? Regards, Colin. FutureVision Ltd. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.129 De-dongling Lightwave/Modeler 2/25/92 18:02 10/ Mike Powell <mikep@hpmwmat.sr.hp.com> Lines 1 to 10 of 10 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Rumor has it that LW and/or Modeler have been 'cracked' and can be made to be run stand-alone..... Can someone point me in the right direction to accomplish this? I have 3 Amiga's (2 of them are A1000's), and I would like to put the A1000's to use modeling and setting surface attributes, and creating motion keys.... Thanks -Mike- ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.130 RE: New Sony Hi8 Decks 2/26/92 06:44 18/ Climbers make friends in high places... <"dneast::combar_cur Lines 1 to 10 of 18 (55%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- >Sony's new Hi8 decks claim single frame accuracy and are controllable through >an RS-422 serial port. I believe the model number is the EVO-9650 (it's >mentioned in the latest .info). Can this unit be used to do single frame >recording? Will it work with Nucleus's PSFC? > >Regards, >Colin. >FutureVision Ltd. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Sony is pushing the deck as a computer controlled deck geared mainly for animators, so I'm sure the single frame recording is possible. As far as PSFC goes, I thought it was capable of talking to any deck that had an RS422 port (as per a review in .info?). Curt Combar Digital Equipment Corp. Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.131 De-dongling Lightwave/Modeler 2/26/92 05:19 52/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 52 (19%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Mike Powell <rutgers!hpmwmat.sr.hp.com!mikep> writes: > > Rumor has it that LW and/or Modeler have been 'cracked' and > can be made to be run stand-alone..... Can someone point > me in the right direction to accomplish this? I have > 3 Amiga's (2 of them are A1000's), and I would like to > put the A1000's to use modeling and setting surface attributes, > and creating motion keys.... > ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > Thanks -Mike- There is an older stand-alone version of Lightwave and Modeler floating around. They are early 2.0 beta's as far as I know. The version on this software is 1.05. These versions of Lightwave and Modeler are not legal copies of the software and should not be distributed. Currently the only stand alone version authorized by use is the one that Commodore themselves has. There shouldn't be anyone else with a stand alone version as it is software piracy to have and use such versions of Lightwave and Modeler. Command: However, it sure would be nice to have stand alone versions! Currently there are absolutely no plans on creating stand alone versions. It seems that the 2.0 software actually has alot of calls directly to the Toaster that will make the "cracking" of 2.0 a very difficult if not impossible pastime. If you want to run additional versions of Lightwave and Modeler, then you really only have one choice, to purchase another Toaster. Command: The only other choice would be to forget Lightwave and the Toaster and go with Caligari. It seems that you could purchase a good 24-bit board, Caligari Broadcast and a couple versions of the cheaper Caligari 2.0 and do everything you do in Broadcast. You would only have to output your final renderings via Broadcast due to some of it's advances over the low-cost consumer package. The advantage here is that you CAN have stand alone versions of Caligari for around $350.00 mail-order and the total package would come in under the cost of double or triple Toasters and Lightwave. Command: However, I don't know if this would be a path those of you with Toasters would want to persue. <grin> -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Command: Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.132 RE: New Sony Hi8 Decks 2/26/92 12:25 18/ Climbers make friends in high places... <combar_curt@dneast. Lines 1 to 10 of 18 (55%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- >Sony's new Hi8 decks claim single frame accuracy and are controllable through >an RS-422 serial port. I believe the model number is the EVO-9650 (it's >mentioned in the latest .info). Can this unit be used to do single frame >recording? Will it work with Nucleus's PSFC? > >Regards, >Colin. >FutureVision Ltd. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Sony is pushing the deck as a computer controlled deck geared mainly for animators, so I'm sure the single frame recording is possible. As far as PSFC goes, I thought it was capable of talking to any deck that had an RS422 port (as per a review in .info?). Curt Combar Digital Equipment Corp. Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.133 Current list statistics and membership 2/26/92 21:07 142/ lightwave-admin@bobsbox.rent.com (Lightwave Mail-List Admin Lines 1 to 10 of 142 (7%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- This post marks the 151st post to the Lightwave 3D mailing list since its inception on January 5th, 1992. Since that time we have added about 130 members and the current membership is at 126 with the most recent addition of Allen Hastings. The following is the current members file for the list in the order they signed up: lightwave@graphics (Graphics Lightwave Mail-list) ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: toddal@cobalt.cco.caltech.edu (Todd Michael Allendorf) dmon@cscihp.ecst.csuchico.edu (Daryl T. Bartley) pfl@minerva.inesc.pt (Pedro Faria Lopes) rutgers!rchvmp.vnet.ibm.com!SCE (Steve Erickson) rutgers!cmuvm.csv.cmich.edu!3423YKN (Dan Bracken) rutgers!shearson.com!wbrand (Willy Brandsdorfer) pyatt@eagle.colorado.edu (Karl Pyatt) rutgers!psuvm.psu.edu!R38 (Marc Rifkin) rutgers!asuacad.bitnet!AUBRI (Brian C. Berg) rutgers!ucs.indiana.edu!JRKRAUSE (Jim Krause) Command: rutgers!cabell.vcu.edu!pos1dpv (Daniel P. Vunck) swan@jester.usask.ca (Randy Swan) erich@eye.com (Eric Haines) rutgers!cdf.toronto.edu!g1tomyee (Yee Tom) reynolds@fsg.com (Brian Reynolds) erick@zimmer.csufresno.edu (Eric Keisler) rutgers!tramp.colorado.edu!hurtt (HURTT CHRISTOPHER MICHAEL) uwe@apple.com (Uwe Voigt) george@aol.com (George Browning) mark@westford.ccur.com (Mark Thompson) Command: chenson@norfolk.vak12ed.edu (Clay Henson) rutgers!pucc.princeton.edu!Q3507 (Michael S. Mills) CSTUCKLESS@kean.ucs.mun.ca (Colin Stuckless) lightwave-list@portal.com (Portal Lightwave Mail-List) Gyruss@Leland.Stanford.EDU (Jose Luis Ochoa) jcheng@mars.calstatela.edu (Action Jackson) scott_busse@mindlink.bc.ca (Scott Busse) ESRLICK@UCLAMVS.BITNET (Peter Daniels) bender@oobleck.eng.sun.com (Michael Bender) rutgers!dmrinc.com!lou (Louis D'Ambrosio) Command: grimkirk@amiganet.chi.il.us (Mike Schneider) bash@triton.unm.edu (Bob Ash) rutgers!uunet.uu.net!modcomp!rlxdev!srp rcarris@shumun.weeg.uiowa.edu (Randy Carris) nfotis@theseas.ntua.gr (Nick (Nikolaos) C. Fotis) rutgers!prism.gatech.edu!je28 (ESTES,JON-PAUL) rutgers!fjtld.att.com!pfm (Peter Meng) jerry@truevision.com (Jerry Thompson) koval@craycos.com (Albert Koval) spworley@athena.mit.edu (Steve Worley) Command: rutgers!gold.gvg.tek.com!randyh (Randy Hall) vho@gnu.ai.mit.edu (Viet Ho) rutgers!mtsg.ubc.ca!Mike.G.Wilson rutgers!cs.pitt.edu!etb (Elmer Beachley) hassinger@lmrc.com (Bob Hassinger) jsb@ecl.psu.edu (GREG GRANVILLE) csc8sje@cabell.vcu.edu (Steve J. Evans) shockwav@jupiter.sun.csd.unb.ca (Darren Reid) lightwave-relay@neosoft.com (Karl Lehenbauer) rutgers!ultb.isc.rit.edu!pmb1566 (P.M. Barella) Command: wenkung@cadence.com (Wen Kung Chu) jcs@dretor.dciem.dnd.ca (Raymond Cheang) chet@netcom.com (Eric Chet) colemj@mentor.cc.purdue.edu (David Cole) mike@euclid.ucsd.edu (Mike Lindelsee) rutgers!comsat.gna.tfd.com!pvdh (Paul van der Heu) rutgers!uunet.uu.net!cai!scottf (Scott Fleming) dave@pluto.dss.com (Dave Monachello) tucker@mammoth.cs.unr.edu (Aaron Tucker) telepro!JAMES_HASTINGS-TREW@access.usask.ca (James Hastings-Trew) Command: rutgers!well.sf.ca.us!edge (Christopher L. Seguine) russ@dash.mitre.org (Russell Leighton) dsa@uts.amdahl.com (Dennis Andrews) schur@isi.edu (Sean Schur) sean@calarts.edu (CalArts Distribution) lightwave@Lists.CAM.ORG rutgers!tvbbs.wimsey.bc.ca!Brian_R._Niessen (Brian R. Niessen) rutgers!cis.ksu.edu!strat (Steve W Davis) cammeeb@camme.ac.be (Erik Bergen) rutgers!fjtld.att.com!jca (John Antrosiglio) Command: zim@ibx.com (Bill Zimmer) mcinnis1@llnl.gov ( James McInnis) rutgers!kessner.denver.co.us!burner!bmaple (Bob Maple) pku@oracle.com (Pei L. Ku) broehl@sunee.waterloo.edu (Bernie Roehl) rutgers!cs.tamu.edu!debbie (Debbie Carlson) brianr@sequent.com (Brian Roberts) cammeeb@camme.ac.be (Erik Bergen) rutgers!att.com!Scott_F_Thompson c488604@umcvmb.missouri.edu (Jason Linhart) Command: rutgers!oceanus.mitre.org!bart (Bartley C. Conrath) fvest@ducvax.auburn.edu (Floyd Vest) marc@ocf.berkeley.edu (Marcelino Enriquez) merril@garfield.cs.mun.ca (Merril Locke) leair@cae.wisc.edu (Brian Leair) rutgers!nadc.nadc.navy.mil!klopfer (W. Klopfer) psy@galen.med.Virginia.EDU (Paul S. Yadlowsky) dlawson@baks.bell-atl.com (David Lawson) rutgers!athena.mit.edu!amgreene (Andrew Greene) rutgers!aii.com!bilver!billw (Bill Wiatroski) Command: manutius!johnc@uunet.uu.net (John Carscadden) asl00@juts.ccc.amdahl.com (Andrew Lee) lwave@bear.stonemarche.org (Robert) pacengr!ramoskov@sactoh0.sac.ca.us (Robert Moskovitz) rutgers!alehouse.acc.qc.edu!michalis (Petros Michalis) Eric.Fleischer@halluc.com (Eric Fleischer) cs.utexas.edu!dogface!d-wave (root the great and terrible) fsb@sparc.vitro.com (Steve Brailsford) knf@kenlaw.com (Kenneth N. Flaxman) rutgers!muvms3.mu.wvnet.edu!DSC006 (Mike Peele) Command: 71650.2430@compuserve.com (Daniel Sternklar) rodtao@hotcity.com (Rodney Tao) Marcus_Siskin@um.cc.umich.edu cletus@sound.omahug.org (Clete Baker) rutgers!cix.compulink.co.uk!snouty (Phil South) sheasby@dgp.utoronto.ca (Michael Sheasby) KOSTS@CALVIN.EDU (Steve Koster) rutgers!hpmwmat.sr.hp.com!mikep (Mike Powell) rutgers!dneast.enet.dec.com!combar_curt (Curt Combar) rutgers!philabs.philips.com!ms1 (Mitch Stein) Command: gould@xenon.stanford.edu (Colin Gould) rutgers!cix.compulink.co.uk!drgaz (Gary Whiteley) pmiller@csugrad.cs.vt.edu (Paul Miller) troy@courier.gts.org (Troy Hacker) yurik@iris1.ucis.dal.ca brent@csugrad.cs.vt.edu (Brent Trimmer) rutgers!palace.princeton.edu!fuchs (Ira H. Fuchs) Chitwood@evax2.engr.arizona.edu Ecase@evax2.engr.arizona.edu rutgers!swamp.ctdl.bbs.org!lightwave-list (Michael Dinn) Command: frederk@jacobs.cs.orst.edu (Karl Frederick) sr_bell@pavo.concordia.ca (Brangod King) robles@rdac.dnet.hac.com (Elmer Robles) rutgers!trmetu.bitnet!A10812 (Okan Evinc) rutgers!well.sf.ca.us!adh (Allen D. Hastings) Bob Lindabury - Lightwave 3D mail-list administrator InterNet: lightwave-admin@bobsbox.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!lightwave-admin | 25 Raven Avenue Command: BitNet: lightwave-admin%bobsbox.rent.com@pucc | Piscataway, NJ 08854 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.134 Re: De-dongling Lightwave/Modeler 2/27/92 11:47 56/ menzies@cam.org (Stephen Menzies) Lines 1 to 10 of 56 (17%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- bobl@graphics.rent.com (Bob Lindabury, SysAdm) writes: >Mike Powell <rutgers!hpmwmat.sr.hp.com!mikep> writes: >The only other choice would be to forget Lightwave and the Toaster >and go with Caligari. It seems that you could purchase a good 24-bit >board, Caligari Broadcast and a couple versions of the cheaper >Caligari 2.0 and do everything you do in Broadcast. You would only >have to output your final renderings via Broadcast due to some of ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: >it's advances over the low-cost consumer package. The advantage >here is that you CAN have stand alone versions of Caligari for around >$350.00 mail-order and the total package would come in under the cost >of double or triple Toasters and Lightwave. >However, I don't know if this would be a path those of you with >Toasters would want to persue. <grin> >-- Bob Command: Both C2 (consumer) and Broadcast can save and load in LW format (this may be an interesting consideration for LW owners). The primary differences between C2 and Broadcast are that the B version has deformation lattices in the modeller , framebuffer support for most amiga framebuffers, BCD/VLan direct driver support. Another alternative to (1) Broadcast and one or more C2 versions is using a site licence for the Broadcast version. This would be as follows: 2nd machine : 50% off 3rd machine : 60% off Command: 4th machine : 70% off 5th (and more): 80% off I might also mention that the most recent (unreleased) version of B is between 1.5 and 3x faster when rendering without shadows. The more polygons, the faster (they're cutting off the back faces). I imagine that when B is released (soon) that this feature will find it's way into C2 quick enough. This feature also has the advantage of lowering the memory requirements significantly. I repeat though, this is only without shadows and the reason should be obvious. If you want an Command: example, I'm rendering complexly built objects of aprox 12,000 polys, *max* anti-aliased, no shadows, several different shaders and evironment maps, full screen 1024x482 (FC24) with the RCS040 in about 5.5 minutes. I begin to see the image after 1.5 minutes. Btw, there are 3 different lights. If the anti-aliasing is lowered to "full" which is certainly good enough for video, the frame is finished in 4minutes. Quarter screen representative spheres are fully rendered in 10/15 sec (low anti-aliased) or 25-30 sec (max antialiased). Rendering can be stopped at anytime (and you see the image as it renders). Command: -stephen -- Stephen Menzies #Internet: menzies@CAM.ORG #Fidonet : Stephen Menzies @ 1:167/265 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.135 Mailing List Cancel 2/27/92 19:23 5/ SOANIA@ac.dal.ca Lines 1 to 5 of 5 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Please delete me from your Lightwave 3d mailing list. I am writing on behalf of yurik@iris1.ucis.dal.ca. Thanks, yurik ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.136 image sequence from disk? 2/27/92 06:31 17/ Karl Pyatt - Housing Technology Services - 2-1291<PYATT%EAGL Lines 1 to 10 of 17 (58%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Question : Can I have lightwave use a sequence of images without loading the images to memory? What I want to do is use previously rendered full size iff24 images as animated image maps in a subsequent rendering. When I try to do this lightwave tries to load all the sequence into memory and naturally it fails due to the fact that I do not have enough memory to hold 30, 60 or 120+ 330,000 kb images. It would seem that lightwave should be able to read one image at a time before it begins its next rendering... I think this probably can be handled with arexx but I think it would make a better feature for future lightwave releases. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: (ps I would be very interested in seeing any arexx programs people have developed for use with lightwave). Karl Pyatt pyatt@eagle.colorado.edu Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.137 Lightwave Miscellany 2/28/92 18:02 12/ karl@sugar.neosoft.com (Karl Lehenbauer) Lines 1 to 10 of 12 (83%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I am using the Tcl programming language to write programs that produce motion files for Lightwave. It's going pretty well. I'm having trouble saving single frames to disk from within Lightwave. If I move to the switcher and save from there, it only offers me one or four fields, and either way it doesn't look as good afterwards. I've had a couple of lockups in the switcher. Also sometimes it doesn't seem to decompress the animation for the wipe properly. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Is there a way to get from the switcher back to AmigaDOS? Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.138 Lightwave Miscellany 3/1/92 20:00 8/ dak@graphics.rent.com (Dak Productions) Lines 1 to 8 of 8 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > Is there a way to get from the switcher back to AmigaDOS? > From the switcher just hit Ctrl twice then Alt twice, from LW or Tpaint alt N or M, older versions of the Toaster and or if you don't setup the startup of your Toaster properly, you will not be able to access these functions 2.0 defintely supports both! DAK ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.139 Re: image sequence from disk? 3/2/92 14:50 28/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 28 (35%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > Question : Can I have lightwave use a sequence of images without loading the > images to memory? I use image sequences a great deal and I can assure you that LightWave does not load the entire sequence into memory. Select 'Image Sequence' and specify the filename prefix (without the 3 digit number) and everything will be set. In fact, nothing will be loaded until the first frame in the sequence matches the current frame number in the scene (assuming there is no sequence offset). Example: scene with frames ranging from 1 to 120. Image sequence with files ranging from xxxx050 to xxxx105. While rendering frames 1 to 49, no image will ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: be loaded and the sequence will behave as though the image was black. From frame 50 to 105, the corresponding image will be loaded and used. From frame 106 to 120, no frames will be loaded and the last loaded image will be used (image xxxx105 in this case) provided looping has not been enabled. > What I want to do is use previously rendered full size > iff24 images as animated image maps in a subsequent rendering. This is exactly how I overlayed LightWave graphics on top of 24bit Scenery Animator animations. Command: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.140 Single frame from Toaster 3/2/92 22:15 21/ tucker@cs.unr.edu (Aaron Tucker) Lines 1 to 10 of 21 (47%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Question: What part of the Toaster controls the single frame capability? Would that change if controlled from AmiLink? I am considering purchasing a Toaster simply for the purpose of single frame recording and I would like to be able to directly load in IFF24 files, not framestores. Although I could write an AREXX script to have ToasterPaint convert them overnight, I would rather not have to go through that step. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Oh, part of the above is not quite true...I would be buying the Toaster to start learning Lightwave....Imagine can't do everything...sigh. One more question....Why doesn't someone release a descent paint package for hte Toaster? Is it because Newtek won't release programming inforation, or the rendering to the framebuffer is just incredibly slow? Juan Trevino tucker@pyramid.cs.unr.edu "Wake up. Time to die." -Leon from BladeRunner Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.141 binary to amiga files 3/3/92 09:34 9/ "Michael S. Mills" <Q3507@pucc.princeton.edu> Lines 1 to 9 of 9 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Can anyone advise me on how to get a program to decode binary files to a useable amiga format. I have access to ethernet with my amiga 2500. I'd also like to know of any servers that are stocked with amiga stuff. Getting started with networks. Mike ----- Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.142 rec.video.production 3/3/92 14:13 6/ strat@matt.ksu.ksu.edu (Steve Davis) Lines 1 to 6 of 6 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Finally! I hope those of you with access to USENET jump right on this new group! Stratocaster ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.143 Re: binary to amiga files 3/4/92 12:23 2/ Merril Locke <merril@garfield.cs.mun.ca> Lines 1 to 2 of 2 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- You should try ab20.larc.nasa.gov (128.155.23.64) for Amiga stuff. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.144 Re: rec.video.production 3/4/92 12:25 2/ Merril Locke <merril@garfield.cs.mun.ca> Lines 1 to 2 of 2 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- What new group. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.145 Tcl and motion files 3/5/92 08:16 18/ kenneth n. flaxman <kenlaw!knf@uunet.uu.net> Lines 1 to 10 of 18 (55%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Karl Lehenbauer recently wrote > I am using the Tcl programming language to write programs that produce > motion files for Lightwave. It's going pretty well. > This cries out for elaboration. (Yes, I know that Tcl is "tool command language.") Can you share with us some details about what you're doing? ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: -- -ken Kenneth N. Flaxman | A Law Office!!!!! Kenneth N. Flaxman P.C. | Phone: (312) 427-4500 122 South Michigan Avenue | Fax: (312) 427-3930 Suite 1850 | Internet: knf@kenlaw.com Chicago, Illinois 60603-6107 | UUCP: uunet!kenlaw!knf Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.146 General Help 3/4/92 22:13 26/ Jason Linhart <C488604@umcvmb.missouri.edu> Lines 1 to 10 of 26 (38%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I have a few questions about the setting of surface attributes in Toaster 2.0. But before I do, I would like to make a few general remarks about this Mailing list. First, I would like to thank everyone who has been posting to the list, because all of the information has been helpful in one way or another. Second, I notice a major difference in the level of discussions on this list, and those that are on the Imagine Mailing list. I'm not sure if it is due to the sheer number of Imagine owners over Toaster owners,but there is a lot more action happening on the Imagine list. :-( One thing that I would like to see on this list is a helpful Hint section, If someone out there comes up with a Nice texture/surface setting, Please Post it. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: It would help out those of us that are just starting to get this complex world of texture mapping/surface attributes down to level where we can start getting some photorealistic images. I am new to the computer graphics world and All HELP IS APPRECIATED. Now to my questions, can anyone suggest a good attribute setting that would produce a realistic looking : Glass Table Top ? Marble Surface ? Ocean Waves ? Snow Covered Ground? Command: Thank You in Advanced...... Jason Linhart C488604@umcvmb.missouri.edu ComputerGraphicsInter HCI Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.147 Marble surfaces (was re: General Help) 3/5/92 07:10 10/ amgreene@athena.mit.edu Lines 1 to 10 of 10 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- You asked for a good attribute setting for, among other things, a marble surface. The 2.0 tutorials claim that this is one of the most common questions, and their answer is to use an image map rather than the `marble' surface. There's an image provided with 2.0, and of course there are companies that sell them, or you could take a camera and make your own. - Andrew ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.148 Re: Single frame from Toaster 3/5/92 08:38 39/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 39 (25%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > Question: What part of the Toaster controls the single frame > capability? The Record menu of LightWave. > Would that change if controlled from AmiLink? Depends on what you are trying to do. > I am considering ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > purchasing a Toaster simply for the purpose of single frame recording and > I would like to be able to directly load in IFF24 files, not framestores. > Although I could write an AREXX script to have ToasterPaint convert them > overnight, I would rather not have to go through that step. No matter what, an intermediate step is necessary to single frame IFF24 images simply because they are not in the format that the Toaster framestore uses. The Arexx method is by far the most effort on your part. What you can do instead is load your IFF24 images as an image sequence in LightWave and then use the sequence as a background (or foreground). You now have two Command: options: record each image as they are rendered into the framestore or save the sequence of frames to disk and play back the sequence for recording later. If you use a video disc recorder, the first method is fine. But the second method is better for tape so as to reduce machine wear and tear. > Why doesn't someone release a descent paint > package for hte Toaster? Is it because Newtek won't release programming > inforation? As far as I know, this is the case. That is why you do not see direct Command: ADPro support either. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.149 Please put me on the lightwave mailing list 3/5/92 21:57 5/ pierson@nunki.usc.edu (Harold Pierson) Lines 1 to 5 of 5 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- The subject line sez it all Harry Pierson pierson@usc.edu ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.150 LightSource Values? 3/5/92 17:37 19/ Jason Linhart <C488604@umcvmb.missouri.edu> Lines 1 to 10 of 19 (52%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hello to EveryOne, The question that I have this time is about Light Source Percentage Settings. Does anyone have a good rule of thumb to go buy when setting multiple light source percentage values? For : Daytime Scenes (Indoor/Outdoor) Nightime Scenes (Indoor/Outdoor) CandleLight Scenes The reason that I ask, is because with an UnAccelerated Amiga, the tweaking of light source values becomes a complete hassle. 8-( ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Also, are there any direct conversions between, say a 75Watt bulb and a lightsource setting? Thanks in Advance........ Jason Linhart c488604@umcvmb.missouri.edu ComputerGraphicsIntern HCI Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.151 mail-list 3/6/92 00:39 4/ jsteinbe@nike.calpoly.edu (John Steinberg) Lines 1 to 4 of 4 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Would you include me on the lightwave mail list ? Thanks John ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.152 Re: Single frame from Toaster 3/6/92 00:37 26/ tucker@cs.unr.edu (Aaron Tucker) Lines 1 to 10 of 26 (38%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Mark, Thanks for the info. I will probably use the record as it renders. I am going to M2, not laserdisc. However, the machines that my partner uses are programmable from thier control panel to specify a min/sec delay to unthread ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: the tape from the heads. This way, the tape doesn't get ruined and the heads are not being used....a 10 second delay of inactivity should be fine. As a side note...these M2 machines have an excellent dropout compensation. They don't match the D3 compensations, but it is close. The large tapes store 90 minutes and the portable tapes store 20. We have run 6 generations without visible loss to the human eye. I am sure there is loss, but I couldn't notice any. Of course, you get what you pay for...and let me tell you, they are EXPENSIVE! Anyways, I am off to rendering... Command: Thanks again. Juan Trevino tucker@pyramid.cs.unr.edu "Wake up. Time to die." -Leon from BladeRunner Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.153 Re: Single frame from Toaster 3/6/92 14:49 24/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 24 (41%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Mark Thompson <rutgers!westford.ccur.com!mark> writes: > > Why doesn't someone release a descent paint > > package for hte Toaster? Is it because Newtek won't release programming > > inforation? > > As far as I know, this is the case. That is why you do not see direct > ADPro support either. Sure is a shame. Just think of all the great paint packages that ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: could be out there..just think of the ease of use of ADPro.. Of course, I guess they don't have to worry about such trivial things as third party support. <grin> -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises Command: UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.154 maillist 3/11/92 00:08 5/ patrick hardwick <kester@u.washington.edu> Lines 1 to 5 of 5 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Please put me on the mailing list. kester@u.washington.edu ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.155 objects 3/11/92 05:20 11/ fsb@sparc.vitro.com (Steve Brailsford) Lines 1 to 10 of 11 (90%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Is there an ftp site for lightware objects? Or DXF objects? I already know of the BBS's that have objects, and hubcap, which has imagine objects. -- Steve Brailsford (fsb@sparc.vitro.com) _____ Usenet: uupsi!vitro!sparc!fsb \/itro Corporation Voice: (301) 231-1481 14000 Georgia Ave. Fax: (301) 231-2020 Silver Spring, MD 20906 ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.156 request to join mailing list 3/11/92 09:53 12/ jeffa@comtch.spk.wa.us (Jeff Albrecht) Lines 1 to 10 of 12 (83%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I read recently in rec.video.production that you have a mailing list for LightWave specific info. I would like to be added. Is that possible? Thanks for your assistance. --- Jeff Albrecht jeffa@comtch.spk.wa.us CompuTech Computer Technology & ...uunet!tau-ceti!comtch!jeffa ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Digital Video Applications Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.157 Remove from list 3/11/92 19:24 2/ "Marc Rifkin" <R38@psuvm.psu.edu> Lines 1 to 2 of 2 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Please delete me from this list. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.158 Toaster List info 3/11/92 18:25 8/ Scott_Busse@mindlink.bc.ca (Scott Busse) Lines 1 to 8 of 8 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Can someone please post (or email to me) the details about the toaster mail list? Thanks! Scott -- * Scott Busse O O O_ _ ___ ..... * email: ||| /|\ /\ O/\_ / O )=| * CIS 73040,2114 l | | |\ / \ /\ _\ * scott_busse@mindlink.bc.ca May the frames be with you... \ ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.159 LaserRecorder 3/12/92 08:30 11/ pfl@minerva.inesc.pt (Pedro Faria Lopes) Lines 1 to 10 of 11 (90%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hello there, I know that this is a lightwave mail list but this relates to it! Here it goes: does any one heard about the LaserRecorder from Pioneer that records 32 minutes of video onto laser discs and IT IS REWRITABLE? The add I read says it is the VDR-V100 and VDM-V130 models and that they are already sold. It doesn't say price or other technical specs... I contacted my Pioneer rep and they know nothing about it. Any comments are wellcome, thanks. Pedro pfl@minerva.inesc.pt ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.160 removal from list 3/12/92 13:03 2/ debbie@cs.tamu.edu (Debbie Carlson) Lines 1 to 2 of 2 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Please remove my name from this list. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.161 LightWave misc. 3/13/92 07:24 24/ cstuckless@kean.ucs.mun.ca Lines 1 to 10 of 24 (41%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- A few comments about LightWave: 1.Is there an easy way to change a one-sided polygon into a 2-sided polygon? Maybe by making a clone and then flipping it's surface? How are others doing it? 2.I've seen references to comments like "Can't open motion file. This ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: motion file is for a newer LightWave." What is the highest version number currently shipping? (We have 2.0) 3.Why weren't surface morphs included in the 2.0 release? They are mentioned in the manual (corrected in the Addendum). There are also character strings in the LightWave file refering to them. Is it just a matter of the "button" not being there? That's all for now. Command: Colin Stuckless FutureVision Ltd. Cstuckless@kean.ucs.mun.ca Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.162 Re: LaserRecorder 3/13/92 05:15 17/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 17 (58%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > Here it goes: does any one heard about the LaserRecorder from Pioneer > that records 32 minutes of video onto laser discs and IT IS REWRITABLE? > The add I read says it is the VDR-V100 and VDM-V130 models and that > they are already sold. It doesn't say price or other technical specs... Yup, its quite nice. The price may scare you though. They go for around $60K. And I am not certain but I believe the discs cost around $1K each. Unless rewriteability is a necessity, I would opt for the Sony CRV unit instead. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.163 single frame recorders 3/13/92 12:17 9/ Michael Sheasby <sheasby@dgp.toronto.edu> Lines 1 to 9 of 9 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- we use a Sony LVR5000 here at the U of T graphics lab. It's an AMAZING machine. I mention it for the inevitable price comparison withthe Pioneer disk.... $20,000. Records component, y/c , composite. 40 mins video/disk. WORM. ---Mike. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.164 toaster 2.0 / Fusion 40 compatibility 3/13/92 12:19 12/ Michael Sheasby <sheasby@dgp.toronto.edu> Lines 1 to 10 of 12 (83%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- RCS called me (not the other way around... !) to say that some people have been having problems wwith the fusion 40 and the new toaster software. They're actually sending a guy from Montreal to Toronto to visit people in their homes to see exactly what the problems are. I'm using the old toaster software (the new one was mailed this afternoon from topeka) I'm curious if anybody has noticed problems, and what they involve. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: --Mike. Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.165 Re: LaserRecorder 3/13/92 12:07 17/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 17 (58%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > Here it goes: does any one heard about the LaserRecorder from Pioneer > that records 32 minutes of video onto laser discs and IT IS REWRITABLE? > The add I read says it is the VDR-V100 and VDM-V130 models and that > they are already sold. It doesn't say price or other technical specs... Yup, its quite nice. The price may scare you though. They go for around $60K. And I am not certain but I believe the discs cost around $1K each. Unless rewriteability is a necessity, I would opt for the Sony CRV unit instead. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.166 AnyResponsePlease? 3/14/92 22:04 20/ Jason Linhart <C488604@umcvmb.missouri.edu> Lines 1 to 10 of 20 (50%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I apologize for wasting bandwidth, but for a while now I have been following this mailing list, only recently have I been able to purchase a Toaster. (Mainly to be used as a Lightwave dongle) :) Well, I finally had gathered enough courage to ask a few questions. The results have been comparable to a TV turned to a dead channel, I have received only one response (Thank you for your help with Marble Surfaces) With the large number of people on this list, many being professionals, I thought that I would be flooded with answers, Instead, Nothing. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: The questions were simple, About surface attributes Hints and Lighting Hints. If anybody out there has any tips about using Specularity and Diffusion setting or any good rules of thumb when setting light source percentages, please reply. Thanks............................................... Jason Linhart c488604@umcvmb.missouri.edu Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.167 LaserRecorder 3/15/92 12:18 14/ dak@graphics.rent.com (Dak Productions) Lines 1 to 10 of 14 (71%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > I contacted my Pioneer rep and they know nothing about it. > Any comments are wellcome, thanks. > Pedro > pfl@minerva.inesc.pt > The beasty lists at $40K, it is basically the same as the Panasonic model I believe the disks cost like $1275 each but they're garuanteed for over 1 million passes. Sony's write once is available for about half the cost and disks cost around $250 - -- might be a better solution unless you ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: like to run lot of tests. All theses products are ideally suited for single framing. Hope th einfo helps. ,s Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.168 Finally, new Hard Drive installed 3/15/92 16:34 17/ strat@matt.ksu.ksu.edu (Steve Davis) Lines 1 to 10 of 17 (58%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- See the sig. We finally got a new hard drive installed on our system which brings our total storage capacity to about 730 Mb. We have over 500 meg free, so you are all welcome to use our system as a trading point for 3-D objects and images. The person who is actually in charge of day-to-day operations of the Boarding House for the next 2 months is my father, Robert Davis. We do not charge for access to the system at all. RSN: v.32 bis modem, expanded file areas (we have to do something with all the ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: new free space). -- Steve Davis | Contact me at ... | The Boarding House BBS! | Internet: strat@cis.ksu.edu | 9600 baud (v.32/v.42) | FidoNet: Steve @ 1:295/3 | America: 913-827-0744 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.169 Price reduction on Sony CRV 3/16/92 07:34 12/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 12 (83%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- For those interested in the LVR5000 recordable video disc unit, Sony just dropped the price by $6K. It now lists for $15K. I am told that this is a temporary offer, but it is probably in preparation for some kind of new release at NAB (just speculation). %~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~% % ` ' Mark Thompson CONCURRENT COMPUTER % % --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics % % ' Image ` ...!uunet!masscomp!mark Hardware Architect % % Productions (508)392-2480 (603)424-1829 & General Nuisance % % % ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.170 Re: LightWave misc. 3/16/92 08:12 23/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 23 (43%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- cstuckless@kean.ucs.mun.ca writes: > 1.Is there an easy way to change a one-sided polygon into a 2-sided > polygon? The quickest way in Modeler is copy, flip, paste. Otherwise you can use the double sided flag in the Surfaces menu of LightWave. > 3.Why weren't surface morphs included in the 2.0 release? They are > mentioned in the manual (corrected in the Addendum). There are also > character strings in the LightWave file refering to them. Is it just a ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > matter of the "button" not being there? Most likely it just doesn't work quite right yet. There are a LOT more variables to consider in a full surface morph than there are in an object morph. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | Command: | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.171 Re: toaster 2.0 / Fusion 40 compatibility 3/16/92 07:30 29/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 29 (34%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Michael Sheasby <sheasby@dgp.toronto.edu> writes: > RCS called me (not the other way around... !) to say that some > people have been having problems wwith the fusion 40 and the > new toaster software. [I know Allen is now on the list so I hope he is reading this] Well the 2.0 software appears to be significantly less stable than 1.0 was. This is clearly caused by NewTek's poor judgement in not having me beta-test this release :-) I average about two system crashes a day (mostly all within ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: LightWave). The most notorious cause is the "Save All Objects" button. I have lost several scenes because of this one. I now save my scene first and then save my objects. Even when it crashes, the objects appear to be saved properly. I have not yet isolated the other crashes to any specific events, but they come much too frequently for my liking. Another big nuisance is the Color requestor in Surfaces. While adjusting the sliders, the color panel below constantly disappears. I see this happen in 2 monitor mode but I have not checked 3 monitor mode yet. I should mention that all these problems are occuring with a standard Command: 2500 (using a Commodore 2630 accellerator) with 2.04 OS and new 2630 ROMs. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.172 Re: AnyResponsePlease? 3/16/92 08:04 36/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 36 (27%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Jason Linhart writes: > Well, I finally had gathered enough courage to ask a few questions. > The results have been comparable to a TV turned to a dead channel, I have > received only one response (Thank you for your help with Marble Surfaces) I can't speak for anyone else but I did not answer because the questions were too vague and general. It would have taken many pages of text too fully answer them and I don't have that kind of time to spare. But if they are more specific problems that I can crank out a quick reply to, I will be glad to help. ----- > If anybody out there has any tips about using Specularity and Diffusion >setting or any good rules of thumb when setting light source percentages, >please reply. This is what I mean by too general. I could write a whole chapter on this topic [I already have :-)]. If you could name a couple specific cases, I could answer them and you could apply them to more general cases. I don't wish to discourage you, I'm just trying to make it a little easier for people (me at least) to answer. Command: In any event, here are a few quickies: More realism is achieved by using lighting more subtly. One method is to not allow the sum of Diffuse, Specular, & Reflect to exceed ~ 100%. When setting light intensites, remember that you can enter values > 100%. Avoid over-saturated colors (255-0-0 makes a terrible red for video). If a light is a primary color, don't leave the other sliders at zero. Give them a small value. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | Command: | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.173 Help 3/16/92 22:24 15/ swan@jester.usask.ca (Randy Swan) Lines 1 to 10 of 15 (66%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Our Toaster lives inside of an A3000 with 8meg fast 2 chip and a new PP&S Mercury 040 card 0ram. All of the toaster functions work with the exception of lightwave. the system crashes when trying to load lightwave power light goes on and off then software failure,one more thing we are running 2.0 software. The wierd thing is that when I drop down to 030 mode lightwave works, I,ve tryed turning all the data cache off with no luck. If anybody has any idea of how to get lightwave working with the 040 I would ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: sure like to here about it. Thanks in advance Randy Swan swan@jester.usask.ca Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.174 Re: Help 3/17/92 04:14 25/ jca@fjtld.att.com Lines 1 to 10 of 25 (40%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > Our Toaster lives inside of an A3000 with 8meg fast 2 chip and a new > PP&S Mercury 040 card 0ram. All of the toaster functions work with the exception > of lightwave. the system crashes when trying to load lightwave power light goes > on and off then software failure,one more thing we are running 2.0 software. > > The wierd thing is that when I drop down to 030 mode lightwave works, I,ve tryed > turning all the data cache off with no luck. > > If anybody has any idea of how to get lightwave working with the 040 I would ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > sure like to here about it. > Thanks in advance > Randy Swan > swan@jester.usask.ca > > I'm using a PP&S '040 card with 32Meg of ram in my 2000 and Lightwave works just fine. I suggest you contact PP&S and talk to them about your problem. The PP&S tech support people are very helpful and may already have a fix the problem you're having. Command: John Antrosiglio AT&T Bell Laboratories att!fjtlb!jca Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.175 getting lightwave to work with an 040 3/17/92 07:25 11/ Michael Sheasby <sheasby@dgp.toronto.edu> Lines 1 to 10 of 11 (90%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- did you follow the amigaworld advice about copying the file "lightwave.fp" into "lightwave"? There may be some weirdness if your toaster thinks it's getting an FPU (as it is on an '030) and isn't getting one (the '040 has the FPU built into the CPU, so the toaster doesn't know where to find it) My toaster runs perfectly with my 040 (fusion 40, RCS) ---Mike. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.176 Bulletin Board 3/17/92 09:36 4/ "Steve Erickson" <SCE@rchvmp.vnet.ibm.com> Lines 1 to 4 of 4 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I would like to sign on directly to the BBS to get the uudecode program. How do I get past the login prompt? ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.177 Re: Bulletin Board 3/17/92 15:38 13/ jerry@truevision.com (Jerry Thompson) Lines 1 to 10 of 13 (76%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Use "truelink" for both login and password. You always have to enter that to get into the BBS. Then when it asks you for "Login ID (or "new" for new user)" enter "new" to create a new account. Give yourself a login ID and password. Leave a message for jerryt (or use the FEEDBACK command) reminding me what you were looking for and I will post it to your private account directory. Then when you call back, enter "download" at the main menu prompt. This will give you explicit instructions on downloading a file from your private account directory. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: -Jerry Truelink Sysop Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.178 Re: getting lightwave to work with an 040 3/18/92 03:23 26/ jca@fjtld.att.com Lines 1 to 10 of 26 (38%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > From att!dgp.toronto.edu!sheasby Tue Mar 17 16:19:00 1992 > Date: Tue, 17 Mar 1992 10:25:58 -0500 > From: Michael Sheasby <sheasby@dgp.toronto.edu> > To: lightwave@bobsbox.rent.com > Subject: getting lightwave to work with an 040 > Content-Length: 364 > > > did you follow the amigaworld advice about copying the ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > file "lightwave.fp" into "lightwave"? There may be some weirdness > if your toaster thinks it's getting an FPU (as it is on an '030) and > isn't getting one (the '040 has the FPU built into the CPU, so the > toaster doesn't know where to find it) > > My toaster runs perfectly with my 040 (fusion 40, RCS) > > ---Mike. > > Command: I checked this with PP&S when I first got 2.0 and they said you don't have to copy lightwave.fp to ligtwave if you're running with their '40 and System 2.0 software. John Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.179 Bulletin Board 3/18/92 05:28 23/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 23 (43%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- "Steve Erickson" <rutgers!rchvmp.vnet.ibm.com!SCE> writes: > I would like to sign on directly to the BBS to get the uudecode program. > How do I get past the login prompt? I'm assuming you mean "The Graphics BBS". You type either "guest" for guest access or you type "register" to obtain an account on the system. Once you do that, the prompts will tell you what to do. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: I will be adjusing access levels to allow some guest transfers of "important" files such as uudecode. -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue Command: BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.180 test 3/18/92 10:01 2/ stevelee@euclid.ucsd.edu (Steve Lee) Lines 1 to 2 of 2 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- test ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.181 Toaster question... 3/18/92 11:52 16/ Scott_Busse@mindlink.bc.ca (Scott Busse) Lines 1 to 10 of 16 (62%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I thought there was a toaster list, but it seems not. Here's a toaster question (or two) for y'all... 1 > A friend has a Toaster (v2 software) and wants to know if there's any way to get an alpha channel drop shadow within the luminance keyer. 2 > Is it possible to compile discreetly generated fields in the 4 field framestore? Since 8 fields can be played sequentially , one could construct interesting animated loops (no?). Thanks! Scott ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: -- * Scott Busse O O O_ _ ___ ..... * email: ||| /|\ /\ O/\_ / O )=| * CIS 73040,2114 l | | |\ / \ /\ _\ * scott_busse@mindlink.bc.ca Hasta la VistaVision, baby... \ Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.182 Re: Toaster question... 3/19/92 09:15 51/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 51 (19%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Scott_Busse@mindlink.bc.ca (Scott Busse) writes: > I thought there was a toaster list, but it seems not. There is, I am surprised no one replied.... ----------------- This is the toaster-list, dedicated to the NewTek Video Toaster. Requests to listserv@karazm Submissions go to toaster-list@karazm.math.uh.edu. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: To remove yourself from the list, you'll need to send mail to listserv@karazm.math.uh.edu with a *body* of unsubscribe toaster-list Ftp site: karazm.math.uh.edu:pub/Toaster Drop anything you'd like to put up for ftp in karazm.math.uh.edu:pub/Incoming (and let me know, so I can put it in the right place!). Command: If you have any problems, drop a line: jet@uh.edu ----------------- > 1 > A friend has a Toaster (v2 software) and wants to know > if there's any way to get an alpha channel drop shadow > within the luminance keyer. The 1.0 Toaster had an Art Card effect for custom switcher effects but it was binary. I haven't tested it yet but I don't believe the 2.0 Art Card Command: added alpha support. If it has, it should do what you desire. I do not believe there is any other method for alpha shadows since neither LightWave or the new Framestores currently support alpha. > 2 > Is it possible to compile discreetly generated fields in > the 4 field framestore? Since 8 fields can be played > sequentially , one could construct interesting animated > loops (no?). There is no easy way to do this but it should be possible if you do Command: the field compositing yourself and then use Toaster Paint to save them as frames. I have also heard of people using odd/even line masks in LightWave to create field renderings. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.183 Toaster ftp site address 3/20/92 19:32 11/ Karl Frederick <frederk@jacobs.cs.orst.edu> Lines 1 to 10 of 11 (90%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Within the last month there was a posting for a Toaster ftp site. I have the address as karam.math.uh.edu Did I copy the information incorrectly? Also does anyone have the numeric address for this site? Many thanks in advance =:) ======================== Karl Frederick Broadcast Engineering Oregon State University replies Email -->frederk@jacobs.cs.orst.edu ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.184 (COPY) Toaster ftp site address 3/21/92 11:41 19/ Peter Daniels <ESRLICK@mvs.oac.ucla.e Lines 1 to 10 of 19 (52%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Close, but no tiparillo. it's KARAZM.MATH.UH.EDU, or 129.7.128.1 Which, by the way, is home of the Power Gloves archives. Pete -------------------------TEXT-OF-FORWARDED-MAIL-------------------------------- Within the last month there was a posting for a Toaster ftp site. I have the address as karam.math.uh.edu ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Did I copy the information incorrectly? Also does anyone have the numeric address for this site? Many thanks in advance =:) ======================== Karl Frederick Broadcast Engineering Oregon State University replies Email -->frederk@jacobs.cs.orst.edu Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.185 framegrabbing Chromakey 3/26/92 09:17 26/ Yee Tom <g1tomyee@cdf.toronto.edu> Lines 1 to 10 of 26 (38%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I just got my 030-Toaster station yesterday :)) and am curious as to whether it is possible to framegrab from an input in which a Chromakey effect is being applied. The reason being that it would be nice to apply the CHROME effect to a person (myself for example), framegrab the chrome screen, and then grab that same scene without the person and without the Chrome effect, take the two grabbed frames into TPaint and rubthru the page so that it appears as though there were a chrome man (a la Terminator 2) standing in my room. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: (Whoops... I meant to say "ChromaFX" not "Chromakey effect" above). Obviously this would be faster than getting my hands on a human object and rendering it, and pasting him onto a grabbed video background. Also, the chrome person created via ChromaFX actually looks like me, as opposed to my having to model an object to look like me. Any ideas? I didn't see any instructions on how to do this in the manual (but then again, I've been having too much fun to read all Command: that much of it :-) ) It's too bad there isn't a way of applying the Chrome effect onto only things or actors that are in motion in the scene.... Tom Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.186 3D model of my head 3/31/92 15:13 15/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 15 (66%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- A Cyberware scanned 3D model of my head is now available on hubcap and can be found in /pub/amiga/incoming/graphics/markhead.lzh. It is in LightWave format but should not present a problem to convert to Imagine format with Pixel3D or InterChange Plus (though the Imagine people will definately be at a disadvantage for setting up the image map). Make sure to read the included readme file (it is included in the lzh archive). Have fun and let me know if you put together any real disturbing animations with it. %~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~% % ` ' Mark Thompson CONCURRENT COMPUTER % % --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics % ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: % ' Image ` ...!uunet!masscomp!mark Hardware Architect % % Productions (508)392-2480 (603)424-1829 & General Nuisance % % % ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.187 test 4/9/92 11:50 7/ David Tiberio <dtiberio@libserv1.ic.sunysb.edu> Lines 1 to 7 of 7 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- If anyone is interested in a 3d modeling newsgroup, please see the recent posts in the news.groups and comp.sys.amiga.graphics go roups. dtiberio ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.188 No news is hopefully good news 4/11/92 15:29 42/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 42 (23%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Well, I haven't seen much chatter in this list lately so I decided to do yet another test to make sure everything is running as expected. I imagine (no pun intended) that with IRS day around the corner and spring springing, and the new 2.0 Lightwave software being released all around the same time, that people are busy. Busy doing taxes, busy doing lots of paying work with Lightwave 3D and the Toaster and dealing with the joys of spring. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: I know I've been horribly busy with all the above not to mention some AmigaVision projects. I barely have time to blast off a single article to the group much less get any tutorials and samples done for you all. I'm hoping that some of you on the list have more time than I do and will give us all and idea as to what you are doing with Lightwave at the moment. As for me, I have a logo for IEEE that is due in a week (well, we Command: actually have 2 IEEE logos due by the end of the week) as well as a remake of a logo for GPU Nuclear. Based on my past work for GPU, I've just been informed that a new logo treatment for another department is on order and I will be getting the info (design and budgetary) on Tuesday. I also have an AmigaVision interactive kiosk to finish up by Friday. Most of that is done and it just needs some finishing touches. Is anyone else working on some projects? How about letting us know Command: what's going on. I know I would be interested in reading about your trials and tribulations. Let's hope you're too busy though. <grin> -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Command: Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.189 Zoom suggestion 4/11/92 18:40 23/ dak@graphics.rent.com (Dak Productions) Lines 1 to 10 of 23 (43%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Well, based on the fact that there has been a lot of activity on the Imagine conference, and DCTV forthat matter, AND so little activity here I Imagine there are a lot more Lightwavers LightWaving without problems, than with the other devices :} Anyway, having just completed a reasonable logo treatment last night, and of course, discussing every gory detail with another LightWaver we came up with the following suggestion for 3.0. (Sorry, 2.0, the honeymoon is over, not that we have ALL of it down) How about an ajustment for the camera lens from within the layout? The ability do do this with linear/non-linear motion paths was added in 2.0 ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: but it is even more difficult to see what the camera sees by having to bop back and forth between layout and camera menus to adjust zoom length. BTW Mark, I STILL can't get a fisheye (wide angle) by adjusting the zoom length, Bob, you may be able to clarify this a little more. Anyway, at least this IS a post, and it is in the lonely LightWave conf. so if I somehow missed the zoom from layout button, please let me know, like you guys would cut anyone a nano second of a break if they got something a little off in here. Also I guess we'll send up a couple jpeged frames from this job we're finishing, Bob? Command: SO SAY SOMETHING WILL YA, IT'S ALMOST GETING DEPRESSING SEEING THE OLD NO NEW MESSAGES . . . . . . . . Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.190 Unsubscribe 4/11/92 23:27 11/ strat@matt.ksu.ksu.edu (Steve Davis) Lines 1 to 10 of 11 (90%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Please do. Me, that is. See below. -- Steve Davis | Contact me at ... | The Boarding House BBS! | Internet: strat@cis.ksu.edu | 9600 baud (v.32/v.42) | FidoNet: Steve @ 1:295/3 | America: 913-827-0744 ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.191 3d newsgroup 4/11/92 23:04 20/ David Tiberio <dtiberio@libserv1.ic.sunysb.edu> Lines 1 to 10 of 20 (50%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I have made a proposal to start new newsgroups for 3d users. If anyone is interested in a new 3d newsgroup, please see the csa.graphics or news.groups groups for more info. I made a mistake in my original posts so I will have to repost anyway. The worst part is that I am not able to moderate anything or be responsible for any new group creation because I am busy with final exams in the next four weeks. I am interested in knowing what type of file format I ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: can use to make 3d objects for a project I am working on. My program must be able to read a 3d object and display it. The objects will be very simple and I hope the format will be simple too. I have seen the VideoScape text format but worry that people may accidentally tamper with it, and it would not be very fast. I would prefer to use a common format that create my own, since many people would use my program. Any suggestions? dtiberio Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.192 IMPORTANT (frowarded) RCS message 4/13/92 18:22 60/ menzies@cam.org (Stephen Menzies) Lines 1 to 10 of 60 (16%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Message#1 is forwarded message direct from RCS to ALL present owners of their Fusion40 board. Message#2 is a forwarded message direct from RCS regarding the US special offer and method of payment. --------------------start of forwarded message#1------------------ Anyone with a Fusion40 who's socket U37 contains a lattice: ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: "GAL22V10-15LP" and is experiencing *any* problems at boot, random crashes and very unstable operation with *6.2* motherboards, please notify RCS immediately at: Voice# 514-871-4924 Fax# 514-871-4926 This problem has been solved. The offending part needs to be changed. RCS will ship the new part immediately! Command: Note that this message concerns all Fusion40 users with 6.2 motherboards *everywhere*. Thankyou for your patience. -RCS Management. -------------------------forwarded message#2-------------------- The following is in regards to the announced RCS Management Special Offer to United States (only) Amiga club members and developers. Command: RCS Management *DOES* accept personal checks as payment. However the the order cannot be shipped until the check has been cleared. This check clearing time will be between 3-4 weeks. RCS is not responsible for this delay. This *is* the time required for a US bank to clear a check. RCS Management does NOT have a policy to deal with credit cards do to fact that RCS is not a dealer and generally does sell directly to the public. In otherwords, RCS is not set up to accept credit card payments. Command: As this is a limited time offer, RCS will not be setting-up to deal with credit card payments at this time. RCS apologizes for any inconvienience this may cause. -RCS Management ----------------------end of all forwarded messages----------------- The 3-4weeks required for a US check to pass is not an exaggeration. Last Command: October I brought back a check from Texas and it took the full 4 weeks to pass. -stephen -- Stephen Menzies #Internet: menzies@CAM.ORG #Fidonet : Stephen Menzies @ 1:167/265 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.193 RE: World of Commodore in NYC 4/14/92 14:28 10/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 10 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Oooops, I meant a week from this Saturday. The show is April 24-26 at the Passenger Ship Terminal. %~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~% % ` ' Mark Thompson CONCURRENT COMPUTER % % --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics % % ' Image ` ...!uunet!masscomp!mark Hardware Architect % % Productions (508)392-2480 (603)424-1829 & General Nuisance % % % ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.194 Re: Zoom suggestion 4/14/92 10:26 23/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 23 (43%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > I Imagine there are a lot more Lightwavers LightWaving without problems, > than with the other devices :} I would venture to say that LightWave users encounter far fewer problems than Imagine users but by judging the size of this mailing list, I'll bet there are a lot of problems people just aren't posting. > BTW Mark, I STILL can't get a fisheye (wide angle) by adjusting the zoom > length, Bob, you may be able to clarify this a little more. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: By setting camera zoom to something less than the default of 2.4, you increase the perspective distortion in the scene. While it will not actually warp the objects (an infinite plane will not curve into a parabola) like a fish-eye lens will, it will give an exagerated perspective and a wide angle view. Try setting it at 0.5 for example. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | Command: | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.195 World of Commodore in NYC this weekend 4/14/92 14:25 13/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 13 (76%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- If any of you 3D people out there are going to the show this weekend and would like to meet/chat/slam-a-cony together, lets pick a place to gather... say like at the exhibit entrance at 12:00 noon on Saturday (inside the exhibition doors). I'll be there most of the day unless its tremendously boring. And Bob, I'll bring you a disk with my Cyberscanned head on it. %~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~% % ` ' Mark Thompson CONCURRENT COMPUTER % % --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics % % ' Image ` ...!uunet!masscomp!mark Hardware Architect % % Productions (508)392-2480 (603)424-1829 & General Nuisance % ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: % % ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.196 Re: World of Commodore in NYC this weekend 4/14/92 17:57 8/ Jason Andreas <jandreas@cs.ulowell.edu> Lines 1 to 8 of 8 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I'll hopefully be taking the train there. I will also (if I get some free time) be letting people copy my 2d morphing software. It is a little better then ImageMaster but doesn't include all the image processing options the IM does. Has sockets for RPC calls that run on IBM RS/6000, HP9000/720 and Sun SParcs for distributed morphing. This software will most likely go commercial so beta copies can only be had at the show. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.197 Re: IMPORTANT (frowarded) RCS message 4/14/92 20:57 20/ menzies@cam.org (Stephen Menzies) Lines 1 to 10 of 20 (50%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- menzies@CAM.ORG (Stephen Menzies) writes: >RCS Management does NOT have a policy to deal with credit cards do to >fact that RCS is not a dealer and generally does sell directly to the ^^^^^^^^^ Sorry, this should have read, "does NOT sell" ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: >-stephen >-- >Stephen Menzies >#Internet: menzies@CAM.ORG >#Fidonet : Stephen Menzies @ 1:167/265 -- Stephen Menzies #Internet: menzies@CAM.ORG #Fidonet : Stephen Menzies @ 1:167/265 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.198 Re: Zoom suggestion 4/15/92 18:04 21/ dak@graphics.rent.com (Dak Productions) Lines 1 to 10 of 21 (47%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Mark Thompson <rutgers!westford.ccur.com!mark> writes: > By setting camera zoom to something less than the default of 2.4, you > increase the perspective distortion in the scene. While it will not actually > warp the objects (an infinite plane will not curve into a parabola) like > a fish-eye lens will, it will give an exagerated perspective and a wide > angle view. Try setting it at 0.5 for example. Bob and I had this discussion just last night as he prooved to me it worked by showing me how he did the effect on another job we're doing. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Only thing is the perspective went along the length of the letters, in my case, I extruded the letters, and wanted to "fly" between two word. One on top of the other. This would require that the exageration occur on the letters edge! I knew I tried everything, the only way to get the effect is to really extrude those letter NOT or use a wide angle lens. I brought the lens down to .0125 and up but to no avail. So I stick by my request that this be added along with controls for it in the layout. Guess will bring some frames to the show and we can swap stories, bet it makes quite a comotion in the both we decide to "discuss things at" I trust you'll bring good junk to. Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.199 UPDATE on RCS offer 4/15/92 10:49 41/ menzies@cam.org (Stephen Menzies) Lines 1 to 10 of 41 (24%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- This is a forwarded message direct from RCS Management regarding their special offer on the Fusion40 board and the subject of US club membership (clarification): --------------------start of forwarded message (summary)----------- Members (anywhere) of clubs BASED in the United States ARE eligible for the special offer. This includeds clubs such as Victor Osaka's (formerly TurboSig) 3D club etc.., special electronic mailling ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: lists (ie: Imagine, DCTV, Lightwave etc..) or any other "club" whose headquarters, base machine.., are located in the US. The "club" must maintain a membership list and the "member" must be able to prove his/her membership. --------------------------end of forwarded message---------------- The problem became readily apparent when RCS started to receive a lot Command: of calls from "members" outside of the US and in fairness to all, phoned me with this clarification. If there are any questions, please, either phone/fax RCS directly or leave a message in this newsgroup/mailing list if it would appear to be of interest to many. Please do NOT send me e-mail (if possible). RCS : voice# 514-871-4924 fax# 514-871-4926 Thankyou.. -stephen -- Stephen Menzies #Internet: menzies@CAM.ORG #Fidonet : Stephen Menzies @ 1:167/265 Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.200 Original RCS Management offer to clubs/developers 4/15/92 22:16 155/ menzies@cam.org (Stephen Menzies) Lines 1 to 10 of 155 (6%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Sorry, it appears I forgot to post the RCS Original offer to this mailing list. I apologize for that oversight. Here it is: This a forwarded message regarding a hardware and software offer being made to all Amiga club members and developers in the US. The message is an exact duplicate of the notice now being mailed to clubs throughout the US. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: -----------------------start of forwarded message----------------------- UNBELIEVABLE !!! A 68040 ACCELERATOR FOR YOUR AMIGA 2000 FOR LESS THAN $1000 PLUS, A HARD TO BELIEVE DEAL ON PRESTIGIOUS SOFTWARES. Dear Amiga club members and registered developers, No, you're not dreaming, at RCS Management we know that a great number Command: of club members and registered developers are the heart of the Amiga market. To show them our appreciation and support we are presenting to all club members and to all registered developers in the United States an exceptional hardware and softwares offer. The 28 MHz FUSION-FORTY 68040 accelerator board for $995 with 0 MB, plus $175 for each additional 4MB !!! Command: To enjoy your accelerator even more we are offering you a selection of very affordable high quality softwares,so for each person buying our accelerator you can buy one or all of the following software packages: ImageMaster (68030 version) (From Black Belt Systems) $109.95 (retail $249) CanDo (From Inovatronics, Inc.) $72.00 (retail $149.95) Caligari2 Command: (From Octree Software, Inc.) $199.00 (retail $399) Caligari PRO 24 (From Octree Software, Inc.) $599.00 (retail $995) Caligari Broadcast 2.1 (From Octree Software, Inc.) $995.00 (retail $1995) RCS Management would like to thank Black Belt Systems, Inovatronics and Octree for their comprehension and support of this exceptional offer. You will find an order form and some more informations enclosed in this Command: envelope, please feel free to call if there are any questions about this offer. For the clubs, we would like to have a representative that would order for it's members, if that is not practical then please provide us a list of your members so that we can verify who is and who is not a member: we are not doing this to make your life difficult but in fact this offer should be a nice way for clubs to increase their membership. For Amiga registered developers, your developer number has to be Command: provided. Thank you for your attention, RCS will keep you posted on our upcoming "CHIP RAM ACCELERATOR" for the FUSION-FORTY. N.B: Proof of club membership or developer status is required. Prepayment required for this special. Please 3-5 weeks delivery. (Worst case scenario) Shipping and handling extra. All prices in US dollar. Command: This special ends May 31st 1992. CONTACT: RCS Management Inc 120 McGill Street, Montreal, Quebec Canada H2Y 2E5 #Voice: (514)871-4924 Command: #Fax : (514)871-4926 ------------------------end of forwarded message#1----------------------- This is a forwarded message direct from RCS Management regarding their special offer on the Fusion40 board and the subject of US club membership (clarification): Members (anywhere) of clubs BASED in the United States ARE eligible for the special offer. This includeds clubs such as Victor Osaka's Command: (formerly TurboSig) 3D club etc.., special electronic mailling lists (ie: Imagine, DCTV, Lightwave etc..) or any other "club" whose headquarters, base machine.., are located in the US. The "club" must maintain a membership list and the "member" must be able to prove his/her membership The problem became readily apparent when RCS started to receive a lot of calls from "members" outside of the US and in fairness to all, phoned Command: me with this clarification. -------------------------end of message#2------------------------------- The following is in regards to the announced RCS Management Special Offer to United States Amiga club members and developers. RCS Management *DOES* accept personal checks as payment. However the the order cannot be shipped until the check has been cleared. This check clearing time will be between 3-4 weeks. RCS is not responsible for Command: this delay. This *is* the time required for a US bank to clear a check. RCS Management does NOT have a policy to deal with credit cards do to fact that RCS is not a dealer and generally does sell directly to the ^^^^^^^^^ (This should have read, " does NOT sell"...) public. In otherwords, RCS is not set up to accept credit card payments. As this is a limited time offer, RCS will not be setting-up to deal Command: with credit card payments at this time. RCS apologizes for any inconvienience this may cause. -------------------------end of message#3----------------------------- Please note that I bear NO responsibility for the above notice. I am not and never have been, an employee of any of the above mentioned Command: companies. This is a exact duplicate of RCS's mailing announcement. You will not find the mentioned "order form" accompaning this post. For this and other information, please contact RCS directly. Please, do NOT send *me* e-mail regarding this message. Contact RCS directly. If I have time, I will to however, try to respond to any messages/questions posted directly to this group. Command: According to RCS, all previous US purchasers of the RCS Fusion40 ARE eligable for the software specials mentioned above. Thankyou.. -stephen Command: -- Stephen Menzies #Internet: menzies@CAM.ORG #Fidonet : Stephen Menzies @ 1:167/265 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.201 World of Commodore in NYC this weekend 4/16/92 06:14 23/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 23 (43%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Mark Thompson <rutgers!westford.ccur.com!mark> writes: > If any of you 3D people out there are going to the show this weekend and > would like to meet/chat/slam-a-cony together, lets pick a place to gather... > say like at the exhibit entrance at 12:00 noon on Saturday (inside the > exhibition doors). I'll be there most of the day unless its tremendously > boring. And Bob, I'll bring you a disk with my Cyberscanned head on it. Weeee! You're going to give me (ahem) head... You know I've been looking for that ever since you mentioned it. <grin> ----- I will see what I can do about going on Sat. Dak and I will be there if we can fanagle it. -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue Command: BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.202 Re: World of Commodore in NYC this weekend 4/16/92 06:16 23/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 23 (43%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Jason Andreas <rutgers!cs.ulowell.edu!jandreas> writes: > I'll hopefully be taking the train there. > I will also (if I get some free time) be letting people copy my 2d morphing > software. It is a little better then ImageMaster but doesn't include all > the image processing options the IM does. Has sockets for RPC calls that > run on IBM RS/6000, HP9000/720 and Sun SParcs for distributed morphing. > This software will most likely go commercial so beta copies can only be had > at the show. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Will this be including the C source if it's written in C? Can it be ported to other platforms? I felt that BB should have put the Morphing into a totally seperate package and added some features. -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue Command: BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.203 Add me to the List 4/16/92 22:41 6/ "Scott Jones (Dr. Jones)" <jones@plains.nodak.edu> Lines 1 to 6 of 6 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I guess the subj says it all. Please sign me up to the Lightwave mailing list. Thanks.. Scott.. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.204 RCS FusionForty for << $$ 4/16/92 14:56 10/ Michael.Bender@eng.sun.com Lines 1 to 10 of 10 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- What are people's experiences with using the FusionForty recently described on this list? Right now, I'm using a GVP A3001 (w/o any 32-bit RAM :-() running at around 45 MhZ on my A2000 and a Toaster/Lightwave, soon to be upgraded to 2.0. I want to upgrade my system speed, and I'm not sure whether to add 32-bit RAM to my GVP accellerator or go for the FusionForty. thanks,. mike ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.205 morphing software and NYC 4/16/92 12:50 24/ Jason Andreas <jandreas@cs.ulowell.edu> Lines 1 to 10 of 24 (41%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Because of all the inquiries people have sent about my morphing software I'll just post to the mailing list. The differences between IM and my stuff is I believe IM allows you to plot points anywhere (same here) next they make a triangle mesh where as I use spline patches. The second is speed, it takes 30 seconds to process a frame and this should get alot faster when I finish putting everything in assembly and use fixed point integers instead of lattice's FFP library. The software is still very early beta and will be for sometime, i'm working on five other projects that i'm being paid for, so they take some preference over morphing. I've also got binaries compiled on an HP9000/720, IBM RS/6000, and Sun SPARC I. I would like to do an X-windows interface. But for now I'm using RPC calls ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: to a server program that processes the morphs, with the interface on the amiga. My software is still a long ways from something commercial so I wouldn't hold out on purchasing IM to wait for this. IM has alot of IP features that I won't include that are very usefull. I'm also considering a batch compositing tool and a module for morph that will automatically pick out points of interest making the initial setup less tedious. As for mailing out copies to people. I'd like to eventually go commercial with this software so I think WOC at NYC would be a good place to give out beta copies. Siggraph would be better, but that is a long time away from now. I will be at the show saturday or sunday. Most likely sunday, spring carnival is on wed-sat and I have to do a snowboard Command: demo at the snowboard teams booth. If there is a get together on saturday like the one at siggraph, and I can't make it, I'll get a list of people who were there and contact them about getting a copy of MoRf v0.7. Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.206 Re: Zoom suggestion 4/17/92 07:28 15/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 15 (66%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > Guess will bring some frames to the show and we can swap stories, bet it > makes quite a comotion in the both we decide to "discuss things at" I > trust you'll bring good junk to. Yeah, I'll bring a tape and possibly a disk or two. The tape is a hodge podge of test anims, commercial jobs, demos, and some recent 2D morphing examples. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.207 Re: RCS FusionForty for << $$ 4/17/92 17:53 63/ leair@cae.wisc.edu Lines 1 to 10 of 63 (15%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- The decision to move the fusion forty kinda depends on what applications you do normally on your amiga. I am about 80% of the way to completing an installation of a FF40 on my 2000. First there are the configuration issuses. You have GVP combo so I am assuming you use its on board hard drive controller. So moving to the fusion forty will require you to use a differnt hd interface. The 2091 will work but it really requires version 6.9 of the controller roms to wrok well. The hard frame doesn't work as far as I know. Generally dma interfaces arn't optimal with the 040 (mainly due to large inst/data caches). Processor I/O interfaces work ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: pretty good because they avoid most of the cache probs, so IVS trumpcard, old supra, old gvp, old cltd will wokr(currently I have an old cltd because it works under 1.3). Second if you do get the ff40 get a 2.0 rom. No way around it. If you try to use it under 1.3 you will loose a good deal of sleep, and work. Software is just plain flaky under 1.3 with an 040. (I just got mine today). So how fast is it really, or more accuralty how fast does it feel, well I my experience so far has all been under 1.3 and my basis for comparison has been my 1000 with 16MHz lucas/frances). If you can get the board Command: to remap kickstart to 32bit ram and work reliably the general feel of the machine (pointing clicking, moving windows, response to your input, etc.) will really reaally jump. All that other sped increase stuff the advertisments only comes into play when you are cranking away math. The bootleneck is the graphics chips/chip ram and when you interfacting with the machine the rom and chip ram are being used. So now if you use your machine to ray tracing where you arn't actually doing anything the board will do a lot better than the gvp otherwise it will fell about the same. Command: There are still pd utils and similar software that isn't 040 friendly. the easy way around this is to turn off the copyback mode and the data cache. Now these things work but you have given up a good deal of the edge the 040 gives you over the gvp. If you would like to run utils like memmung or enforcer and the like you can't because the 040 has a slightly differnt MMU than the gvp. These programs are generally only useful to developers os this might not be a concern. For the same reason you can't run amax. Command: All these catches will/may change as time goes on. RCS has hinted that they may offer their own hard drive interface that sits on the 040 card like the gvp which will solve problems. They have also hinted that they mayoffer an option where the 040 can talk to the chip ram at 040 speeds. Lastly the memory for the 040 isn't autoconfig. You have to run a bit of software in your startup-sequence to bring up the 32 bit ram and turn on the 040's caches. Command: A couple of months back amiga world did a review of the available 040 boards speed wise they are all pretty close. The ff40 has been out the longest, however the software that allows the board to run under 1.3 has not impressed me(to be fair the board really should be run under 2.0 as all the other 040 boards require it). A good quote from the article was .. this is the cutting edge of technology, though some would say the bleeding edge. ... if you need the computational speed this is the fastest option. have fun Command: Brian Leair leair@cae.wisc.edu Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.208 Lightwave List 4/18/92 03:41 4/ ngk@eagle.tc.cornell.edu (Baird Lynn) Lines 1 to 4 of 4 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I would like to get on the Lightwave list. Thanks. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.209 Problem with List? 4/19/92 07:11 23/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 23 (43%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- rutgers!matt.ksu.ksu.edu!strat (Steve Davis) writes: > I have sent repeated requests, which have been ignored. > > Would someone PLEASE remove me from this list? > > Stratocaster The requests have not been ignored. You have been removed. I have alot of things to do in my life and April 15th was the culmination of ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: several projects AND taxes. I'm sorry for the delay any removals from the list. -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.210 RCS FusionForty for << $$ 4/19/92 07:03 31/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 31 (32%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- rutgers!eng.sun.com!Michael.Bender writes: > What are people's experiences with using the FusionForty recently > described on this list? Right now, I'm using a GVP A3001 (w/o any > 32-bit RAM :-() running at around 45 MhZ on my A2000 and a > Toaster/Lightwave, soon to be upgraded to 2.0. I want to upgrade my > system speed, and I'm not sure whether to add 32-bit RAM to my GVP > accellerator or go for the FusionForty. > > thanks,. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > mike Having a 68030 accellerator without any 32bit ram is like having a Ferrari without tires. You aren't going to get anywhere fast! I would suggest you go for some 32bit ram as ram prices have dropped considerably over the past year. I think you would be surprised at the difference you will experience as soon as you add no less than 4 megs of 32bit ram. I find that using any less than 4 megs causes the 2000 to eat up the 32bit ram for other things and drops you into Command: slower 16bit ram just about around rendering time. <grin> -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.211 Re: RCS FusionForty for << $$ 4/19/92 21:58 4/ ngk@eagle.tc.cornell.edu (Baird Lynn) Lines 1 to 4 of 4 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Has anyone bought the new Zeus card from PP yet? I heard that it's selling in the range of $10,000 right now. PP either must be trying to offset the price for the SCSI-2 implementation or that card must really fly to cost that much. If anyone seen the card in operation, leave a reply. Those SCSI-2 drives 10Mb/sec must be excellent for Toaster operation.. It could be just the thing for realtime 24 bit animation. (a little slow but acceptable). ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.212 Re: RCS FusionForty for << $$ 4/20/92 13:54 34/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 34 (29%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > Has anyone bought the new Zeus card from PP yet? I heard that it's selling > in the range of $10,000 right now. PP either must be trying to offset the > price for the SCSI-2 implementation or that card must really fly to cost > that much. I think you are confusing this board with some other. I was told that it would list for approximately $2900 with 0K memory and no disk. To fully configure it with say 64MB of RAM and a 500MB fast SCSI-2 drive, you are getting up around $8K. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > If anyone seen the card in operation, leave a reply. Those > SCSI-2 drives 10Mb/sec must be excellent for Toaster operation.. It could > be just the thing for realtime 24 bit animation. (a little slow but > acceptable). If you could actually achieve 10MB/s continuous transfer, a 15fps Toaster animation would be possible. In my last conversation with PP however, they said they were only achieving around 8.3MB/s and that the Amiga OS was to blame. But even if you could get 10MB/s transfers, you are still going to be limited by the bus transfers from 32bit RAM to Toaster display memory and Command: I don't believe you can achieve anywhere near 10MB/s there. As for seeing a board in operation, I am told they will not be showing it off at WOC in NYC simply because PP will not be there. However, I am slated to receive the first board that they ship, which should be about a week from now, and I'll let ya know what I think. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | Command: | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.213 Re: RCS FusionForty for << $$ 4/21/92 01:35 17/ ngk@eagle.tc.cornell.edu (Baird Lynn) Lines 1 to 10 of 17 (58%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I think Briwall is selling the Zeus for $10,000-ish, probably with RAM and the hard drive. Even if it's 8.3 MB/s, it's still several orders of magnitude faster than the standard scsi drives. Playing back the animation would have to be done not through the toaster, but probably through another display card like the Firecracker. The Toaster wasn't designed for animation display, either is the Firecracker, but the Firecracker has a better shot at displaying the 24 bit images on the fly. If there was a way to create 24 bit Anim format animations, then it'll be possible to have frames less than a megabyte, but retain 100% 24 bit quality. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Displaying an animation at 10-15 fps is pretty acceptable when in any other situation you wouldn't even have more than a single frame a second. I'm dissapointed that PP won't be there at NYC. There's three companies that I look forward to seeing at the show, GVP, Supra and Practical Peripherals at this moment.... OOh well. Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.214 TOASTER Framestore Backgrounds 4/20/92 22:28 24/ Karl Frederick <frederk@jacobs.cs.orst.edu> Lines 1 to 10 of 24 (41%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- From frederk@nyssa.CS.ORST.EDU Mon Apr 20 22:23:22 1992 Received: from nyssa.CS.ORST.EDU by jacobs.CS.ORST.EDU (5.61/1.14) id AA17310; Mon, 20 Apr 92 22:23:04 -0700 Received: by nyssa.CS.ORST.EDU (5.61/1.14) id AA11361; Mon, 20 Apr 92 22:22:42 -0700 Date: Mon, 20 Apr 92 22:22:42 -0700 From: Karl Frederick <frederk@nyssa.CS.ORST.EDU> Message-Id: <9204210522.AA11361@nyssa.CS.ORST.EDU> To: lightwave-admin@bobsbox.rent.com Subject: TOASTER Framestore Backgrounds ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Cc: frederk@jacobs.CS.ORST.EDU Status: R I have uploaded to the pub/Incoming of karazm.math.uh.edu two framestores of backgrounds created on a PaintBox system. All usual disclaimers apply. Contained in lha archive is the same background slate we use to key titles of games, plays, statistics etc. over. I posted the origional plain unedited background in addition. I hope this sparks an interest for those who really use ToasterPaint. I plan to be creating more with LW 2.0. Comments are appreciated. -Karl Frederick Broadcast Engineering OSU Command: (503) 967-1735 Email: frederk@jacobs.cs.orst.edu Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.215 TOASTER Framestore Backgrounds (fwd) 4/21/92 23:37 23/ lightwave-admin@bobsbox.rent.com (Lightwave Mail-List Admin) Lines 1 to 10 of 23 (43%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- On Apr 20, Karl Frederick wrote: [-------------------- text of forwarded message follows --------------------] I have uploaded to the pub/Incoming of karazm.math.uh.edu two framestores of backgrounds created on a PaintBox system. All usual disclaimers apply. Contained in lha archive is the same background slate we use to key titles of games, plays, statistics etc. over. I posted the origional plain unedited background in addition. I hope this sparks an interest for those who really use ToasterPaint. I plan to be creating more with LW 2.0. Comments are appreciated. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: -Karl Frederick Broadcast Engineering OSU (503) 967-1735 Email: frederk@jacobs.cs.orst.edu [------------------------- end of forwarded message ------------------------] Bob Lindabury - Lightwave 3D mail-list administrator InterNet: lightwave-admin@bobsbox.rent.com | Raven Enterprises Command: UUCP: ...rutgers!bobsbox!lightwave-admin | 25 Raven Avenue BitNet: lightwave-admin%bobsbox.rent.com@pucc | Piscataway, NJ 08854 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.216 New demo morph available for ftp 4/24/92 11:01 22/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 22 (45%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I tried to post this to comp.sys.amiga.graphics but our news connection is currently in serious trouble. It does not really pertain to LightWave or Imagine but I figured many of you would be interested anyway..... Well with all the hoopla about morphing with Imagemaster, I had to try it out. So I put together a test morph to see how well the software would work. The results are on hubcap.clemson.edu and the file can be found in /pub/amiga/incoming/graphics/MarkMorph.lzh. It is a 40 frame animation of my wife turning into a leopard. I was quite impressed with the results and I think you will be to. This is a DCTV animation because the standard Amiga ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: modes did not do it justice and they increased the file size 2-4 times. If you don't have DCTV, play it on a friend's machine that does. This test confirmed my purchase plans for Imagemaster. Thanks Ben for the spiffy software. %~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~% % ` ' Mark Thompson CONCURRENT COMPUTER % % --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics % % ' Image ` ...!uunet!masscomp!mark Hardware Architect % % Productions (508)392-2480 (603)424-1829 & General Nuisance % % % Command: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.217 Re: New demo morph available for ftp 4/24/92 22:39 3/ ngk@eagle.tc.cornell.edu (Calvin Chu) Lines 1 to 3 of 3 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- The system I'm on doesn't have sz. Is the source available publically, where I can ftp it or have somebody email it to me? ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.218 Re: New demo morph available for ftp 4/24/92 23:22 2/ Always a rainbow <canaan@milton.u.washington.edu> Lines 1 to 2 of 2 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- just sent u a list. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.219 Re: New demo morph available for ftp 4/24/92 18:59 3/ ngk@eagle.tc.cornell.edu (Calvin Chu) Lines 1 to 3 of 3 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I know how to ftp files, but how do I transfer those files to my Amiga off my UNIX account after I get them into my home directory? ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.220 Re: New demo morph available for ftp 4/24/92 19:56 4/ Always a rainbow <canaan@milton.u.washington.edu> Lines 1 to 4 of 4 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Errors-to: limbo@athena.mit.edu use 'sz' for z modem d/l ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.221 == No Subject == 4/26/92 09:06 17/ Gary Whiteley - Amiga Shopper <drgaz@cix.clink.co.uk> Lines 1 to 10 of 17 (58%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- PAL Toaster? As a UK Toaster user (there are a few of us, you know) I'm getting a little tired of asking (and being asked) when a PAL Toaster will be available. Maybe there's someone out there who might be willing to shed a little light on the subject. After all, there are a few million potential PAL Toaster owners who just might be interested! Secondly, I also use Imagine quite widely and I understand from comments I've seen here that there is an Imagine conference somewhere ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: around. Could some kind person please point me in the right direction as I have a couple of questions to ask? Thanks a lot. Gary Whiteley. Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.222 Making a picture frame in the modeler. 4/27/92 10:48 52/ cstuckless@kean.ucs.mun.ca Lines 1 to 10 of 52 (19%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I need help with the modeler. Let me describe my situation and maybe someone can help me. I'm making a picture frame that I can map pictures into and hang on a wall. So using the Left view in the modeler, I used about 25 points to form a cross-section (it has a nice curvey front edge). Since this front edge is kinda S-shaped, I doubled up on each point to avoid any Phong shading errors (as described at the beginning of the LightWave section of the manual). Then I extruded this cross section on the ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: X-axis, to give me the top part of my frame. I realized that I needed a 45 degree angle on the edge in order for the pieces to fit together nicely. So I took the top point on the section of frame I was working on and moved it over so that the line connecting the top and bottom points was at approx. 45 degrees. Then I moved over all the points inbetween one at a time (is there an easier way to make a straight edge with more than two points into a 45 degree slant?). After doing this for one edge, I didn't want to do it for the other, so I "mirrored" this section to complete the top part of my frame. It looks something like this:(the * represent points) Command: Back View Side View Before mirror: *--------------------* *-------* *-------------------* * * | *------------------* * * | *-----------------* **-* After mirror: *-----------------*--*-------------------* *----------------*--*------------------* *---------------*--*-----------------* *--------------*--*----------------* Command: This gives me all I need for the frame. All I have to do is clone and rotate this section to give me the sides, and bottom. The problem is those two sets of points in the middle. They cause each side to have three sections of polygons as you can see in the diagram. When I use a wood texture on my frame, there's a nice continuous texture on the left, then it "stops" and there's a different pattern in the middle, then another on the right. It looks like the wood was cut from three different trees. How can I get rid of these points in the middle, and still have the two 45 degree edges connected? There are too many points on each edge to connect them one by one (there's more than I Command: have shown in the side view diagram). I tried using remove point, and merge polygons to no effect. Do I have to start over, do the extrusion, and manually make both edges opposing 45 degree angles? Did anyone follow that? These things are pretty hard to explain in mail. Colin Stuckless \ The bottleneck for every computer FutureVision Ltd \ platform is the mind's ability to invent Command: CStuckless@kean.ucs.mun.ca \ creative new applications for the system Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.223 Re: New demo morph available for ftp 4/30/92 19:03 7/ "Scott Jones (Dr. Jones)" <jones@plains.nodak.edu> Lines 1 to 7 of 7 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > > The system I'm on doesn't have sz. Is the source available publically, where > I can ftp it or have somebody email it to me? > I have the sz-rz source in C on our ftp site here. the address is plains.nodak.edu ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.224 Re: What kind of BOZO would ask about extrude to path AGAIN 5/5/92 22:49 12/ "Scott Jones (Dr. Jones)" <jones@plains.nodak.edu> Lines 1 to 10 of 12 (83%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I know I am really the bozo now! I didnt bother to follow the thread on this subject and was curious as to how you get the neon tubes to glow? I am doing a project at work that could move me from part time sales to full time video productions, and this would be a thing I would need to do with the project I have in mind... I guess I would be more interested in doing this in Lightwave than Imagine, but I am still very interested in how to do it in Imagine. Thanks... ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Scott.. Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.225 Membership posting. 5/9/92 13:02 149/ lightwave-admin@bobsbox.rent.com (Lightwave Mail-List Admin) Lines 1 to 10 of 149 (6%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Seems that in light of the recent RCS offer, several people are in need of the Lightwave 3D mailing list membership roster. Here is the latest listing of members: lightwave@graphics (Graphics Lightwave Mail-list) toddal@cobalt.cco.caltech.edu (Todd Michael Allendorf) dmon@cscihp.ecst.csuchico.edu (Daryl T. Bartley) pfl@minerva.inesc.pt (Pedro Faria Lopes) rchvmp.vnet.ibm.com!SCE (Steve Erickson) cmuvm.csv.cmich.edu!3423YKN (Dan Bracken) ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: shearson.com!wbrand (Willy Brandsdorfer) pyatt@eagle.colorado.edu (Karl Pyatt) asuacad.bitnet!AUBRI (Brian C. Berg) ucs.indiana.edu!JRKRAUSE (Jim Krause) cabell.vcu.edu!pos1dpv (Daniel P. Vunck) swan@jester.usask.ca (Randy Swan) cdf.toronto.edu!g1tomyee (Yee Tom) reynolds@ppanix.com (Brian Reynolds) erick@zimmer.csufresno.edu (Eric Keisler) tramp.colorado.edu!hurtt (HURTT CHRISTOPHER MICHAEL) Command: uwe@apple.com (Uwe Voigt) george@aol.com (George Browning) mark@westford.ccur.com (Mark Thompson) chenson@norfolk.vak12ed.edu (Clay Henson) pucc.princeton.edu!Q3507 (Michael S. Mills) CSTUCKLESS@kean.ucs.mun.ca (Colin Stuckless) lightwave-list@portal.com (Portal Lightwave Mail-List) Gyruss@Leland.Stanford.EDU (Jose Luis Ochoa) jcheng@mars.calstatela.edu (Action Jackson) scott_busse@mindlink.bc.ca (Scott Busse) Command: ESRLICK@UCLAMVS.BITNET (Peter Daniels) bender@oobleck.eng.sun.com (Michael Bender) dmrinc.com!lou (Louis D'Ambrosio) grimkirk@amiganet.chi.il.us (Mike Schneider) bash@triton.unm.edu (Bob Ash) uunet.uu.net!modcomp!rlxdev!srp rcarris@shumun.weeg.uiowa.edu (Randy Carris) nfotis@theseas.ntua.gr (Nick (Nikolaos) C. Fotis) prism.gatech.edu!je28 (ESTES,JON-PAUL) fjtld.att.com!pfm (Peter Meng) Command: jerry@truevision.com (Jerry Thompson) koval@craycos.com (Albert Koval) spworley@athena.mit.edu (Steve Worley) gold.gvg.tek.com!randyh (Randy Hall) vho@gnu.ai.mit.edu (Viet Ho) mtsg.ubc.ca!Mike.G.Wilson cs.pitt.edu!etb (Elmer Beachley) hassinger@lmrc.com (Bob Hassinger) jsb@ecl.psu.edu (GREG GRANVILLE) csc8sje@cabell.vcu.edu (Steve J. Evans) Command: shockwav@jupiter.sun.csd.unb.ca (Darren Reid) lightwave-relay@neosoft.com (Karl Lehenbauer) ultb.isc.rit.edu!pmb1566 (P.M. Barella) jcs@dretor.dciem.dnd.ca (Raymond Cheang) chet@netcom.com (Eric Chet) uunet.uu.net!cai!scottf (Scott Fleming) dave@pluto.dss.com (Dave Monachello) tucker@mammoth.cs.unr.edu (Aaron Tucker) telepro!JAMES_HASTINGS-TREW@access.usask.ca (James Hastings-Trew) well.sf.ca.us!edge (Christopher L. Seguine) Command: russ@dash.mitre.org (Russell Leighton) dsa@uts.amdahl.com (Dennis Andrews) schur@isi.edu (Sean Schur) sean@calarts.edu (CalArts Distribution) lightwave@Lists.CAM.ORG tvbbs.wimsey.bc.ca!Brian_R._Niessen (Brian R. Niessen) cammeeb@camme.ac.be (Erik Bergen) fjtld.att.com!jca (John Antrosiglio) zim@ibx.com (Bill Zimmer) mcinnis1@llnl.gov ( James McInnis) Command: kessner.denver.co.us!burner!bmaple (Bob Maple) pku@oracle.com (Pei L. Ku) broehl@sunee.waterloo.edu (Bernie Roehl) brianr@sequent.com (Brian Roberts) cammeeb@camme.ac.be (Erik Bergen) att.com!Scott_F_Thompson c488604@umcvmb.missouri.edu (Jason Linhart) oceanus.mitre.org!bart (Bartley C. Conrath) fvest@ducvax.auburn.edu (Floyd Vest) marc@ocf.berkeley.edu (Marcelino Enriquez) Command: merril@garfield.cs.mun.ca (Merril Locke) leair@cae.wisc.edu (Brian Leair) nadc.nadc.navy.mil!klopfer (W. Klopfer) psy@galen.med.Virginia.EDU (Paul S. Yadlowsky) dlawson@baks.bell-atl.com (David Lawson) athena.mit.edu!amgreene (Andrew Greene) aii.com!bilver!billw (Bill Wiatroski) manutius!johnc@uunet.uu.net (John Carscadden) asl00@juts.ccc.amdahl.com (Andrew Lee) lwave@bear.stonemarche.org (Robert) Command: pacengr!ramoskov@sactoh0.sac.ca.us (Robert Moskovitz) alehouse.acc.qc.edu!michalis (Petros Michalis) Eric.Fleischer@halluc.com (Eric Fleischer) cs.utexas.edu!dogface!d-wave (root the great and terrible) fsb@sparc.vitro.com (Steve Brailsford) knf@kenlaw.com (Kenneth N. Flaxman) muvms3.mu.wvnet.edu!DSC006 (Mike Peele) 71650.2430@compuserve.com (Daniel Sternklar) rodtao@hotcity.com (Rodney Tao) Marcus_Siskin@um.cc.umich.edu Command: cletus@sound.omahug.org (Clete Baker) cix.compulink.co.uk!snouty (Phil South) sheasby@dgp.utoronto.ca (Michael Sheasby) KOSTS@CALVIN.EDU (Steve Koster) hpmwmat.sr.hp.com!mikep (Mike Powell) dneast.enet.dec.com!combar_curt (Curt Combar) philabs.philips.com!ms1 (Mitch Stein) gould@xenon.stanford.edu (Colin Gould) cix.compulink.co.uk!drgaz (Gary Whiteley) pmiller@csugrad.cs.vt.edu (Paul Miller) Command: troy@courier.gts.org (Troy Hacker) brent@csugrad.cs.vt.edu (Brent Trimmer) palace.princeton.edu!fuchs (Ira H. Fuchs) Chitwood@evax2.engr.arizona.edu Ecase@evax2.engr.arizona.edu swamp.ctdl.bbs.org!lightwave-list (Michael Dinn) frederk@jacobs.cs.orst.edu (Karl Frederick) sr_bell@pavo.concordia.ca (Brangod King) robles@rdac.dnet.hac.com (Elmer Robles) trmetu.bitnet!A10812 (Okan Evinc) Command: well.sf.ca.us!adh (Allen D. Hastings) cbmvax!rehab1!amisys!litewave (Mike Koch) compuserve.com!76004.1763 (Syndesis Corp/J. Foust) pierson@usc.edu (Harold Pierson) kester@u.washington.edu (Patrick Hardwick) jeffa@comtch.spk.wa.us (Jeff Albrecht) csli.stanford.edu!francis (Dave Francis) watters@cis.ohio-state.edu (David R. Watters) visconti@cis.ohio-state.edu (Mark Visconti) dtiberio@libserv1.ic.sunysb.edu (David Tiberio) Command: wdye@cse.unl.edu (William Dye) roby@ida.org (Clyde G. Roby, Jr.) romkey@asylum.sf.ca.us (John Romkey) kath@sfc.Sony.Com (Kathlynn Uenaka) plains.nodak.edu!jones (Scott Jones) darryl.mcginnis@p4.f52.n114.z1.fidonet.org (Darryl McGinnis) trboun.bitnet!ozturkc khobbs@saim4.ds.boeing.com (Kevin W. Hobbs) eagle.tc.cornell.edu!ngk (Baird Lynn) netcom.com!jmv (John Maguire) Command: steve@page-cad8.den.mmc.com (Steve Szabados) yury@bknight.jpr.com (Yury German) Bob Lindabury - Lightwave 3D mail-list administrator InterNet: lightwave-admin@bobsbox.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!lightwave-admin | 25 Raven Avenue BitNet: lightwave-admin%bobsbox.rent.com@pucc | Piscataway, NJ 08854 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.226 5/10/92 16:11 4/ "Steve Erickson" <SCE@rchvmp.vnet.ibm.com> Lines 1 to 4 of 4 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- /DIR ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.227 test 5/14/92 18:12 5/ "Scott Jones (Dr. Jones)" <jones@plains.nodak.edu> Lines 1 to 5 of 5 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- This is a test, please excuse Hi Dooner.... ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.228 SSDemo 5/20/92 13:36 55/ rcarris@shumun.weeg.uiowa.edu (Randy Carris) Lines 1 to 10 of 55 (18%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I thought Lightwave users could benifit from seeing this free demo. Pardon this brief commercial announcement. Graphic Imagination Inc. announces the release of a free demonstration of Still-Store by Randy Carris. This demo of Still-Store is Copyright 1991 Graphic Imagination Inc. It is freely distributable as long as all files and documentation accompany it. Still-Store is an image browser for 24bit IFF files. It serves two very ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: useful purposes: to save valuable hard drive space, and to save valuable time. Space is save by optionally utilizing JPEG compression. Still-Store supports the same (JFIF) file standard as other Amiga image programs use. Compression and decompression of multiple files is completely automated for your convenience. Time is saved by allowing you to browse through your images quickly to locate the ones you need for a given project. Still-Store lets you preview your images without having to waste time decompressing ones you don't want. Previews can be compared side by side to ease the selection process. In addition, Still-Store maintains a database of information on your images so you can keep track of useful Command: information and perform searches. Still-Store can import any IFF image as well as images already compressed with JPEG. Image sets from other vendors can also be imported into Still-Store to provide a complete management solution. Still-Store includes 20 768x482 24bit images suitable for use as backgrounds or as texture maps in all popular 3D programs. In this demo, the import and export functions are disabled. It does include many previews to demonstate most functions of the program, as Command: well as sample database entries. Still-Store does not have any system requirements, but a hard drive, 3 megabytes of memory, and a processor accelerator are strongly encouraged. It has been fully tested under AmigaDos 2 with NTSC systems. Still-Store retails for $99.95, but until June 30, 1992, the price is discounted to $79.95 plus $3.50 S&H. Contact Graphic Imagination Inc. for more information: Command: Graphic Imagination Inc. PO Box 661 Marion, IA. 52303 Phone 319-337-8156 This demo will be available for FTP from: grind.isca.uiowa.edu as /amiga/utils/ssdemo.lha and hubcap.clemson.edu as /pub/amiga/incoming/graphics.tools/ssdemo.lha Command: or /pub/amiga/incoming/uploads/ssdemo.lha Note: The docs in the demo state that we accept MasterCard and Visa. It should have said we will start accepting them May 22, 1992. Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.229 SSDemo 5/22/92 06:33 79/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 79 (12%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- rutgers!shumun.weeg.uiowa.edu!rcarris (Randy Carris) writes: > I thought Lightwave users could benifit from seeing this free demo. Pardon > this brief commercial announcement. > > Graphic Imagination Inc. announces the release of a free demonstration of > Still-Store by Randy Carris. This demo of Still-Store is Copyright 1991 > Graphic Imagination Inc. It is freely distributable as long as all files > and documentation accompany it. > ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > Still-Store is an image browser for 24bit IFF files. It serves two very > useful purposes: to save valuable hard drive space, and to save valuable > time. Space is save by optionally utilizing JPEG compression. Still-Store > supports the same (JFIF) file standard as other Amiga image programs use. > > This demo will be available for FTP from: > > grind.isca.uiowa.edu as /amiga/utils/ssdemo.lha > > and hubcap.clemson.edu as /pub/amiga/incoming/graphics.tools/ssdemo.lha Command: > or /pub/amiga/incoming/uploads/ssdemo.lha This demo is also available from the file server: file-server@graphics.rent.com in the directory: amiga/upload/ssdemo.lha Command: Use the following: /GET amiga/upload/ssdemo.lha to obtain the demo. A couple of items. This demo is *severly* crippled. All you can really do is look at the interface and browse the few mini images they make available in it. You can *NOT* retrieve any of the images they provide because there are only the small thumbnail database Command: images avialable. You can't add any Images to the database because they have crippled that function. You can use the retrieve function because that also is crippled. There is no data available in the image database at all. They should have at least provided some sample data so you can't do any of the search functions unless you enter in your own data. You can't save any data because that feature is not implemented. Basically nothing is implemented in the demo version at all. When you go to the retrieve or the Add to Store screens the demo pops you Command: out of the screen mode you are in for the rest of the program (640x400 Interlaced) into 640x200 mode which is *very* annoying. I found that the "demo" really isn't a demo of the program at all because it doesn't provide any of the functionality of the program at all. All it does is allow you to see the interface and the options available to you. I suggest these people figure out a better way to provide some of the functionality of the program if they are going to distribute a demo. I was left with a sour taste in my mouth after playing with the "demo". Command: Although I found the idea of this image database program exciting, the implementation of the demo was less than exciting. The program uses a custom interface and is quite nice to look at. If you are interested in viewing the interface and seeing what the program might be able to do (your really can't tell if it's going to live up to its promises from the demo) then I suggest you get a copy of the "demo". Otherwise you might just as well wait for a review of the fully working program. Command: -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.230 Re:SSDemo 5/22/92 19:55 32/ rcarris@shumun.weeg.uiowa.edu (Randy Carris) Lines 1 to 10 of 32 (31%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Bob, That's very strange... No one else seems to have the troubles you did. Did you have LHA (or LZ ect.) leave the directory structure intact? The Database should contain a full set of entries. You can browse and search through them to your hearts content. I will check it out. The import and export functions are disabled because if we enabled them, no one would have any reason to buy the program. That is why it is called SSDemo. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: As to the Add to Store screen "popping" into a lower resolution screen... This is simply improve the performance of the import/export process. You are the only one of mant testers that has found this annoying. I will note this for future changes if others seem to agree. I'm sorry you had a bad taste from the demo. I will make some changes and re-upload them to hubcap. Look for it on Tuesday. Someone else suggested that the program load and save Toaster FrameStores. I will add an arexx call to do this. It will have to use ToasterPaint however, and will therefore be Command: slower than IFF24. It should automate things even further though. For those of you with out FTP access, leave me a note and I'll mail it to you uuencoded. Bob, I'll send you one direct so you don't have to get it form Hubcap. We do take all these suggestions seriously, so if you have any positive requests, let us know. Everything works in the commercial version and I am sure you will not be disappointed. Sincerely, Command: Randy Carris Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.231 RCS offer -extended 5/23/92 08:05 13/ menzies@cam.org (Stephen Menzies) Lines 1 to 10 of 13 (76%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- CShas informed me that the special offer on their Fusion Forty ^^ RCS board has been extended to the end of June due to a mix up in the postal system where a large bag of mail destined to US clubs and informing them of the offer, was returned to their offices by mistake. The mail is now being resent. -stephen -- Stephen Menzies ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: #Internet: menzies@CAM.ORG #Fidonet : Stephen Menzies @ 1:167/265 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.232 Re:SSDemo 5/23/92 10:37 83/ bobl@bobsbox.rent.com (Bob Lindabury, SysAdmin) Lines 1 to 10 of 83 (12%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hi Randy! In <9205230255.AA01564@shumun.weeg.uiowa.edu> on May 22, you wrote: > Bob, > That's very strange... No one else seems to have the troubles you did. > Did you have LHA (or LZ ect.) leave the directory structure intact? Yes I did. I always extract that way. > The Database should contain a full set of entries. You can browse and search through > them to your hearts content. I will check it out. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Please do. I FTPed your Demo from one of the places you mentioned in your initial post and I have read the text file. In the text file it explains about a .DAT file that is *not* in the ssdemo.lha archive. I imagine this is why I'm not getting any data in the database. <grin> While I am on the subject of the database, I would love to see the database able to pickup various information from an image automatically. What I mean is a way to click on an image or image name from a file requestor and for it to automatically enter in the creation date, color Command: information, file-notes and size into the fields of the database. This would speed up the entering of such data considerably since it looks like a totally manual keystroke operation currently. It would also be nice for the program to batch read a directory of images and to enter the information it can find into the database automatically. > The import and export functions are disabled because if we enabled them, no one would > have any reason to buy the program. That is why it is called SSDemo. I fully understand the reasoning behind crippling demo software. Command: However, if your targeted demo market can't get a real feel for your product, they are not going to get too excited about it. Maybe you can hardcode some image names into it or limit it's usefulness in some other manner than totally crippling certain features. It's very important to myself as it probably is to others that we experience the time factor involved in going through the *whole* process of picking an image, entering its data, reducing it to a thumbnail size image and then finally retrieving the selected image to determine if the program in question is going to fill our needs professionally. If we can't determin this from the demo, then the demo is of no use to us. Command: > As to the Add to Store screen "popping" into a lower resolution screen... This is simply > improve the performance of the import/export process. You are the only one of mant > testers that has found this annoying. I will note this for future changes if others seem to > agree. Ok, I can deal with that. However, maybe you should make it a configurable option for those who are not that worried about performance hits. I personally like an interface that is consistant. If you leave the option up to the user, then you have a much better product. Command: > I'm sorry you had a bad taste from the demo. I will make some changes and re-upload > them to hubcap. Look for it on Tuesday. Ok, I will be looking forward to a new demo. However, I would like to see some of the above changes before I retrieve a new demo. <grin> > For those of you with out FTP access, leave me a note and I'll mail it to you uuencoded. > Bob, I'll send you one direct so you don't have to get it form Hubcap. Command: I have FTP access. If you drop me a note when you upload the new demo, I will then fTP it and make it available on my server. > We do take all these suggestions seriously, so if you have any positive requests, let us > know. Everything works in the commercial version and I am sure you will not be > disappointed. > > Sincerely, > Randy Carris > Command: Thanks Randy. My positive requests are above. <grin> I figure everything works in the commercial version but my concern is the time involved in the process. If you can provide us a feel for that, then I think you will have a much more representative demo to share with us. -- Bob InterNet: bobl@bobsbox.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!bobl | 25 Raven Avenue Command: BitNet: bobl%bobsbox.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.233 New SSDemo 5/26/92 10:16 20/ rcarris@shumun.weeg.uiowa.edu (Randy Carris) Lines 1 to 10 of 20 (50%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Sorry for the confusion folks, but the original archive had a problem. There is a new version of SSDemo on hubcap for FTP. It should work fine as long as your archiver leaves the directory structure intact. We also enabled more of the demo, making it nearly as functional as the commercial version, but not as convienient. We went out on a linb here, so please if you like the demo, buy the program. It can be found on hubcap.celmson.edu in: pub/amiga/incoming/graphics.tools as SSDemoV1_1.lha ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Thanks again, Randy Carris P.S. We are working on using ARexx to access ToasterPaint. This will allow Toaster owners to directly import FrameStores into StillStore directly just like any IFF24. It will not likely export files in FrameStore format, though, because we believe converting images to composite should be the very last step in production before commiting them to tape. To retain highest quality, it is advisable to add elements in TP anyway. Let us know what your opinion on this. Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.234 SUBSCRIBE 5/26/92 23:40 4/ "R.SATOH" <76467.3051@compuserve.com> Lines 1 to 4 of 4 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I'd like to subscribe to Lightwave mailing list. Thanx ROS ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.235 SUBSCRIBE 5/26/92 23:49 5/ "R.SATOH" <76467.3051@compuserve.com> Lines 1 to 5 of 5 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I'd like to subscribe to LightWave Mailing list. Thanx RO/exit ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.236 PPS 68040 Zeus card 6/1/92 12:39 22/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 22 (45%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- This is not a commercial announcement and I know many of you have expressed an interest.... Well I got my 28MHz 68040 Zeus card last week and it is a screamer. It has 32MB of 60ns RAM installed (room for upto 64MB) and a fast SCSI-2 controller. It had a couple problems when delivered but thats what beta testing is all about. I was told that the other beta site installed without a hitch. As for speed increases....WOW. The only definite comparison I have so far is a very complex LightWave scene which took 9.5 hours on my 25MHz 68030 (2630). Zeus did it 5 times faster (1 hour and 52 minutes). Disk ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: speed is also blazing even with SCSI-1 drives. I will post more details in the future but if anyone has some benchmarks they would like me to run, please send them to me and I will post the results. Anyone have any detailed CPU and/or HD benchmarking programs? I have dperf2 but thats it. %~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~% % ` ' Mark Thompson CONCURRENT COMPUTER % % --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics % % ' Image ` ...!uunet!masscomp!mark Hardware Architect % % Productions (508)392-2480 (603)424-1829 & General Nuisance % % % ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.237 Glass Attributes? 6/8/92 16:04 26/ Jason Linhart <C488604@mizzou1.missouri.edu> Lines 1 to 10 of 26 (38%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hi All! Ever since I recieved my Toaster2.0 upgrade, I have been in awe of the rendering that came with the set of disks (The Frame with the picture of Kiki, the glass, and the 2dollar bill) Last week I was playing around with making a similar frame, But I am having the most difficult time with the glasses attributes. Does anyone out there have any Idea how to get a realistic looking glass? I have already created the object with the surfaces as follows: ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: _ l l The glass has been given thickness with each side l l being double sided -----+------ l l Is this correct for producing realistic looks? -----+----- l l The real problem I am having is with the Surface l attributes. Spec,Dif,Ref,Trans,which type of edge? trans,normal,opaque? Command: Any help is appreciated, Thanks Jason Linhart c488604@UMCVMB.missouri.edu Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.238 Re: video printer 6/9/92 00:38 24/ "Scott Jones (Dr. Jones)" <jones@plains.nodak.edu> Lines 1 to 10 of 24 (41%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I also had the chance to see a video printer last week! A Panasonic, forget the model # (specs at work). The both, at a Teacher's Tech conv had the machine hooked up to a regular camcorder. They had some picts off from a Laser Video Player also, that were very impressive! They took a pict of me and gave it to me. Not a bad little machine for around $1200 (not meaning to sound like an add). Sence seeing this machine I have been wondering about dunping 24bit images to film (using the equipement we have). We have a Dos machine with a 35mm slide/film printer from Montage that does a great job! ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Problem is that I would have to convert the IFF24s, FrameStores, RGBs into Targa or 24bit Tiff before printing. I know that there are several products that do this, but would just like your guys' opinions on them. Type at ya l8r.. Scott.. Command: no fancy sig to skip :) Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.239 Re: video printer 6/9/92 05:27 42/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 42 (23%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- "Scott Jones (Dr. Jones)" <rutgers!plains.nodak.edu!jones> writes: > I also had the chance to see a video printer last week! A Panasonic, > forget the model # (specs at work). The both, at a Teacher's Tech conv > had the machine hooked up to a regular camcorder. They had some picts > off from a Laser Video Player also, that were very impressive! They > took a pict of me and gave it to me. Not a bad little machine for > around $1200 (not meaning to sound like an add). Finally the prices are coming down. I haven't been looking at video ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: printers lately. The last ones I saw were mostly B/W with fairly low resolution and small sizes. The last color video printer I had was a Hitachi and only printed 4"x5" images and cost around $2200. It did an ok job but you could see the pixels. > Sence seeing this machine I have been wondering about dunping 24bit > images to film (using the equipement we have). We have a Dos machine > with a 35mm slide/film printer from Montage that does a great job! > > Problem is that I would have to convert the IFF24s, FrameStores, RGBs Command: > into Targa or 24bit Tiff before printing. > > I know that there are several products that do this, but would just > like your guys' opinions on them. > > Type at ya l8r.. > Scott.. I strongly suggest you pickup ADPRO 2.0. This is almost a must for any type of print/prepress work on the Amiga. Its strong suit is Command: batch processing of images and it will do seperations as well. It is well worth the cost of admission. -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Command: Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.240 Glass Attributes? 6/9/92 05:11 69/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 69 (14%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Jason Linhart <rutgers!mizzou1.missouri.edu!C488604> writes: > Hi All! > Ever since I recieved my Toaster2.0 upgrade, I have been in awe of > the rendering that came with the set of disks (The Frame with the > picture of Kiki, the glass, and the 2dollar bill) Last week I was > playing around with making a similar frame, But I am having the > most difficult time with the glasses attributes. Does anyone out > there have any Idea how to get a realistic looking glass? ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Yes, that image is very real looking. When we show it to people most just say "so what". And we reply that it isn't a frame capture, it's a 3D rendered image. When they find that out, they are stunned. As for the glass attributes, I don't have any perfect settings for you but I do know that you will have to raytrace the object and you will have to set its refractive index setting for that of glass. Since I don't have 2.0 Toaster software (it's at the studio where I occaisionally work) I haven't had a chance to read the manual. I Command: imagine there are some refractive index numbers for typical items. The index of refraction tells the raytracer how much light bends when it moves from one type of index to another. The larger the index, the more the bend where the two types meet. A value of 1.0 doesn't produce any bend at all and is the equivilent to air. A value of 2.9 will produce a very unreal bend. A few indices are as follows: Air 1.02 Ice 1.309 Command: Alcohol 1.329 Water 1.333 Glass 1.50 Quartz/Salt 1.644 Diamond 2.417 > I have already created the object with the surfaces as follows: > _ > l l The glass has been given thickness with each side > l l being double sided Command: > -----+------ > l l Is this correct for producing realistic looks? > -----+----- > l l The real problem I am having is with the Surface > l attributes. Spec,Dif,Ref,Trans,which type of > edge? trans,normal,opaque? > > Any help is appreciated, > > Thanks Command: > Jason Linhart > c488604@UMCVMB.missouri.edu > Sorry I can't help much with the glass settings as I've been embroiled in flying logos of late and most all of them have been various types of metal such as gold, chrome and the like with some wood and marble thrown in here and there. No glass logo's lately..<grin> Command: -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.241 Re: video printer 6/10/92 06:14 27/ Adam Benjamin <A.Benjamin@mi04p.zds.com> Lines 1 to 10 of 27 (37%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- To do picture conversion I usually use Paint Shop Pro (running under windows). It can keep track of up to 32 bit color maps regardless of your PC's display card. it dithers quite well and you can trim images too. What I really like about it is you can apply "filters" to your image, in fact you can even make up custom filters of your own choosing. (tricky but neet) This is a shareware program, but NOTHING is disabled! (just a register requester pops up at the begining) What I don't like about it... NO IFF support, so you need another program to convert your IFF24's to Targa. What I usually do, is Jpeg the Iff24 on the Amiga (makes it easier to ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: carry around on floppy too!) then UNjpeg it on the PC into a Targa file. (Jpeg is PD for both platforms and the PC version automatically creates TARGA files) If you are worried about lost information set the Q factor to 100. On a related note, Here at work we have a color Laser plotter, (Raster Graphics) it does up to 22x34 prints from targa files but I can't get very good results from it at all. it does 200 DPI but it looks like a TV when you are too close (you can see the pixels and color mixing) Anyone else know anything about this plotter? Command: Whats the DPI of the video printers? ************************************************************ * Adam Benjamin A.Benjamin@mi04.zds.com * * Christian Animator an353@cleveland.freenet.edu * * Disclaimer: Nothing I say means anything to anyone that * * might take it to mean something I didn't! * Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.242 Re: video printer 6/10/92 04:52 51/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 51 (19%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- From bobsbox.rent.com!rutgers!plains.nodak.edu!jones Wed, 10 Jun 92 05:06:46 EDT remote from graphics Received: by graphics.rent.com (1.65/waf) via UUCP; Wed, 10 Jun 92 06:37:53 EDT for bobl Received: by bobsbox.rent.com (V1.16/Amiga) id AA04sqj; Wed, 10 Jun 92 05:06:46 EDT Received: from plains.NoDak.edu by rutgers.edu (5.59/SMI4.0/RU1.4/3.08) id AA10516; Wed, 10 Jun 92 04:18:26 EDT Received: by plains.NoDak.edu; Wed, 10 Jun 1992 03:18:21 -0500 Message-Id: <199206100818.AA19682@plains.NoDak.edu> ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Date: Wed, 10 Jun 92 3:18:11 CDT In-Reply-To: <XsP4LB3w165w@graphics.rent.com>; from "Bob Lindabury, SysAdm" at Jun 9, 92 8:27 am X-Mailer: ELM [version 2.3 PL0] From: "Scott Jones (Dr. Jones)" <rutgers!plains.nodak.edu!jones> To: graphics.rent.com!bobl (Bob Lindabury, SysAdm) Subject: Re: video printer * lines deleted * Command: > > > had the machine hooked up to a regular camcorder. They had some picts > > off from a Laser Video Player also, that were very impressive! They > > took a pict of me and gave it to me. Not a bad little machine for > > around $1200 (not meaning to sound like an add). Bob writes.. > > Finally the prices are coming down. I haven't been looking at video > printers lately. The last ones I saw were mostly B/W with fairly low Command: > resolution and small sizes. The last color video printer I had was a > Hitachi and only printed 4"x5" images and cost around $2200. It did > an ok job but you could see the pixels. > I will digitize the pict on the 300 dpi scanner at work and upload the file somewhere. It may be in tga or tiff format though, Sorry for any inconveinence :( * lines deleted * Command: > I strongly suggest you pickup ADPRO 2.0. This is almost a must for > any type of print/prepress work on the Amiga. Its strong suit is > batch processing of images and it will do seperations as well. It is > well worth the cost of admission. > > -- Bob Thanks for the advice Bob, Scott.. Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.243 Re: video printer 6/10/92 12:18 20/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 20 (50%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Adam Benjamin writes: > On a related note, Here at work we have a color Laser plotter, > (Raster Graphics) it does up to 22x34 prints from targa files but I > can't get very good results from it at all. it does 200 DPI but it > looks like a TV when you are too close (you can see the pixels and > color mixing) Well at 200 dpi with a 768 x 480 image, anything larger than 3.8" x 2.4" will require pixel interpolation or else the pixels will become very evident. 22"x34" with that resolution would yield 45 mil pixels, ie HUGE. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Have you tried it with a higher resolution image? If you need one, I have jpeg'd images at resolutions up to 3008x1920 which consume under 700K. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.244 Lightwave object available 6/11/92 07:21 4/ Kevin D. Dawson <kdawson@galaxy.afit.af.mil> Lines 1 to 4 of 4 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Oh what the heck! If anyones interested I've got a startrek *like* Starship available. Email me if interested. kdawson@galaxy.afit.af.mil ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.245 Objects Files and AUTOCAD 6/11/92 07:10 11/ Kevin D. Dawson <kdawson@galaxy.afit.af.mil> Lines 1 to 10 of 11 (90%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Howdy all, I'm interested in seeing what may be available out there in FTP land in the way of Object files and ( since the literature said it could import it) AUTOCAD (tm) files. On a semi-related subject, how can I create the image of Spray-paint leaving the can. Thru my experiments I believe I've narrowed it down to the use of a bump map and transparency texturing. Am I close? ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.246 Re: video printer 6/11/92 08:27 33/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 33 (30%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Adam Benjamin <rutgers!mi04p.zds.com!A.Benjamin> writes: > On a related note, Here at work we have a color Laser plotter, > (Raster Graphics) it does up to 22x34 prints from targa files but I > can't get very good results from it at all. it does 200 DPI but it > looks like a TV when you are too close (you can see the pixels and > color mixing) Anyone else know anything about this plotter? > Whats the DPI of the video printers? > ************************************************************ > * Adam Benjamin A.Benjamin@mi04.zds.com * ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > * Christian Animator an353@cleveland.freenet.edu * I'm not sure which TARGA you are using but the 16 uses a pixel resolution of 512x512 maximum. This pixel resolution is *way* to low for a 22x34 printout. Typically you will need to have resolutions in the 1000's for poster size printouts or else your film recorder will multiply (interpolate) single pixels into multiple pixels to fill the size requirement resulting in very pixely looking images. That is why versions of the Lightwave software have either a Command: Full-Size render button or the print resolution render button. These will afford you the maximum resolution avialable from Lightwave for print and film output purposes. -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue Command: BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.247 Whiskey Glass Secrets 6/11/92 14:07 64/ "Syndesis Corp/J. Foust" <76004.1763@compuserve.com> Lines 1 to 10 of 64 (15%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- To: >INTERNET: lightwave@bobsbox.rent.com I saw the question about the whiskey glass in the Toaster 2.0 image, wondered about it myself, and used the magic of e-mail to forward the question directly to Allen Hastings. Here's his reply: I've just called up the shot glass object that I used in the Kiki 2.0 image in case you want to duplicate my settings exactly. The glass was modeled after one in my wife's collection, and has the proper wall thickness and rounded lip. Also, the upper surface of the ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: scotch curls up a bit where it meets the glass, simulating surface tension. The not-so-obvious secret of the object is that each polygon is included twice, with the two copies facing in opposite directions and given different surfaces. Naturally all of the Trace options on the Camera panel were turned on for the rendering. The glass polygons with normals that face out from the glass toward the air have this surface, which I called "ShotGlassExterior": Diffuse 0%, Specular 80%, Reflection Map 10%, Transparency 90%, Refractive Index 1.6, Smoothing on. All other Command: attributes are left with their default values. Note that the surface color doesn't matter at all, since there is no diffuse reflection and Color Highlights and Color Filter are both off. Also note that the Reflection Map level is really controlling the amount of ray-traced reflected light, since the Reflected Image is set to "(none)" and the Trace Reflection option is on. Those polygons that are encountered upon leaving the glass or scotch and re-entering the air use the surface "ShotGlassInterior": Diffuse 0%, Specular 75%, Transparency 95%, Smoothing on. All other Command: attributes for this surface keep their default values (including a refractive index of 1.0). And finally, those polygons that are encountered upon entering the scotch have the surface "Liquor": Surface Color 240 180 80, Diffuse 0%, Specular 80%, High Glossiness, Transparency 90%, Color Filter on (very important), Refractive Index 1.4. Once again, any items I didn't mention retain their default settings. Don't think that this is the only way to model glass - in many cases a simpler technique would be fine. For example, light green Command: surfaces with specular reflection, transparency, color filtering, opaque edge, and a touch of reflection mapping make great beer or wine bottles without even requiring ray tracing. The rigorous method of modeling refractive objects I used for the shot glass - explicitly specifying the new refractive index for each material crossing - should be reserved for those times when a high degree of photorealism is required. Longer rendering times are to be expected when ray tracing that many layers of transparency. Also be aware that the physical phenomenon of total internal reflection is taken into account by LightWave, so transparent surfaces will act like mirrors Command: in certain circumstances. This is why the very bottom of the shot glass appears gray - it's reflecting the gray backdrop (which is not directly visible in the image because of the wood tabletop). ====================================================================== John Foust Syndesis Corporation N9353 Benson Road Brooklyn, WI 53713 Command: (608) 455-1422 (608) 455-1317 FAX Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.248 InterChange Plus 6/12/92 11:26 137/ "Syndesis Corp/J. Foust" <76004.1763@compuserve.com> Lines 1 to 10 of 137 (7%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- To: >INTERNET: lightwave@bobsbox.rent.com Many of you have been calling Syndesis Corporation asking about the new release of InterChange Plus. Here's some news about it, plus more information about what it can do. Armed with this background, I hope the educated users on the networks can come up with some novel suggestions for new features and last-minute improvements. I'd prefer that you send lengthy replies directly to me here on Compuserve, which can be reached via the ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Internet. If you've got ideas the entire newsgroup might be interested in, post them to the group. All you spies and apple-polishers out there, save this message and pass it on to our competition. When they copy us, we'll all know why. :-) InterChange is a system for translating 3D objects. It is an extensible system, meaning it's a collection of multitasking tools that cooperate to read formats and write formats, as well as Command: manipulate and generate new data. It's a batch-oriented tool, you select a number of files in any format, select an output format, press a button and all the files are converted. The new release is called InterChange Plus, aka "ICP". The interface has changed a little bit. We no longer open a half-dozen windows in your face. Instead, you can easily open and close any Converter windows you want. By default, you only see the main InterChange window. We're still 1.3 and 2.0 compatible. ICP now uses the IEEE math library, meaning you get a speed improvement on your Command: accelerated, FPU-equipped system. We're going to bundle together almost every Amiga-oriented 3D product we've got into a single package. ICP will include Converters for LightWave objects and scenes, Imagine objects, Turbo Silver 2.0 and 3.0, Sculpt, VideoScape 1.0 and 2.0, PAGErender, Atari ST CAD-3D, Vista DEMs, the InterFont Converter for making 3D titles and 20 InterFonts, an ImageMaster ISHAPE Converter, the Statistics Converter for making an ASCII file describing the geometry of an object, the Pro Draw and Aegis Draw Converters, a new Surface Converter that Command: makes it easy to extract, modify and substitute surface attributes during conversions, and Tools that manipulate objects in any format, like PointReduce, Scale and GridSnap. There may be a few more Converters and Tools that I'm not revealing now. (We've left out the Forms In Flight 1.0 Converter and the InterFont Designer. Sorry.) InterFont no longer exists as a separate product, and neither does the Turbo Silver Module Pack. The price will increase, but the upgrade will be the difference in Command: the old price and the new price. We'll figure out an option for people who've bought InterChange recently. When it's ready, we'll certainly post messages here and everywhere, send press releases to the magazines, send out review copies to reviewers, and send out a newsletter to all registered owners and interested potential customers. If you're interested, or you want to make sure we have your correct address, please send a postcard or letter to Syndesis, N9353 Benson Road, Brooklyn, WI 53521, or FAX (608) 455-1317. Please write or FAX, giving us your address and any product serial Command: numbers. Please do not tie up the phone with endless calls asking when it will be ready. We *do* want to sell you a copy, and we will do our best to find you ASAP if you just give us a hint as to where you are. We're proofing the manual now and doing the final testing. We hope to get it out in a few weeks. We've much improved the translation of surfaces. Where the old InterChange had about seven different textures with colors, we now translate RGB color, RGB reflectivity, RGB filter, diffuse, gloss, specularity, refraction, smoothing, luminous and wireframe Command: attributes, plus surface names. We can't translate bitmaps or image maps, sorry. Anyone out there have a peculiar problem they'd like to solve when it comes to mapping surface attributes from program to program? What other 3D tools would you like to see us develop? Is there a particular operation you'd love to have automated? Some ideas: morphing, re-centering, scaling, rotating, joining, re-coloring, etc. Or, would it be handy if our newsletter sold a few 3D add-ons like Command: Worley's books, tutorial videos, Markoya's surface and texture products, an object disk collection, etc? All the old limits are gone. You can now convert objects much larger than you could ever render in a given amount of memory with any of today's Amiga programs. The old InterChange has a limit of about 10,922 triangles, although that was an unfortunate side-effect we didn't intend to introduce. The new limits are on the order of billions of anything. Does this hold anyone back? Command: When we convert from Imagine, we generate named surfaces for use in programs such as LightWave. We group all the unique collections of settings and make all those faces parts of surfaces. Currently, the surface names are created from the Imagine sub-object name and a computer-generated English color name, for example, "MAMMAL: light orangish brown". Surface names can be up to 64 characters long, but they're often limited by practical concerns such as the length of the string gadgets in LightWave's Modeler, for instance. Some beta testers thought the long, explicit names were a good idea, although others have complained they'd like short and sweet names like Command: "Surface 0", so we may make this an option. When we convert to Imagine, these surfaces become 'groups' within sub-objects, making it very easy for you to re-color groups of faces within Imagine. Unfortunately, we can't take your 'groups' and convert them to surfaces, since two 'groups' can encompass the same face. Yes, we do read and write both LightWave objects and LightWave scenes. This means you can convert an Imagine hierarchical object Command: directly to a LightWave scene, retaining all the hierarchy links and relative positions of objects. Or vice-versa. Not everyone seems to know this, but we've been selling high-end Converters for AutoCAD DXF, Wavefront .obj and Digital Arts .AOB for more than a year and a half. Yes, they cost more than ordinary Amiga-oriented Converters, but so does AutoCAD and Wavefront. If you own one of these high-end converters, you'll get the ICP upgrade and an upgraded high-end Converter for free without doing another thing. If demand dictates, we could develop an InterChange 3D Studio Command: Converter. We're also in a unique position with the TIO system that we created for NewTek's Toaster 2.0. Syndesis developed the 3D Studio, Wavefront, Swivel 3D and AutoCAD DXF import functions for LightWave 2.0, as well as the Macintosh PICT load and save tools. With TIO, you can load 3D data into LightWave. TIO is extensible, meaning we can develop and sell new TIO modules for loading new formats and new data into LightWave. Any requests? Go wild, we'll make more. Command: Yes, we could make an Imagine loader for the Toaster, except we'd need to coalesce an Imagine hierarchy into a single LightWave object. If you used InterChange Plus, you could convert it to a LightWave scene. Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.249 Press Release HCI 6/14/92 17:37 60/ Jason Linhart <C488604@mizzou1.missouri.edu> Lines 1 to 10 of 60 (16%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- The following is copy from a Press Release on June 7, 1992 Heifner Communications Toaster Cozzy Project Heifner Communications annnounces the first in a line of high performance professional video peripherals for the Commodore Amiga computer. The "Toaster Cozzy' allows for the proper ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: operation of a NewTek Video Toaster card in the high performance Amiga 3000 computer. No warranties are voided in this system, as no modification of anyone's product is needed. This setup will also allow you to contiue upgrading to even more advanced Amigas as they become available. We just provide you with a new video cable upgrade. While the Cozzy was designed for the Amiga 3000, it works great with a 2000 or even a 500 with an expansion video slot installed. The Toaster Cozzy will also allow a second video slot to be activated with a simple upgrade later this year; For example, allowing you to operate a GVP IV-24 video setup along with a Video Toaster under the same Amiga. The Command: Toaster Cozzy also solves the power supply problem encountered in many Amiga 3000 video setups. We provide a 65 watt regulated power supply with a "slaved instant-on" feature. The Toaster Cozzy also provides a stable black-burst generator with 5 BNC video output. Everything for the most professional and fast Video Toaster platform, ever made available! Available early July, 1992. Contact: Ivan Moore Heifner Communications, Inc. Command: 4451 I-70 Drive NW Columbia, MO 65202 1-800-445-6164, FAX 1-314-445-0757 Video Toaster is a trademark of NewTek, Inc. Amiga is a trademark of Commodore Business Machines. IV-24 is a trademark of Greater Valley Products. Toaster Cozzy is a trademark of Heifner Communications, Inc. All rights Reserved. Command: I have been beta testing one of these systems for the past couple of weeks. The setup I have been using is an Amiga3000, Toaster Cozzy, a Video Toaster2.0 card, and a Progressive Peripherals 040' accelerator. The system is one of the most incredible Toaster Workstations ever used. This package brings the Toaster system to a level that it deserves. Lighwave becomes a beautiful interactive graphics system The wait times for checking surface attributes, or rendering test screens are litterally non-existant. : ) : ) : ) Command: If you have any questions, you can contact me at c488604@mizzou1.missouri.edu or Contact Ivan or Jason @ The Number Above. Thanks, Jason Linhart Video Productions HCI Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.250 Modeler 6/15/92 21:48 51/ kevink@ced.berkeley.edu (Kevin Kodama) Lines 1 to 10 of 51 (19%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I don t see too much discussion on Modeler for Lightwave, so....:-) i never felt comfortable using Modeler for Videoscape-so i was not pleased to find that Lightwaves modeler was based on it-(i also was not too thrilled that Toaster paint was a version of Digipaint...but..) I started my amiga 3D with Sculpt, and went thru Silver to Imagine, so in some ways i felt Modeler was a step back from these modelers- however, i finally have sat down and actually tried to use Modeler more ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: seriously, to "give it a chance". 1. The layers are a VERY important and helpful feature-much more powerful than Imagine's hide points- 2. The keyboard commands are very quick-mostly one key commands, rather than command key +, and one can access much more of the modeler's power using these keyboard commands-especially in jumping from layer to layer. 3. the statistics command is much more than an "info" button, it also allows you to pick surfaces by name, etc. Command: 4. the interactive bending, tapering, etc. is much more interactive than Imagine's. things i am not crazy about: 1. This whole one sided polygon business ! i know you can always just double up the faces, but this just makes more of a mess..i just can't get used to looking a "blank" perspective screen when i KNOW there are surfaces somewhere. Command: 2. The perspective window doesnt allow a static solid mode-if you want a solid view, you have to have it swinging wildly away :_) unless i am missing something here.... 3. You cannot select surfaces in solid mode-this would be very helpful... 4. the program doesn't use Lightwave's smooth perspective view to move gracefully around your workspace.... 5. the program has crashed on me MORE than any other amiga software in a Command: long time ! I have a GVP 33, 030, 8 megs 32 bit mem, etc. Is there a later version out that is more stable ? ( i have one of the earliest 2.0 upgrades) in short (rather long, sorry :-)) i think there is more to this Modeler than is given credit (especially if you have never seriously sat down and used it) , and by the same token, it could use lots of work, especially in the stabilizing department. kevin kevink@ced.berkeley.edu Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.251 Re: Modeler 6/16/92 15:40 32/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 32 (31%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > 1. This whole one sided polygon business ! i know you can always just double > up the faces, but this just makes more of a mess..i just can't get used to > looking a "blank" perspective screen when i KNOW there are surfaces somewhere The reason for one and two sided polygons ofcourse is rendering speed. Most objects fully enclose a volume, the inside of which is never seen unless they are transparent. With one sided polygons, the software can easily determine that a polygon is not visible before rendering and reduce the computation significantly. Ofcourse if you need a surface that is infinitely thin and visible from both sides, the double-sided button in ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: the surfaces menu is perhaps better than doubling up polys in the modeler. As for not displaying the wrong side of a one sided poly in the modeler, it is important that it does not display the flip side as it will not be visible when rendering either. Perhaps there should be a switch though similar to the one in surfaces for viewing. > 5. the program has crashed on me MORE than any other amiga software in a > long time ! I have a GVP 33, 030, 8 megs 32 bit mem, etc. Is there a later > version out that is more stable ? ( i have one of the earliest 2.0 upgrades) Command: I can crash LightWave completely at will but Modeler has been totally stable for me. Under what circumstances does it crash? The last fatal action for Modeler I recall was the infamous Layer 8 GURU. I thought I remember that being fixed though. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | Command: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.252 Modeler/ToasterPaint/LightWave 6/16/92 20:53 45/ cstuckless@kean.ucs.mun.ca Lines 1 to 10 of 45 (22%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I'd have to agree with Kevin Kodama's comments on LW Modeler. Once you get familiar with the keyboard commands and with using layers, Modeler becomes very productive. In the same light, I'll go out on a limb and say that ToasterPaint deserves a lot more credit than it gets. So what if the method of painting is damn ugly? It lets me get the job done, and it's very responsive on the 2500 I use at work. For compositing multiple images it works very well. For example, I took an upclose shot of an iceberg with a Sony V5000, grabbed ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: the image with the toaster and also the image of a local Ice Cream shop. I then cut out the store and pasted it onto the iceberg. A little "bluring" around the edge and I had a stunningly realistic image created. It took less than 15 minutes. The two biggest things I see missing from TP is a real brush resizing tool (one like in DCTV Paint would be great) and the ability to remove color "0" from a specified section of and image. Anyway, I digress, since this is a LightWave mail list. One thing I'd like to see in the next release of LightWave (no big deal, this should be real simple) would be a single-line "ray" which protrudes Command: from the center of the lights in layout. This way, if you have a "spot" light in your scene, you could get a much better idea of where the center of the light will hit without doing a test render. One last thing - Did anyone notice that If you've got a scene set up with say.....3 light sources and you make two of them dim (say 20-30%) and a spot light with 100% intensity you're likely to get a nice bright, contrasting spot on your scene where the spot light hits an object (assuming the object has a reasonable level of Diffuse) - at least in Medium Res, no shadow tracing. But when you render the same scene in High Res with Command: shadow tracing on, this noticable border between the light and dark areas is greatly reduced - enough to lose that "dramatic" lighting effect. How can I compensate for this lighting difference between my test images (in Low or Med res) and my final render in High Res with Shadow Tracing? Colin Stuckless FutureVision Ltd. CSTUCKLESS@kean.ucs.mun.ca PS. I've only had Modeler lock up on me a handful of times. One time it Command: crashed and an "error box" came up with a number in it and instructions to phone NewTek and advise them of this error. Anyone else get this before? The numbers weren't aligned properly with their place in the "box" and they seemed to be truncated.....so I didn't phone. Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.253 Re: Modeler/ToasterPaint/LightWave 6/18/92 07:14 17/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 17 (58%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > One thing I'd like to see in the next release of LightWave (no big deal, > this should be real simple) would be a single-line "ray" which protrudes > from the center of the lights in layout. This way, if you have a "spot" > light in your scene, you could get a much better idea of where the center > of the light will hit without doing a test render. One of the new features in layout for the next release is a view through your lights (only for spots of course). This way you can see exactly what is being targeted and how much area the cone covers. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.254 Re: Modeler/ToasterPaint/LightWave 6/19/92 15:09 33/ yury@bknight.jpr.com (Yury German) Lines 1 to 10 of 33 (30%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hi cstuckless (cstuckless), in <0095C364.FF8F1200.9326@Leif.ucs.mun.ca> on Jun 17 you wrote: : In the same light, I'll go out on a limb and say that ToasterPaint deserves : a lot more credit than it gets. So what if the method of painting is damn : ugly? It lets me get the job done, and it's very responsive on the 2500 : I use at work. For compositing multiple images it works very well. Well I have to disagree, totaly. Having used DIGIPAINT in the earlier New Tek days (still use it sometimes for smooth ham fills) and having alot of experience with the program I find toaster paint totaly redicilous. I know you want to give it credit but alot of people even at ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: New Tek do not like it. I friend of mine working on a very important project MTV had to do a nice smooth blend.. well that was impossible with toaster paint. He had to do it in something else. Photoshop on that day! I suggest for you to try and use DCTV paint from Digital Creations and maybe even TV Paint. That is alot more intuitive then Toaster Paint anyday. : : One thing I'd like to see in the next release of LightWave Command: Well one thing that I have been told by someone at New Tek is that in Toaster software release 3.0 Toaster Paint will be totaly redone to be able to draw in 24 bits on screen and be very intuitive. I hope this little rumor comes true. _____________________________________________________________________ | | | Yury German yury@bknight | | Blue-Knight Productions GENIE EMAIL: Blue-Knight | | (212)218-1348 (Graphic Design and Video Productions) | Command: | (718)321-0998 P.O. Box 985, Queens, New York, 11354 | |_____________________________________________________________________| Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.255 Modeler/ToasterPaint/LightWave 6/21/92 07:28 31/ amgreene@athena.mit.edu Lines 1 to 10 of 31 (32%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- [Since we're branching out beyond LW...] A useable ToasterPaint would be nice. I'd also like to see the CG totally redone. I accidentally hit Shift-Esc instead of Shift-F1 the other day, and lost ten screens of work. [I know, save after every screen. If there were a `Save' button someplace in the CG, I would. But to save you need to exit the program -- how intuitive (and dangerous).] ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: I'd like to see accents to permit composing characters. [I know, there are international fonts available, but it's ridiculous that NewTek's software doesn't include them.] I'd like to see the ability to change fonts and colors on a line. [Even if I had a limit of 2 or 4 per line. At least give me two or four colors on a scroll page -- it would be nice to be able to put people's names in white and their titles in red, for instance.] Command: I'd like to be able to have negative leading between lines. I'd like "continuous" control over the speed of scroll and crawl pages. Most of all, I'd like a programmers library so that if NewTek doesn't write better CG and paint software, I can spin my own. - Andrew Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.256 Last word on TP and a question on object conversion. 6/21/92 07:34 52/ cstuckless@kean.ucs.mun.ca Lines 1 to 10 of 52 (19%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Yury German writes: > Well I have to disagree, totaly. Having used DIGIPAINT in the >earlier New Tek days (still use it sometimes for smooth ham fills) and >having alot of experience with the program I find toaster paint totaly >redicilous. I know you want to give it credit but alot of people even at >New Tek do not like it. I also used DigiPaint in the "early" days, but I don't understand what you're getting at. Are you saying that DigiPaint was good but TP ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: isn't? TP is DigiPaint - except in 24 bits. Now if you're saying that you didn't like DigiPaint, then I guess you're not going to like TP either. > I friend of mine working on a very important project MTV had to do >a nice smooth blend.. well that was impossible with toaster paint. He had >to do it in something else. Photoshop on that day! Using variable levels of transparency along with rubthru mode can create some great "blends" between two images. Now if you were Command: refering to a nice smooth gradiant, then you need to adjust the transparency control as well - or else you're going to have a hot spot in the middle. For a nice, full screen gradiant, you simple select range mode, and horizontal transparency - and move the hotspot bar all the way to the top or bottom. But is you're familiar with DigiPaint, then you already know this. > I suggest for you to try and use DCTV paint from Digital Creations >and maybe even TV Paint. That is alot more intuitive then Toaster Paint >anyday. Command: I use DCTV paint from time to time, as it's brush resizing and manipulation tools are very slick. Have you used TV Paint? The articles I've read about it are very favorable - but are you recommending it based on the write ups alone? I'm not saying ToasterPaint is God's gift to paint packages - I'm just saying that anyone who takes one glimpse at it and says it's crap simply doesn't know what they're talking about. The results I have right here on my hard drive prove that. Command: Enough about TP - I was wondering, what is the easiest way to convert the Imagine and TTDDD objects that are found on Hubcap.clemson.edu, for use in Lightwave? Does Interchange handle both formats? Are there any pd or shareware converters I could try? Colin Stuckless \ The bottleneck for every computer FutureVision Ltd \ platform is the mind's ability to invent Command: CStuckless@kean.ucs.mun.ca \ creative new applications for the system Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.257 Subsricptions 6/22/92 10:41 5/ DSC006@muvms3.mu.wvnet.edu Lines 1 to 5 of 5 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Please unsubscribe Me from this list. DSC006@muvms3.mu.wvnet.edu Thank you. Michael Peele ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.258 Mapping, Lightwave,Toasterpaint 6/28/92 20:11 12/ kevink@ced.berkeley.edu (Kevin Kodama) Lines 1 to 10 of 12 (83%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I created a brushmap in Toasterpaint, using the set grid command to limit the size to 64 x 64. watched the coordinates carefully as i cut out the brush,saved the brush, went into Lightwave. Load the image, surprise ! the image is 96x64 ! Back to Toasterpaint, recut the brush, DEFINITELY 64x64 according to the coordinates. Back to LW, load image-again, 96x64. Any ideas on why this should be so ? kevin ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: kevink@ced.berkeley.edu Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.259 Re: Mapping, Lightwave,Toasterpaint 6/29/92 10:03 21/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 21 (47%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Kevin Kodama writes: > I created a brushmap in Toasterpaint, using the set grid command to > limit the size to 64 x 64. watched the coordinates carefully as i cut out > the brush,saved the brush, went into Lightwave. Load the image, surprise ! > the image is 96x64 ! > Any ideas on why this should be so ? Oh thats easy....Toasterpaint SUX. Well it has improved with 2.0 (I haven't seen a corrupted 24bit brush file in a while) but it still has lots of ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: problems. Currently, any brushes I create in Toasterpaint I save as an image and then use ADPro to crop it to the correct size. Its an extra step but at least its reliable. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.260 Macworld,Lamp,Lightwave 7/6/92 19:34 18/ kevink@ced.berkeley.edu (Kevin Kodama) Lines 1 to 10 of 18 (55%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- For those interested, check out the letters pages of this months Macworld. *Our* Mark Thompson has a letter and accompanying picture printed ! Mark does his bit to promote Lightwave as an alternative rendering package-and shows his version of the test lamp image Macworld used to compare renderers on the Mac.... On a related note, Design*Net, formerly microcad news, is running a series on rendering packages on the Mac-the first three in the ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: May issue were Electric Image, Stratavision, and Ray Dream-The electric image demos were interesting in their very fast render times and their relatively IMHO poor images and of course the outrageous price 7500 dollars ! kevin kevink@ced.berkeley.edu Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.261 A3000 Toaster 7/7/92 22:06 7/ dgb@cup.portal.com Lines 1 to 8 of 8 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Is it possiblel to install a Toaster into an A3000? This would be much cheap for me than buying a separate accelerated A2000 just for the Toaster. Any info, particularly from anyone who has done this, is greatly appreciated. Douglas Bullard ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.262 Re: A3000 Toaster 7/8/92 22:42 13/ swan@jester.usask.ca (Randy Swan) Lines 1 to 10 of 13 (76%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Yes it is possible to install a Toaster in the A3000 you have to cut some of the rear end off so the toaster board will fit into the video slot,or you might try the Toaster Cozzy expansion box that sits atop of the A3000. The A3000 that I work with has had the video toaster installed for more than a year with out any problems from either the toaster or the A3000. Hope this helps. Randy Swan ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: swan@jester.usask.ca Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.263 Re: A3000 Toaster 7/9/92 07:56 6/ jerry@truevision.com (Jerry Thompson) Lines 1 to 6 of 6 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Isn't there a problem with the Toaster software and the A3000. I don't think it works under 2.0 and with the newer Denise chip. Is this fixed in the Toaster 2.0 release? -Jerry ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.264 Re: A3000 Toaster 7/9/92 12:23 10/ swan@jester.usask.ca (Randy Swan) Lines 1 to 10 of 10 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- No problem with the Toaster software runs great under WB 2.04 and works with the 1950 multi sync monitor. thats Toaster 2.0 release by the way. New Tek will void the warranty of the Toaster by the way if you should decide to put it inside an A3000. You can also install a PP&S Mercury 040 card along with the Toaster, Lightwave rips. The A3000 that run our Toaster is one of the first A3000 out, no problem with rev 6.9 morther board. -Randy Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.265 Re: A3000 Toaster 7/9/92 05:45 7/ Daniel P. Vunck <pos1dpv@cabell.vcu.edu> Lines 1 to 7 of 7 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- >Is it possible to install a Toaster into an A3000? This would >be much cheaper for me than buying a separate accelerated A2000 >just for the Toaster. You should look into the Toaster Cozzy that was promoted on nearly every mailing list and Amiga Usenet group I've read. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.266 Re: Macworld,Lamp,Lightwave 7/10/92 17:47 52/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 52 (19%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Mark Thompson <rutgers!westford.ccur.com!mark> writes: > > For those interested, check out the letters pages of this months > > Macworld. *Our* Mark Thompson has a letter and accompanying > > picture printed ! > > And if you are interested in how the image was created, I have a detailed > article in this months Video Toaster User (formerly Breadbox) which fully > describes all the steps involved in its creation. By the way, my letter > in Macworld was faily heavily edited. I was glad they at least left my ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > reference to the Mac-Toaster as an "Amiga in disguise". But the way they > reworded it, they made it sound like there is a new Toaster that is not > Amiga based. Oh well... And, if anyone wants that 24-bit JPEGed image that Mark rendered for the article they can request it from the server here at graphics by sending mail to file-server@graphics.rent.com with a file request something like: /GET jpeg/mt/hurc_lmp.jpg Command: Here is the directory listing for Mark Thompson's Lightwave rendered images: File listing as of Thu Jul 09 05:00:15 1992 Files in directory /public/jpeg/mt: blender.jpg 54570 12-Dec-91 Image of a blender in the kitchen Command: city.jpg 49039 10-Dec-91 Ominous looking city f15.jpg 38698 10-Dec-91 Image of an F15 and a helecopter grnhouse.jpg 22866 10-Dec-91 A greenhouse under a glass dome in space hurc_lmp.jpg 131215 31-Jan-92 No description on file it.jpg 51968 10-Dec-91 Image relating to the Stephen King novel laser.jpg 30949 10-Dec-91 Satellite in space firing a laser beam office.jpg 70667 10-Dec-91 Wide shot of an office with hanging picture ofice135.jpg 44129 10-Dec-91 Nicely done rendering of an office scene park.jpg 54832 10-Dec-91 Tree and trashcan in a park pool.jpg 100138 10-Dec-91 Anyone for a swim! Pool w/waves, walk, etc. Command: tapedeck.jpg 47551 10-Dec-91 Reel-to-reel tapedeck lit by colored lights toyroom.jpg 83111 10-Dec-91 View of a room with lots of toys about xmas_ccc.jpg 73028 10-Dec-91 CCC logo and holidy greetings The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Command: Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.267 "Best" < 6k VTR for SFR? 7/15/92 15:28 11/ knf%kenlaw@uunet.uu.net (0000-Admin(0000)) Lines 1 to 10 of 11 (90%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Is the Sony 9650 the current "best" VTR for single frame recording for under $6k? -- -ken Kenneth N. Flaxman | A Law Office!!!!! Kenneth N. Flaxman P.C. | Phone: (312) 427-4500 122 South Michigan Avenue | Fax: (312) 427-3930 Suite 1850 | Internet: knf@kenlaw.com Chicago, Illinois 60603-6107 | UUCP: uunet!kenlaw!knf ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.268 Motion Blur and Objects 7/20/92 12:25 33/ bobl@bobsbox.rent.com (Bob Lindabury, SysAdmin) Lines 1 to 10 of 33 (30%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Well, seems I've been up to my ears in flying logos lately..especially since the video house I am connected with is running a special on 3D flying logos for $1000 a pop. These are obviously just quick and dirty logos but it's still fun to fiddle around with a couple of techniques. One thing I was wondering was how I could get streaks or some blur on one of my objects easily. Since LW doesn't do the bluring except on single point polys, I was wondering if I could attach several of these points to the edges of my object, give them all the same color attributes (maybe lighter) as my object and then use them to give the ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: object a bluring, streaked apperance as it flys into position. Has anyone tried this and is it a reasonable way to get the motion blur effect on an object or must I resort to a few copies of my object, transparency and other such effects for the desired result? What I'm looking for is a quick and dirty way to get the effect that isn't going to cost me much production time. On another note, I would like to animate a sheen across the letters of a logo once the logo hits it's position. What's the best way to do this? Command: I was thinking of a spot light animated to cast light across the logo but I was also looking for a kind of slash effect. Would I have to build an object in front of the spotlight with a narrow slit and then parent that to the light (or null object) and cast the slit of light on the letters that way? Any help would be apreciated. -- Bob InterNet: bobl@bobsbox.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!bobl | 25 Raven Avenue Command: BitNet: bobl%bobsbox.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.269 Re: Motion Blur and Objects 7/21/92 11:44 24/ tucker@cs.unr.edu (Aaron Tucker) Lines 1 to 10 of 24 (41%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > On another note, I would like to animate a sheen across the letters of a > logo once the logo hits it's position. What's the best way to do this? > I was thinking of a spot light animated to cast light across the logo > but I was also looking for a kind of slash effect. Would I have to > build an object in front of the spotlight with a narrow slit and then > parent that to the light (or null object) and cast the slit of light on > the letters that way? Any help would be apreciated. > Try putting two planes close together with a light inbetween, like blinders. Imagine only supports round spotlights also. It works great in Imagine. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: You could also use in Image Processing program like Imagemaster to give specific area a shine. You can animate the shine values across any set of frames...it is really cool. > -- Bob > > InterNet: bobl@bobsbox.rent.com | Raven Enterprises > UUCP: ...rutgers!bobsbox!bobl | 25 Raven Avenue > BitNet: bobl%bobsbox.rent.com@pucc | Piscataway, NJ 08854 > Home #: 908/560-7353 | 908/271-8878 Command: > Juan Trevino tucker@mammoth.cs.unr.edu Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.270 /DIR 7/22/92 18:07 2/ Bernie Roehl <broehl@sunee.waterloo.edu> Lines 1 to 2 of 2 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- /DIR ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.271 /DIR 7/22/92 21:42 37/ Michael.Bender@eng.sun.com (Duke of Canterbury) Lines 1 to 10 of 37 (27%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- : From broehl@sunee.waterloo.edu : /DIR /DIR of DFA0:[USERDISK.GRAPHICS.DOCS.LIGHTWAVE]*.*;* -rw-r--r-- 1 lightwave 2480 Feb 14 17:58 3d.specs;58 -rw-r--r-- 1 lightwave 3430 Jan 6 1992 BADGE;3 -rw-r--r-- 1 lightwave 1762 Jan 6 1992 C=e-mail;4 -rw-r--r-- 1 lightwave 2511 Jan 6 1992 a2000revs;4 ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: -rw-r--r-- 1 lightwave 13354 Jan 6 1992 a3001.bugs;4 -rw-r--r-- 1 lightwave 2313 Oct 28 1991 ab20.ftp;5 -rw-r--r-- 1 lightwave 17253 Jan 21 1992 accellerators;5 -rw-r--r-- 1 lightwave 4672 May 25 22:17 amiga.history;5 -rw------- 1 lightwave 2584 Jan 21 1992 archivers;6 -rw------- 1 lightwave 1499 Feb 18 14:26 archivers.update;6 -rw-r--r-- 1 lightwave 84 Jan 6 1992 bread.box;6 -rw-r--r-- 1 lightwave 3380 Jan 6 1992 cdrom.drivers;6 -rw-r--r-- 1 lightwave 1471 May 11 13:14 cg.fonts;7 -rw-r--r-- 1 lightwave 4451 Oct 24 1991 e-mail.names;43 Command: -rw-r--r-- 1 lightwave 4089 Jan 6 1992 ethernet;44 -rw-r--r-- 1 lightwave 3956 Jan 21 1992 fish.disks;2 -rw-r--r-- 1 lightwave 846 Dec 5 1991 flicker.fixer;9 -rw------- 1 lightwave 2548 Feb 14 14:41 lightwave.archives;4 -rw------- 1 lightwave 9099 Mar 16 13:55 lightwave_stuff;45 -rw-r--r-- 1 lightwave 1449 Jan 6 1992 monitors;45 -rw-r--r-- 1 lightwave 1937 Jan 6 1992 net.locations;46 -rw-r--r-- 1 lightwave 23 Oct 28 1991 newtek.e-mail;13 -rw-r--r-- 1 lightwave 1514 Jan 6 1992 other.groups;14 -rw-r--r-- 1 lightwave 2778 Oct 9 1991 shoebox.stuff;14 Command: -rw-r--r-- 1 lightwave 3122 Jan 6 1992 sun2tape;14 -rw-r--r-- 1 lightwave 15455 Jan 21 1992 toaster;15 -rw-r--r-- 1 lightwave 2319 Jan 6 1992 toaster.users;18 -rw-r--r-- 1 lightwave 5987 Oct 26 1991 trump;18 /END Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.272 /HELP 7/23/92 07:07 2/ dave@pluto.dss.com (Dave Monachello) Lines 1 to 2 of 2 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- /HELP ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.273 New Toaster User 7/29/92 21:34 14/ dgb@cup.portal.com Lines 1 to 10 of 15 (66%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I just got my Toaster running last night....it's soooo cool!. I now have a Amiga 3000 with 18 Mb RAM, 395 Mb Hd, a FC 24, and a Toaster. I'm quite impressed with the toaster and Lightwave, it makes an interesting contrast from Imagine. Now, if I can just spare the time to learn th esoftware....I've already got a friend at a video lab who wants me to do some animations for him, all I've got to do is lean how! Bleary eyed and bushed out.... ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: dgb@cup.portal.com (he who dies with the most toys wins) Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.274 New Mail-Server Test 8/1/92 13:36 13/ 1992!bobl@bobsbox.rent.com Lines 1 to 10 of 13 (76%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- This is a test of a new improved mail server for the Lightwave 3D mailing list. It will allow automatic subscribing/unsubscribing as well as a host of other features if everything goes as planned... ...and what ever does. <gri> -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.275 Test of bobsbox alias to graphics list 8/1/92 17:39 10/ bobl@bobsbox.rent.com Lines 1 to 10 of 10 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Sorry for all the tests..this will allow posts to the old address to be forwarded to the new address for distribution. -- Bob InterNet: bobl@bobsbox.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!bobl | 25 Raven Avenue BitNet: bobl%bobsbox.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.281 Delivery problems with your mail 8/3/92 06:20 22/ 1992!bobl@bobsbox.rent.com Lines 1 to 10 of 22 (45%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- rutgers!cdf.toronto.edu!postmaster writes: > A copy of your message is being returned to you due to difficulties > encountered while attempting to deliver your mail. > > The following errors occurred during message delivery processing: > > > <local - g1tomyee 29999>: expired after 3 hours ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Ok..I've removed this user from the list until I can get things fixed up for that address. I will see what I can do about fixing up the bounce problem. -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue Command: BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.283 Re: Delivery problems with your mail 8/3/92 12:18 56/ pmiller@csugrad.cs.vt.edu Lines 1 to 10 of 56 (17%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- In response to postmaster@cdf.toronto.edu's message: > > A copy of your message is being returned to you due to difficulties > encountered while attempting to deliver your mail. > > The following errors occurred during message delivery processing: > > > <local - g1tomyee 29999>: expired after 3 hours > > ---------- Original Message ---------- > external > rcvdfrom rutgers.edu ([128.6.21.9]) > with SMTP > from <1992!VMS-Daemon@bobsbox.rent.com> > to <g1tomyee@cdf.toronto.edu> > Received: from bobsbox.rent.com by rutgers.edu (5.59/SMI4.0/RU1.4/3.08) with UUCP > id AA23031; Sat, 1 Aug 92 21:23:09 EDT > Received: by bobsbox.rent.com (V1.16/Amiga) > id AA06b31; Sat, 1 Aug 92 21:14:45 EDT Command: > Received: by graphics.rent.com (1.65/waf) > via UUCP; Sat, 01 Aug 92 18:17:38 EDT > for cdf.toronto.edu!g1tomyee > Date: Sun, 02 Aug 92 00:37:57 GMT B > Sender: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) > Reply-To: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) > Message-Id: <19920801.173757.88.VMS-Daemon@graphics.rent.com> > X-Mailserver: V-MailServer 1.22 > From: bobl@bobsbox.rent.com Command: > To: g1tomyee@cdf.toronto.edu > Subject: Test of bobsbox alias to graphics list > B > Sorry for all the tests..this will allow posts to the old address to be > forwarded to the new address for distribution. > > -- Bob > > InterNet: bobl@bobsbox.rent.com | Raven Enterprises Command: > UUCP: ...rutgers!bobsbox!bobl | 25 Raven Avenue > BitNet: bobl%bobsbox.rent.com@pucc | Piscataway, NJ 08854 > Home #: 908/560-7353 | 908/271-8878 > > Ahhhhhh!!!! I didn't send this! Leave me alone!!!! -- **************************************************************************** Command: * Paul Miller |Nobody cares about my opinion anyway* * Certified Amiga Developer | * * INTERNET: pmiller@csugrad.cs.vt.edu | - Have a JOLT and a smile! - * * ------------------------------------------------------------------------ * * "What IS it, man?" "Happy Happy, Joy Joy" * **************************************************************************** Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.289 Delivery problems with your mail 8/5/92 14:30 193/ postmaster@cdf.toronto.edu Lines 1 to 10 of 193 (5%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- A copy of your message is being returned to you due to difficulties encountered while attempting to deliver your mail. The following errors occurred during message delivery processing: <local - g1tomyee 29999>: expired after 3 hours ---------- Original Message ---------- external ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: rcvdfrom rutgers.edu ([128.6.21.9]) with SMTP from <1992!VMS-Daemon@bobsbox.rent.com> to <g1tomyee@cdf.toronto.edu> Received: from bobsbox.rent.com by rutgers.edu (5.59/SMI4.0/RU1.4/3.08) with UUCP id AA03473; Tue, 4 Aug 92 12:19:27 EDT Received: by bobsbox.rent.com (V1.16/Amiga) id AA06k0s; Tue, 4 Aug 92 11:13:55 EDT Received: by graphics.rent.com (1.65/waf) via UUCP; Tue, 04 Aug 92 06:43:38 EDT Command: for cdf.toronto.edu!g1tomyee Date: Tue, 04 Aug 92 12:58:07 GMT Sender: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Reply-To: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Message-Id: <19920804.055807.78.VMS-Daemon@graphics.rent.com> X-Mailserver: V-MailServer 1.22 From: postmaster@cdf.toronto.edu To: g1tomyee@cdf.toronto.edu Subject: Delivery problems with your mail Command: A copy of your message is being returned to you due to difficulties encountered while attempting to deliver your mail. The following errors occurred during message delivery processing: <local - g1tomyee 29999>: expired after 3 hours ---------- Original Message ---------- external Command: rcvdfrom rutgers.edu ([128.6.21.9]) with SMTP from <1992!VMS-Daemon@bobsbox.rent.com> to <g1tomyee@cdf.toronto.edu> Received: from bobsbox.rent.com by rutgers.edu (5.59/SMI4.0/RU1.4/3.08) with UUCP id AA24933; Mon, 3 Aug 92 12:55:53 EDT Received: by bobsbox.rent.com (V1.16/Amiga) id AA06gvo; Mon, 3 Aug 92 12:29:35 EDT Received: by graphics.rent.com (1.65/waf) via UUCP; Mon, 03 Aug 92 09:26:24 EDT Command: for cdf.toronto.edu!g1tomyee Date: Mon, 03 Aug 92 15:55:43 GMT Sender: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Reply-To: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Message-Id: <19920803.085543.77.VMS-Daemon@graphics.rent.com> X-Mailserver: V-MailServer 1.22 From: postmaster@cdf.toronto.edu To: g1tomyee@cdf.toronto.edu Subject: Delivery problems with your mail Command: A copy of your message is being returned to you due to difficulties encountered while attempting to deliver your mail. The following errors occurred during message delivery processing: <local - g1tomyee 29999>: expired after 3 hours ---------- Original Message ---------- external Command: rcvdfrom rutgers.edu ([128.6.21.9]) with SMTP from <1992!VMS-Daemon@bobsbox.rent.com> to <g1tomyee@cdf.toronto.edu> Received: from bobsbox.rent.com by rutgers.edu (5.59/SMI4.0/RU1.4/3.08) with UUCP id AA24037; Mon, 3 Aug 92 03:03:03 EDT Received: by bobsbox.rent.com (V1.16/Amiga) id AA06ewm; Mon, 3 Aug 92 02:31:51 EDT Received: by graphics.rent.com (1.65/waf) via UUCP; Mon, 03 Aug 92 01:22:30 EDT Command: for cdf.toronto.edu!g1tomyee Date: Mon, 03 Aug 92 07:53:48 GMT Sender: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Reply-To: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Message-Id: <19920803.005348.41.VMS-Daemon@graphics.rent.com> X-Mailserver: V-MailServer 1.22 From: postmaster@cdf.toronto.edu To: g1tomyee@cdf.toronto.edu Subject: Delivery problems with your mail Command: A copy of your message is being returned to you due to difficulties encountered while attempting to deliver your mail. The following errors occurred during message delivery processing: <local - g1tomyee 29999>: expired after 3 hours ---------- Original Message ---------- external Command: rcvdfrom rutgers.edu ([128.6.21.9]) with SMTP from <1992!VMS-Daemon@bobsbox.rent.com> to <g1tomyee@cdf.toronto.edu> Received: from bobsbox.rent.com by rutgers.edu (5.59/SMI4.0/RU1.4/3.08) with UUCP id AA07869; Sun, 2 Aug 92 19:24:47 EDT Received: by bobsbox.rent.com (V1.16/Amiga) id AA06d5t; Sun, 2 Aug 92 19:16:21 EDT Received: by graphics.rent.com (1.65/waf) via UUCP; Sun, 02 Aug 92 17:39:57 EDT Command: for cdf.toronto.edu!g1tomyee Date: Mon, 03 Aug 92 00:16:57 GMT Sender: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Reply-To: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Message-Id: <19920802.171657.18.VMS-Daemon@graphics.rent.com> X-Mailserver: V-MailServer 1.22 From: postmaster@cdf.toronto.edu To: g1tomyee@cdf.toronto.edu Subject: Delivery problems with your mail Command: A copy of your message is being returned to you due to difficulties encountered while attempting to deliver your mail. The following errors occurred during message delivery processing: <local - g1tomyee 29999>: expired after 3 hours ---------- Original Message ---------- external Command: rcvdfrom rutgers.edu ([128.6.21.9]) with SMTP from <1992!VMS-Daemon@bobsbox.rent.com> to <g1tomyee@cdf.toronto.edu> Received: from bobsbox.rent.com by rutgers.edu (5.59/SMI4.0/RU1.4/3.08) with UUCP id AB20573; Sun, 2 Aug 92 11:10:24 EDT Received: by bobsbox.rent.com (V1.16/Amiga) id AA06c8g; Sun, 2 Aug 92 10:07:12 EDT Received: by graphics.rent.com (1.65/waf) via UUCP; Sun, 02 Aug 92 05:10:41 EDT Command: for cdf.toronto.edu!g1tomyee Date: Sun, 02 Aug 92 11:24:39 GMT Sender: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Reply-To: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Message-Id: <19920802.042439.56.VMS-Daemon@graphics.rent.com> X-Mailserver: V-MailServer 1.22 From: postmaster@cdf.toronto.edu To: g1tomyee@cdf.toronto.edu Subject: Delivery problems with your mail Command: A copy of your message is being returned to you due to difficulties encountered while attempting to deliver your mail. The following errors occurred during message delivery processing: <local - g1tomyee 29999>: expired after 3 hours ---------- Original Message ---------- external Command: rcvdfrom rutgers.edu ([128.6.21.9]) with SMTP from <1992!VMS-Daemon@bobsbox.rent.com> to <g1tomyee@cdf.toronto.edu> Received: from bobsbox.rent.com by rutgers.edu (5.59/SMI4.0/RU1.4/3.08) with UUCP id AA19358; Sat, 1 Aug 92 21:02:36 EDT Received: by bobsbox.rent.com (V1.16/Amiga) id AA06ajf; Sat, 1 Aug 92 21:01:21 EDT Received: by graphics.rent.com (1.65/waf) via UUCP; Sat, 01 Aug 92 13:39:25 EDT Command: for cdf.toronto.edu!g1tomyee Date: Sat, 01 Aug 92 20:34:37 GMT Sender: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Reply-To: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Message-Id: <19920801.133437.20.VMS-Daemon@graphics.rent.com> X-Mailserver: V-MailServer 1.22 From: 1992!bobl@bobsbox.rent.com To: g1tomyee@cdf.toronto.edu Subject: New Mail-Server Test Command: This is a test of a new improved mail server for the Lightwave 3D mailing list. It will allow automatic subscribing/unsubscribing as well as a host of other features if everything goes as planned... ...and what ever does. <gri> -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises Command: UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.290 Re: Delivery problems with your mail 8/4/92 17:18 6/ francis@csli.stanford.edu Lines 1 to 6 of 6 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I've tried to remove myself from this mailing list several times to no avail. Now I'm getting these wierd undeliverable messages when I haven't even tried to post to the group. There seems to be some horrible loop going on. What gives? Please unsubscribe. dave francis francis@csli.stanford.edu ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.291 Delivery problems with your mail 8/4/92 06:09 86/ postmaster@cdf.toronto.edu Lines 1 to 10 of 86 (11%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- A copy of your message is being returned to you due to difficulties encountered while attempting to deliver your mail. The following errors occurred during message delivery processing: <local - g1tomyee 29999>: expired after 3 hours ---------- Original Message ---------- external ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: rcvdfrom rutgers.edu ([128.6.21.9]) with SMTP from <1992!VMS-Daemon@bobsbox.rent.com> to <g1tomyee@cdf.toronto.edu> Received: from bobsbox.rent.com by rutgers.edu (5.59/SMI4.0/RU1.4/3.08) with UUCP id AA02039; Mon, 3 Aug 92 19:31:00 EDT Received: by bobsbox.rent.com (V1.16/Amiga) id AA06hmr; Mon, 3 Aug 92 18:50:50 EDT Received: by graphics.rent.com (1.65/waf) via UUCP; Mon, 03 Aug 92 12:28:29 EDT Command: for cdf.toronto.edu!g1tomyee Date: Mon, 03 Aug 92 19:16:24 GMT Sender: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Reply-To: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Message-Id: <19920803.121624.92.VMS-Daemon@graphics.rent.com> X-Mailserver: V-MailServer 1.22 From: pmiller@csugrad.cs.vt.edu To: g1tomyee@cdf.toronto.edu Subject: Re: Delivery problems with your mail Command: In response to postmaster@cdf.toronto.edu's message: > > A copy of your message is being returned to you due to difficulties > encountered while attempting to deliver your mail. > > The following errors occurred during message delivery processing: > > > <local - g1tomyee 29999>: expired after 3 hours > Command: > ---------- Original Message ---------- > external > rcvdfrom rutgers.edu ([128.6.21.9]) > with SMTP > from <1992!VMS-Daemon@bobsbox.rent.com> > to <g1tomyee@cdf.toronto.edu> > Received: from bobsbox.rent.com by rutgers.edu (5.59/SMI4.0/RU1.4/3.08) with UUCP > id AA23031; Sat, 1 Aug 92 21:23:09 EDT > Received: by bobsbox.rent.com (V1.16/Amiga) > id AA06b31; Sat, 1 Aug 92 21:14:45 EDT Command: > Received: by graphics.rent.com (1.65/waf) > via UUCP; Sat, 01 Aug 92 18:17:38 EDT > for cdf.toronto.edu!g1tomyee > Date: Sun, 02 Aug 92 00:37:57 GMT B > Sender: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) > Reply-To: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) > Message-Id: <19920801.173757.88.VMS-Daemon@graphics.rent.com> > X-Mailserver: V-MailServer 1.22 > From: bobl@bobsbox.rent.com > To: g1tomyee@cdf.toronto.edu > Subject: Test of bobsbox alias to graphics list > B > Sorry for all the tests..this will allow posts to the old address to be > forwarded to the new address for distribution. > > -- Bob > > InterNet: bobl@bobsbox.rent.com | Raven Enterprises Command: > UUCP: ...rutgers!bobsbox!bobl | 25 Raven Avenue > BitNet: bobl%bobsbox.rent.com@pucc | Piscataway, NJ 08854 > Home #: 908/560-7353 | 908/271-8878 > > Ahhhhhh!!!! I didn't send this! Leave me alone!!!! -- **************************************************************************** Command: * Paul Miller |Nobody cares about my opinion anyway* * Certified Amiga Developer | * * INTERNET: pmiller@csugrad.cs.vt.edu | - Have a JOLT and a smile! - * * ------------------------------------------------------------------------ * * "What IS it, man?" "Happy Happy, Joy Joy" * **************************************************************************** Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.292 Delivery problems with your mail 8/4/92 17:26 160/ postmaster@cdf.toronto.edu Lines 1 to 10 of 160 (6%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- A copy of your message is being returned to you due to difficulties encountered while attempting to deliver your mail. The following errors occurred during message delivery processing: <local - g1tomyee 29999>: expired after 3 hours ---------- Original Message ---------- external ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: rcvdfrom rutgers.edu ([128.6.21.9]) with SMTP from <1992!VMS-Daemon@bobsbox.rent.com> to <g1tomyee@cdf.toronto.edu> Received: from bobsbox.rent.com by rutgers.edu (5.59/SMI4.0/RU1.4/3.08) with UUCP id AA05326; Tue, 4 Aug 92 09:15:11 EDT Received: by bobsbox.rent.com (V1.16/Amiga) id AA06jbz; Tue, 4 Aug 92 08:47:42 EDT Received: by graphics.rent.com (1.65/waf) via UUCP; Tue, 04 Aug 92 06:26:28 EDT Command: for cdf.toronto.edu!g1tomyee Date: Tue, 04 Aug 92 12:50:17 GMT Sender: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Reply-To: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Message-Id: <19920804.055017.84.VMS-Daemon@graphics.rent.com> X-Mailserver: V-MailServer 1.22 From: postmaster@cdf.toronto.edu To: g1tomyee@cdf.toronto.edu Subject: Delivery problems with your mail Command: A copy of your message is being returned to you due to difficulties encountered while attempting to deliver your mail. The following errors occurred during message delivery processing: <local - g1tomyee 29999>: expired after 3 hours ---------- Original Message ---------- external Command: rcvdfrom rutgers.edu ([128.6.21.9]) with SMTP from <1992!VMS-Daemon@bobsbox.rent.com> to <g1tomyee@cdf.toronto.edu> Received: from bobsbox.rent.com by rutgers.edu (5.59/SMI4.0/RU1.4/3.08) with UUCP id AA01059; Mon, 3 Aug 92 10:45:37 EDT Received: by bobsbox.rent.com (V1.16/Amiga) id AA06gah; Mon, 3 Aug 92 10:45:12 EDT Received: by graphics.rent.com (1.65/waf) via UUCP; Mon, 03 Aug 92 09:11:04 EDT Command: for cdf.toronto.edu!g1tomyee Date: Mon, 03 Aug 92 15:49:37 GMT Sender: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Reply-To: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Message-Id: <19920803.084937.91.VMS-Daemon@graphics.rent.com> X-Mailserver: V-MailServer 1.22 From: postmaster@cdf.toronto.edu To: g1tomyee@cdf.toronto.edu Subject: Delivery problems with your mail Command: A copy of your message is being returned to you due to difficulties encountered while attempting to deliver your mail. The following errors occurred during message delivery processing: <local - g1tomyee 29999>: expired after 3 hours ---------- Original Message ---------- external Command: rcvdfrom rutgers.edu ([128.6.21.9]) with SMTP from <1992!VMS-Daemon@bobsbox.rent.com> to <g1tomyee@cdf.toronto.edu> Received: from bobsbox.rent.com by rutgers.edu (5.59/SMI4.0/RU1.4/3.08) with UUCP id AA20774; Mon, 3 Aug 92 02:38:27 EDT Received: by bobsbox.rent.com (V1.16/Amiga) id AA06edl; Mon, 3 Aug 92 02:21:00 EDT Received: by graphics.rent.com (1.65/waf) via UUCP; Mon, 03 Aug 92 01:07:55 EDT for cdf.toronto.edu!g1tomyee Date: Mon, 03 Aug 92 07:48:14 GMT Sender: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Reply-To: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Message-Id: <19920803.004814.51.VMS-Daemon@graphics.rent.com> X-Mailserver: V-MailServer 1.22 From: postmaster@cdf.toronto.edu To: g1tomyee@cdf.toronto.edu Subject: Delivery problems with your mail Command: A copy of your message is being returned to you due to difficulties encountered while attempting to deliver your mail. The following errors occurred during message delivery processing: <local - g1tomyee 29999>: expired after 3 hours ---------- Original Message ---------- external Command: rcvdfrom rutgers.edu ([128.6.21.9]) with SMTP from <1992!VMS-Daemon@bobsbox.rent.com> to <g1tomyee@cdf.toronto.edu> Received: from bobsbox.rent.com by rutgers.edu (5.59/SMI4.0/RU1.4/3.08) with UUCP id AA06290; Sun, 2 Aug 92 19:15:43 EDT Received: by bobsbox.rent.com (V1.16/Amiga) id AA06d09; Sun, 2 Aug 92 19:12:37 EDT Received: by graphics.rent.com (1.65/waf) via UUCP; Sun, 02 Aug 92 05:24:51 EDT Command: for cdf.toronto.edu!g1tomyee Date: Sun, 02 Aug 92 11:29:31 GMT Sender: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Reply-To: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Message-Id: <19920802.042931.87.VMS-Daemon@graphics.rent.com> X-Mailserver: V-MailServer 1.22 From: postmaster@cdf.toronto.edu To: g1tomyee@cdf.toronto.edu Subject: Delivery problems with your mail Command: A copy of your message is being returned to you due to difficulties encountered while attempting to deliver your mail. The following errors occurred during message delivery processing: <local - g1tomyee 29999>: expired after 3 hours ---------- Original Message ---------- external Command: rcvdfrom rutgers.edu ([128.6.21.9]) with SMTP from <1992!VMS-Daemon@bobsbox.rent.com> to <g1tomyee@cdf.toronto.edu> Received: from bobsbox.rent.com by rutgers.edu (5.59/SMI4.0/RU1.4/3.08) with UUCP id AA23031; Sat, 1 Aug 92 21:23:09 EDT Received: by bobsbox.rent.com (V1.16/Amiga) id AA06b31; Sat, 1 Aug 92 21:14:45 EDT Received: by graphics.rent.com (1.65/waf) via UUCP; Sat, 01 Aug 92 18:17:38 EDT Command: for cdf.toronto.edu!g1tomyee Date: Sun, 02 Aug 92 00:37:57 GMT Sender: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Reply-To: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Message-Id: <19920801.173757.88.VMS-Daemon@graphics.rent.com> X-Mailserver: V-MailServer 1.22 From: bobl@bobsbox.rent.com To: g1tomyee@cdf.toronto.edu Subject: Test of bobsbox alias to graphics list Command: Sorry for all the tests..this will allow posts to the old address to be forwarded to the new address for distribution. -- Bob InterNet: bobl@bobsbox.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!bobl | 25 Raven Avenue BitNet: bobl%bobsbox.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.293 Re: Delivery problems with your mail 8/5/92 14:44 1/ randyh@gvgadg.gvg.tek.com Lines 1 to 1 of 1 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- please kill this message, it keeps appearing several times a day. ----- Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.294 Delivery problems with your mail 8/6/92 22:39 1/ russ@oceanus.mitre.org Lines 1 to 1 of 1 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Thats enough!!!! I keep getting your bounced messages.... -Russ ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.295 Knock it off! 8/7/92 06:19 22/ snouty@cix.clink.co.uk Lines 1 to 10 of 22 (45%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Please try to do something about this horrific bounce problem. I'm getting feedback loops now, where I have four messages, each having all the other messages in it, so one has error, the next one has error error, the next one has error error error... etc. Shut down or something, cos it's driving me nuts and bumping up my download bill. Resign me. DO SOMETHING! ARGH! <fx: falls over and wriggles around on the floor in frustration> ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Good luck Phil ============================================================ Phil South | aka. "Snouty" FONE: +44 373 836889 | Freelance Writer snouty@compulink.co.uk |=============================== uad1135@dircon.com.UUCP | No job too big, no FEE too big Command: ============================================================ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.296 Patience is a virtue 8/8/92 03:07 43/ lightwave-admin@bobsbox.rent.com (Lightwave Mail-List Admin) Lines 1 to 10 of 43 (23%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- First of all I would like to say that I'm sorry about the problems we've been experiencing the last week with the list. I was *trying* to improve upon list management with new mail-server software. Obviously there was a bug in it somewhere. I did quite a few tests prior to setting up the distribution list using the entire membership roster. These tests seemed to work fine. Of course I didn't have a bounce situation to contend with. The problems originated when a single machine in Canada returned a piece ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: of mail back to the Reply-To: address instead of the Sender: or From: or Path: lines. This resulted in the bounce being once again sent out to all of you and the list as well. Since this same bouncing address was in the list distribution, it doubled and tripled and so on. I have been *very* busy at other things besides working on the list or on my computer system. This resulted in a lag time between the initial problem and my taking care of it. This lag time was about 3 days. In that time we had about 8 bounces. Command: I have received some mail from a few of the list members which appears to be less than understanding of either the Internet and mailers or of what maintaining a mailing list requires of the administrator in time and resources. This dismays me. I don't react well to insults, demands and downright rudeness. I suggest that everyone try to accept my apologies for the problems and those that felt a need to berate me with negative messages take a few moments and try to understand that fixes don't happen immediately on the Internet. Messages that have been queued have to be flushed and this Command: takes time. The problem is fixed and any further testing will be done on very small distribution lists and not with the membership listing. Thanks for your time. Bob Lindabury - Lightwave 3D mail-list administrator InterNet: lightwave-admin@bobsbox.rent.com | Raven Enterprises Command: UUCP: ...rutgers!bobsbox!lightwave-admin | 25 Raven Avenue BitNet: lightwave-admin%bobsbox.rent.com@pucc | Piscataway, NJ 08854 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.297 Delivery problems with your mail 8/7/92 06:29 11/ russ@oceanus.mitre.org Lines 1 to 10 of 11 (90%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Remove me from this list!!!!!!!!!!!!!!! Russell Leighton * * MITRE Signal Processing Center *** *** *** *** 7525 Colshire Dr. ****** *** *** ****** McLean, Va. 22102, USA ***************************************** ***** *** *** ****** INTERNET: russ@dash.mitre.org, ** *** *** *** leighton@mitre.org * * ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.298 Re: Delivery problems with your mail 8/7/92 23:30 11/ snouty@cix.clink.co.uk Lines 1 to 10 of 11 (90%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Don't blame me! I didn't do anything! It's the ruddy Lightwave mail list doing it. Some sod in Canada bounced a message and it's whizzing around all over the Net. ARGH! It should hopefull stop soon, once the guy at the other end realises what going on. regards ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Phil Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.299 3D Studio 8/8/92 08:04 57/ "Syndesis Corp/J. Foust" <76004.1763@compuserve.com> Lines 1 to 10 of 57 (17%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- To: >Internet: lightwave@bobsbox.rent.com On the Imagine news-list, Kevin Kodama asked about 3D Studio and its "World Creation Toolkit" CD-ROM... I thought this might interest the LightWave group, too. We've got 3D Studio here at Syndesis. It's a very nice package, you do get what you pay for, at $3000. The interface is sure to please everyone - it's got menus on the top, AutoCAD-style menus on the right side, icon buttons elsewhere, and a command line on the bottom. :-) You do get hands-on control of ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: points and triangles within a wireframe view area, too. They've got a lot of tools available in the program, but each takes a little time to understand. Anyone used to Imagine wouldn't have too hard a time, I think. Besides, they include a very nice, very thick manual full of examples. The CD-ROM is a wonderful thing, too. I know NewTek is eyeing CD-ROM for future Toaster releases, it makes so much sense for programs like these that thrive on data, samples, objects, texture maps, animations, etc. As for all those 3D Studio objects on that CD-ROM, Command: you can load them into the Toaster because of the 3D Studio translator that we licensed to NewTek. If you want to get them to Imagine, we haven't quite got an easy path for you yet, but we're considering it. You can always load those objects into a Toaster, save them as LightWave objects and then convert to Imagine using InterChange Plus. With this translation path, you'll lose any hierarchies, but all the nice named surfaces will be translated intact. If/when we release a stand-alone 3D Studio Converter for InterChange Plus, Command: you'll be able to preserve the hierarchies, of course. So far, we haven't had much demand for 3D Studio translation apart from the LightWave crowd, but we'd do it if we had enough requests. 3D Studio's ancestry goes back to CAD-3D from the Atari ST. Tom Hudson is one of the principal creators behind both products, along with other notables such as Dan Silva and Jim Kent. Gary Yost, formerly of Antic Software and Publishing, heads the "Yost Group", these people who now work on 3D Studio for Autodesk. Command: You can read the 3D Studio CD-ROM on an Amiga. See my recent articles in AmigaWorld. They're ISO-9660 discs with DOS-style filenames, which the Amiga can certainly handle. ;-) You can load them directly from within LightWave, right off the CD-ROM. A lot of the texture maps are in GIF format, 256 colors. Other images might be in TIFF or Targa format, but you can handle those on the Amiga, too, with the right programs. Also, if you are interested, there are a reasonable number of 3D objects out there in CAD-3D format in the Atari ST forums on Command: Compuserve. InterChange Plus includes a CAD-3D Converter to help rescue that "orphan" data. John Foust Syndesis Corporation Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.300 Re: Knock it off! 8/8/92 14:46 1/ sacke@ecn.purdue.edu Lines 1 to 1 of 1 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I wholeheartedly agree!!! This is getting *REAL* annoying *REAL* quick! ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.301 Mail that keeps getting forwarded... 8/7/92 06:36 12/ frederik@ucs.orst.edu Lines 1 to 10 of 12 (83%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- How do we stop the recursive reposting of > A copy of your message is being returned to you due to difficulties >encountered while attempting to deliver your mail. I like this mailgroup, lets try to clean it up. Thanks -Karl ========================================= Karl Frederick Broadcast Engineering Oregon State University N7TWP Operating K7UYX OSU Club Vice President ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Email: frederik@ucs.orst.edu ========================================= Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.302 Re: Delivery problems with your mail 8/8/92 14:55 14/ jones@plains.nodak.edu Lines 1 to 10 of 14 (71%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > > Thats enough!!!! I keep getting your bounced messages.... -Russ > Now come on Russ, Do you really think I would have sent off that many mesgs? It was that flaky mailer in Toronto... Just remember, To error is human, to really *&^% things up requires a computer!.. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Type at ya l8r.. Scott.. Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.303 Re: Knock it off! 8/8/92 10:47 3/ Liquid Sky <francis@csli.stanford.edu> Lines 1 to 3 of 3 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I'm still trying. sorry. dave francis ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.304 Re: Delivery problems with your mail 8/7/92 23:36 4/ adh@well.sf.ca.us Lines 1 to 4 of 4 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Are you complaining about the bouncing messages to me personally? I keep getting them too, but I had nothing to do with sending them! - Allen Hastings ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.305 somebody stop this message from going around 8/7/92 06:47 192/ randyh@gvgadg.gvg.tek.com Lines 1 to 10 of 192 (5%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- ------- Forwarded Message Return-Path: 1992!VMS-Daemon@bobsbox.rent.COM Return-Path: <1992!VMS-Daemon@bobsbox.rent.COM> Received: from gold.gvg.tek.com by gvgadg.gvg.tek.com (4.1/SMI-4.1) id AA03909; Thu, 6 Aug 92 16:40:59 PDT Received: by gold.gvg.tek.com (5.57/9204230) id AA05938; Thu, 6 Aug 92 16:41:00 PDT Received: by gvgpsa.gvg.tek.com (5.57/9204230) ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: id AA01485; Thu, 6 Aug 92 16:40:52 PDT Received: from rutgers.edu by tektronix.TEK.COM (4.1/8.0) id AA18477; Thu, 6 Aug 92 16:44:25 PDT Received: from bobsbox.rent.com by rutgers.edu (5.59/SMI4.0/RU1.4/3.08) with UUCP id AA17309; Thu, 6 Aug 92 17:09:52 EDT Received: by bobsbox.rent.com (V1.16/Amiga) id AA06pec; Thu, 6 Aug 92 16:00:53 EDT Received: by graphics.rent.com (1.65/waf) via UUCP; Tue, 04 Aug 92 18:41:29 EDT for gold.gvg.tek.com!randyh Command: Date: Wed, 05 Aug 92 00:25:30 GMT Sender: lightwave-l@graphics.rent.COM (Lightwave 3D Mailing List) Reply-To: lightwave-l@graphics.rent.COM (Lightwave 3D Mailing List) Message-Id: <19920804.172530.95.VMS-Daemon@graphics.rent.com> X-Mailserver: V-MailServer 1.22 From: postmaster@cdf.toronto.edu To: randyh@gold.gvg.tek.com Subject: Delivery problems with your mail A copy of your message is being returned to you due to difficulties Command: encountered while attempting to deliver your mail. The following errors occurred during message delivery processing: <local - g1tomyee 29999>: expired after 3 hours - ---------- Original Message ---------- external rcvdfrom rutgers.edu ([128.6.21.9]) Command: with SMTP from <1992!VMS-Daemon@bobsbox.rent.com> to <g1tomyee@cdf.toronto.edu> Received: from bobsbox.rent.com by rutgers.edu (5.59/SMI4.0/RU1.4/3.08) with UUCP id AA05326; Tue, 4 Aug 92 09:15:11 EDT Received: by bobsbox.rent.com (V1.16/Amiga) id AA06jbz; Tue, 4 Aug 92 08:47:42 EDT Received: by graphics.rent.com (1.65/waf) via UUCP; Tue, 04 Aug 92 06:26:28 EDT for cdf.toronto.edu!g1tomyee Command: Date: Tue, 04 Aug 92 12:50:17 GMT Sender: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Reply-To: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Message-Id: <19920804.055017.84.VMS-Daemon@graphics.rent.com> X-Mailserver: V-MailServer 1.22 From: postmaster@cdf.toronto.edu To: g1tomyee@cdf.toronto.edu Subject: Delivery problems with your mail A copy of your message is being returned to you due to difficulties Command: encountered while attempting to deliver your mail. The following errors occurred during message delivery processing: <local - g1tomyee 29999>: expired after 3 hours - ---------- Original Message ---------- external rcvdfrom rutgers.edu ([128.6.21.9]) Command: with SMTP from <1992!VMS-Daemon@bobsbox.rent.com> to <g1tomyee@cdf.toronto.edu> Received: from bobsbox.rent.com by rutgers.edu (5.59/SMI4.0/RU1.4/3.08) with UUCP id AA01059; Mon, 3 Aug 92 10:45:37 EDT Received: by bobsbox.rent.com (V1.16/Amiga) id AA06gah; Mon, 3 Aug 92 10:45:12 EDT Received: by graphics.rent.com (1.65/waf) via UUCP; Mon, 03 Aug 92 09:11:04 EDT for cdf.toronto.edu!g1tomyee Command: Date: Mon, 03 Aug 92 15:49:37 GMT Sender: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Reply-To: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Message-Id: <19920803.084937.91.VMS-Daemon@graphics.rent.com> X-Mailserver: V-MailServer 1.22 From: postmaster@cdf.toronto.edu To: g1tomyee@cdf.toronto.edu Subject: Delivery problems with your mail A copy of your message is being returned to you due to difficulties Command: encountered while attempting to deliver your mail. The following errors occurred during message delivery processing: <local - g1tomyee 29999>: expired after 3 hours - ---------- Original Message ---------- external rcvdfrom rutgers.edu ([128.6.21.9]) Command: with SMTP from <1992!VMS-Daemon@bobsbox.rent.com> to <g1tomyee@cdf.toronto.edu> Received: from bobsbox.rent.com by rutgers.edu (5.59/SMI4.0/RU1.4/3.08) with UUCP id AA20774; Mon, 3 Aug 92 02:38:27 EDT Received: by bobsbox.rent.com (V1.16/Amiga) id AA06edl; Mon, 3 Aug 92 02:21:00 EDT Received: by graphics.rent.com (1.65/waf) via UUCP; Mon, 03 Aug 92 01:07:55 EDT for cdf.toronto.edu!g1tomyee Command: Date: Mon, 03 Aug 92 07:48:14 GMT Sender: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Reply-To: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Message-Id: <19920803.004814.51.VMS-Daemon@graphics.rent.com> X-Mailserver: V-MailServer 1.22 From: postmaster@cdf.toronto.edu To: g1tomyee@cdf.toronto.edu Subject: Delivery problems with your mail A copy of your message is being returned to you due to difficulties Command: encountered while attempting to deliver your mail. The following errors occurred during message delivery processing: <local - g1tomyee 29999>: expired after 3 hours - ---------- Original Message ---------- external rcvdfrom rutgers.edu ([128.6.21.9]) Command: with SMTP from <1992!VMS-Daemon@bobsbox.rent.com> to <g1tomyee@cdf.toronto.edu> Received: from bobsbox.rent.com by rutgers.edu (5.59/SMI4.0/RU1.4/3.08) with UUCP id AA06290; Sun, 2 Aug 92 19:15:43 EDT Received: by bobsbox.rent.com (V1.16/Amiga) id AA06d09; Sun, 2 Aug 92 19:12:37 EDT Received: by graphics.rent.com (1.65/waf) via UUCP; Sun, 02 Aug 92 05:24:51 EDT for cdf.toronto.edu!g1tomyee Command: Date: Sun, 02 Aug 92 11:29:31 GMT Sender: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Reply-To: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Message-Id: <19920802.042931.87.VMS-Daemon@graphics.rent.com> X-Mailserver: V-MailServer 1.22 From: postmaster@cdf.toronto.edu To: g1tomyee@cdf.toronto.edu Subject: Delivery problems with your mail A copy of your message is being returned to you due to difficulties Command: encountered while attempting to deliver your mail. The following errors occurred during message delivery processing: <local - g1tomyee 29999>: expired after 3 hours - ---------- Original Message ---------- external rcvdfrom rutgers.edu ([128.6.21.9]) Command: with SMTP from <1992!VMS-Daemon@bobsbox.rent.com> to <g1tomyee@cdf.toronto.edu> Received: from bobsbox.rent.com by rutgers.edu (5.59/SMI4.0/RU1.4/3.08) with UUCP id AA23031; Sat, 1 Aug 92 21:23:09 EDT Received: by bobsbox.rent.com (V1.16/Amiga) id AA06b31; Sat, 1 Aug 92 21:14:45 EDT Received: by graphics.rent.com (1.65/waf) via UUCP; Sat, 01 Aug 92 18:17:38 EDT for cdf.toronto.edu!g1tomyee Command: Date: Sun, 02 Aug 92 00:37:57 GMT Sender: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Reply-To: lightwave-l@graphics.rent.com (Lightwave 3D Mailing List) Message-Id: <19920801.173757.88.VMS-Daemon@graphics.rent.com> X-Mailserver: V-MailServer 1.22 From: bobl@bobsbox.rent.com To: g1tomyee@cdf.toronto.edu Subject: Test of bobsbox alias to graphics list Sorry for all the tests..this will allow posts to the old address to be Command: forwarded to the new address for distribution. - -- Bob InterNet: bobl@bobsbox.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!bobl | 25 Raven Avenue BitNet: bobl%bobsbox.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: ------- End of Forwarded Message Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.306 Re: Delivery problems with your mail 8/7/92 23:43 4/ adh@well.sf.ca.us Lines 1 to 4 of 4 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Are you complaining about the bouncing messages to me personally? I keep getting them too, but I had nothing to do with sending them! - Allen Hastings ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.307 Re: Delivery problems with your mail 8/7/92 23:52 4/ francis@csli.stanford.edu Lines 1 to 4 of 4 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I have no control over these messages, I get them too. I've never even sent a message to the mailing list and have been trying to get off for at least 2 months. talk to bobl@graphics.rent.com. dave francis ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.308 Re: Delivery problems with your mail 8/8/92 15:03 7/ jones@plains.nodak.edu Lines 1 to 7 of 7 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > > please kill this message, it keeps appearing several times a day. > Believe me, I would if I could! Scott.. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.309 Re: Knock it off! 8/9/92 07:40 5/ Phil South <snouty@cix.clink.co.uk> Lines 1 to 5 of 5 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Phew! "The guns, they've stopped...!" snout :?) ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.310 Re: Mail that keeps getting forwarded... 8/9/92 07:42 5/ Phil South <snouty@cix.clink.co.uk> Lines 1 to 5 of 5 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- See the last 3000 messages. snout :?) ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.311 Re: Delivery problems with your mail 8/9/92 07:42 5/ Phil South <snouty@cix.clink.co.uk> Lines 1 to 5 of 5 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- ROFL! snout ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.312 Re: Motion Blur and Objects (fwd) 8/10/92 08:54 45/ bobl@bobsbox.rent.com (Bob Lindabury, SysAdmin) Lines 1 to 10 of 45 (22%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- On Jul 22 in <9207221035.AA18502@well.well.sf.ca.us>, Allen D. Hastings (Allen D. Hastings <rutgers!well.sf.ca.us!adh>) wrote: [-------------------- text of forwarded message follows --------------------] I'm afraid there's no good but cheap method of achieving generalized motion blur. I have seen compositing used for that purpose, but it will cost you in rendering time. For example, you could design your scene to have four times as many frames as it will ultimately have (for example, spread out the key frames of a five second scene over 600 frames), then mix groups of four consecutive frames into single motion blurred frames. Frame one of ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: your final 150 frame blurred scene would be composed of frames 1, 2, 3, and 4 of the raw 600 frame scene, evenly blended (the whole process could be automated using ADPro driven by ARexx). I don't think you'll have much success with using particles along edges. Of course the latest development version of LightWave has general motion blur built in but you'll have to wait a few months for that... A slash of light glinting across your logo is very easy to achieve however. The key is to observe that such glints are not caused by diffuse reflection (shining a slitted spotlight on something) but rather by specular (mirror- Command: like) reflection, and the way to get custom specular highlights is by reflection mapping. So what you need to do is to paint a slash into the middle of the image that will be used as the reflection map for the logo. The slash should be fairly small, since only a small portion of the image will be reflected off the flat face of the logo, so the reflected image should be fairly high-res (to avoid seeing pixels along the slash). If you want the glint to move across the letters even after the logo has stopped rotating, you can lock the camera and logo together by parenting them both to a null object and rotating the null object. It will look like the logo has stopped, but really the whole universe (except for the reflection map) Command: is spinning and thus highlights will sweep across the logo. I'm sure you'll figure it out with some experimentation. - Allen Hastings [------------------------- end of forwarded message ------------------------] -- Bob Command: InterNet: bobl@bobsbox.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!bobl | 25 Raven Avenue BitNet: bobl%bobsbox.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.313 Those wishing to unsubscribe 8/10/92 09:03 165/ bobl@bobsbox.rent.com (Bob Lindabury, SysAdmin) Lines 1 to 10 of 165 (6%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Due to the past 2 weeks problems, I've had some problems keep up with subscriptions and unsubscribing to the list. Anyone who is currently receiving this list as of this post that wishes to unsubscribe should send mail stating so to lightwave-request@bobsbox.rent.com and your request will be handled in a timely manner. (In a matter of hours after I receive it) If you have been trying to unsubscribe for months, it's quite possible ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: you have been sending requests to the wrong address or it is also possible you have subscribed to the listing more than once. To clear up these possible problems, I will post the current sorted membership listing now. Please check this listing for your name and inform me if any changes are needed. Thanks. 71650.2430@compuserve.com (Daniel Sternklar) Command: 76467.3051@compuserve.com (R. Satoh) aii.com!bilver!billw (Bill Wiatroski) alehouse.acc.qc.edu!michalis (Petros Michalis) asl00@juts.ccc.amdahl.com (Andrew Lee) asuacad.bitnet!AUBRI (Brian C. Berg) athena.mit.edu!amgreene (Andrew Greene) att.com!Scott_F_Thompson bash@triton.unm.edu (Bob Ash) bender@oobleck.eng.sun.com (Michael Bender) brent@csugrad.cs.vt.edu (Brent Trimmer) Command: brianr@sequent.com (Brian Roberts) broehl@sunee.waterloo.edu (Bernie Roehl) cabell.vcu.edu!pos1dpv (Daniel P. Vunck) cammeeb@camme.ac.be (Erik Bergen) chenson@norfolk.vak12ed.edu (Clay Henson) chet@netcom.com (Eric Chet) Chitwood@evax2.engr.arizona.edu cix.compulink.co.uk!drgaz (Gary Whiteley) cix.compulink.co.uk!snouty (Phil South) cletus@sound.omahug.org (Clete Baker) Command: cmuvm.csv.cmich.edu!3423YKN (Dan Bracken) compuserve.com!76004.1763 (Syndesis Corp/J. Foust) cs.pitt.edu!etb (Elmer Beachley) cs.ulowell.edu!jandreas (Jason Andreas) cs.utexas.edu!dogface!d-wave (root the great and terrible) csc8sje@cabell.vcu.edu (Steve J. Evans) CSTUCKLESS@kean.ucs.mun.ca (Colin Stuckless) darryl.mcginnis@p4.f52.n114.z1.fidonet.org (Darryl McGinnis) dave@pluto.dss.com (Dave Monachello) digoxin.pharmacy.ohio-state.edu!mzaik (Tahsin Mzaik) Command: dlawson@baks.bell-atl.com (David Lawson) dmon@cscihp.ecst.csuchico.edu (Daryl T. Bartley) dmrinc.com!lou (Louis D'Ambrosio) dneast.enet.dec.com!combar_curt (Curt Combar) dsa@uts.amdahl.com (Dennis Andrews) dtiberio@libserv1.ic.sunysb.edu (David Tiberio) eagle.tc.cornell.edu!ngk (Calvin Chu) Ecase@evax2.engr.arizona.edu Eric.Fleischer@halluc.com (Eric Fleischer) erick@zimmer.csufresno.edu (Eric Keisler) Command: ESRLICK@UCLAMVS.BITNET (Peter Daniels) fjtld.att.com!jca (John Antrosiglio) fjtld.att.com!pfm (Peter Meng) frederik@ucs.orst.edu (Karl Frederick) fsb@sparc.vitro.com (Steve Brailsford) fvest@ducvax.auburn.edu (Floyd Vest) george@aol.com (George Browning) gold.gvg.tek.com!randyh (Randy Hall) gould@xenon.stanford.edu (Colin Gould) govil@cs.psu.edu (Shalini G Govil) Command: grimkirk@amiganet.chi.il.us (Mike Schneider) Gyruss@Leland.Stanford.EDU (Jose Luis Ochoa) hassinger@lmrc.com (Bob Hassinger) hpmwmat.sr.hp.com!mikep (Mike Powell) jcheng@mars.calstatela.edu (Action Jackson) jcs@dretor.dciem.dnd.ca (Raymond Cheang) jeffa@comtch.spk.wa.us (Jeff Albrecht) jerry@truevision.com (Jerry Thompson) kath@sfc.Sony.Com (Kathlynn Uenaka) kdawson@afit.af.mil (Kevin D. Dawson) Command: kdawson@galaxy.afit.af.mil kessner.denver.co.us!burner!bmaple (Bob Maple) kester@u.washington.edu (Patrick Hardwick) khobbs@saim4.ds.boeing.com (Kevin W. Hobbs) knf@kenlaw.com (Kenneth N. Flaxman) KOSTS@CALVIN.EDU (Steve Koster) koval@craycos.com (Albert Koval) leair@cae.wisc.edu (Brian Leair) lightwave-list@portal.com (Portal Lightwave Mail-List) lightwave-relay@neosoft.com (Karl Lehenbauer) Command: lightwave@graphics (Graphics Lightwave Mail-list) lightwave@Lists.CAM.ORG lwave@bear.stonemarche.org (Robert) manutius!johnc@uunet.uu.net (John Carscadden) marc@ocf.berkeley.edu (Marcelino Enriquez) Marcus_Siskin@um.cc.umich.edu mark@westford.ccur.com (Mark Thompson) mcinnis1@llnl.gov ( James McInnis) merril@garfield.cs.mun.ca (Merril Locke) mvs.oac.ucla.edu!ESRLPDI (ivan ivanick) Command: nadc.nadc.navy.mil!klopfer (W. Klopfer) netcom.com!jmv (John Maguire) nfotis@theseas.ntua.gr (Nick (Nikolaos) C. Fotis) nike.calpoly.edu!bkemp (Barbara A Kemp) pacengr!ramoskov@sactoh0.sac.ca.us (Robert Moskovitz) palace.princeton.edu!fuchs (Ira H. Fuchs) parker@cs.wvu.wvnet.edu (James Parker) pfl@minerva.inesc.pt (Pedro Faria Lopes) philabs.philips.com!ms1 (Mitch Stein) physics.ubc.ca!Wilson (Mike Wilson) Command: pierson@usc.edu (Harold Pierson) pku@oracle.com (Pei L. Ku) plains.nodak.edu!jones (Scott Jones) pmiller@csugrad.cs.vt.edu (Paul Miller) prism.gatech.edu!je28 (ESTES,JON-PAUL) psy@galen.med.Virginia.EDU (Paul S. Yadlowsky) pucc.princeton.edu!Q3507 (Michael S. Mills) pyatt@eagle.colorado.edu (Karl Pyatt) rcarris@shumun.weeg.uiowa.edu (Randy Carris) rchvmp.vnet.ibm.com!SCE (Steve Erickson) Command: rodtao@hotcity.com (Rodney Tao) romkey@asylum.sf.ca.us (John Romkey) russ@dash.mitre.org (Russell Leighton) sacke@gn.ecn.purdue.edu (Elizabeth E Sack) schur@isi.edu (Sean Schur) sean@calarts.edu (CalArts Distribution) shearson.com!wbrand (Willy Brandsdorfer) sheasby@dgp.utoronto.ca (Michael Sheasby) shockwav@jupiter.sun.csd.unb.ca (Darren Reid) srp@gcx1.ssd.harris.com (Stephen Pietrowicz) Command: steve@page-cad8.den.mmc.com (Steve Szabados) swamp.ctdl.bbs.org!lightwave-list (Michael Dinn) swan@jester.usask.ca (Randy Swan) tamuts.tamu.edu!k198df (Dalea Ferrier) tc.fluke.com!barbara (Barbara Candiotti) telepro!JAMES_HASTINGS-TREW@access.usask.ca (James Hastings-Trew) toddal@cobalt.cco.caltech.edu (Todd Michael Allendorf) tramp.colorado.edu!hurtt (HURTT CHRISTOPHER MICHAEL) trboun.bitnet!ozturkc trmetu.bitnet!A10812 (Okan Evinc) Command: troy@courier.gts.org (Troy Hacker) tucker@mammoth.cs.unr.edu (Aaron Tucker) tvbbs.wimsey.bc.ca!Brian_R._Niessen (Brian R. Niessen) ucs.indiana.edu!JRKRAUSE (Jim Krause) ultb.isc.rit.edu!pmb1566 (P.M. Barella) uunet.uu.net!cai!scottf (Scott Fleming) uwe@apple.com (Uwe Voigt) vho@gnu.ai.mit.edu (Viet Ho) visconti@cis.ohio-state.edu (Mark Visconti) wdye@cse.unl.edu (William Dye) Command: well.sf.ca.us!adh (Allen D. Hastings) well.sf.ca.us!edge (Christopher L. Seguine) well.sf.ca.us!shf (Stuart H. Ferguson) yury@bknight.jpr.com (Yury German) zim@ibx.com (Bill Zimmer) -- Bob Command: InterNet: bobl@bobsbox.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!bobl | 25 Raven Avenue BitNet: bobl%bobsbox.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.314 New Features 8/12/92 07:31 62/ bobl@bobsbox.rent.com (Bob Lindabury, SysAdmin) Lines 1 to 10 of 62 (16%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Well, I've been working on yet another job for the corporate industrial world and have found a few items that would make working with Lightwave a bit easier. A few items I would love to see in the next version would be: 1. The ability to toggle hidden line removal on and off in the scene layout. It becomes very difficult to understand just what the heck is going on in the scene sometimes when nothing is hidden. You have to constantly switch between views (taking up time) to get an idea of whether or not one object is obscuring or cutting through another. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: 2. Indication of where a spotlight is actually shining and indication of the falloff angle. 3. An interactive way to change an objects axis of rotation. This may just be my ineptness but it seems difficult to rotate and object around a world coordinate and at the same time rotate it around a local axis. Maybe someone can enlighten me on this subject. I have 29 cloned finger-like rectangular (like stonehedge) objects that Command: form a circle around a 0,0,0 world coordinate. This must spin around the Y axis. As these fingers are spinning, 5 of them must "hinge" at the base and fall inward to form a cone. This is rotation around the local X axis of about 45 degrees. Also, is there an easy way to take say, those 29 objects and stretch them one by one with an offset of say 6 frames each so that the first one starts growing, then the second, third and so on until all are the same size? Command: 4. Bending, twisting and other deformations in the scene layout. 5. Support for JPEG files 6. Support for 8-bit IFF or GIF files. Why this isn't in there I'll never know. I tried to load an 8-bit 800x600 IFF texture map and the software just choked. This isn't really a Lightwave item but I would love to see a way to just load 24bit IFF files into the Toaster *without* having to run Command: ToasterLackOfPaint. I don't like the overhead of running ToasterPaint just to load some images into the buffer. I would like to be able to generate either IFF or JPEG images from Lightwave and then single frame these images to tape or disk but without an IFF or JPEG reader for the Toaster, we have to store Framestores which take up *way* too much disk space. Jobs are spanning several 88meg Syquest carts when they don't need to. We are finding we have to budget in the cost of a couple of carts for each job we do and that adds to the overhead. So, that's just a few items I would like to see. There are a ton of others for the modeler and for Lightwave but these were just the quick ones off the top of my head based on the past couple of jobs we've done. Bob Lindabury InterNet: bobl@bobsbox.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!bobl | 25 Raven Avenue BitNet: bobl%bobsbox.rent.com@pucc | Piscataway, NJ 08854 Command: Home #: +1 908/560-7353 | +1 908/271-8878 Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.315 Re: Delivery problems with your mail 8/11/92 14:50 2/ ngk@eagle.tc.cornell.edu (Calvin Chu) Lines 1 to 2 of 2 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Well! I heard that problem with the mailer is fixed, so thats great.. :-) ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.316 Re: Knock it off! 8/11/92 14:44 4/ ngk@eagle.tc.cornell.edu (Calvin Chu) Lines 1 to 4 of 4 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I know! This list have a tendency to loop and repeat. I think I've gotten more bounces from this list than actual messages. Wierd eh? ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.317 Re: Delivery problems with your mail 8/11/92 11:16 17/ Phil South <snouty@cix.clink.co.uk> Lines 1 to 10 of 17 (58%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- can somebody explain the way the Lightwave mail list works in simple terms because I think a lot of misunderstandings are arising from people replying to messages (thinking they will get to bob) when in fact they are going to the last person who sent the messgae and they take it personally. Snouty@cix ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: ============================================================ Phil South | aka. "Snouty" FONE: +44 373 836889 | Freelance Writer snouty@compulink.co.uk |=============================== uad1135@dircon.com.UUCP | No job too big, no FEE too big ============================================================ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.318 Re: Delivery problems with your mail 8/13/92 11:22 74/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 74 (13%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Phil South <rutgers!cix.clink.co.uk!snouty> writes: > > can somebody explain the way the Lightwave mail list works in simple > terms because I think a lot of misunderstandings are arising from > people replying to messages (thinking they will get to bob) when in > fact they are going to the last person who sent the messgae and they > take it personally. > > Snouty@cix ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Ok..maybe that is part of the problem. The mail list currently is just an address at my machine bobsbox. All mail sent to lightwave@bobsbox.rent.com is fed into an archive for posts and then mailed to all members of the list by pulling in the addresses from the membership file. The articles posted to the list are sent as simple mail from the originator to all members of the list. The return address is usually the sender of the original message. If another members mail bounces due to and address or Command: machine problem, the articles for *each* bad address is returned to the originator of the article. Replies made with most mail programs will result in a piece of mail being sent to the originator of the article unless the address is manually changed to lightwave@bobsbox.rent.com. This is how the list was running for the past year or so. Recently I changed a few things around with some new mail-server software I had been testing. This was suppose to knock off the bounces to each Command: individual and allow for simply replies to be sent directly to the list without the need to manually enter the lightwave list address because the reply-to: address was the mailing list address. However, due to a problem with a mailer somewhere (and possible mail-server bugs) a single bounced message was sent back to the list which then resulted in the bounce being distributed as an article. This again was sent to the bad address which then copied the bounce and bounced it back again and so on and so fourth until I killed the message, the bad address, and switched back to the original method of Command: distribution. The problem with lists such as these is that it is mail-based meaning you get list articles piled in with your regular mail and sometimes it's hard to figure out what's what. With the mail-server software, this was suppose to be reduced due to the numerous lightwave-l headers in the message and the ability for users to automatically reply to the list address. What was happening was that people were replying (as normal) but the Command: new messages were sending these replies to the list and not to the sender as expected. So, we received alot of complaints about the list on the list when I probably should have gotten them in personal mail. Anyway, I will be working on the server software on a small local test distribution list that will not affect the list at all. Once I am *sure* that it's going to work as planned I will post a message stating the advantages and what's in store and then give a week before implementation of the mail-server. You all will have that Command: time to tell me either to forget it or that it's a go. I hope this helps you all understand what happens a little bit more with mailing lists. -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises Command: UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.319 Silicon Graphics Indigo & Toaster 8/18/92 20:03 14/ dgb@cup.portal.com Lines 1 to 10 of 15 (66%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- errors to:nobody@email.sp.unisys.com Anybody read the April issue of Video Systems?? There's an article about the new Silicon Graphics Indigo...a hot machine...you need to spend >15,000 to gget one that does 24 bit color! The most amusing thing about the article is the schematic which shows how to do desktop video on the beast...of course, it plugs into a Video Toaster! State of the art...spend 15K and you have to buy a Toaster to make the thing ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: do video :) Douglas Bullard Reflections Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.320 Please remove me from the Lightwave list 8/19/92 06:47 3/ wdye@cse.unl.edu (William Dye) Lines 1 to 3 of 3 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Please remove me from the Lightwave 3-D list. My account is closing. --Will (wdye@cse.unl.edu) ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.321 New Features 8/19/92 16:33 20/ dak@graphics.rent.com (Dak Productions) Lines 1 to 10 of 20 (50%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > This isn't really a Lightwave item but I would love to see a way to just > load 24bit IFF files into the Toaster *without* having to run > ToasterLackOfPaint. I don't like the overhead of running ToasterPaint > just to load some images into the buffer. > > I would like to be able to generate either IFF or JPEG images from > Lightwave and then single frame these images to tape or disk but without > an IFF or JPEG reader for the Toaster, we have to store Framestores I'm not sure if this is what your after but Framestores and 24RGB can be ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: loaded into LW ^you're Sometimes I'll just load the image (either flavor) into LW make it a bgrd. and do a quick render with no objects... a little convoluted but does not require, as you so gracefully put it "ToasterLackOfPaint." The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ Internet: dak@graphics.rent.com (Dak Productions) UUCP: rutgers!bobsbox!graphics!dak Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.322 Re: Silicon Graphics Indigo & Toaster 8/19/92 17:16 1/ Merril Locke <merril@odie.cs.mun.ca> Lines 1 to 1 of 1 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.323 subscribe 8/24/92 08:27 2/ "Alan Bradley (Bradley@Sask.Usask.Ca) DAVS, Room 26, Ed. Bldg Lines 1 to 2 of 2 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- SUBSCRIBE Lightwave-Mailer buckleyr@jester.usask.ca ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.324 lightwave mail list 8/25/92 13:31 3/ <KDAWSON@afit.af.mil> (Kevin D. Dawson ) Lines 1 to 3 of 3 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Subscribe:kdawson@afit.af.mil ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.325 tbc's 8/27/92 12:47 18/ pmb1566@ultb.isc.rit.edu (P.M. Barella) Lines 1 to 10 of 18 (55%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I know this is a bit off topic, but I don't know where else to ask, and besides, it can't be as bad as the wave of bouncing posts a few weeks back... We are using a toaster with Amilink for editing on SVHS. We have a Panasonic 7750 for recording and a 7650 as a source. We are constantly getting a blurred image from the decks where ever there is motion. Adjusting the built in TBCs (turning the brightness down) seems to help, but it doesn't eliminate the problem entirely. The problem is also noticeable after copying a tape with cuts - ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: on the frame after the cut, the previous image is still easily viewable through the correct frame. I welcome suggestions as to what is the problem and how to fix it. Thanks in advance.. Peter Barella pmb1566@ultb.isc.rit.edu Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.326 Lightwave record String for Panasonic 7750? 8/28/92 14:02 19/ kosts@calvin.edu (Steven Koster) Lines 1 to 10 of 19 (52%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Would anyone happen to have the needed record string for a Panasonic 7750 S-VHS Edit VTR? I'd like to run the Amiga serial port directly to the 9-pin Panasonic controller port for automatic single frame recording. Also, the Toaster manual mentions 2 demo scenes included in Toaster 2.0. They're "SpaceshipAttack" and "FightersApproach." Now that I've recently upgraded my Amiga (to '030/50MHz and 8M 32-bit RAM), I can be productive with lightwave. But I can't find these demo scenes anywhere. A small scene (SpaceFighters), which receives a one sentence mention in the manual is there in Toaster/3D/Scenes, but not the others. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Any suggestions? -- ============================================================================== Steven J. Koster |Internet: kosts@calvin.edu Calvin College Video Productions |Compuserve: 72020,3342 Grand Rapids, MI 49546 USA |(616) 957-6335 vox (616) 957-8551 fax Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.327 Re: tbc's 8/29/92 08:42 13/ Christopher L. Seguine <edge@well.sf.ca.us> Lines 1 to 10 of 13 (76%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- The "bluring" problem is due to the Noise Reduction you probably have turned on in the 7650 and 7750.... If you are editing s-vhs camera material to an edit master you should have both the Y DNR and C DNR on OFF on both the 7650 and 7750... Those switches are located on the push out panel... DNR should only be used when you have a BAD original... like a vhs source or something...cuz' if you have a good original its basically digitizing the tape which accounts for a bluring/strobing type look.... Also do not use multiple passes on DNR tapes....If you have used DNR on when editing a source tape to a master..and you now need to use that master for dubs or further editing turn DNR off or you'll encounter the same problems.... ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: G'Luck! Chris Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.328 Re: Lightwave record String for Panasonic 7750? 8/31/92 14:16 11/ etb@cs.pitt.edu (Elmer Beachley) Lines 1 to 10 of 11 (90%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Steven: I believe the Panasonic 7750 supports the Sony protocol and a Panasonic one. The Sony protocol is propietary, and licensed only to manufacturers of edit controllers and such (I've never seen it posted.) Don't know about the Panasonic protocol. Might try their service center, somewhere in NJ (sorry don't have the number.) Maybe this will be a little help, Elmer Beachley etb@cs.pitt.edu ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.329 I want to join this list!! 8/31/92 18:51 8/ pnchu@uz.nthu.edu.tw@corp.portal.com Lines 1 to 8 of 8 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hi, I am a computer-graphics interested student. I want to accede to this list as soon as possible. Thank you in advance for your help! my email address is: pnchu@Uz.nthu.edu.tw ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.330 Test 9/1/92 19:45 8/ sacke@ecn.purdue.edu (Elizabeth E Sack) Lines 1 to 8 of 8 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- This is just to see if my postings work. I sent a letter earlier describing Fighter Duel Pro Flight Recorder. I never saw it on my mail list after that. so, check.....check....is anybody out there? ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.331 Re: Lightwave record String for Panasonic 7750? 9/1/92 11:03 12/ Michael.Bender@eng.sun.com (Duke of Canterbury) Lines 1 to 10 of 12 (83%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- |Don't know about the Panasonic protocol. Might try their service center, |somewhere in NJ (sorry don't have the number.) Here are some Panasonic numbers that I've got: Panasonic Industrial Video - Jim Aclearo : 201-348-7394 Panasonic Industrial Video - Ted Comboy, Ntl. Sales Mgr. : 201-348-4018 Panasonic Technical Nor Cal - Al Turner : 916-928-9611 ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: mike Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.332 Motion Path Generator 9/1/92 10:44 86/ sacke@ecn.purdue.edu (Elizabeth E Sack) Lines 1 to 10 of 86 (11%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hi all, Jaeger Software Inc. is releasing an interactive motion path generator for Lightwave 3D. It will be available this November. The official announcement follows........ TITLE Fighter Duel Pro Flight Recorder ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: VERSION DATE November 1991 DESCRIPTION Fighter Duel Pro Flight Recorder is the first interactive motion path Command: generator. Flight Recorder retains all the breakthrough features of the Fighter Duel World War II flight simulator series, while adding the ability to create realistic and complex object motion paths for use in NewTek's Lightwave 3D software. One of the most difficult and time consuming aspects of 3D animation is motion. FDPro Flight Recorder replaces the tedious methoud of hand plotting flying motion paths with a flight simulator you control. Flight Recorder records the flight path of up to three (3) aircraft engaged in maneuvers or dogfighting. Positional information has a Command: resolution of 30 frames per second. Motion paths may then be imported into Lightwave 3D to accurately animate flying objects, the camera viewpoint, aircraft, spacecraft, flying logos, etc....... You may fly solo against computer controlled opponents or interactively with another person via modem or null modem cable. FDPro Flight Recorder also has the ability to simultaneously generate Fighter Duel Pro Demo Reels that can be used to review your solo flights Command: SPECIAL REQUIREMENTS FDPro Flight Recorder will run on any Amiga with 3 megs of RAM and Kickstart 1.2 or higher. A hard drive is recommended. AUTHORS Jaeger Software, Inc. Command: William Manders Matt Shaw AVAILABILITY Release date for FDPro Flight Recorder is November 1992. The list price is US $79.95 Owners of Fighter Duel Pro may upgrade to FDPro Flight Recorder by Command: sending a certified check or money order (sorry, no credit card orders) for US $25.00 (including shipping), and disk #1 of FDPro, to: Jaeger Software, Inc., Direct Sales Department 7800 White Cliff Terrace Rockville, MD 20855 DISTRIBUTABILITY Command: Fighter Duel Pro Flight Recorder is copyright 1992 Jaeger Software, Inc. Jeff Hanna Animation Consultant Studio J Video Productions P.O. Box 3086 West Lafayette, IN 47906 Command: (317) 743-2983 InterNet: sacke@gn.ecn.purdue.edu GEnie: J.HANNA5 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.333 Re: Test 9/2/92 22:04 2/ ngk@eagle.tc.cornell.edu (Calvin Chu) Lines 1 to 2 of 2 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I hear you loud and clear! ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.334 Re: Lightwave record String for Panasonic 7750? 9/4/92 23:54 6/ Allen D. Hastings <adh@well.sf.ca.us> Lines 1 to 6 of 6 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Ron Thornton did two versions of the scene now called SpaceFighters. The two versions had those earlier names you mentioned, and when they were combined into one scene and renamed, the manual apparently wasn't updated. - Allen Hastings ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.335 Alpha Video Toaster Training 9/4/92 14:51 74/ dave@flip.sp.unisys.com (Dave Wickard) Lines 1 to 10 of 74 (13%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Greetings, not sure who this may be of interest to, if anybody, so I will post it and you can do what you will with the info. :-) Today saw the arrival of a letter from Alpha Video and advertised the following courses. Alpha Video is the local video hotshots who also sell other Amiga stuffings as well as pro-video doohickeys. 'CLASSES OFFERED: ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Video Toaster Overview: Full day session $395. Sept 1, 22nd and Oct. 13th. This full day course is designed for people who have just purchased their Video Toaster or are interested in this exciting new (sic) product and need a comprehensive overview. This class will cover all aspects of the Video Toaster. LightWave 3D Part I: 1/2 day session $195 Sept 2 and Oct 14 This half day session will familiarize you with the basic operation of LightWave 3D. This class is designed for those who have never used a 3D program or have been frustrated while trying to use one. Command: You will learn how to think and move in three dimensions. LightWave 3D part II: 1/2 day session $195 Sept 3 and Oct 15 This half day session is a continuation of LightWave 3D part I. You will learn how to create impressive graphics and animations and discover easy and time saving ways to record your animations to videotape. LightWave Modeler: Full day session $395 Sept 23 This class will show you the power of the Toaster Modeler. You Command: will learn how to effectively model 3 dimensional objects and use them in animations and framestores, how to you layers effectively, and what to do when your object doesn't render properly. Toaster Paint Part I: 1/2 day session $195 Sept 2 and Oct 14 This half day session is aimed primarily at people who have had little or no experience with video painting systems and what to learn how to utilize this impressive part of the Video Toaster. Basic video painting techniques and rules will be explained. Command: Toaster Paint Part II: 1/2 day session $195 Sept 3 and Oct 5 This half day session will pick up where Part I left off. You will learn how to use brushes, rub through, and how to integrate the Toaster character generator program. Toaster Paint I and II are a must if you want to create eye catching graphics and stills. Toaster Switcher and Character Generator: 1/2 day session $195 Sept 23 This course will teach you how to combine multiple effects using the Switcher. It will also answer the question "Why is there a sheep wipe?" The character generator will be explored in depth. Command: After this session, you will know how to create rolls, crawls, and framestore pages. The Video Toaster is an extremely powerful tool. It has been likened to a stealth bomber, with most people flying it like a piper cub. Alpha Video can take you out of the piper cub and put you into the cockpit of the stealth bomber. All it takes is a few days of your time. The classes are taught by Alpha Video's leading Toaster users and experts. Classes are limited to six people. Everyone will have a Video Toaster Workstation. Command: Alpha Video is the nation's leading Video Toaster dealer. For more information call Jay Critzer at (612) 881-2055' I neither work for Alpha Video nor gain anything from exposing them to the net. They are where *I* bought my Toaster, but that is neither here nor there. This is where John Gross of "Video Toaster User" is employed. It is presented here exactly as I received it for your information. Command: -Dave Wickard (612) 456-2783 dave@flip.sp.unisys.com Sam_Malone@cup.portal.com Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.336 Re: Lightwave record String for Panasonic 7750? 9/6/92 06:13 85/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 85 (11%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Allen D. Hastings <rutgers!well.sf.ca.us!adh> writes: > Ron Thornton did two versions of the scene now called SpaceFighters. The > two versions had those earlier names you mentioned, and when they were > combined into one scene and renamed, the manual apparently wasn't updated. > > - Allen Hastings > Speaking of combining scenes...I've recently had instances when I ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: created sub-scenes for complex animation moves and then wanted to combine them to form a single scene for continuity and timing purposes. There doesn't seem to be an easy way to do this in Lightwave. Is it possible to add (to ver. 3.0) a way to "append" another scene to the end of a previous scene and have it automatically "ripple" the keyframes and such based on the users beginning frame number input? At this point it seems that we must manually edit the scripts to Command: merge the scenes together. Also, does anyone know where the object motion files format is documented? I need to edit the scripts and I didn't find the format description in the 2.0 manual or addendum. While I'm at it there are a few other items that would be nice if added to a new version of Lightwave... o Object load requesters should allow us to pick multiple objects at one time by holding the shift key or something similar. This will speed up the loading of say 25-30 objects in a single scene. o Motion paths, motion paths, motion paths. <grin> It would be nice to have interactive (viewable) paths in the scene layout. Ones that can be bent and twisted to our desires. o While toggling through some of the selectors works in most cases, there are times when you don't want to have to go around the world to get to a surface or object. Especially when you have around 50 objects or surfaces to toggle Command: through. It would be more productive to have a requestor with a list of surfaces (possibly grouped by object) to choose from. The same can be said of some other selectors. o Once again, when loading objects the requestor should retain the previously entered information such as directory, place where the scroll was left at as well as the previously entered object/surface/whatever name. This will reduce the time it takes to load several multiple objects. Command: o Full-frame scene layout option. Hopefully with the advent of hidden line removal, interactive motion paths and the viewable/editable spotlight cone angles will come a toggle for a full screen view mode of the scene layout. o Additional texture maps in the same vein as Essence for that other 3D program. <grin> o Motion Blur Command: o Unload Modeler..erg. o An option to create a typical Amiga delta animation for previews. I wouldn't care if it was low-res 32/64 color or HAM but it would be better than having to run ADAM or REND24 in the background. It should be a simple matter (for the user) to create a colored preview for the client to approve of for motion, lighting AND typical surfaces without jumping through too many hoops. We shouldn't have to rely on a bunch of third party software to do this. Command: Well, I guess I will close for now. I'm sure I have alot more items to add to the list (especially for Modeler) but I need to get back to work. Maybe someone else has a few items they would like to add to the list seeing as how it seems that 3.0 is being worked on now. -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ Command: InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.337 Toaster Arexx Examples 9/7/92 09:06 28/ sacke@ecn.purdue.edu (Jeff Hanna) Lines 1 to 10 of 28 (35%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hi, I have just completed a 30 second Scenery Animator II animation (recorded out to .iff24 frames). I would like to convert these to Framestores, so I can render them to tape by using "play frames" in Lightwave 3D. I figured I would use the RGB2FS.rexx program in the AREXX_examples directory. I load the Toaster, bring up ToasterPaint, and get back to my shell. I type in the command line and the frame name, the HD spins, and nothing happens :( ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: How do you use this rexx script? How do you tell it to process a group of files? Is there any certain way I should name the .iff24 files? Please help +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +|----------------------|+|------------------------------|+ +| |+| Studio J Video Productions |+ +| Jeff Hanna |+| PO Box 3086 |+ +| Animation Consultant |+| West Lafayette, IN 47906 |+ Command: +| |+| (317) 743-2983 |+ +|----------------------|+|------------------------------|+ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +|-----------------|+|-----------------------------------|+ +| GEnie: J.HANNA5 |+| InterNet: sacke@gn.ecn.purdue.edu |+ +|-----------------|+|-----------------------------------|+ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.338 Re: Lightwave record String for Panasonic 7750? 9/8/92 07:39 13/ fsb@sparc.vitro.com (Steve Brailsford) Lines 1 to 10 of 13 (76%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- who was it that wanted the serial port commands? I have a Panasonic PC-VCR and could send you the commands for that. I would imagine the two machines would have the same command set. I forgot who originally asked, and it's been a while, you might already have it. -- Steve Brailsford (fsb@sparc.vitro.com) _____ Usenet: uupsi!vitro!sparc!fsb \/itro Corporation ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Voice: (301) 231-1481 14000 Georgia Ave. Fax: (301) 231-2020 Silver Spring, MD 20906 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.339 Re: Toaster Arexx Examples 9/8/92 10:02 35/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 35 (28%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Jeff Hanna writes: > I have just completed a 30 second Scenery Animator II animation (recorded out > to .iff24 frames). I would like to convert these to Framestores, so I can > render them to tape by using "play frames" in Lightwave 3D. I also tried to use the ARexx code for batch conversion with similar results. A call to NewTek service yielded little help. They basically said Toaster Paint is hosed and getting the ARexx converters to work with it is iffy at best. They reccommended using LW instead. If you are unfamiliar with the procedure, here is a summary: ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Go into LightWave and load your IFFs as an Image Sequence (just give the file name prefix). They will have to be named something like: pic001, pic002, pic003, etc. Then in the Background window/menu, select that sequence as your background image. Next set camera resolution to medium resolution and overscan on. Now in the Scene window, enter the appropriate start and end frame numbers. Finally, in the Record window, you can either use Save Frames or have it record the frames to the VCR on the fly. Kick it all off by hitting Render in automatic mode. With my Zeus card, this takes about 10 seconds per frame (about the same time Command: your tape machine will spend dicking with the tape position). > How do you use this rexx script? > Is there any certain way I should name the .iff24 files? Name the files as described above. If you do get the script to work, I would be interested in hearing what you had to do. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ` ' Mark Thompson CONCURRENT COMPUTER | | --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics | Command: | ' Image ` ...!uunet!masscomp!mark Hardware Architect | | Productions (508)392-2480 (603)424-1829 & General Nuisance | | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.340 SceneryAnimator background sequence and looping suggestions 9/11/92 22:30 13/ Michael_-_Meshew@cup.portal.com Lines 1 to 10 of 14 (71%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Another suggestion when using Scenery Animator for a background sequence is that when you save your iff 24 frames individually, Scenery Animator will give each frame a 4 digit numerical name. For a Lightwave background sequence, will Scenery Animator files will have to have the 4 digit numbers reduced to a 3 digit number, which is easy to do with most directory utilities (as long as you are not distracted while in the process). Also when using that sequence, you must select the name of the file, but do not use the numbers. For example, enter "pic", not "pic 0027" for the sequence to work. ----- Hope this helps, Michael Meshew T.O.O.L. (Toaster Owners Of Louisville) Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.341 Re: Lightwave record String for Panasonic 7750? 9/11/92 04:20 24/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 24 (41%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Mark Thompson <rutgers!westford.ccur.com!mark> writes: > > o Unload Modeler..erg. > > Do you not like the shift-click trick? Ah..er...did I miss something in the manual?? I didn't know you could unload Modeler. What do we do? Hold down the shift key and press the left mouse button? ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Oh, it would also be nice to have more configurable options in the lw-config file such as "capacity". I constantly drop the capacity down everytime I go into LW these days so that I can load longer scenes into the layout for previews without lopping off frames. -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises Command: UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.342 Re: Lightwave record String for Panasonic 7750? 9/13/92 16:26 9/ Allen D. Hastings <adh@well.sf.ca.us> Lines 1 to 9 of 9 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Those are good suggestions, and in fact many of them have already been implemented. I'm puzzled why you're asking for the ability to unload Modeler though, since that's already in 2.0. The Modeler button works just like the "slice" buttons in the Switcher - you click a ghosted button to load the program, and shift-click it to unload the program from memory (it becomes ghosted again). - Allen Hastings ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.343 Re: SceneryAnimator background sequence and looping sugges 9/13/92 16:32 8/ Allen D. Hastings <adh@well.sf.ca.us> Lines 1 to 8 of 8 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- If you have a sequence of images that you want to use with LightWave (for recording or whatever) and they have four digit frame numbers, it's not necessary to rename the files to have three digits in their names - just add a zero to the prefix name of the image sequence ("pic0" instead of "pic" for example). - Allen Hastings ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.344 Re: Lightwave record String for Panasonic 7750? 9/14/92 18:28 5/ Christopher L. Seguine <edge@well.sf.ca.us> Lines 1 to 5 of 5 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- What I want to know is when NewTek will let you recompile Lightwave for the Vivid 24....???? Put in the good word...Tell them I'll even keep my two toasters.... Christopher ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.345 Re: Alpha Video Toaster Training 9/14/92 21:06 7/ Sam_-_Malone@cup.portal.com Lines 1 to 8 of 8 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- There has been a change in the dates of some of the Alpha Video Training classes. Contact Alpha Video for an update, or if someone is interested, let it be known and I will post the corrected dates. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.346 Beginers questions. 9/14/92 14:27 82/ mbc@po.cwru.edu (Michael B. Comet) Lines 1 to 10 of 82 (12%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hello to all on the lightwave mailing list. Just a quick intro before i get down to buisness. My name's Mike, and I have for some time been using Impulses Imagine 2.0 software. I have also had for some time the ability to use lightwave, though i never played with it until a couple weeks ago. I now have a few basic questions as I am trying to see what the good and bad points are between sticking with Imagine, or going with ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Lightwave, or using a mix. For one thing, the "apparent" lack of features in LW's modeler is a little daunting when compared to all the power I know i have in Imagine. (Note I say apparent since I KNOW you can get good models frm LW.....I just haven't learned how yet). Anyways, if you can help me out please post to the list or feel free to send me e-mail. I have to say one thing i am VERY pleased to see is that Allen Hastings is obviously a member on the list and is ACTIVE. :) I really look forward to being able to suggest new ideas and KNOWING someone at Command: new tek is listening. 1] In Modeler : When I am editing an object or polygon...escpecially when its a polygon that will be lathed....i often don't get the points in the prefect position the first time around. Thus, I go to modify and select points and then click the point i want and then move. I have to do this for each point. To select another point it seems i have to click on the select point to get out of the move and then / to unpick the current one (or click on it again) and then i can select the next one. Is there anyway to be in a "pick points Command: mode" like imagine, where you can simply click on the point you want, move it and let go over and over? Am I missing something? 2] Is there a way to make a "box" primitve with a certain number of triangluar or square polygons instead of just the defualt one? I know a trick would be to add a flat polygon of multiple segments and to then extrude it for the other number of segments....though it seems like this would be a nicer feature allowing more control when the plane is first created. Command: 3] Is there a way to go through the polygons or points of an object one at a time and see them highlighted to get the one you want to edit? In the other modeler there is a "next and previous" command for both points, edges, polygons and objects. In this way you can easily find that one thing you wish to edit and bring it up for editing. 4] In the renderer : I am somewhat confused as to why objects (such as large objects) disappear when i change grid size. My guess is that unlike imagine where you see objects outside of what the current view volume would be, LW cuts off objects too far away in layout. Can Command: anyone confirm this? 5] Can you brush map more than one type of image map (planar etc..) to a SURFACE? I know you can have multiple per object based on different surfaces, and also different types per surface.... ie: a bump, a reflection etc.... but can you have more than one of the same type on the same surface? 6] Is there anyway to get a graphical representation of the brushmap around your object to "SEE" how and where it is placed. A Command: bounding box would be fine. 7] Does the brush map repeat if it is smaller than the object? If not can you set it so it will? If so, can you have it mirror? 8] What are the point type of polygons such as those that the stars are made of. I know these motion blur....and have used this successfully, but i am not really quite sure how to make them. Command: Well, thats all i have now ....though i'm sure more will come up. I apologize for both the length of the article and perhaps rather basic questions. If there was something I missed in the documentation please feel free to just tell me what page to reference if it will save time and space. Thanks ahead of time. I look forward to participating on the list. Michael Comet Command: mbc@po.CWRU.Edu Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.347 VT ala Vivid 24 9/15/92 06:41 24/ "Scott Jones (Dr. Jones)" <jones@plains.nodak.edu> Lines 1 to 10 of 24 (41%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > > What I want to know is when NewTek will let you recompile Lightwave for the > Vivid 24....???? Put in the good word...Tell them I'll even keep my two > toasters.... > Christopher > > I talked to the individuals at Vivid the other day and they have already given NewTek a full blown Vivid 24 to play with. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Without recompiling lightwave, Vivid 24 will theoretically do this much: 68030/882 50Mhz 1 hour 68040 25Mhz 6 mins 040/Vivid 24 .6 SECONDS!! Much better and we'll have REAL-TIME 3D animations.. I highly suspect that this is the graphics-coproccessing board that is in the Virtrality Machines... Command: Type at ya l8r.. Scott Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.348 Re: Beginers questions. 9/15/92 20:20 40/ Stuart H. Ferguson <shf@well.sf.ca.us> Lines 1 to 10 of 40 (25%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Here are some simple answers for your simple modelling questions: 1] In Modeler : When I am editing an object or polygon...escpecially when its a polygon that will be lathed....i often don't get the points in the prefect position the first time around. Thus, I go to modify and select points and then click the point i want and then move. I have to do this for each point. [...] The easiest way to do this is to use the jump command which is the "j" key. Select a point and move the pointer to where you want the point to move. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Hit "j" and the point moves. Do this till it's where you want it. Then click the mouse on the point again to deselect. If multiple points are selected, the last one selected moves to the pointer and the others move relative. This does not require switching to Move mode. 2] Is there a way to make a "box" primitve with a certain number of triangluar or square polygons instead of just the defualt one? [...] The course you indicated will work. Command: 3] Is there a way to go through the polygons or points of an object one at a time and see them highlighted to get the one you want to edit? In the other modeler there is a "next and previous" command for both points, edges, polygons and objects. In this way you can easily find that one thing you wish to edit and bring it up for editing. Hmm. Try "Info" ("i" key). This shows some stats about the selected points or polygons and allows some selection. "Statistics" ("w") also allows selection of points and polygons based on their abstract properties. For example, you can select all the polygons with a given surface. Command: 8] What are the point type of polygons such as those that the stars are made of. I know these motion blur....and have used this successfully, but i am not really quite sure how to make them. These are single point polygons. Select a single point and make a polygon from it ("p"). The polygon thus created will appear as a dot from any angle and will motion blur. These can be best manipulated using the polygon statistics window. Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.349 Re: VT ala Vivid 24 9/15/92 22:19 13/ Christopher L. Seguine <edge@well.sf.ca.us> Lines 1 to 10 of 13 (76%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Well not exactly.... DMI is giving a vivid 24 to Nutopia...well not giving eitrh but anyway.... but they are currently on short supplly...i think they make them by hand or something.... Anyway Allen when Till gets the board head on over and check it out.... i dont know about that .6 seconds WITHOUT being recompiled for the TI chip..... if the software does not directly support the board it has to go through some horrible library kludge.... like how they have workbench running on the resolver....more like SLOWbench.... so i wouldnt look for any huge jumps in speed unless software is written specifically for it.... on the good side...Martin Hash and the Scala people seem very enthusiastic about the board and will hopefully be developing for ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: it....oh yeah and the vista pro huy too..... Chris Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.350 GVP's CineMorph Debuts at WOC 9/15/92 21:14 40/ Kermit@cup.portal.com Lines 1 to 10 of 41 (24%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- CINEMORPH DEBUTS AT PASEDENA WOC KING OF PRUSSIA, PA - September, 1992. In a surprise move, GVP has released a previously unannounced morphing package. Called CineMorph, this impressive software system brings the features of a high-end commercial morphing system to the Amiga, giving any user the ability to warp single images, morph between two or more images, and even create sequences of full motion morphs. CineMorph features include exceptionally fast rendering that can be ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: fully automated to save you time. You can preview results within CineMorph or render directly to Amiga formats, HAM-E, DCTV and 24-bit IFF with controls provided directly in CineMorph. The system also supports full 24-bit output for professional needs on framebuffers such as the IV24. Using the industry standard dual window interface, CineMorph takes this one step further by making these windows fully intuition based to allow images to be shown and morphed in their correct aspect ratio. These same windows can also be enlarged for precise editing. CineMorph Command: follows Amiga style conventions in all areas and uses logical and easy to understand controls for it's entire operation. Computer and video artists will appreciate the many professional capabilities of CineMorph. Some of these features include the ability to warp images for comic effect, merge similar scenes for film or video to eliminate bad edits, and create full motion morph sequences for cinematic or video effects using CineMorph's unmatched controls for automating the creation of full motion sequences. Abilities not found in any other Amiga-based morphing software! Command: "CineMorph is boon to anyone who uses the Amiga for video applications," says Lawrence Ough, Product Manager for the new product. "And it's suggested retail price of $149.00 will put sophisticated morphing capabilities within everyone's reach." CineMorph represents the state of the art in morphing software on the Amiga. It's currently being used by high profile companies in several productions in Hollywood, New York and Florida, as well as many other companies for their advertising, multimedia, and commercial works. Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.351 Re: GVP's CineMorph Debuts at WOC 9/16/92 09:51 15/ sacke@ecn.purdue.edu (Jeff Hanna) Lines 1 to 10 of 15 (66%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Really, 3 or 4 postings of this is *enough*. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +|----------------------|+|------------------------------|+ +| |+| Studio J Video Productions |+ +| Jeff Hanna |+| PO Box 3086 |+ +| Animation Consultant |+| West Lafayette, IN 47906 |+ +| |+| (317) 743-2983 |+ +|----------------------|+|------------------------------|+ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: +|-----------------|+|-----------------------------------|+ +| GEnie: J.HANNA5 |+| InterNet: sacke@gn.ecn.purdue.edu |+ +|-----------------|+|-----------------------------------|+ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.352 Re: GVP's CineMorph Debuts at WOC 9/16/92 13:23 17/ sacke@ecn.purdue.edu (Jeff Hanna) Lines 1 to 10 of 17 (58%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- aw heck, now my reply is bouncing a bunch of times So, I bet this one does too :() +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +|----------------------|+|------------------------------|+ +| |+| Studio J Video Productions |+ +| Jeff Hanna |+| PO Box 3086 |+ +| Animation Consultant |+| West Lafayette, IN 47906 |+ +| |+| (317) 743-2983 |+ ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: +|----------------------|+|------------------------------|+ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +|-----------------|+|-----------------------------------|+ +| GEnie: J.HANNA5 |+| InterNet: sacke@gn.ecn.purdue.edu |+ +|-----------------|+|-----------------------------------|+ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.353 Re: VT ala Vivid 24 9/16/92 12:34 22/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 22 (45%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Scott Jones writes: > Without recompiling lightwave, Vivid 24 will theoretically do this much: > 68030/882 50Mhz 1 hour > 68040 25Mhz 6 mins > 040/Vivid 24 .6 SECONDS!! Where in the world did you get these COMPLETELY bogus numbers??!! They are not anywhere near correct and the bit about not recompiling is total horse-hockey. Just to add a data point, my 28MHz 68040 runs as much as 5 times faster than a *25MHz* 68030/882. The above numbers imply that this ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: would be actually a 20:1 difference (clearly not the case), and that the Vivid 24 would be a 600:1 improvement over the 68040 (this is theoretically impossible even using peak numbers). And finally, LightWave could not run down on the Vivid board without some level of code porting and recompiling. %~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~% % ` ' Mark Thompson CONCURRENT COMPUTER % % --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics % % ' Image ` ...!uunet!masscomp!mark Hardware Architect % % Productions (508)392-2480 (603)424-1829 & General Nuisance % % % Command: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.354 More Questions... :) 9/16/92 12:42 40/ mbc@po.cwru.edu (Michael B. Comet) Lines 1 to 10 of 40 (25%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hi....would you believe I already have MORE to ask!? 1] Can you do shadows without the "Trace Shadows" option. I know in most rendering programs you only get shadows with trace, but i thought i recalled LW 1.0 doing shadows and if i am correct LW 1.0 didn't have ray tracing. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: 2] Is there any feature that lets you do those Camera Highlight when you aim it at a lightsource? I have seen it many times on LW animations and am just wondering if they are some semi-transparent object or if there is a feature hidden away somewhere. 3] What is the point of the 1536 x something rendering size? I realize it woul be useful if you are going to someother out put such as ADPro and so on....but is there any way to display it back on the Toaster? What is the possiblity of having the future version of LW be able to accept any given (typed) resoultion and aspect ratio. I have a Command: 24 bit RGB board, and it would be nie if i could just tell LW to render in the exact res and aspect ratio for RGB output....rather than having to go through a conversion process. 4] Last night I did a wireframe preiview of the demo scene named SpaceFighters. Looks nice but with my machine I was only able to load up 94 of the 200 or so frames. I understand this as the machine with the toaster has very little memory. HOWEVER when i made the wireframe preview it actually went up to the last frame to make the preview. GREAT except when i went to play it back, it only showed me the 94! What a Command: waste of time on an unaccelerated machine to make the preview but then only show part of it! I realize i could set the Start and End frame value to 1 and 94, but should the program know not to make extra frames if it can't load them? If it can make them all and fit them in mem like it seemed it did, why not play all of them back? Michael Comet mbc@po.CWRU.Edu Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.355 9/16/92 15:05 47/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 47 (21%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- mbc@po.cwru.edu (Michael B. Comet) writes: > 4] In the renderer : I am somewhat confused as to why objects > (such as large objects) disappear when i change grid size. My guess is > that unlike imagine where you see objects outside of what the current > view volume would be, LW cuts off objects too far away in layout. Can > anyone confirm this? I believe that if you have not set any key franes for your camera, varying the grid size will vary its position (but I am not certain). Go into layout and set at least one key at frame 0. This will lock it down ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: regardless of grid size. The reason for the variance is that when you first load an object into a new scene, LightWave will attempt to give you the best camera view and grid size for that particular object, whatever its size is. If you load a large object and then set the grid small (without setting a camera key), you may be placing your camera inside the object, which causes it to disappear due to backface removal. > 5] Can you brush map more than one type of image map (planar > etc..) to a SURFACE? Command: The current LightWave allows only one texture per texture type, ie. one bump map, one color map, one diffuse map, etc. Often, combining color texture with diffuse texture is sufficient but there is no such trick for multiple bump maps. > 6] Is there anyway to get a graphical representation of the > brushmap around your object to "SEE" how and where it is placed. A > bounding box would > be fine. Not currently, but the texture autosizing has reduced the need for this Command: quite a bit. It still would be nice to have. > 7] Does the brush map repeat if it is smaller than the object? Yes. > If so, can you have it mirror? No. %~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~% Command: % ` ' Mark Thompson CONCURRENT COMPUTER % % --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics % % ' Image ` ...!uunet!masscomp!mark Hardware Architect % % Productions (508)392-2480 (603)424-1829 & General Nuisance % % % ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.356 What is frame 0 for...? 9/17/92 18:47 16/ mbc@po.cwru.edu (Michael B. Comet) Lines 1 to 10 of 16 (62%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Just a thought : Sine first frame and last frame in the SCENE module is set usually from 1 to a number....what is frame 0 for? I rendered this anim i made and just started all my keys at 1. However LW still rendered what seems to be frame 0 or at least the ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: motion blur of the stars carried over from frame 0. Just curious as to why this frame is availavle. Michael Comet mbc@po.CWRU.Edu Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.357 Re: More Questions... :) 9/17/92 13:56 46/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 46 (21%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- mbc@po.cwru.edu (Michael B. Comet) writes: > 1] Can you do shadows without the "Trace Shadows" option. Not in any current LightWave release. > thought i recalled LW 1.0 doing shadows and if i am correct LW 1.0 > didn't have ray tracing. 1.0 did not have complete ray tracing as 2.0 does, but it did have traced shadows. This is the method LightWave has always used for shadow generation. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: 2.0 merely added a little more control by controlling which lights actually would cast them. > 2] Is there any feature that lets you do those Camera Highlight > when you aim it at a lightsource? Are you refering to lens flare effects? They are a new feature in 3.0 but can be simulated in 2.0 without a huge amount of effort. If you saw Unsolved Mysteries last night, you would have seen some 3.0 lens flare effects during the UFO sequences. Command: > 3] What is the point of the 1536 x something rendering size? The current version of LightWave accomplished antialiasing by rendering at double resolution and then filtering down. 1504 x 960 (1536 x 960 was the dimension in 1.0) is exactly double the standard overscan video resolution of 752 x 480. Normally when Hi-res overscan is selected, LightWave 2.0 will render to 1504 x 960 and filter it down to 752 x 480. But if you select Save Full Image (or something like that), it will skip the filter down step and save the full 1504 x 960 image. This can be useful Command: for various things. > I have a > 24 bit RGB board, and it would be nie if i could just tell LW to render > in the exact res and aspect ratio for RGB output. LW has always been geared toward video use, hence the discreet choices for resolutions. %~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~% % ` ' Mark Thompson CONCURRENT COMPUTER % Command: % --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics % % ' Image ` ...!uunet!masscomp!mark Hardware Architect % % Productions (508)392-2480 (603)424-1829 & General Nuisance % % % ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.358 Picking and configuring accelerators and their memory 9/18/92 12:43 33/ Bob Hassinger <hassinger@lmrc.com> Lines 1 to 10 of 33 (30%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I am hoping to be able to upgrade our Toaster system soon for doing Lightwave animations. I have a basic how-does-it-work question, and I am interested in some advice on hardware choices. I am starting with a standard A2000/HD (e.g. C= disk controller and 50Mb drive) with 7Mb of memory. When I add an accelerator that uses 32 bit memory, what becomes of the present 16 bit memory? Will it be handled gracefully? Do things work out so the parts of Lightwave that need the fast memory get loaded into it? How is this handled? (i.e. going to all 32 bit memory would be too expensive and I still need a minimum of 7 to 9 Mb for Toaster, Lightwave and ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: maybe ADPro if I can get it, so I would like to be able to use 16 bit memory when it is needed). I want to add a single frame controller for our JVC BR-S811 (i.e. JVC parallel control) - maybe the BCD-2000? Also, additional disk, most likely a SyQuest 88 Mb drive (recommendations? one that could also be used on a Mac sometimes would be nice). And finally of course, an accelerator with some memory in a reasonable price Command: range - $2K would be nice (much faster Lightwave rendering and modeling than the base 68000 gives is the goal, but absolute maximum speed is not - that can wait for another upgrade after this much proves the value of the capability). What would work best? Is there an issue with the C= disk controller handling the removable media in the SyQuest? Can I solve that with the right choice of an accelerator that includes a disk controller (GVP?)? Any help will be appreciated. Bob Hassinger Command: hassinger@lmrc.com 508-435-9061 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.359 Lightwave Questions 9/18/92 16:57 33/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 33 (30%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Mark Thompson <rutgers!westford.ccur.com!mark> writes: > mbc@po.cwru.edu (Michael B. Comet) writes: > > > 5] Can you brush map more than one type of image map (planar > > etc..) to a SURFACE? > > The current LightWave allows only one texture per texture type, ie. one > bump map, one color map, one diffuse map, etc. Often, combining color texture > with diffuse texture is sufficient but there is no such trick for multiple ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > bump maps. Ok..I think the next obvious question would be...will 3.0 support multiple maps per type? > > 6] Is there anyway to get a graphical representation of the > > brushmap around your object to "SEE" how and where it is placed. A > > bounding box would > be fine. > > Not currently, but the texture autosizing has reduced the need for this Command: > quite a bit. It still would be nice to have. Is this something we can look forward to? -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue Command: BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.360 Re: Lightwave record String for Panasonic 7750? 9/20/92 17:49 5/ Allen D. Hastings <adh@well.sf.ca.us> Lines 1 to 5 of 5 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- As far as I know there is no Amiga-based C compiler for the Vivid 24 available yet. - Allen Hastings ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.361 Re: Questions 9/20/92 19:04 25/ mbc@po.cwru.edu (Michael B. Comet) Lines 1 to 10 of 25 (40%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- First, thanks to all of you out there who have replied to my questions both on the list and via e-mail. I am currently rendering animations and laying them down on an AG7750 (Panasonic - SVHS recorder)....by hand... Slow but it works. Anyhow.... I currently save all my frames as IFF and not Framestores since I don't know of anyway to recall the framestore from where LW saves ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: them on the switcher.....unless i save them in the standard framestore location thus erasing all my old frames....which I don't want to do. I believe i could use Play frames or whatever....but i need to be able to call up a frame when i need it....not by setting a timing delay. Does anyone know if there is a way of telling the switcher to look in a different directory and not just a drive? Or is there a way to QUICKLY load a frame from in LW to display to program? I current have to use ToasterPaint......VERY SLOW!!!!!!!! Command: Thanks.... Michael Comet mbc@po.CWRU.Edu Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.362 Re: What is frame 0 for...? 9/21/92 14:28 22/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 22 (45%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > Sine first frame and last frame in the SCENE module is set > usually from 1 to a number....what is frame 0 for? > However LW still rendered what seems to be frame 0 or at least the > motion blur of the stars carried over from frame 0. Just curious as to > why this frame is availavle. Well you almost answered your own question. It is used to initiate motion that will continue on in frame 1. It can be rather convenient. Place an object and set a key at frame 0. Rotate it 360 degrees and set a key ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: at frame 30. Render 1 through 30 and the animation loops on itself. If there was no 0 frame key, you would have to be more careful in creating a seamless loop. But the motion blur issue is probably the most necessary reason for frame 0. %~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~% % ` ' Mark Thompson CONCURRENT COMPUTER % % --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics % % ' Image ` ...!uunet!masscomp!mark Hardware Architect % % Productions (508)392-2480 (603)424-1829 & General Nuisance % % % Command: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.363 Re: Questions 9/21/92 07:25 28/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 28 (35%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > I currently save all my frames as IFF and not Framestores > since I don't know of anyway to recall the framestore from where LW saves > them on the switcher. Select Save Frames and specify any path you desire in the requestor, no need to use the Framestore directory. > I believe i could use Play frames or whatever....but i need to > be able to call up a frame when i need it....not by setting a timing > delay. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: No need for a timing delay, you can use play frames without Recording selected and they will be played back as quickly as the hard drive will allow. Or you can leave Recording enabled and set the delay as small as you like. When I do video disk recording, I set the delay to 0.1 sec (changed it from 0 sec when I got my 040 because my Amiga got too fast :-) The advantage of using frames over 24bit IFF is much faster framebuffer loading time when recording, the disadvantage is that if you ever plan to use the imagery on a higher quality output medium, Framestore format degrades the original image. Command: %~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~% % ` ' Mark Thompson CONCURRENT COMPUTER % % --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics % % ' Image ` ...!uunet!masscomp!mark Hardware Architect % % Productions (508)392-2480 (603)424-1829 & General Nuisance % % % ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.364 Re: Questions 9/22/92 03:01 20/ lightwave@bknight.jpr.com (Yury German) Lines 1 to 10 of 20 (50%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hi Michael (Michael B. Comet), in <9209210204.AA17334@slc12.INS.CWRU.Edu> on Sep 20 you wrote: : I believe i could use Play frames or whatever....but i need to : be able to call up a frame when i need it....not by setting a timing : delay. Does anyone know if there is a way of telling the switcher to : look in a different directory and not just a drive? Or is there a way : to QUICKLY load a frame from in LW to display to program? I current : have to use ToasterPaint......VERY SLOW!!!!!!!! : ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Well You could always try to assign the new location of your frames. I have never tried that with the Toaster but it works with numerous other things. _____________________________________________________________________ | | | Yury German yury@bknight.jpr.com | | Blue-Knight Productions GENIE EMAIL: Blue-Knight | | (718)321-0998 ** Graphic Design and Video Productions ** | |_____________________________________________________________________| Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.365 Bending a Logo !HELP! 9/24/92 07:35 9/ "Scott Jones (Dr. Jones)" <jones@plains.nodak.edu> Lines 1 to 9 of 9 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hello All, I am trying to bend an object (a logo) into a semi-circle, and although the modlers manual is good, I cant seam to get it to do what I am looking for. Any help would be greatly appreciated! Thanks.. Scott.. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.366 Bend logo Help 9/24/92 07:42 6/ "Scott Jones (Dr. Jones)" <jones@plains.nodak.edu> Lines 1 to 6 of 6 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Sorry about the bandwidth on the last letter, I played around with the modler and it gave me the desired effect I was looking for! Thanks... Scott. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.367 Re: Aladdin 4D 10/10/92 05:41 165/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 165 (6%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Path: graphics!news From: "mark w. davis DTN 548.8749" <rutgers!soomee.zso.dec.com!davis> Newsgroups: dctv Subject: Aladdin 4D Message-ID: <9210092148.AA07420@soomee.zso.dec.com> Date: Fri, 09 Oct 92 14:47:59 -0700 Sender: news@graphics.rent.com I just got a brochure from Adspec Programming on Aladdin 4D... here it is minus the great pictures. I do not work for Adspec nor own Aladdin 4D nor ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: am advocating anything, etc... The program sounds great, though. They also have an upgrade offer for owners of the various 3D/paint/drawing packages. The following is pretty much verbatum from the brochure ------------------------------------------------------------------------------- Aladdin 4D is an advanced 3D modeling, rendering and animation system. Work through a direct window into 3D space creating your objects with powerful modeling tools including extrude, sweep, resize, magnetism, clone and much more. Polygons can have any number of sides. Command: Animation of objects is as simple as drawing a path. Paths also control rotation and can be linked for easy complex motion. Also included is a near real time wireframe preview of anims. Shading can be in facet, Gouraud or Phong. Other attributes are achieved through a timeline so objects can change reflectivity, color, transparency, hardness, wave sensitivity, self illumination, etc. during animation. Textures are accomplished in the most complete and easy to use texturing Command: system available. Composite any number of bitmaps and/or procedural textures on objects, and specify when each should occur along with the strength, and effect, including normal, bump, opacity, decal, genlock and more. Procedurals animate and bitmap sequences are supported in all texture modes. Lights are unlimited in number and use attribute lists so they can change color and strength during the animation as well as being assigned to paths. They can also be configured to cast shadows and create highlights independently. Command: Wave sources are unlimited in number, and have dual radii making it easy to imitate rings in water, etc. They can also be animated and moved by the paths. Shadows are implemented using ray tracing algorithms and are user optimizable. All other rendering is achieved through solid-model algorithms for greater speed and efficiency. Gaseous objects are easy to use. Access is by a container in which the Command: actual density of space can be modified. The gas gets its color from the container, which can use attribute lists and textures. Turbulence can also be introduced into the gas. All gas effects can be animated. Camera views are implemented. The camera system can use one or more targets which control zoom and direction. Targets are controlled through a timeline. Targets can even control the "pan" from one to the other allowing anything from an abrupt cut to a smooth transition. Parallel spaces. An unlimited number of parallel spaces can be used, Command: allowing work on complex objects to proceed unhampered by other objects in the same drawing. Objects may be transferred from one space to the other and each space can have its own camera and target system. And much more like loading encapsulated postscript files so work drawn in a traditional drawing program can be used in Aladdin 4D. Drawings can even be saved as Professional Draw Clips for use in illustration. Backgrounds, foregrounds and overlays can be either bitmaps or procedurals. Direct support of DCTV, Resolver and Firecracker are included, as well as all standard Amiga modes and 24 bit IFF. Command: What are timelines? Timelines are the basis of all animation in Aladdin 4D and they are sheer genius. You won't find a limited keyframe system here! Instead, you can ask for as many levels of action as you want, and then specify the exact time or specific frame number that you want the action to begin. This way you can re-render an existing animation in any number of frames that you might choose with no changes needed to the drawing! Timelines are implemented for almost every feature, and are so similar that once you use one, you can use them all. In addition to being able to use any number of levels, each level has separate entry and exit values on each Command: of its controls giving complete control over complex changes to attributes, strengths, colors, transparency, hardness and just about everything else! Composited textures? While others are still imitating the methods we first used to apply textures, we have been working on something else to teach them, and the results are spectacular! Now you can apply any number of bitmap or procedural textures simultaneously. Say you use a rock texture for a base texture, then overlay an animated sequence of a face as a bumpmap, then have the rock turn into wood during the animation, next have the textures fade away and the transparency of the object increase... get Command: the picture? And just wait until you see how easy and powerful the new procedural interface is! You can even choose an amount of blend for the procedural to elimate any jaggies. For that matter, we have implemented a real "jaggie killer" for bitmap textures. No matter how close you get to a bitmapped poly, you can't see any jaggies! We have also implemented a new perspective correction system so that textures appear in their correct positions, regardless of the perspective. What are gaseous objects? Just what you are hoping for... and more! You've seen the gaseous effects on some of the movies, and now you can do Command: them yourself. This is the first time this multi-thousand dollar feature has been brought to the personal computer, and its here for your Amiga! Look at the planet, sun and the gas "rings" in the space rendering. They are 3D objects! You won't believe how they look in an animation!! And this is a full-featured implementation, having features even the "big boys" don't hve yet. For instance, you can actually depress and raise the surface of the gas and control the density of space inside the gas container using texture lists and attribute lists on the container. And as if this isn't enough, the center of turbulence can be moved over time. The turbulence can be rotated and translated, and can have a secondary color Command: and density setting. Using gases in your 3D animations really adds that professional flare. Wave sources? Instead of just selecting an object and giving it an attribute of "waves", how about making a wave source with a range and strength similar to light? Select your object and tell it just how sensitive to the wave source it should be. Now you can assign the wave source to a path and fly it along the object and watch the surface of the object react to the waves. This is also brand new to 3D programs and really great! In addition, wave sources have both an inside and an outside Command: radius of influence making it simple to do those expanding rings that exist everywhere in nature, like the rings from a stone thrown into the water, and are all but impossible to do in any other program. There is even a "multi" option which can imitate rain falling on a puddle using only a single wave source. Wait until you see this one on a chrome object! EPS? The new eps load allows you to work in your favorite drawing program and then save the work as an eps file. You can load it directly into Aladdin 4D, then extrude, sweep, texture or whatever else you desire. This is particularly useful because it puts all those great postscript fonts in Command: reach for 3D animation! Complete control is available over the translation of the bezier curves so you can get as fine a translation as desired. Backgrounds/foregrounds/overlays? You can use any bitmap, or even a procedural texture as a background or foreground. You can even use them as an overlay, which composites the texture over the entire image as a final stage and at any strength you choose for some outstanding effects. And the background, foreground and overlays use texture lists, so they can be timelined and changed during the animation! Command: Multiple targets? The new camera system is absolutely the most flexible and easy to use system in any 3D program, hands down. Alter the camera and ask for 3 (you can use any number) targets. Place each target where you want and tell the target when it should be active (they're timelined!), when it should begin to pan to the next target and how quickly. Now assign the targets to paths and literally get any camera motion you desire, accurately and easily, natural to crazy! Each target has its own entry and exit zoom and tilt settings as well, and the transition between targets is super smooth. The camera is so accurate that you can fly it through the keyhole in a door and then explore the interior of the house. Our "no Command: pixel texture technique" really comes into play here! This one's sure to be imitated, but by the time the others catch up, we'll be even farther ahead, so why wait? Rub the lamp... Aladdin 4D (Draw4D-Pro Version 2.0) Own the genie! Adspec Programming 467 Arch St. Salem, Ohio 44460 (216) 337-3325 Command: No, I didn't type all of this in... I am testing an OCR package on another platform and this brochure appeared to be a challenge. mark Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.368 Path Problems? 10/11/92 14:00 31/ bobl@bobsbox.rent.com (Bob Lindabury, SysAdmin) Lines 1 to 10 of 31 (32%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hi all. I'm currently working on an animation that requires I have objects follow a specific elipsoidal path. I am having difficulty figuring out the best way for the objects to follow this path. In other programs I was able to create an elipsoidal object with a varying degree of points along it (to be used as key frames) and then use this object as a path for another object. This made it easy to have an object travel the elipsoidal path in say 30-60 key frames. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Both Sculpt and Imagine allowed me to use these types of paths for motion. Now I need to do it in Lightwave. Do I have to manually place the object in 30-60 postions and then create keys for it (I have 3 such objects I have to move like this) or do I have to mathmatically calculate the keys myself? Isn't there an easier way to make my objects follow these elipsoidal Command: paths without me pulling my hair out?! My object is an Atom and I have to have the particles follow the typical elipsoidal paths. Hoping for some good advice. Bob Lindabury InterNet: bobl@bobsbox.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!bobl | 25 Raven Avenue BitNet: bobl%bobsbox.rent.com@pucc | Piscataway, NJ 08854 Home #: +1 908/560-7353 | +1 908/271-8878 Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.369 10/12/92 10:28 36/ Colin James Stuckless <colins@garfield.cs.mun.ca> Lines 1 to 10 of 36 (27%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Bob Lindabury writes: >I'm currently working on an animation that requires I have objects >follow a specific elipsoidal path. I am having difficulty figuring out >the best way for the objects to follow this path. Have you tried setting just 4 keyframes, each one being at the max and min boundaries of the width and height of your elipse? Then by adjusting the spline controls at each keyframe, I suspect you should be able to achieve ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: fluid motion around your elipsoidal path. Hope this helps. Now for my question: I created an object that doesn't seem to get the proper lighting/shading when I render it. And I tried using multiple points on the edges to compensate for the "S" shaped shading problem as described in the manual. I'm not sure of the "mathematical" name for my object, but it's basically a Command: block in the center, with the top, bottom and sides pinched in to form an "emerald-like" shape, as commonly seen in rings or jewellery. So I start by making a rectangle, then I make four points diagnally above (or below, on the bottom) each corner, and "in" a bit on the z-axis. Then by joining four points on each side (two corners and two of the new points I added), and repeating for each side - I have one half of my object. The I mirror this half and I'm done. Basically, I end up with a bevelled block-like object. But when I render it, using a reflection map of the standard fractal noise texture, I don't see the edges like I should, instead it just looks like a small rectangle in front of a slightly larger one. What gives? Is it the lighting or the object that's screwed up? Command: Colin Stuckless FutureVision Productions colins@garfield.cs.mun.ca Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.370 Ellipses and goofy lighting 10/12/92 15:54 32/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 32 (31%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > Bob Lindabury writes: > >I'm currently working on an animation that requires I have objects > >follow a specific elipsoidal path. > Have you tried setting just 4 keyframes, each one being at the max and min > boundaries of the width and height of your elipse? If this is insufficient, the equation for an ellipse is rather simple and you could calculate a few values and add them as additional keys. Judging by your application, the accuracy of your ellipse is probably not that ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: important. Anyway, the eqaustion is: ( x^2 / a^2 ) + ( y^2 / b^2 ) = 1 where a is the radius of the major axis and b is the radius of the minor. Colin James Stuckless writes: > Basically, I end up with a bevelled block-like object. > But when I render it, using a reflection map of the > standard fractal noise texture, I don't see the edges like I should, instead > it just looks like a small rectangle in front of a slightly larger one. Command: Check your surface normals in the modeler, or toggle on the double sided flag as a quick check. Odd lighting results are often attributable to backwards polygons. Also, don't forget to disable smoothing if you wish to see the facets. %~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~% % ` ' Mark Thompson CONCURRENT COMPUTER % % --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics % % ' Image ` ...!uunet!masscomp!mark Hardware Architect % % Productions (508)392-2480 (603)424-1829 & General Nuisance % % % Command: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.371 LW & EVO-9650 (How to record single frames?) 10/13/92 15:54 14/ mcinnis@lll-crg.llnl.gov ( James McInnis) Lines 1 to 10 of 14 (71%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Does anyone have any experience using a Sony EVO-9650 Hi-8 deck with (from) LightWave? Specifically I'd like to know the commands to make the deck record each frame as Lightwave displays it. I've been able to control the deck from the Recording menu sending hex codes (Power On, Power Off etc.), but I'm not sure what to send for single frame recording. The Interface Manual seems pretty cryptic to me, I wish they had given a step-by-step example for a typical setup. Thanks for any help. E-mail is fine. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Jim mcinnis1@llnl.gov Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.372 Ellipses and goofy lighting 10/14/92 09:02 30/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 30 (33%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Mark Thompson <rutgers!westford.ccur.com!mark> writes: > > Bob Lindabury writes: > > >I'm currently working on an animation that requires I have objects > > >follow a specific elipsoidal path. > > > Have you tried setting just 4 keyframes, each one being at the max and min > > boundaries of the width and height of your elipse? > > If this is insufficient, the equation for an ellipse is rather simple and ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > you could calculate a few values and add them as additional keys. Judging > by your application, the accuracy of your ellipse is probably not that > important. Anyway, the eqaustion is: > ( x^2 / a^2 ) + ( y^2 / b^2 ) = 1 > where a is the radius of the major axis and b is the radius of the minor. Hmm...but my ellipsoidal objects are rotated around several axis in each case. I would then have to calculate the points based on the amount of rotation around the x,y and z axis. This complicates things considerably does it not? Command: -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.373 10/14/92 08:53 63/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 63 (15%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Colin James Stuckless <rutgers!garfield.cs.mun.ca!colins> writes: > Bob Lindabury writes: > > > >I'm currently working on an animation that requires I have objects > >follow a specific elipsoidal path. I am having difficulty figuring out > >the best way for the objects to follow this path. > > Have you tried setting just 4 keyframes, each one being at the max and min ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > boundaries of the width and height of your elipse? Then by adjusting the > spline controls at each keyframe, I suspect you should be able to achieve > fluid motion around your elipsoidal path. > Four keyframes will not cut it. The electrons (etc) have to follow the elipsoidal ring perfectly. They have to be ON the ring. No amount of spline adjusting will get this accuracy with only four keyframes. Command: > Hope this helps. Now for my question: > > I created an object that doesn't seem to get the proper lighting/shading when > I render it. And I tried using multiple points on the edges to compensate > for the "S" shaped shading problem as described in the manual. > > I'm not sure of the "mathematical" name for my object, but it's basically a > block in the center, with the top, bottom and sides pinched in to form an > "emerald-like" shape, as commonly seen in rings or jewellery. So I start > by making a rectangle, then I make four points diagnally above (or below, on Command: > the bottom) each corner, and "in" a bit on the z-axis. Then by joining four > points on each side (two corners and two of the new points I added), and > repeating for each side - I have one half of my object. The I mirror this > half and I'm done. Basically, I end up with a bevelled block-like object. > standard fractal noise texture, I don't see the edges like I should, instead > it just looks like a small rectangle in front of a slightly larger one. What > gives? Is it the lighting or the object that's screwed up? > > > Colin Stuckless Command: > FutureVision Productions > colins@garfield.cs.mun.ca > Well, not seeing the object it sounds like your faces for the edges are facing the wrong way. Select polygon mode instead of point mode and pick your edges. If the surface normal indicator (dotted line) faces into the center of your cube, then you must flip the polygons for your edge surfaces. This is done in Modeller of course. <grin> Command: It's possible you didn't make the polygons. Did you select the points in turn and then select "make" to create the polygons for your edges? -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue Command: BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.374 10/15/92 08:48 47/ Colin James Stuckless <colins@garfield.cs.mun.ca> Lines 1 to 10 of 47 (21%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > Bob Lindabury writes: >Four keyframes will not cut it. The electrons (etc) have to follow >the elipsoidal ring perfectly. They have to be ON the ring. No >amount of spline adjusting will get this accuracy with only four >keyframes. I thought you were using an imaginary path, but now I gather that ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: you want it to follow the path of an ellipsoidal object that you've created. Sorry for the confusion. How did NewTek do this in their Revolution video (At the beginning, the paradigm shift)? Maybe Mr.Hastings can comment if he's not too busy. >Well, not seeing the object it sounds like your faces for the edges >are facing the wrong way. Select polygon mode instead of point mode >and pick your edges. If the surface normal indicator (dotted line) >faces into the center of your cube, then you must flip the polygons >for your edge surfaces. This is done in Modeller of course. <grin> Command: It wasn't the surface normals (I always make sure my surfaces are correctly aligned). >It's possible you didn't make the polygons. Did you select the >points in turn and then select "make" to create the polygons for your >edges? Nope. I'm familiar with the way polygon creation is accomplised in the Modeler. The problem was - are Mark Thompson pointed out (thanks Command: Mark), was that when I loaded my surface texture, smoothing was selected, and since the angles on the edges of my object were < 90 degrees, they were getting smoothed. Turning off smoothing revealed the facets perfectly. >-- Bob > The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" > ============================================================================ > InterNet: bobl@graphics.rent.com | Raven Enterprises Command: Thanks for the input folks, it's much appreciated. Colin Stuckless FutureVision Productions colins@garfield.cs.mun.ca Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.375 Following a path 10/16/92 05:37 31/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 31 (32%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Colin James Stuckless <rutgers!garfield.cs.mun.ca!colins> writes: > > Bob Lindabury writes: > > >Four keyframes will not cut it. The electrons (etc) have to follow > >the elipsoidal ring perfectly. They have to be ON the ring. No > >amount of spline adjusting will get this accuracy with only four > >keyframes. > > I thought you were using an imaginary path, but now I gather that ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > you want it to follow the path of an ellipsoidal object that > you've created. Sorry for the confusion. How did NewTek do this > in their Revolution video (At the beginning, the paradigm shift)? > Maybe Mr.Hastings can comment if he's not too busy. Actually, the Revolution video where the world follows a path is much easier due to the fact that the path seems to be a perfect circle. In this case you can just create the path, attach the globe to the path and spin the whole thing 360 degrees. Since it is a perfect circle you can't tell that it's moving at all. This is not the case Command: with an ellipsoidal path however. -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.376 Re: Another VideoToaster question (fwd) 10/17/92 09:12 45/ bobl@bobsbox.rent.com (Bob Lindabury - SysAdmin) Lines 1 to 10 of 45 (22%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Anyone care to comment on the possibility of the "Lightwave Pro" mentioned in the below post from rec.video.production? <grin> ORIGINALLY FROM: raymondu@terapin.com (Raymond Ulibarri) In article <1992Oct13.060325.622@RedBrick.COM>, jfr@RedBrick.COM () writes: > > I mentioned this once in a post a long time ago. The biggest impediment > to moving the Toaster to another hardware platform is that the whole > Toaster software system is written in Amiga Assembler language (all 300K > lines of it :-) Converting this to even Macintosh (which is at least a ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > 68000-based system), let alone to an IBM PC would be a nightmare. The > reasons for doing this early on were for performance improvements. As > is typical in the computer business, the performance improvements that > were gained on the 68000 are probably no longer very significant on a > 68030 or 68040 Amiga, but the programming language problem is still as > great. Sigh... If they wrote they thing in C to begin with, they > probably would have had a hard time running it on a 68K amiga but they > could have moved it to a fast Intel or Risc-chip system trivially when > the processor performance was available. Double sigh... > Command: > Jon Rosen Not entirely true. Alan Hastings does not write in Assembler. He writes in C. Little by little, he's been getting bits of assembler code from his compatriots, thus improving LightWave 3-D. BTW, Alan Hastings is the author of NewTek's LightWave 3-D. As a side note, I've been told that NewTek will be releasing LIGHTWAVE PRO, a standalone version of the software that will not require the Video Toaster to operate. Command: Raymond Ulibarri Vice President MultiCon Multimedia Concepts (510)261-1001 ---------- End of Forwarded Article ---------- -- Bob Lindabury Command: InterNet: bobl@bobsbox.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!bobl | 25 Raven Avenue BitNet: bobl%bobsbox.rent.com@pucc | Piscataway, NJ 08854 Home #: +1 908/560-7353 | +1 908/271-8878 Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.377 Film/Video Gear forsale 10/16/92 23:15 64/ Christopher L. Seguine <edge@well.sf.ca.us> Lines 1 to 10 of 64 (15%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- For SALE: Sony VO-9800 3/4" SP Player/Recorder/Feeder with a Sony BKU-704 Time Code Reader. Was used as a B-Roll for a short period of time in my edit system.I recently upgraded to a BVU-920 so I no longer need it. Low Hours, excellent condition. $4000 for the package. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: leave email or contact chris @ 415-227-0200 leave your fax# if you would like me to fax a spec sheet. For SALE JVC GY-X1tc 3-Chip SVHS-C Camcorder -------------------------------------------- * Aprox 11 lbs (with battery & lens!!) * 14x 1/2" ccd INTERNAL FOCUS zoom lens * IC Card memory system * VITC TimeCode Generator * 600 Lines, 59db, 360K pixels Command: * Intelligent Auto Iris * Audio Level Indication in ViewFinder * Genlockable * Title Generator * Uses standard Sony NP-1B Batteries * Uses SVHS-C Tape (Max recording time 30 Mins.) * Used for Only 20 Hours Package includes: JVC GY-X1tc camera/vtr JVC VF-P115U Viewfinder Command: JVC HZ-714U Zoom Lens JVC BH-P10U Battery Holder JVC KA-A10U Mic Holder JVC KA-500XU Tripod Plate JVC SA-CP Cassette Adaptor (Note No batteries/charger/ac are included although I can probably get you a good deal on them.) $4500 or Best offer Command: Selling because I upgraded to Betacam SP..... Leave email or contact Chris @ 415-227-0200 Leave your fax# if you want me to fax u a spec sheet. For SALE: Chinon Pacific 200/12XL Super-8 Sound Camera * Variable speed 12:1 Zoom Lens * 1, 18, 24, 25 & 36 fps instant slow motion * Accepts 200 ft Carts! (avail from S8 Sound) Command: * Dissolves/Fades/etc * Microphone & PRO Matte box included $500 or best offer I actually just bought this to do this S-8 feature, but then I got a grant and decided to go all out and got a Beaulie 7008. This is a great little camera, I shot a bunch of stuff with it and it looks great...If you can't afford the $5k for the Beaulie this is a great way to go... I was going to keep it as a second Command: camera but $500 buys quite a bit of film.... Leave email or contact Chris @ 415-227-0200 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.378 Object Limit? 10/18/92 21:32 14/ Jason Linhart <C488604@mizzou1.missouri.edu> Lines 1 to 10 of 14 (71%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- This weeks question: Has anyone experienced any problems with a large number of objects in Lightwave? I am talking of ranges from 100 to 1000. I can get it to load up to 408 before it locks up. Also when it loads over 150 objects I cannot enter layout without lightwave locking up. Has anyone else experienced this problem. And is there a limit stated anywhere in the manual? BTW, this is not number of polygons, but number of independent objects, ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: with around 5 keyframes each. Thanks, Jason Linhart c488604@mizzou1.missouri.edu Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.379 Re: Another VideoToaster question (fwd) 10/23/92 07:06 22/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 22 (45%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > Anyone care to comment on the possibility of the "Lightwave Pro" > mentioned in the below post from rec.video.production? >ORIGINALLY FROM: raymondu@terapin.com (Raymond Ulibarri) > NewTek's LightWave 3-D. > As a side note, I've been told that NewTek will be releasing LIGHTWAVE PRO, > a standalone version of the software that will not require the Video Toaster > to operate. I can't speak for NewTek, but every conversation I have had with them ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: regarding the "standalone version" was in reference to a version that would be unbundled from the Toaster SOFTWARE, not the HARDWARE. I think some people may be jumping the gun with these rumors. But to get the real answer, you will just have to wait and see. %~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~% % ` ' Mark Thompson CONCURRENT COMPUTER % % --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics % % ' Image ` ...!uunet!masscomp!mark Hardware Architect % % Productions (508)392-2480 (603)424-1829 & General Nuisance % % % Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.380 Re: Another VideoToaster question (fwd) 10/23/92 20:20 11/ HURTT CHRISTOPHER MICHAEL <hurtt@ucsu.colorado.edu> Lines 1 to 10 of 11 (90%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > > I can't speak for NewTek, but every conversation I have had with them > regarding the "standalone version" was in reference to a version that > would be unbundled from the Toaster SOFTWARE, not the HARDWARE. I think > some people may be jumping the gun with these rumors. But to get the real > answer, you will just have to wait and see. > Well, let's hope and pray it comes to pass! Chris "Tired of Imagine" Hurtt ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.381 Re: Object Limit? 10/28/92 03:40 5/ Allen D. Hastings <adh@well.sf.ca.us> Lines 1 to 5 of 5 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I believe LightWave 2.0 has a limit of 150 independent objects. Each object can have at least 32000 keyframes (assuming you have enough memory). - Allen Hastings ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.382 TBC prefs? 10/29/92 22:51 11/ "Scott Jones (Dr. Jones)" <jones@plains.nodak.edu> Lines 1 to 10 of 11 (90%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hello Guys, I was just wondering what you guys are using for Time Base Correctors, and why you choose the ones you did? A friend of mine is looking at getting one and who like some feed back on the subject from the real world.. Thanks.. Scott.. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.383 Subscription 10/30/92 20:37 7/ bmaple@burner.com (Bob Maple) Lines 1 to 7 of 7 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- subscribe lightwave-l lightwavelist@burner.com ............................................................................. : Internet: bmaple@burner.com : If at first you don't suceed, lower your : : UUCP: ..csn!burner!bmaple : standards. : ::::::::::::::::::::::::::::::::::..........................................: ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.384 TimeBase correctors 10/31/92 20:51 7/ rpmartin@acs.ucalgary.ca (Rob Patrick Martin) Lines 1 to 7 of 7 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- or (both the TBC and Vectorscope are internal cards, using the PC slots) is also an excellent product and very inexpensive. Both these cards sell for about $999 US. Hope this helps... David Beresford ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.385 11/2/92 02:03 4/ tore@dms.corena.no (Tore Haugholt) Lines 1 to 4 of 4 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- subscribe lightwave-l tore@corena.no ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.386 Lightwave subscription 11/2/92 23:47 12/ joeles@cup.portal.com Lines 1 to 10 of 13 (76%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Please subscribe me. Thanks. -Joel ------- ======================================================================== / Joel E. Swan....Pres./...Media Specialties, Ltd., Oak Forest, IL.USA / / & Senior Producer..../...Moody Broadcasting Network, Chicago, IL. USA / ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: / Portal ID: joeles..../...joeles@cup.portal.com / ======================================================================== Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.387 jvc BR-8600U 11/3/92 13:27 11/ Scott Bethke <sbathkey@access.digex.com> Lines 1 to 10 of 11 (90%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Im using lightwave with a JVC BR-8600U 1/2 " VCR and BCD 2000A Controler, does anyone else have this set up? Im having problems getting a good animation to tape. It either skips a frame once in awhile, or doubles frames, Ive tried just about every dlyc & u numbers, and it just wont work perfect every time. if anyone has any tips, I'd love to hear em! -scott sbathkey@digex.com ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.388 Lightwave objects? 11/4/92 08:34 10/ BBOWLES <bbowles@ius.indiana.edu> Lines 1 to 10 of 10 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Does anyone know of a FTP site that has LW objects? Wuarchive has a sub-directory for them, but it is as yet empty. I have been able to find lots of Imagine objects, but know of no way to convert them to LW. Brian Bowles BBowles@iusmail.ius.indiana.edu ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.389 Chrome 11/4/92 20:22 9/ Scott Bethke <sbathkey@access.digex.com> Lines 1 to 9 of 9 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- If anyone has any good settings for Chrome, I'd love to hear em.. Ive tried just about everything I could, Video Toaster User had a blurp about how to get good ch chrome, but it just doesnt look like real chrome to me (maybe It's just me) -scott sbathkey@digex.com ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.390 Re: Lightwave objects? 11/5/92 08:23 9/ Scott Bethke <sbathkey@access.digex.com> Lines 1 to 9 of 9 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Im also interested in a ftp site for objects, lightwave, imagine, wavefront anything actually... to convert imagine objects, I use PIXEL-3D, also if you have VERTEX, I think] that might do the trick... -scott sbathkey@digex.com ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.391 Re: Lightwave objects? 11/5/92 22:22 5/ Scott Bethke <sbathkey@access.digex.com> Lines 1 to 5 of 5 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- There is an option in modeler to turn all polygons to face one way, maybe this could help -scott ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.392 Re: Lightwave objects? 11/5/92 16:59 9/ Michael Sheasby <sheasby@dgp.toronto.edu> Lines 1 to 9 of 9 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- >to convert imagine objects, I use PIXEL-3D, also if you have VERTEX, I think] I use pixel 3d, and have problems with wrong-facing polygons. Of course I can turn on double-facing from within lightwave but this slows things down. Is there any way to tune pixel 3d to avoid this? --Mike. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.393 Re: Lightwave objects? 11/5/92 15:56 27/ "Scott Jones (Dr. Jones)" <jones@plains.nodak.edu> Lines 1 to 10 of 27 (37%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > > Does anyone know of a FTP site that has LW objects? > Wuarchive has a sub-directory for them, but it is as yet > empty. I have been able to find lots of Imagine objects, > but know of no way to convert them to LW. > > > > Brian Bowles > BBowles@iusmail.ius.indiana.edu ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > > Try Pixel3D Pro or Interchange Either one of these packages will convert between the formats for you. Very handy programs! :-) Command: I have worked with Pixel3D (not Pixel3D Pro) and like how it works, but I have not used Interchange. Type at ya l8r.. Scott.. Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.394 Re: Lightwave objects? 11/5/92 23:53 45/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 45 (22%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Scott Bethke <rutgers!access.digex.com!sbathkey> writes: > Im also interested in a ftp site for objects, lightwave, imagine, wavefront > anything actually... > > to convert imagine objects, I use PIXEL-3D, also if you have VERTEX, I think] > that might do the trick... > > -scott > sbathkey@digex.com ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > There are a couple of sites I know of that have some Lightwave objects. One site is my own. I don't have FTP available to you but you *can* use email to the file-server. Send email to file-server@graphics.rent.com with the following in your message: HELP Command: /DIR and a help file telling you how to use the server as well as a complete directory listing will be sent to you. Alternately you can use the address mail-server@graphics.rent.com and enter the following in your mail message: HELP INDEX Command: Same stuff will be sent to you. As for FTP sites..you can try avalon.chinalake.navy.mil. That seems to be *THE* 3D object repository at this point in time. -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ Command: InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.395 jvc BR-8600U 11/5/92 23:56 30/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 30 (33%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Scott Bethke <rutgers!access.digex.com!sbathkey> writes: > > Im using lightwave with a JVC BR-8600U 1/2 " VCR and BCD 2000A Controler, > does anyone else have this set up? Im having problems getting a good > animation to tape. It either skips a frame once in awhile, or doubles frames > Ive tried just about every dlyc & u numbers, and it just wont work perfect ev > if anyone has any tips, I'd love to hear em! > > -scott ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > > sbathkey@digex.com > I'm not familiar with the model of JVC you have but seeing that it is a 1/2" VCR, I would suspect that it is not a frame-accurate editing deck. The accuracy on such decks usually is in the range of +-3 frames. This is probably your problem. The only solution I know of is to use a different deck that uses SMPTE timecode and is frame accurate. Command: -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.396 Lightwave ARexx? 11/6/92 08:52 10/ dls@il.us.swissbank.com (David Sallach) Lines 1 to 10 of 10 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Does Lightwave accept ARexx input? There is documentation and sample code for an ARexx interface with other Toaster components, but I have found neither for Lightwave. Thanks. David Sallach, Chicago, USA dls@sbcoc.com *** All comments and opinions are personal, and do not reflect the views of the Swiss Bank Corporation *** ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.397 Re: Chrome 11/6/92 13:32 20/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 20 (50%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > If anyone has any good settings for Chrome, I'd love to hear em. Ive tried > just about everything I could, Video Toaster User had a blurp about how > to get good chrome, but it just doesnt look like real chrome to me. Well I probably never do chrome the same way twice but a rough ballpark setting would be diffuse 10%, specular 80%, high glossiness, 90% reflection, and smoothing. Perhaps the most important is to have a nice smooth curved object surface and to use a good reflection map. The reflection map should be representative of some of the major colors in the scene (the amount of detail will depend on the effect you are looking for). If your surface is ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: planar, it is harder to get a nice chrome effect. You're probably better off just using the FractalReflection image supplied with LW 2.0. %~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~% % ` ' Mark Thompson CONCURRENT COMPUTER % % --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics % % ' Image ` ...!uunet!masscomp!mark Hardware Architect % % Productions (508)392-2480 (603)424-1829 & General Nuisance % % % ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.398 Re: Chrome 11/7/92 10:49 7/ Michael Sheasby <sheasby@dgp.toronto.edu> Lines 1 to 7 of 7 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- the Chrome that PDI uses is basically a reflection map of a flat grey screen which has randomly-sized rectangles of lighter and darker shades of grey dispersed uniformly across it. I've had decent success with that. ---Mike. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.399 Re: Lightwave ARexx? 11/7/92 15:09 15/ Jason Andreas <jandreas@cs.ulowell.edu> Lines 1 to 10 of 15 (66%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > > Does Lightwave accept ARexx input? There is documentation > and sample code for an ARexx interface with other Toaster components, > but I have found neither for Lightwave. > Thanks. > > David Sallach, Chicago, USA dls@sbcoc.com > > *** All comments and opinions are personal, and do not reflect > the views of the Swiss Bank Corporation *** ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > > Yes, it does, but they're pretty useless. Call Newtek and ask for the lightwave arexx manual addendum. Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.400 Membership listing 11/7/92 20:01 181/ lightwave-admin@bobsbox.rent.com (Lightwave Mail-List Admin Lines 1 to 10 of 181 (5%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Well, since the last posting(s) of the Lightwave 3D mailing list charter, we've gained quite a few new members! Since we've gained so many new members in the past 2 weeks, I am going to post the entire membership listing so that you all know where you stand. Of course, if you'd like to be excluded from future lists, please just drop me a line at lightwave-admin@bobsbox.rent.com. Here's the listing: ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: 71650.2430@compuserve.com (Daniel Sternklar) 76467.3051@compuserve.com (R. Satoh) 2575brooksr@vms.csd.mu.edu (RYAN BROOKS) abend@cis.ohio-state.edu (Dan Abend) rutgers!areyes.com!admiral!serpent (Eric Lanier) aii.com!bilver!billw (Bill Wiatroski) alehouse.acc.qc.edu!michalis (Petros Michalis) asl00@juts.ccc.amdahl.com (Andrew Lee) asuacad.bitnet!AUBRI (Brian C. Berg) athena.mit.edu!amgreene (Andrew Greene) Command: att.com!Scott_F_Thompson BBowles@iusmail.ius.indiana.edu bender@oobleck.eng.sun.com (Michael Bender) brent@csugrad.cs.vt.edu (Brent Trimmer) brianr@sequent.com (Brian Roberts) broehl@sunee.waterloo.edu (Bernie Roehl) C488604@MIZZOU1.missouri.edu (Jason Linhart) cabell.vcu.edu!pos1dpv (Daniel P. Vunck) cammeeb@camme.ac.be (Erik Bergen) ch41@prism.gatech.edu (ch41 ch41 ) Command: chacala@vcd.hp.com chenson@norfolk.vak12ed.edu (Clay Henson) chet@netcom.com (Eric Chet) cix.compulink.co.uk!drgaz (Gary Whiteley) cix.compulink.co.uk!snouty (Phil South) cletus@sound.omahug.org (Clete Baker) cmuvm.csv.cmich.edu!3423YKN (Dan Bracken) colins@garfield.cs.mun.ca (Colin Stuckless) compuserve.com!76004.1763 (Syndesis Corp/J. Foust) cs.pitt.edu!etb (Elmer Beachley) Command: cs.ulowell.edu!jandreas (Jason Andreas) cs.utexas.edu!dogface!d-wave (root the great and terrible) csc8sje@cabell.vcu.edu (Steve J. Evans) CSTUCKLESS@kean.ucs.mun.ca (Colin Stuckless) darryl.mcginnis@p4.f52.n114.z1.fidonet.org (Darryl McGinnis) dave@pluto.dss.com (Dave Monachello) digoxin.pharmacy.ohio-state.edu!mzaik (Tahsin Mzaik) djmccoy@netcom.COM (Daniel J. McCoy) dls@sbcoc.com (David Sallach) dmon@cscihp.ecst.csuchico.edu (Daryl T. Bartley) Command: dmrinc.com!lou (Louis D'Ambrosio) dneast.enet.dec.com!combar_curt (Curt Combar) donb@cmptrc.lonestar.org (Don Bayless) dsa@uts.amdahl.com (Dennis Andrews) dtiberio@libserv1.ic.sunysb.edu (David Tiberio) eagle.tc.cornell.edu!ngk (Calvin Chu) Ecase@evax2.engr.arizona.edu eichhorn@igd.fhg.de eric.fleischer@f100.n109.z1.fidonet.org (Eric Fleischer) erick@zimmer.csufresno.edu (Eric Keisler) Command: ESRLICK@UCLAMVS.BITNET (Peter Daniels) fjtld.att.com!jca (John Antrosiglio) fjtld.att.com!pfm (Peter Meng) frederik@ucs.orst.edu (Karl Frederick) fvest@ducvax.auburn.edu (Floyd Vest) g1ched@cdf.utoronto.edu (Lee Chedmund) george@aol.com (George Browning) ggibeau@ucqais.cba.uc.edu (George G. Gibeau) gould@xenon.stanford.edu (Colin Gould) grimkirk@amiganet.chi.il.us (Mike Schneider) Command: gt2038a@prism.gatech.edu Gyruss@Leland.Stanford.EDU (Jose Luis Ochoa) hassinger@lmrc.com (Bob Hassinger) hpmwmat.sr.hp.com!mikep (Mike Powell) icgdm@asuacad.bitnet.edu (Guy Mullins) jcheng@mars.calstatela.edu (Action Jackson) jcs@dretor.dciem.dnd.ca (Raymond Cheang) jeffa@comtch.spk.wa.us (Jeff Albrecht) jerry@truevision.com (Jerry Thompson) jonathan@rahul.net (Jonathan Heiliger) Command: kath@sfc.Sony.Com (Kathlynn Uenaka) kdawson@afit.af.mil (Kevin D. Dawson) *** What's up here Kevin? *** kdawson@galaxy.afit.af.mil kessner.denver.co.us!burner!bmaple (Bob Maple) kester@u.washington.edu (Patrick Hardwick) khobbs@saim4.ds.boeing.com (Kevin W. Hobbs) knf@kenlaw.com (Kenneth N. Flaxman) KOSTS@CALVIN.EDU (Steve Koster) koval@craycos.com (Albert Koval) lawrence@math.ucdavis.edu (Patrick J. Lawrence) Command: leair@cae.wisc.edu (Brian Leair) lightwave-list@portal.com (Portal Lightwave Mail-List) lightwave-relay@neosoft.com (Karl Lehenbauer) lightwavelist@burner.com lightwave@bknight.jpr.com (Yury German) lightwave@graphics (Graphics Lightwave Mail-list) lightwave@Lists.CAM.ORG lightwave@xamiga.linet.org lou@nynexst.com (Lou DeSantis) lwave@bear.stonemarche.org (Robert) Command: MCADOO@EDINBORO.EDU manutius!johnc@uunet.uu.net (John Carscadden) marc@ocf.berkeley.edu (Marcelino Enriquez) Marcus_Siskin@um.cc.umich.edu mark@nynexst.com (Mark Glemboski) mark@westford.ccur.com (Mark Thompson) mataylor@math.waterloo.edu (Mike Taylor) mbc@po.CWRU.Edu (Michael B. Comet) mcinnis1@llnl.gov (James McInnis) merril@garfield.cs.mun.ca (Merril Locke) mjiang@gab.unt.edu mvs.oac.ucla.edu!ESRLPDI (ivan ivanick) nadc.nadc.navy.mil!klopfer (W. Klopfer) nfotis@theseas.ntua.gr (Nick (Nikolaos) C. Fotis) nike.calpoly.edu!bkemp (Barbara A Kemp) pacengr!ramoskov@sactoh0.sac.ca.us (Robert Moskovitz) palace.princeton.edu!fuchs (Ira H. Fuchs) parker@cs.wvu.wvnet.edu (James Parker) patrick@ll.mit.edu (Allan J. Patrick) pfl@minerva.inesc.pt (Pedro Faria Lopes) Command: philabs.philips.com!ms1 (Mitch Stein) physics.ubc.ca!Wilson (Mike Wilson) pierson@usc.edu (Harold Pierson) pku@oracle.com (Pei L. Ku) plains.nodak.edu!jones (Scott Jones) pmiller@csugrad.cs.vt.edu (Paul Miller) pnchu@Uz.nthu.edu.tw prism.gatech.edu!je28 (ESTES,JON-PAUL) psy@galen.med.Virginia.EDU (Paul S. Yadlowsky) pucc.princeton.edu!Q3507 (Michael S. Mills) Command: pyatt@eagle.colorado.edu (Karl Pyatt) Quang.Ho@bbs.oit.unc.edu ramoskov@neptune.ecs.csus.edu (Robert MosKovitiz) rchvmp.vnet.ibm.com!SCE (Steve Erickson) reed@oboe.cs.uiuc.edu (Daniel A. Reed) rodtao@hotcity.com (Rodney Tao) romkey@asylum.sf.ca.us (John Romkey) rpmartin@acs.ucalgary.ca (Rob Patrick Martin) sacke@gn.ecn.purdue.edu (Elizabeth E Sack) sbathkey@digex.com (Scott Bethke) Command: scherr@occs.cs.oberlin.edu (Joshua R. Scherr) schur@isi.edu (Sean Schur) sean@calarts.edu (CalArts Distribution) shearson.com!wbrand (Willy Brandsdorfer) sheasby@dgp.utoronto.ca (Michael Sheasby) shockwav@jupiter.sun.csd.unb.ca (Darren Reid) srp@gcx1.ssd.harris.com (Stephen Pietrowicz) stetzer@skio.peachnet.edu (John Stetzer) steve@page-cad8.den.mmc.com (Steve Szabados) tamuts.tamu.edu!k198df (Dalea Ferrier) Command: telepro!JAMES_HASTINGS-TREW@access.usask.ca (James Hastings-Trew) tinman@metheus.com (David Tin Nyo) toddal@cobalt.cco.caltech.edu (Todd Michael Allendorf) tore@corena.no (Tore Haugholt) tramp.colorado.edu!hurtt (HURTT CHRISTOPHER MICHAEL) trboun.bitnet!ozturkc trmetu.bitnet!A10812 (Okan Evinc) troy@courier.gts.org (Troy Hacker) tsui@ils.nwu.edu (Joshua Tsui) tucker@mammoth.cs.unr.edu (Aaron Tucker) Command: ucs.indiana.edu!JRKRAUSE (Jim Krause) ultb.isc.rit.edu!pmb1566 (P.M. Barella) usp@futserv.austin.ibm.com (Uma S. Pandey) uunet.uu.net!cai!scottf (Scott Fleming) uwe@apple.com (Uwe Voigt) vho@gnu.ai.mit.edu (Viet Ho) visconti@cis.ohio-state.edu (Mark Visconti) watters@cranel.com (David Watters) well.sf.ca.us!adh (Allen D. Hastings) well.sf.ca.us!edge (Christopher L. Seguine) Command: well.sf.ca.us!shf (Stuart H. Ferguson) william@lerc.nasa.gov (William Krauss) wingk@wkuvx1.bitnet (doc Nightmare) zim@ibx.com (Bill Zimmer) Bob Lindabury - Lightwave 3D mail-list administrator InterNet: lightwave-admin@bobsbox.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!lightwave-admin | 25 Raven Avenue BitNet: lightwave-admin%bobsbox.rent.com@pucc | Piscataway, NJ 08854 Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.401 can we PLEASE fix the goddamned mailing list? 11/7/92 18:52 10/ Michael Sheasby <sheasby@dgp.toronto.edu> Lines 1 to 10 of 10 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I'm NOT interested in posted to a mailing list that sends me 10 bounce notifications for each post I put out. Could somebody please clean up the out-of-date user IDs so this stops happening? (Rutgers in particular has been complaining about hosts like asuacad.bitnet.edu!icgdm) ---Mike. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.402 Re: Chrome 11/8/92 19:42 21/ Scott Bethke <sbathkey@access.digex.com> Lines 1 to 10 of 21 (47%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > > the Chrome that PDI uses is basically a reflection map of a flat > grey screen which has randomly-sized rectangles of lighter and darker > shades of grey dispersed uniformly across it. I've had decent success > with that. > > ---Mike. > > ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Maybe thats what I need, is a good image map, Ive been using fractalreflections, but that just looks , well, to wavy or fake, or something, could someone mail me a good image, being new to Internet IM not sure if this could be done, if not, can someone put a file up at an FTP site where I could get the image. thanks! -Scott sbathkey@digex.com Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.403 Re[2]: Lightwave objects? 11/10/92 05:25 10/ BBOWLES <bbowles@ius.indiana.edu> Lines 1 to 10 of 10 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- O.K. I sent mail to the mail-server and I waiting on the responece. I was wondering what you are required to type to get on to avalon.chinalake.navy.mil? I have tried anonymous but it tells me that access is denied. Do you have to type something special, is there a certain time you have to use it, or do you need an account to get on to it? Brian Bowles ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.404 Re: Chrome 11/10/92 16:10 51/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 51 (19%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Scott Bethke <rutgers!access.digex.com!sbathkey> writes: > > > > the Chrome that PDI uses is basically a reflection map of a flat > > grey screen which has randomly-sized rectangles of lighter and darker > > shades of grey dispersed uniformly across it. I've had decent success > > with that. > > > > ---Mike. > > ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > > > > Maybe thats what I need, is a good image map, Ive been using > fractalreflections, but that just looks , well, to wavy or fake, or > something, could someone mail me a good image, being new to Internet IM > not sure if this could be done, if not, can someone put a file up at > an FTP site where I could get the image. > > thanks! > -Scott Command: > > sbathkey@digex.com > You can pickup just such an imagemap here at graphics.rent.com. You will have to send an email message to file-server@graphics.rent.com. You can obtain help and a directory by using the commands: HELP Command: /DIR The file in question is: 3d/brshmaps/anim-map.lha It consists of 18 images of squares. You can use a single image for static reflection mapping or you can use the sequence of frames for a reflection map that moves. Command: If you just want to get the file from file-server use the command: /GET 3d/brshmaps/anim-map.lha The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.405 can we PLEASE fix the goddamned mailing list? 11/10/92 15:53 61/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 61 (16%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Michael Sheasby <rutgers!dgp.toronto.edu!sheasby> writes: > I'm NOT interested in posted to a mailing list that sends me 10 > bounce notifications for each post I put out. Could somebody please > clean up the out-of-date user IDs so this stops happening? > > (Rutgers in particular has been complaining about hosts like > asuacad.bitnet.edu!icgdm) > > ---Mike. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Look, it's comments like these that cause trouble on networks and cause otherwise happy-go-lucky people to get very hot under the collar. I find your subject and your tone to be very immature and condenscending. Suppose I say I'm not interested in having users who can't act in a mature, professional manner as members of our mailing list? Well, I'm not going to stoop to that level. However, I am going to tell you that any bad addresses *DO* get weeded out in time. Everytime I Command: post to the list I get to see what addresses are not working and what ones are. I then go through the (long) process of trying to email the member via alternate routing as well as sending mail to the postmaster of the machine in question. In most cases bad addresses are fixed and or deleted as the need arises. In some cases I have projects with deadlines (3D Animation and Video shoots) that take priority over my riding heard over bouncing addresses. Since we just signed up about 20 people, it stands to reason that there are going to be a few bad addresses. Command: As a matter of fact, I just weeded out about 10 bad addresses in the past week. If you find you can't possibly deal with a few bounced messages, then I suggest you take your attitude somewhere else because quite obviously your tolerance for a few bounced messages far outwieghts your interest in Lightwave 3D. Maybe next time you feel a need to rant and rave at the mailing list Command: administrator because of mailing list problems you will mail your attacks directly to me at the *correct* address which is lightwave-admin@bobsbox.rent.com instead of posting to everyone on the list. To the rest of you, I am very sorry for taking up your time and your mailbox space with this drivel, but I have difficulty leaving such attacks unanswered when they are posted publicly. Let's resume our *Lightwave 3D* discussion and leave mailing list Command: items to admin. -- Bob Lindabury (Lightwave 3D Mail List Administrator) The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.406 test, having problems sending to list 11/10/92 16:32 2/ frederik@ucs.orst.edu (Karl Frederick-N7TWP) Lines 1 to 2 of 2 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Trying to get through... still on hold.... ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.407 Re: can we PLEASE fix the goddamned mailing list? 11/11/92 11:42 26/ Michael Sheasby <sheasby@dgp.toronto.edu> Lines 1 to 10 of 26 (38%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I wrote: >> I'm NOT interested in posted to a mailing list that sends me 10 >> bounce notifications for each post I put out. Could somebody please >> clean up the out-of-date user IDs so this stops happening? >> >> (Rutgers in particular has been complaining about hosts like >> asuacad.bitnet.edu!icgdm) >> >> ---Mike. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: and Bob Lindabury replies with: > comments like these that cause trouble on networks > I find your subject and your tone to be very immature and condenscending. > users who can't act in a mature, professional manner > take your attitude somewhere else > rant and rave at the mailing list > attacks > drivel Command: Bob, don't you think you are overreacting JUST A LITTLE BIT? Unsubscribe me. thanks. ---Mike. Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.408 C'mon (was Re: can we PLEASE etc.) 11/11/92 17:39 40/ knf%kenlaw@uunet.uu.net (Kenneth N. Flaxman) Lines 1 to 10 of 40 (25%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- On Nov 11, 2:42pm, Michael Sheasby wrote: > Subject: Re: can we PLEASE fix the goddamned mailing list? > I wrote: > > >> I'm NOT interested in posted to a mailing list that sends me 10 > >> bounce notifications for each post I put out. Could somebody please > >> clean up the out-of-date user IDs so this stops happening? > ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > and Bob Lindabury replies with: > > > comments like these that cause trouble on networks > > > Bob, don't you think you are overreacting JUST A LITTLE BIT? > >-- End of [edited] excerpt from Michael Sheasby C'mon. Lighten up. Get a life. One _sure_ way to eliminate Command: problems is not to post. Another is to go to a moderated list. Isn't private mail to the list administrator the most efficient way to deal with administration problems? Maybe Bob was overreacting, but such should be the administrator's right, at least once in a while. After all, what other compensation is there for running the list? Command: -- -ken Kenneth N. Flaxman | A Law Office!!!!! Kenneth N. Flaxman P.C. | Phone: (312) 427-4500 122 South Michigan Avenue | Fax: (312) 427-3930 Suite 1850 | Internet: knf@kenlaw.com Chicago, Illinois 60603-6107 | UUCP: uunet!kenlaw!knf Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.409 Re: JVC BR-8600 skipping frames 11/12/92 15:33 44/ frederik@ucs.orst.edu (Karl Frederick-N7TWP) Lines 1 to 10 of 44 (22%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- The solution to your problem is Time Code. Your SFC (single frame controller) is using pulses on the control track through your JVC BR-8600 to keep track of tape position. The drawback is that as your deck goes from play mode to scan mode to pause to scan to play.... ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: it will slip a frame or more. This is true of most videotape decks, ??any exceptions?? An investment into either SMPTE or VITC time code will be most of the solution to your problem. SMPTE stands for Society of Motion Picture and Television Engineers. This organization devised a digital signal that is layed onto a sound track. Command: Some decks have a reserved track for SMPTE time code, but not the JVC BR-8600. You will need a time code reader and a time code generator. One or both of these features may be built into your SFC. I am not sure. VITC stands for vertical interval time code. This system uses digital pulses superimposed into the vertical blanking interval. Command: This is the "black" segment that you will sometimes see when your vertical hold is incorrectly set. Hope this information helps all -Karl ========================================= Karl Frederick Broadcast Engineering OSU Email: frederik@ucs.orst.edu Command: ========================================= PS, please excuse the previous test message. It was one of five that finally got through. -KF Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.410 test, having problems sending to list 11/14/92 03:37 16/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 16 (62%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- rutgers!ucs.orst.edu!frederik (Karl Frederick-N7TWP) writes: > Trying to get through... still on hold.... > You made it! <grin> -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.411 ** HELP ** Getting frames to EV0-9650 11/15/92 00:37 27/ "Scott Jones (Dr. Jones)" <jones@plains.nodak.edu> Lines 1 to 10 of 27 (37%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hi Peoples, I am having a problem getting frames to tape on a SONY EVO-9650. The baud rate is set correctly at the Tape deck and the computer, the cable is hooked upto the machine properly. When we put the Record Setup string in lightwave and hit return the Ext CPU led on the 9650 lights momentarily supposedly indicating that the machines are communicating properly but when we try select render to automatically drop frames to tape, this is what happens. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: 1.) lightwave completes the frame, 2.) Lightwave sends the command string to the serial port and inturn to the 9650 (once again the Ext CPU led lights breifly) 3.) Nothing ends up on the tape! The tape has been striped with time-code so that shouldn't be the prob, BUT... Any help would be greatly appreciated! Command: Scott.. *lost and cold in the tundra* I animated a signature, BUT COULDNT GET IT TO TAPE!! Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.412 Re: ** HELP ** Getting frames to EV0-9650 11/15/92 15:31 30/ Scott Bethke <sbathkey@access.digex.com> Lines 1 to 10 of 30 (33%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > > Hi Peoples, > > I am having a problem getting frames to tape on a SONY EVO-9650. > > The baud rate is set correctly at the Tape deck and the computer, > the cable is hooked upto the machine properly. When we put the > Record Setup string in lightwave and hit return the Ext CPU led > on the 9650 lights momentarily supposedly indicating that the > machines are communicating properly but when we try select render ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > to automatically drop frames to tape, this is what happens. > > 1.) lightwave completes the frame, > 2.) Lightwave sends the command string to the serial port and > inturn to the 9650 (once again the Ext CPU led lights breifly) > 3.) Nothing ends up on the tape! > > The tape has been striped with time-code so that shouldn't be the prob, BUT... > > Any help would be greatly appreciated! Command: > > Scott.. > > *lost and cold in the tundra* > > I animated a signature, BUT COULDNT GET IT TO TAPE!! > > > Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.413 Re: ** HELP ** Getting frames to EV0-9650 11/19/92 23:22 10/ "Scott Jones (Dr. Jones)" <jones@plains.nodak.edu> Lines 1 to 10 of 10 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hi Guys, Thanks for all the comments about the EVO-9650. I think we narrowed the prob down to serial port settings.. Once again Thanks. :-) Scott ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.414 Toaster uses 11/20/92 12:28 10/ rpmartin@acs.ucalgary.ca (Rob P. Martin) Lines 1 to 10 of 10 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- So what kinds of jobs are people out there on the net using the Toaster for? We are using ours to render 3D logos for the start of corporate videos, as well as some editing effects in those videos? What kind of rates are people charging? and What is your usual length for a company logo? (ie. 2-3 secs?) I just thought that I would post to see if we can get a bit of a discussion here, as this list appears to be fairly dead. Rob ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.415 Re: Toaster uses 11/20/92 20:52 13/ Scott Bethke <sbathkey@access.digex.com> Lines 1 to 10 of 13 (76%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > > So what kinds of jobs are people out there on the net using the > Toaster for? We are using ours to render 3D logos for the start > of corporate videos, as well as some editing effects in those > videos? What kind of rates are people charging? and What is your > usual length for a company logo? (ie. 2-3 secs?) > I just thought that I would post to see if we can get a > bit of a discussion here, as this list appears to be fairly dead. > > Rob ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > > Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.416 Toaster uses 11/20/92 22:46 57/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 57 (17%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- rutgers!acs.ucalgary.ca!rpmartin (Rob P. Martin) writes: > So what kinds of jobs are people out there on the net using the > Toaster for? We are using ours to render 3D logos for the start > of corporate videos, as well as some editing effects in those > videos? What kind of rates are people charging? and What is your > usual length for a company logo? (ie. 2-3 secs?) > I just thought that I would post to see if we can get a > bit of a discussion here, as this list appears to be fairly dead. > ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > Rob > Yes, the list is somewhat..sparse, but that's probably because we are made up of professionals that are probably spending most of thier time *producing* videos and animation rather than just playing around with the software and posting on the net. We recently had a 3D logo special. It was for $1000.00 for under 10 seconds of *simple* animation. We would do a simple spin, flip, Command: tumble or whatever on a 3D version of the clients logo. No transparencey, no beveled edges, no ray-tracing, no glass. Basically we would do simple chrome, gold, silver or whatever logos for the $1000.00 price tag. Of course we would show them the $1000.00 vs. the more expensive animations and they would want the higher priced type. Anything extra such as transparency or bevels would be added to the cost estimate. Since render times increase with transparency and such the cost increase quite a bit on special animations. Client also could opt for custom sound effects with thier logo..of course at an additional cost. Command: In most cases we would try to keep the animations to around 6 seconds. I want to stress the point that we only do very simplisting moves with very simplistic objects for $1000.00. In most cases we would just use a key background rather than a time consuming map or gradient background since we could put the logo over anything we wanted when done this way. Anything that could be done to reduce render time is. We would remove the backs from objects that we would not see the backs of. We would scan in original logos, convert them Command: to 3D and then reduce the points and surfaces to the minimum needed to have reasonable looking objects. In most cases we can get under 2 minute per frame render times with these types of logos. Of course this isn't the most satisfying work that can be done with the Toaster and Lightwave but it does help to pay the bills. <grin> -- Bob Command: The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.417 lightwave training tape trades 11/21/92 06:41 12/ Scott Bethke <sbathkey@access.digex.com> Lines 1 to 10 of 12 (83%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Is there any interest in trading LIGHTWAVE (training) video tapes? I have "Lightwave 3D ALA Toaster Tape #2" and would like to trade for tape # 1, or 3 or 4 , or actually any lightwave tape that anyone else has. I plan on buying more, so if anyone is interested, we could buy and trade to get better use out of the tapes in general. I also have the original Minds Eye tape to trade for Minds Eye 2 or maybe some siggraph animations, etc. -Scott Bethke ----- sbathkey@digex.com Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.418 re:Toaster Use 11/21/92 06:23 31/ Scott Bethke <sbathkey@access.digex.com> Lines 1 to 10 of 31 (32%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- -->Rob P. Martin writes: > So what kinds of jobs are people out there on the net using the > Toaster for? We are using ours to render 3D logos for the start > of corporate videos, as well as some editing effects in those I'm trying to break into 3d animation myself, there seems to be a need for it out here (Ocean City, MD), but Im having a hard time getting a break.. everyone wants it, but no one wants to pay for it > videos? What kind of rates are people charging? and What is your ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > usual length for a company logo? (ie. 2-3 secs?) Hey I'd also love to know whats standard? or if there are price breaks in certain markets, or what. > I just thought that I would post to see if we can get a > bit of a discussion here, as this list appears to be fairly dead. > Good Job! Perhaps we could get more people interested in writing Command: if we had just a "GENERAL" 3d mailing list instead also. I mean alot of the ideas in programs like 3d Studio, Imagine, etc are the same as lightwave. > Rob > > -Scott Bethke sbathkey@digex.com Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.419 Re: Toaster uses 11/21/92 08:04 22/ kosts@calvin.edu (Steven Koster) Lines 1 to 10 of 22 (45%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > So what kinds of jobs are people out there on the net using the > Toaster for? We are using ours to render 3D logos for the start > of corporate videos, as well as some editing effects in those > videos? What kind of rates are people charging? and What is your > usual length for a company logo? (ie. 2-3 secs?) Well, I just had my amiga accelerated, so we've just begun using lightwave seriously. So far, I've done a nice flying logo for the TV show we produce, and I'm now working on a logo for my department. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: We do mostly in-house work (no charge-back), but currently we charge $30/hour for graphics generation. We don;t do a lot of it, and it's usually part of a longer project. -- Steven J. Koster ========================================================= Calvin College Video Productions | "In theory, there's no difference Grand Rapids, MI 49546 USA | between theory and practice. Command: kosts@calvin.edu CIS: 72020,3342 | In practice, there is." --Unknown Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.420 PPS 040/3000 & LightWave difficulties 11/23/92 11:29 17/ Ivan I <ESRLPDI@mvs.oac.ucla. Lines 1 to 10 of 17 (58%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hi - We just got the PPS 25mhz 040, no onboard RAM, and after a slightly tortuous installation in the 3000, found it to work nearly perfectly. Except, of course, with the program we had bought it specifically for, Lightwave. Now, I've renamed Lightwave.FP to Lightwave, turned the caches & copyback mode on & off in various configurations, but no luck. What will happen is that the switcher, CG, TPaint will all work fine, but when I initially click on the 3D button, just loading it up, the screen jitters & it instantly crashes -- no guru, no nothing. This is running with 12 mb RAM ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: on a formerly 25 mhz 3000, if that helps. Any ideas? All thoughts & suggestions welcome. Thanks! Ivan Ivanick esrlpdi@mvs.oac.ucla.edu Whore For Merchandise / MediaSink Productions Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.421 Editmaster 11/24/92 06:06 19/ usp@futserv.austin.ibm.com (Uma S. Pandey) Lines 1 to 10 of 19 (52%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hi Guys, Does anyone out there has any experience with the Digital Editmaster by Digital Micronics, Inc. For all my single frame animations, I was thinking of buying it. Also, I am thinking of buying a professional video camera, I was thinking of Panasonic AG450, Does anyone out there has any experience with this camera, or if there are better cameras than this, in the same price range, I would like to know about that too. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Thanks. =============================================================================== Uma S. Pandey, Phone: 512-838-8573 Email: usp@futserv.austin.ibm.com Disc: All opinions are mine and mine only. =============================================================================== Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.422 Help with Pixel3D v2.3? 11/24/92 07:44 7/ BBOWLES <bbowles@ius.indiana.edu> Lines 1 to 7 of 7 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I just got Pixel 3D to convert Imagine objects to Lightwave. Now I find that if the object is a group it will only load the parent object. Does anyone know how to get the entire object converted to Lightwave? Brian Bowles ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.423 What I do with Lightwave 11/24/92 07:44 20/ BBOWLES <bbowles@ius.indiana.edu> Lines 1 to 10 of 20 (50%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Nothing! Well, that's not entirely true, I do a lot, but As yet I have not profited from my work. I'm just an Amiga user who wanted to spend his last dime to get a Toaster Card. I don't work for any production house or studio. I work for the AV dept. here at the University. I do from time to time bring it in and add some umph to are in house stuff. I do have one aninimation running on the local cable station. It's for a 30 minute news program that the students do. I ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: had to use rend24 to drom it down to 16 bit since I don't have access to any frame acurate VTRs. I would like to get into using the Toaster proffesionaly, but as the Louisville area is rather big when it comes to the TV market I'm afraid that catching a break is next to impossible. Brian Bowles PS: If you have any Frame acurate VTRs to throw away... :-) Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.424 Plumes and such... 11/24/92 13:54 4/ patrick@ll.mit.edu (Allan J. Patrick) Lines 1 to 4 of 4 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hi, As part of an animation I,m creating, I need to produce some reasonably good looking rocket plumes. I believe this is not a trivial task to do well. I would be interested in hearing from anyone who knows of some way to use lightwave to accomplish this e ffect. I guess one might use dissolving polygons, but I'm not sure how this would be implemented. I'm already familiar with the atmosphere and cloud textures, perhaps these might be useful as well. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.425 Re: Editmaster 11/24/92 13:09 35/ tsui@ils.nwu.edu (Joshua Tsui) Lines 1 to 10 of 35 (28%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > >Hi Guys, > >Does anyone out there has any experience with the Digital Editmaster by >Digital Micronics, Inc. For all my single frame animations, I was thinking of >buying it. I can't wait to see if this thing will do everything they claim. Could put some competition on Abekas. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > >Also, I am thinking of buying a professional video camera, I was thinking of >Panasonic AG450, Does anyone out there has any experience with this camera, or >if there are better cameras than this, in the same price range, I would like >to know about that too. The AG450 is not a very good camera. i've seen consumer camcorders look better. The audio is mono and not hi-fi and overall picture quality is poor (imho). Command: I'd look more into Hi-8 camcorders. I have a Sony V101 that is great and has met my every need. If you insist on SVHS, check out the AG460, its a 2 chip so it'll be more pricy. Minolta has a 2 chip Hi-8 that is supposed to be pretty good also. I lean more towards Hi-8 because overall picture quality is better. hope this helps > JOSHUA TSUI INSTITUTE FOR THE LEARNING SCIENCES (Originators of the Napolean Complex) Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.426 Re: Editmaster 11/24/92 13:44 40/ Scott Bethke <sbathkey@access.digex.com> Lines 1 to 10 of 40 (25%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > > Hi Guys, > > Does anyone out there has any experience with the Digital Editmaster by > Digital Micronics, Inc. For all my single frame animations, I was thinking of > buying it. > No experience with it, But I cant wait to get one! > Also, I am thinking of buying a professional video camera, I was thinking of ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > Panasonic AG450, Does anyone out there has any experience with this camera, or > if there are better cameras than this, in the same price range, I would like > to know about that too. I use these cameras at school, they are very nice. the ag450 is almost exactly the same as there ag190's (VHS), its just that the 450's are Supervhs. Ive heard that the AG460 has some much better features, but have never seen one to compare, but I think its got 2CCD's which would improve resolution. BUT (<-- big but) The AG450 is hard to beat for the price. One thing I think would be cool, is if panasonic would put there Command: 5-pin edit protocal port on there camera's, so I could just use my ag1960 with an aga96 controler and plug in to my camcorder as a source machine. being on a budget that would work great for me! Perhaps this is something the AG460 Has..>?< > > Thanks. > Hope I helped. > =============================================================================== Command: > Uma S. Pandey, Phone: 512-838-8573 > Email: usp@futserv.austin.ibm.com > Disc: All opinions are mine and mine only. > =============================================================================== > > -Scott Bethke sbathkey@digex.com Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.427 Re: Help with Pixel3D v2.3? 11/24/92 18:35 21/ "Scott Jones (Dr. Jones)" <jones@plains.nodak.edu> Lines 1 to 10 of 21 (47%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > > I just got Pixel 3D to convert Imagine objects to Lightwave. > Now I find that if the object is a group it will only load > the parent object. Does anyone know how to get the entire > object converted to Lightwave? > > Brian Bowles > > Ya Brian, ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: This is how I do it. Load the object up into imagine, ungroup the pieces, then save out each individual piece. Then once converted you can choose whether or not you want to regroup them. Of course this is all dependent on whether or not you have imagine! Scott.. Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.428 Re: Editmaster 11/24/92 18:28 45/ mbc@po.cwru.edu (Michael B. Comet) Lines 1 to 10 of 45 (22%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > >Hi Guys, > >Does anyone out there has any experience with the Digital Editmaster by >Digital Micronics, Inc. For all my single frame animations, I was thinking of >buying it. > >Thanks. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > >=============================================================================== >Uma S. Pandey, Phone: 512-838-8573 >Email: usp@futserv.austin.ibm.com >Disc: All opinions are mine and mine only. >=============================================================================== > > > Command: As soon as I heard of Editmaster I rushed out and called the company. Needless to say it wasn't out yet. Anyhow the only person I reached who had even seen the thing saw only a beta version doing realtime JPEG decompression/compression as a video loop through to a large screen display. It sounds neat, but when you add in teh cost of a high speed SCSI board and DRIVE required to get a decent compression rate, playback rate the cost goes from the retail $1000 for the board alone to plus 1 or 2 g's at least. Anyways, if you DO get it , or if anyone else has it or has used Command: it please post! I am waiting to see a demo tape before I make any decisions. PS: I'm not sure if it's shipping yet....may want to call DMI at (619)931-8516 or fax (619)9318516 -- Command: +======================================================================+ | Michael B. Comet - Computer Programmer / Graphics Artist - CWRU | | mbc@po.CWRU.Edu - "IF THEN THEN THEN = ELSE ELSE ELSE = THEN " | +======================================================================+ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.429 Re: Re: Help with Pixel3D v2.3? 11/25/92 09:05 40/ "Syndesis Corp/J. Foust" <76004.1763@compuserve.com> Lines 1 to 10 of 40 (25%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- To: >internet: lightwave@bobsbox.rent.com Brian Bowles writes: > I just got Pixel 3D to convert Imagine objects to Lightwave. > Now I find that if the object is a group it will only load > the parent object. Does anyone know how to get the entire > object converted to Lightwave? From "Scott Jones (Dr. Jones)" jones@plains.nodak.edu writes: > Load the object up into imagine, ungroup the pieces, then save out ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > each individual piece. Then once converted you can choose whether > or not you want to regroup them. Wrong answer! Just use InterChange Plus. It converts between LightWave objects *and scenes*, Imagine hierarchical objects, Turbo Silver 2.0 and 3.0, VideoScape, Sculpt, PAGErender, Atari ST CAD-3D, Vista DEM (digital elevation maps), makes 3D text from outline fonts, and more. And there's add-on Converters for Wavefront, AutoCAD, Digital Arts and 3D Studio. Command: InterChange Plus does a much better job of translating surface information. It preserves almost everything: color, reflected color, filter color, refraction, specularity, etc. When you go from Imagine to LightWave, it automatically makes accurate named surfaces for all the different attributes in the Imagine object. When you go from LightWave to Imagine, it automatically makes "sub-groups" for each surface, so it's a LOT easier to re-select sets of faces within Imagine sub-objects to edit their characteristics. And it can convert a hierarchical Imagine object to a LightWave scene, writing a proper scene file as well as separate LightWave objects for all those Command: Imagine sub-objects. Or vice-versa: load a LightWave hierarchical scene and make it a hierarchical Imagine object. And at $99.95 retail, it's a lot less than Pixel 3D Pro, at $249.95. Our manual is a lot better, too. We've got a special offer going. ICP is just $69.95 if you buy it direct from Syndesis. Call (608) 455-1422. Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.430 cameras & formats 11/25/92 08:21 263/ dls@il.us.swissbank.com (David Sallach) Lines 1 to 10 of 263 (3%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Uma Pandey asks: >>Also, I am thinking of buying a professional video camera, >>I was thinking of Panasonic AG450, Does anyone out there >>as any experience with this camera, or if there are better >>cameras than this, in the same price range, I would like to ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: >>know about that too. And Josh Tsui responds: >The AG450 is not a very good camera. i've seen consumer >camcorders look better. The audio is mono and not hi-fi >and overall picture quality is poor (imho). Command: >I'd look more into Hi-8 camcorders. I have a Sony V101 >that is great and has met my every need. If you insist >on SVHS, check out the AG460, its a 2 chip so it'll be >more pricy. Minolta has a 2 chip Hi-8 that is supposed >to be pretty good also. Command: >I lean more towards Hi-8 because overall picture quality is better. It depends on your needs. The AG450 is rugged and will function better in low light than the AG460. VCommercial videographers I know do use it. But the extra features and quality of the AG460 definitely make it a good investment. Also, we have had good luck with an AG4400 recorder coupled with a WV5100 camera (both Panasonic), and you can sometimes find these used. Command: I'm more dubious about Hi-8; many users report "dropouts". Even when using Hi-8 for acquisition, they may bump to S-VHS for editing. Below I'm reprinting parts of two letters from the Videotech mailing list that address these topics. Begin first forwarded message: Date: 27 Oct 92 03:37:51 GMT From:dog.ee.lbl.gov!overload.lbl.gov!agate!usenet.ins.cwru.edu! Command: cleveland.Freenet.Edu!aq456@ucbvax.Berkeley.EDU (Terry Quinn) Subject: Hi8 Dropout Torture Test Message-ID: <1cidifINNcbp@usenet.INS.CWRU.Edu> Having recently purchased a Hi8 camcorder, I had set out to purchase a high end editting deck, either Hi8 or SVHS. One of the many considerations seemed to be the alleged tendency of Hi8 tapes to have "dropouts." For this reason, some netters suggested SVHS as having less dropout tendency because of its larger tape format, thereby offsetting Hi8's "spec" superiority. Since I was unsure Command: if I had ever experienced a dropout, I searched for past comments on them. These are the descriptions that have been associated with dropouts: > A--Dropouts can look like little sparkles in the picture > B--A small white streak across a scan line. > Command: > C--white streak all the way across the screen > > D--black streaks about 1/10 of the way across the screen (one > raster line). > > E--noise or black frames > > F--dropouts where the soundtrack cuts out entirely. > > G--a short-duration glitch in the video and/or audio. You'll get a Command: > "tear" in the middle of a frame (like a portion of the scan > lines are missing for a moment) and the sound will go dead for a > moment. As you can see, the definition of a "dropout" varies in severity (from quoted Type A to G) depending on the beholder. Some people seem sure that dropouts in Hi8 are a serious risk. Others suggest that with Hi8 tape improvements, the problems is not significant anymore. Command: So I decided to run a test. I mounted my Nikon VN-750 (Sony TR101) on a tripod, and aimed it at a dark piece of cloth. A compact disk was playing to provide a steady musical soundtrack. This scene was recorded for 6 minutes on a Sony Hi8 Metal-P 60 minute consumer tape. The tape area where the test was made had previously been recorded once with the lense cap on to provide timing marks, and once with a false start on the test scene. So the "master" was recorded on a tape that had been recorded twice previously. Command: I then carefully reviewed the recorded scene (played back through the camcorder), looking for signs of "dropouts" per the many descriptions given above. Since I do not have single frame capability, all of the observations in the testing were made "on the fly," hence determination of the timing mark where the "dropout" occurred did have some minor error. On the first playback, there were 3 visual disruptions, best described by Type "A" above. Command: I then proceeded to rewind and replay this sequence many times. I also recorded a short segment of the same scene on another section of the tape, for later comparison. By the end, I had replayed the scene 26 times, making careful observations at the 6th, 12th, 18th, 20th, and 26th playbacks. Here are the results. Command: 1st replay, baseline: Type A at 2:41 Type A at 4:41 Type A at 5:45 (note: at 6:00 minutes, the tape hits the end of the reel. This was intended, so that the camera would stop itself. But the subsequent concentration of "dropouts" that tended to form after 5:45 indicates that there were some end effects going that were hard on the tape in that area, and should probably be disregarded). Command: 6th replay Type B at 2:46 Type A at 4:34 Type B at 5:51 12th replay Type A at 0:06 Type A at 0:32 Type C at 5:52 Type C at 5:55 Command: 18th replay Type A at 2:48 Type A at 5:30 Type A at 3:31 Type C at 5:51 Type A at 5:03 Type C at 5:53 Type A at 5:11 Type C at 5:56 Type A at 5:20 20th replay Type B at 1:03 Type A at 4:09 Type B at 1:48 Type A at 4:55 Type A at 2:39 Type A at 5:11 Command: Type C at 2:45 Type A at 5:21 Type C at 2:48 Type C at 5:53 Type C at 2:50 Type C at 5:56 26th replay Type A at 0:29 Type A at 4:42 Type A at 1:25 Type A at 4:59 Type A at 1:26 Type A at 5:10 Type C at 2:45 Type A at 5:21 Type C at 2:50 Type C at 5:50 Command: Type B at 3:41 Type C at 5:52 Type A at 4:05 Type C at 5:56 Conclusions: Based on the number of increases of sparkles or lines, it is apparent that the quality of the Hi8 video was deteriorating somewhat over time. At no time, however, did I experience any of the more severe video or any of the audio interuptions as described by types E through G. Command: In fact, as viewed on a normal television monitor, most of these glitches would not have been apparent to a casual observer. That is, they were always momentary, probably only 1/30 second (1 frame duration). And when I replayed and "casually observed" the short extra segment on its 1st replay and compared it to the longer scene on the 27th replay, there was not a noticeable difference in quality. But if you were producing a professional video for rebroadcast or Command: distribution, you would probably find these momentary "dropouts" to be unacceptable. . . . Begin second forwarded message: Date: 3 Oct 92 04:33:32 GMT From:deccrl!news.crl.dec.com!rdg.dec.com!decvax.dec.com!maxx!tyager@de Command: cwrl.dec.com (Tom Yager) Subject: Re: Animation Editing Setup Message-ID: <259@maxx.UUCP> >In article <1992Sep30.205056.7923@gta.com>, paul@gta.com (Paul Emerson) writes: >> >> I am try to put together a low cost video setup. . . . >> question is Hi-8 or S-VHS. I am also thinking about Command: >> multimedia, and Sony seems to be heading in this area with >> much of there newm video equipment. >> Is S-VHS a dead-end in this area? Sony certainly has a more aggressive marketing campaign, trying to establish VISCA as a defacto VCR control standard. Command: VISCA is capable enough, but for my uses (which include single-frame animation using professional, commercial software), the packages I use expect to talk with industrial or broadcast decks through VTR controllers. S-VHS is overkill if all you want is video overlay on a PC; buy a CVD-1000and a Video Blaster and go to town. The CVD-1000 will not do animation,however, and you may find (as many of us have) that Hi8 doesn't stand upto the beating that even a mildly active production facility hands out. You'll also find that more expensive decks have features (examples: more front-panel controls and visual feedback, built-in TBCs for cleaning up incoming and outgoing signals and syncing to external sources, sturdier construction) not found in less-expensive models. I can see using a CVD-1000 as a dubbing deck to get from Hi8 to some other format, but not much more. I used Sony's industrial Hi8 editing deck for a while (who knows what model--it's all numeric soup to me) and found it to be pretty Command: capable. I'm just not comfortable with Hi8 as an editing format. . . . >> Any comments on these: >> Sony CVD-1000 Vdeck >> Sony EVO-9700 Desk-top Editing Machine I've got a V-deck, but I use it exclusively for interactive multimedia work; it isn't even cabled into my editing suite. I jack Command: my Canon A1 Digital's output directly into the 7750 so I don't risk losing irreplaceable footage to the dreaded Hi8 dropout. >> Thanks. >> Paul >> -- >> Paul Emerson | Global Technology Assoicates, Inc. >> President | 7198 Harbor Heights Circle >> Email: paul@gta.com | Orlando, FL 32835 Command: >> CIS: 72355,171 | Tel 407-296-3636 FAX 407-295-1954 I hope all goes well for you. (ty) -- Tom Yager, BYTE Multimedia Lab Director Author, Addison-Wesley UNIX programming book (Summer, 1991) Command: Author, Harcourt Brace Jovanovich multimedia book (Fall, 1992) Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.431 Re: Editmaster 11/25/92 08:28 11/ BBOWLES <bbowles@ius.indiana.edu> Lines 1 to 10 of 11 (90%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I read a flyer on it, it looked like a afordable solution for those of us without expense accounts. I just think it's a little too good to be true. How can it do 24bit animation at anywhere near 30fps? A friend of mine has an Opal-Vision board on a 2500. He was running some nice looking 24bit animations, but only at about 15fps. As I understand it the Editmaster plays back stored video from the HD in real time using Jpeg compression. I hope it's true, since it's the only way I will ever be able to do 24bit animation! Brian Bowles ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.432 Re: Editmaster 11/25/92 08:28 11/ BBOWLES <bbowles@ius.indiana.edu> Lines 1 to 10 of 11 (90%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I read a flyer on it, it looked like a afordable solution for those of us without expense accounts. I just think it's a little too good to be true. How can it do 24bit animation at anywhere near 30fps? A friend of mine has an Opal-Vision board on a 2500. He was running some nice looking 24bit animations, but only at about 15fps. As I understand it the Editmaster plays back stored video from the HD in real time using Jpeg compression. I hope it's true, since it's the only way I will ever be able to do 24bit animation! Brian Bowles ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.433 Re[2]: Help with Pixel3D v2.3? 11/25/92 08:40 13/ BBOWLES <bbowles@ius.indiana.edu> Lines 1 to 10 of 13 (76%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- >Yes, buy InterChange Plus. It converts the entire >hierarchy and does a better job of converting >the surface information. Call (608) 455-1422 for >more info. Thanks, I'll check into InterChange Plus for converting Imagine to Lightwave, But I gotta tell ya this Toaster is starting to look a lot like a "Money Pit". Oh well, as my pappy always said "If ya caint run with the big dawgs ya better stay on ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: the porch!" :-) Brian Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.434 Re[2]: Help with Pixel3D v2.3? 11/25/92 08:28 27/ BBOWLES <bbowles@ius.indiana.edu> Lines 1 to 10 of 27 (37%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > > I just got Pixel 3D to convert Imagine objects to Lightwave. > Now I find that if the object is a group it will only load > the parent object. Does anyone know how to get the entire > object converted to Lightwave? > > Brian Bowles > > .Ya Brian, ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: .This is how I do it. .Load the object up into imagine, ungroup the pieces, then save out .each individual piece. Then once converted you can choose whether .or not you want to regroup them. .Of course this is all dependent on whether or not you have imagine! .Scott.. Command: Thanks Scott, I do have Imagine, and I will give your solution a try. Maybe NewTek would consider adding Imagine support to lightwave as an update? :-) Brian Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.435 Re: Editmaster 11/25/92 07:19 60/ Scott Bethke <sbathkey@access.digex.com> Lines 1 to 10 of 60 (16%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > > > > > > >Hi Guys, > > > >Does anyone out there has any experience with the Digital Editmaster by > >Digital Micronics, Inc. For all my single frame animations, I was thinking of > >buying it. > > ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > >Thanks. > > > >=============================================================================== > >Uma S. Pandey, Phone: 512-838-8573 > >Email: usp@futserv.austin.ibm.com > >Disc: All opinions are mine and mine only. > >=============================================================================== > > > > > > Command: > > As soon as I heard of Editmaster I rushed out and called the > company. Needless to say it wasn't out yet. Anyhow the only person I > reached who had even seen the thing saw only a beta version doing > realtime JPEG decompression/compression as a video loop through to a > large screen display. It sounds neat, but when you add in teh cost of a > high speed SCSI board and DRIVE required to get a decent compression > rate, playback rate the cost goes from the retail $1000 for the board > alone to plus 1 or 2 g's at least. Command: The board retails for $2495, still an awsume deal! and I was under the impression that it worked quite well with a simple 2091 and Quantum hard drive.. (What like $500 bucks for 100Meg) So if you're talking RETAIL only maybe $3000, but a good single frame deck (actually the cheapest is about $4000, street price (sony 9650)) and since this is digital, its bound to be better quality, and there ain't no tape heads to blow out. So maybe you can get the whole deal for $2300 street price.. wow, like I say I can't wait for this guy! Command: > > Anyways, if you DO get it , or if anyone else has it or has used > it please post! > > I am waiting to see a demo tape before I make any decisions. > > PS: I'm not sure if it's shipping yet....may want to call DMI at > (619)931-8516 or fax (619)9318516 > > > Command: > -- > +======================================================================+ > | Michael B. Comet - Computer Programmer / Graphics Artist - CWRU | > | mbc@po.CWRU.Edu - "IF THEN THEN THEN = ELSE ELSE ELSE = THEN " | > +======================================================================+ > > -Scott Bethke sbathkey@digex.com Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.436 Rend24 Instructions 11/25/92 13:29 24/ at674@cleveland.freenet.edu (Pete Nofel) Lines 1 to 10 of 24 (41%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Greetings: Like a lot of people posting to this group, I'd like to do some Lightwave animations, but can't afford the single-frame recording deck and controller card. One way to get *something* on tape besides pretty ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: still renderings is Rend24 -- or so I've heard. I got a copy of the program and the docs, but the versions don't match. I've got instructions for a CLI version and the program for the windowed version. Is there any kind soul out there willing to mail me a set of step-by-step instructions starting from what I have to do in Lightwave to render frames Command: Rend24 can ingest? Much thanks. Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.437 Re: Re: Help with Pixel3D v2.3? 11/25/92 16:00 52/ brianr@verdix.com (Brian Roberts) Lines 1 to 10 of 52 (19%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Don't be too leary of this posting, just because its a shameless commercial plug! :-) I am not associated with Syndesis, other than as a happy customer. I regularly use ICPlus to go from Imagine to Lightwave (2.0) and it does everything he says it does. Good Job and a tip o' the hat to the team at Syndesis! -=b=- > ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > To: >internet: lightwave@bobsbox.rent.com > > Brian Bowles writes: > > I just got Pixel 3D to convert Imagine objects to Lightwave. > > Now I find that if the object is a group it will only load > > the parent object. Does anyone know how to get the entire > > object converted to Lightwave? > > From "Scott Jones (Dr. Jones)" jones@plains.nodak.edu writes: > > Load the object up into imagine, ungroup the pieces, then save out Command: > > each individual piece. Then once converted you can choose whether > > or not you want to regroup them. > > Wrong answer! Just use InterChange Plus. It converts between > LightWave objects *and scenes*, Imagine hierarchical objects, Turbo > Silver 2.0 and 3.0, VideoScape, Sculpt, PAGErender, Atari ST CAD-3D, > Vista DEM (digital elevation maps), makes 3D text from outline fonts, > and more. And there's add-on Converters for Wavefront, AutoCAD, > Digital Arts and 3D Studio. > Command: > InterChange Plus does a much better job of translating surface > information. It preserves almost everything: color, reflected color, > filter color, refraction, specularity, etc. When you go from Imagine > to LightWave, it automatically makes accurate named surfaces for all > the different attributes in the Imagine object. When you go from > LightWave to Imagine, it automatically makes "sub-groups" for each > surface, so it's a LOT easier to re-select sets of faces within > Imagine sub-objects to edit their characteristics. And it can > convert a hierarchical Imagine object to a LightWave scene, writing a > proper scene file as well as separate LightWave objects for all those Command: > Imagine sub-objects. Or vice-versa: load a LightWave hierarchical > scene and make it a hierarchical Imagine object. > > And at $99.95 retail, it's a lot less than Pixel 3D Pro, at $249.95. > Our manual is a lot better, too. We've got a special offer going. > ICP is just $69.95 if you buy it direct from Syndesis. Call (608) > 455-1422. > Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.438 Re: Rend24 Instructions 11/30/92 06:03 11/ BBOWLES <bbowles@ius.indiana.edu> Lines 1 to 10 of 11 (90%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- The best version of Rend24 is Rend24I. It goes the Rend frontend one better. All you do is click on directories, sellect output options and go. I never could get the CLI version to work right, even using the step by step instruction that was printed in "Video Toaster User". I will upload Rend24I to wuarchive tomorrow, and let you know where. Brian Bowles ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.439 Re: Editmaster 11/30/102 02:25 14/ lightwave@bknight.jpr.com (Yury German) Lines 1 to 10 of 14 (71%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hi Michael (Michael B. Comet), in <9211250228.AA08372@slc12.INS.CWRU.Edu> on Nov 24 you wrote: : large screen display. It sounds neat, but when you add in teh cost of a : high speed SCSI board and DRIVE required to get a decent compression : rate, playback rate the cost goes from the retail $1000 for the board : alone to plus 1 or 2 g's at least. Well you can look at it this way... but look at it a different way. HOW MUCH FOOTAGE can you record in JPEG on a 1.2 GIG hard drive. The answer is ONLY Around 40 Seconds. 40 seconds is great.....but At the ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: prices of 1.2 gig drives 40 seconds of video per shoot is just not a worthy alternative to me considering that I can use 2 VTR's and program them with software for virtually unatended edits of up to 1 hour. Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.440 Re: Editmaster 11/30/102 02:19 22/ lightwave@bknight.jpr.com (Yury German) Lines 1 to 10 of 22 (45%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hi Scott (Scott Bethke), in <9211242145.AA13704@access.digex.com> on Nov 24 you wrote: : Supervhs. Ive heard that the AG460 has some much better features, but : have never seen one to compare, but I think its got 2CCD's which would : improve resolution. Yes it improves resolution but it also reduces its light sensetivity and it does not behave as good as the 450 in low light situations. ----- : price. One thing I think would be cool, is if panasonic would put there : 5-pin edit protocal port on there camera's, so I could just use my ag1960 : with an aga96 controler and plug in to my camcorder as a source machine. : being on a budget that would work great for me! Perhaps this is something : the AG460 Has..>?< The AG460 has a 5 Pin panasonic port but the constant shuffle of the machine like the AG460 might not be wise on something that you use for acuiring your source. Alot of ware and tare on the heads does add up, I would not risk it on something like the Camera especially if you depend on Command: it for you livelyhood. Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.441 request 11/30/92 13:05 1/ LANCE@cup.portal.com Lines 1 to 2 of 2 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- request for addition to the mailing list. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.442 Re: Plumes and such... 11/30/92 14:16 21/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 21 (47%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > As part of an animation I,m creating, I need to produce some reasonably good > looking rocket plumes. I believe this is not a trivial task to do well. Its actually pretty trivial depending on what you consider "doing it well". I tend to create two teardrop shaped objects, one about 50% smaller and inside the other. Use transparent edges, no diffuse or specular, and set to luminous on both. Use animated fractal noise for color and transparency but set the transparency higher on the outer surface. The texture velocity should move toward the tip but a slight motion in the other directions aids in yielding a little variation. And thanks to the new 2.0 method of handling ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: transparecy, this will work without the artifacts that 1.0 presented. If you want more detail than this, you will have to wait for my book [yet another shameless plug for this long overdue publication]. %~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~% % ` ' Mark Thompson CONCURRENT COMPUTER % % --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics % % ' Image ` ...!uunet!masscomp!mark Hardware Architect % % Productions (508)392-2480 (603)424-1829 & General Nuisance % % % ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.443 Re: Editmaster 11/30/92 14:32 19/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 19 (52%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > I just think it's a little too good to be true. > How can it do 24bit animation at anywhere near 30fps? > A friend of mine has an Opal-Vision and gets only about 15fps. Because Opal-Vision achieves no where near the level of image compression that Editmaster can, it cannot provide 30fps at video resolution. It remains to be seen how good the signal/image integrity is on the Editmaster, but suffice it to say that others have achieved what DMI is claiming they will deliver using the same core parts. The main reason for skepticism is the fact that the competing boards cost SO SO MUCH more and DMI has ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: already made performance claims they can't back up on the Vivid24. %~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~% % ` ' Mark Thompson CONCURRENT COMPUTER % % --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics % % ' Image ` ...!uunet!masscomp!mark Hardware Architect % % Productions (508)392-2480 (603)424-1829 & General Nuisance % % % ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.444 Re: Rend24 Instructions 12/1/92 06:11 8/ BBOWLES <bbowles@ius.indiana.edu> Lines 1 to 8 of 8 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- For any and all interested the Rend24I program can now be found on Wuarchive (128.252.135.4) in the directory of systems\amiga\incoming\gfx\REND24I.LHA If you are haveing trouble with the CLI version of the program I think you will like this one much better. Brian Bowles Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.445 3D Logos... 12/1/92 06:26 15/ usp@futserv.austin.ibm.com (Uma S. Pandey) Lines 1 to 10 of 15 (66%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hi Guys, I am trying to create a 3D logo using the Toaster's Modeler tool. I could create the logo in two dimension using the polygon tool, but when I try to add the depth then the modeler adds the depth to only one of the letters in my logo. Is there is something that I am doing wrong? Thanks. =============================================================================== ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Uma S. Pandey, Phone: 512-838-8573 Email: usp@futserv.austin.ibm.com Disc: All opinions are mine and mine only. =============================================================================== Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.446 Cameras and Formats 12/1/92 06:32 22/ usp@futserv.austin.ibm.com (Uma S. Pandey) Lines 1 to 10 of 22 (45%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hi Guys, I have seen Panasonic's AG450, AG460 Cameras. They look okay to me. For most part they take good pictures. But the only problem is the light sensitivity. It seems like the moment we start talking about the 2CCD, 3CCD chip cameras, the light sensitivity goes down. And we have to start worrying about the external light sources. About the cameras, does anybody else makes good 2CCD or 3CCD cameras, has anybody out there have used cameras other than Panasonic, how about Sony, JVC, or Hitachi or any other manufacturer. How much is the cost difference between these various cameras? Does anybody knows if Sony takes ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: better pictures than Panasonic? Has anybody used Panasonic WV-F250? Any comments.. Thanks. =============================================================================== Uma S. Pandey, Phone: 512-838-8573 Email: usp@futserv.austin.ibm.com Disc: All opinions are mine and mine only. Command: =============================================================================== Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.447 Re: Cameras and Formats 12/2/92 10:59 32/ bender@eng.sun.com (Duke of Canterbury) Lines 1 to 10 of 32 (31%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- |From usp@futserv.austin.ibm.com Wed Dec 2 02:30:32 1992 | |I have seen Panasonic's AG450, AG460 Cameras. They look okay to me. For most |part they take good pictures. But the only problem is the light sensitivity. |It seems like the moment we start talking about the 2CCD, 3CCD chip cameras, the |light sensitivity goes down. And we have to start worrying about the external |light sources. About the cameras, does anybody else makes good 2CCD or 3CCD |cameras, has anybody out there have used cameras other than Panasonic, how |about Sony, JVC, or Hitachi or any other manufacturer. How much is the cost ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: |difference between these various cameras? Does anybody knows if Sony takes |better pictures than Panasonic? I use a 460 myself as well as a small JVC S-VHS that I mount on my Steadicam. The 460 is great IF you have enough light; I've shot great footage outdoors and indoors under theatrical lighting, and indoors under banks of flourscent lighting. The +16(?)dB gain helps in lower light situations, but you start to see a lot of video noise in darker areas with the gain up. Command: The 460 is reliable, has the great feature of seperate manual level controls for each channel of the stereo HiFi audio track (as well as automatic). The down sides of the 460 are that when you turn the power off and back on again, the tape time counter is reset to 0, and that playing back a tape on the 460 causes occasional white flashes in the image, although the tape plays back fine on my other S-VHS decks (1960's) and tapes recorded on the 460 are fine. Command: mike Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.448 SUBSCRIBE 12/3/92 12:37 5/ ath@po.cwru.edu (Aaron T. Hamilton) Lines 1 to 5 of 5 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I would like to subscribe to your service; ath@po.cwru.edu ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.449 unsubscribe me 12/5/92 01:09 3/ Ro Sato <76467.3051@compuserve.com> Lines 1 to 3 of 3 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Please unsubscribe me from the mailing list. Thanx ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.450 Re: Toaster uses 12/4/92 15:45 42/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 42 (23%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Rob P. Martin writes: >So what kinds of jobs are people out there on the net using the >Toaster for? My Toaster is used almost exclusively for LightWave and is the basis of my animation and graphic services company. The jobs I use it for vary widely and include logos, corporate training and sales, legal litigation, and video kiosks. I have also recently completed a two minute LW generated film that was intended to show off some techniques I have been developing (most noteably very realistic rain and pool water). I have been including ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: it with my demo reel and it has generated a great deal of interest from various clients that would not have otherwise considered doing something much more complex and interesting than the goofy logo stuff. When I hear requests for 1 to 4 minutes of detailed character animation, I get rather excited. >What kind of rates are people charging? Depends a great deal on the type of work. Simple logo stuff averages out to around $300/sec give or take some. Kiosk stuff involves a lot of stills Command: so I tend to work more by an hourly rate. Then there is the complex stuff which I truly enjoy and that can get pricey. >What is your usual length for a company logo? (ie. 2-3 secs?) Yeah, in that ballpark. Side note. For those interested, I'll be posting a frame or two from my film to one of the ftp sites (I'll let ya know when I do). Also, I am toying with the idea of creating a video that includes the film and a few hours Command: of detailed discussion of the techniques I used to create it (if people would be interested in this sort of thing). It would be a bit more in depth than most of these cheesey LW/Toaster tutorial tapes that are floating around. %~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~% % ` ' Mark Thompson CONCURRENT COMPUTER % % --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics % % ' Image ` ...!uunet!masscomp!mark Hardware Architect % % Productions (508)392-2480 (603)424-1829 & General Nuisance % % % Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.451 Monitors 12/7/92 13:37 14/ asl00@juts.ccc.amdahl.com (Andrew Lee) Lines 1 to 10 of 14 (71%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I used to have an Amiga 1080 monitor for use on my 2000/toaster setup. I recently picked up a used Sony 1302 multisync and was curious what everyone else uses and what they thought about it. I think I need another RGB cable as the toaster isn't booting. I've read about the Toaster being particular about the monitors that are connected. Thanks. Andy ---------------------------------------------------------------------------- Andrew Lee ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: <asl00@juts.ccc.amdahl.com> (408)746-8561 ---------------------------------------------------------------------------- Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.452 12/8/92 13:04 20/ bkemp@nike.calpoly.edu (Barbara A Kemp) Lines 1 to 10 of 20 (50%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- >I used to have an Amiga 1080 monitor for use on my 20/toaster setup. I >recently picked up a used Sony 1302 multisync and was curious what everyone >else uses and what they thought about it. I think I ned another RGB cable >as the toaster isn't boting. I've read about the Toaster being particular >about the monitors that are conected. Thanks. >Andy I had a simular problem with my Mitsubishi Diamond Scan monitor. After going back and forth with the redmonds cable company and New Tek it seems ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: the toaster was designed to use one of the sync sygnals coming from the 1080/1084 series to boot-up. If you have any luck please let us all know, but I recall something in the Toaster docs that mentions the need of the commodore monitor to boot. Good luck Barb Kemp Free Flow Video Perveyers of images without monetary compensation... ........ Hey we do it for fun =B*). Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.453 unsubscribe me 12/9/92 19:25 6/ Patrick Hardwick <kester@u.washington.edu> Lines 1 to 6 of 6 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Please unsubscribe me. Thanks. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.454 12/11/92 20:16 13/ bkemp@nike.calpoly.edu (Barbara A Kemp) Lines 1 to 10 of 13 (76%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Here's a typical friday brain belch... I'm animating on the fly. I want to create another 200 frame sequnce but I can only allocate about 240 frames per animation. I want to save all my objects in the last frame in the first animation and continue from there. How can I save the last frame with all its keys for the continuing series of frames in a new scene. Thanks for tolerating my poor wording. Barb... ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Free Flow Video Visual Information worth it's weight in rust.... Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.455 Re: your mail 12/13/92 08:38 36/ Scott Bethke <sbathkey@access.digex.com> Lines 1 to 10 of 36 (27%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > > Here's a typical friday brain belch... > > I'm animating on the fly. I want to create another 200 frame sequnce but I > can only allocate about 240 frames per animation. I want to save all my > objects in the last frame in the first animation and continue from > there. How can I save the last frame with all its keys for the continuing > series of frames in a new scene. Thanks for tolerating my poor wording. > Barb, ----- When lightwave save it can "only" allocate 240 frames it means thats the total number of frames you can have in your "preview" animation, not in your total animation. So if you had 200 frames, and want to add 200 more, simply set (in SCENE) your starting frame to 201 and LAST frame to 400, this is in the 240 fram limitation and will allow you to preview those last 200 frames. The # of frames allocated depends on the # of objects, and textures avail, so if you wanna bump this up, just add more ram. But there is NO need to work on animation's in seperate blocks enless of course the next scene in your animation has completely different objetcs than in the previous scene. Command: > Barb... > > Free Flow Video > Visual Information worth it's weight in rust.... > > Command: -Scott Bethke liquid magic productions sbathkey@digex.com kbethke@ocnet.cscns.com Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.456 Re: your mail 12/15/92 05:13 54/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 54 (18%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Scott Bethke <rutgers!access.digex.com!sbathkey> writes: > > > > Here's a typical friday brain belch... > > > > I'm animating on the fly. I want to create another 200 frame sequnce but I > > can only allocate about 240 frames per animation. I want to save all my > > objects in the last frame in the first animation and continue from > > there. How can I save the last frame with all its keys for the continuing > > series of frames in a new scene. Thanks for tolerating my poor wording. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > > > Barb, > When lightwave save it can "only" allocate 240 frames it means thats the > total number of frames you can have in your "preview" animation, not in > your total animation. So if you had 200 frames, and want to add 200 more, > simply set (in SCENE) your starting frame to 201 and LAST frame to 400, > this is in the 240 fram limitation and will allow you to preview those > last 200 frames. The # of frames allocated depends on the # of objects, > and textures avail, so if you wanna bump this up, just add more ram. But > there is NO need to work on animation's in seperate blocks enless of Command: > course the next scene in your animation has completely different objetcs > than in the previous scene. > > -Scott Bethke > liquid magic productions Another trick is to set your step to either 2 or 3 which will allow you to view 2 or 3 times as much of your animation in the preview. You still are limited to the 240 frames but you will be skipping frames allowing you to view up to frame 720 or so. When you do your Command: preview Lightwave will preview every 2 or 3 frames (depending on what you set). When you playback your preview you must choose either 15fps for a 2 frame step or 10fps for a 3 frame step. This will give you the same speed as if you were previewing a single frame step preview at 30fps. The motion will not be as smooth as the final 30 fps single frame step animation but at least you can get a good idea of where things are going and how fast and make your coarse adjustments. In most cases, I preview everything at either a 2 or 3 frame step until I get down to tweeking the spline controls and such because it Command: takes much less time to create the previews and I can get a very good idea of how things are working or not working from that. It's a good idea to use this method when you are trying out several different motions because it's fast. -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises Command: UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.457 for novices 12/15/92 07:58 13/ tsui@ils.nwu.edu (Joshua Tsui) Lines 1 to 10 of 13 (76%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- I'm just now starting to learn Lightwave (and can't believe it took me this long to get around to it!!). Does anyone know of any good books or tapes to learn all the little tools in both modeler and lightwave? I've gone through the manual tutorials and am following along the tutorials in VIDEO TOASTER USER. JOSHUA TSUI INSTITUTE FOR THE LEARNING SCIENCES ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: "I'M HUGE!!!" Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.458 Re: Toaster uses 12/15/92 08:58 43/ "Scott Jones (Dr. Jones)" <jones@plains.nodak.edu> Lines 1 to 10 of 43 (23%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > > Side note. For those interested, I'll be posting a frame or two from my > film to one of the ftp sites (I'll let ya know when I do). Also, I am toying > with the idea of creating a video that includes the film and a few hours > of detailed discussion of the techniques I used to create it (if people > would be interested in this sort of thing). It would be a bit more > in depth than most of these cheesey LW/Toaster tutorial tapes that are > floating around. > %~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~% > % ` ' Mark Thompson CONCURRENT COMPUTER % ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > % --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics % > % ' Image ` ...!uunet!masscomp!mark Hardware Architect % > % Productions (508)392-2480 (603)424-1829 & General Nuisance % > % % > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Yeah Mark I would be interested. Got a question for you on a different note. When I scan in a logo, convert it from IFF to an object, and then try to apply a surface, the surface just freaks! :-( the color of the Command: object starts out white. I have tried comparing these objects to the normal lightwave objects but do not notice a difference. Any ideas would be greatly appreciated.. Thanks Bud.. Scott.. > > Command: -- ======================================================================== | jones@plains.nodak.edu | Most Rock Journalism, | is people who can't write jones@warp6.cs.misu.nodak.edu | interviewing people who can't talk | for people who can't read! jones@bright.cs.misu.nodak.edu | | -- Frank Zappa -- Command: | ======================================================================== Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.459 FTP site for Toaster objects? 12/14/92 10:44 5/ FREEMAN@wvnvaxa.wvnet.edu Lines 1 to 5 of 5 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Does anyone know of any FTP sites that have Toaster objects, surfaces, or scenes? I am looking specifically for human figures and a wheelchair (for an upcoming production on the ADA - Americans with Disabilities Act). Thanks! ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.460 Re: FTP site for Toaster objects? 12/17/92 07:44 26/ "Scott Jones (Dr. Jones)" <jones@plains.nodak.edu> Lines 1 to 10 of 26 (38%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > > Does anyone know of any FTP sites that have Toaster objects, surfaces, or > scenes? I am looking specifically for human figures and a wheelchair (for > an upcoming production on the ADA - Americans with Disabilities Act). > Thanks! > > Check hubcap.clemson.edu ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: But I think these are just imagine objects.. Scott.. -- ======================================================================== | jones@plains.nodak.edu | Most Rock Journalism, | is people who can't write jones@warp6.cs.misu.nodak.edu | interviewing people who can't talk Command: | for people who can't read! jones@bright.cs.misu.nodak.edu | | -- Frank Zappa -- | ======================================================================== Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.461 Re: Toaster uses 12/17/92 08:27 18/ tsui@ils.nwu.edu (Joshua Tsui) Lines 1 to 10 of 18 (55%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > >> >> Side note. For those interested, I'll be posting a frame or two from my >> film to one of the ftp sites (I'll let ya know when I do). Also, I am toying >> with the idea of creating a video that includes the film and a few hours >> of detailed discussion of the techniques I used to create it (if people >> would be interested in this sort of thing). It would be a bit more >> in depth than most of these cheesey LW/Toaster tutorial tapes that are >> floating around. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: I'm interested in your tape. send me some info JOSHUA TSUI INSTITUTE FOR THE LEARNING SCIENCES "I'M HUGE!!!" Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.462 Font Editor For Amiga's 12/18/92 07:27 17/ usp@futserv.austin.ibm.com (Uma S. Pandey) Lines 1 to 10 of 17 (58%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hi Guys, Does anyone out there know of a font editor that will work with Amiga 2000 and Toaster's lightwave 3D. Any help will be appreciated. Thanks. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: =============================================================================== Uma S. Pandey, Phone: 512-838-8573 Email: usp@futserv.austin.ibm.com Disc: All opinions are mine and mine only. =============================================================================== Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.463 Working in Layers in Modeller... 12/18/92 07:30 20/ usp@futserv.austin.ibm.com (Uma S. Pandey) Lines 1 to 10 of 20 (50%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hi Guys, Can anybody tell me how can I make use of the layers feature in the modeller. I am trying to create a 3D picture and I want to use this layer feature. I can activate all the different layers and start working in them, but when the time comes to combine pictures from various layers into one, I am confused, and don't know what to do? The Toaster manual doesn't describe this very well. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: If anyone can help me out here, I will be very grateful to them. Thanks. =============================================================================== Uma S. Pandey, Phone: 512-838-8573 Email: usp@futserv.austin.ibm.com Disc: All opinions are mine and mine only. =============================================================================== Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.464 Re: Font Editor For Amiga's 12/18/92 13:26 15/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 15 (66%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > Does anyone out there know of a font editor that will work with Amiga 2000 > and Toaster's lightwave 3D. For editing 3D fonts, you can do that in Modeler. For converting 2D fonts to 3D fonts, you can use either InterFont from Syndesis or Pixel Pro from Axiom. For editing 2D fonts there are several packages available, but because I never have had any need for that, I'm not sure what they are. %~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~% % ` ' Mark Thompson CONCURRENT COMPUTER % % --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics % ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: % ' Image ` ...!uunet!masscomp!mark Hardware Architect % % Productions (508)392-2480 (603)424-1829 & General Nuisance % % % ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.465 Re: Working in Layers in Modeller... 12/18/92 13:18 17/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 17 (58%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > Can anybody tell me how can I make use of the layers feature in the modeller. > but when > the time comes to combine pictures from various layers into one, I am > confused, and don't know what to do? The layers in Modeler is one of my favorite features that other modelers don't have. Just use copy/cut and paste to paste all your layers into one and then save the composite object. It is best to do all your surface naming in the individual layers before you combine them all. %~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~% ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: % ` ' Mark Thompson CONCURRENT COMPUTER % % --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics % % ' Image ` ...!uunet!masscomp!mark Hardware Architect % % Productions (508)392-2480 (603)424-1829 & General Nuisance % % % ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.466 Re: Font Editor For Amiga's 12/18/92 15:10 31/ BBOWLES <bbowles@ius.indiana.edu> Lines 1 to 10 of 31 (32%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- >Hi Guys, >Does anyone out there know of a font editor that will work with Amiga >2000 and Toaster's lightwave 3D. >Any help will be appreciated. >Thanks. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Well to coin a phrase on this list "Try Interchange Plus". Every time I asked a question about converting 3D objects I got that response. I finally gave in and purchased the program and wow! Converting the objects is real nice, it does a great job, but there was a real surprise on the disk I had heard nothing about. A 3D font converter. One that takes outline fonts, included on disk, and converts them to 3D objects. All you do is type in your text, I think you can have up to 6 lines worth) tell the program the font and size, if you want beveled edges, normal, bold, italic, and Command: the surface which includes luminous, glass, wireframe, ect. Then just click on render. You get the object in your chosen format ready to include in your latest rendering. I would recommend "Interchange Plus" to anyone interested in 3D modeling. By the way this is not a paid advertisement, but the testimony of a very satisfied customer. Brian Bowles Audio/Visual Indiana University SE Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.467 Re: Font Editor For Amiga's 12/18/92 22:09 11/ Christopher L. Seguine <edge@well.sf.ca.us> Lines 1 to 10 of 11 (90%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Well to set it straight..... Interchange PLUS Totally SUCKS! With the old interchange you had toturn the copyback off for just about all the module in order for them to work.... Well in Interchange Plus its even worse...it does not work on any '040 no matter what! that includes a mercury '040 , a Zeus '040 or the G-foce '040.... Totally LAME!!! In order for it to work at all I have to switch back to '030 mode... LAME AS HELL!!! On the other hand Pixel 3D Pro works great... it had some weird problem at first with imagine files...but they fixed that... and although its not perfect..at least it WORKS!! Chri$ ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.468 Re^2: Font Editor For Amiga's 12/19/92 12:26 130/ "Syndesis Corp/J. Foust" <76004.1763@compuserve.com> Lines 1 to 10 of 130 (7%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- To: >internet: lightwave@bobsbox.rent.com Mark Thompson <mark@westford.ccur.com> writes: > For editing 3D fonts, you can do that in Modeler. For converting 2D > fonts to 3D fonts, you can use either InterFont from Syndesis or > Pixel Pro from Axiom. For editing 2D fonts there are several packages > available, but because I never have had any need for that, I'm not > sure what they are. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: To clarify a few points about fonts and 3D... First there are bitmap fonts. They're made of bits, not polygons or Bezier curves. Small fonts (like 9 "point" Topaz) contain very little information. Larger fonts (say 80 pixels tall) contain more information. If you want to autotrace some bitmap text, you need large bitmap fonts. Pixel 3D Pro's manual recommends 100 pixels or larger. Why? Because a large bitmap might contain more information about the delicate parts of the letter's shapes. (Of course, it's perfectly possible to enlarge Topaz 9 to a very blocky Topaz 100 without creating any extra information.) Command: So when you autotrace a letter or log, you need the largest bitmap possible in order to have any hope of retaining the details. You can't get hi-res blood from a low-res turnip, and you might be forced to spend hours adjusting the resulting "automatic" approximation of your bitmap. Next there's outline-based, structured fonts. Example of this include Compugraphic fonts, Type 1 fonts, TrueType fonts, etc. Glyphs (letter-shapes) are described with lines and curves, not Command: bits. In Type 1 fonts, this is done within a grid of about 1000 units, meaning you'd need at least a 1000 pixel-tall bitmap font to represent most of that information, if not a 2000 pixel-tall font. In InterFonts, the points are placed with an maximum accuracy of about 600 units. So, with an outline-based font, you can approximate the shape of curves with variable densities of line segments. If you want to do a close fly-by, you want very dense approximations of the curves. You can adjust this smoothing with InterFonts. Command: With autotracing, this sort of approximation is a great illustration of the old computer science axiom "garbage in, garbage out." If the original bitmap isn't about twice as accurate as the data you'd like to extract, you're just exaggerating the noise of your approximation. The back of Pixel 3D Pro's box says they support structured fonts, but the manual says only bitmap fonts are supported. I've given a lot of thought to autotracing. It's tough to do right, and as I said, sometimes there's just not enough information in the Command: bitmap to do it well, and you end up spending hours tweaking the results of this supposed time-saver. Syndesis evaluated Pixel 3D at least twice in the past five years when Axiom asked us to publish it, and we refused. It wasn't up to our standards. I know how to do it... I helped research and write the Bezier-based, full-color autotrace in Harvard Draw for Windows, an illustration package from Software Publishing Corporation. As for 2D font editors, Soft-Logik has advertised that they'll be Command: releasing an outline-based font editor in January. Other developments on this front will no doubt please users of LightWave. BBOWLES <bbowles@ius.indiana.edu> writes: > wow! Converting the objects is real nice, it does a great > job, but there was a real surprise on the disk I had heard > nothing about. A 3D font converter. One that takes > outline fonts, included on disk, and converts them to 3D > objects. All you do is type in your text, I think you can Command: > have up to 6 lines worth) tell the program the font and > size, if you want beveled edges, normal, bold, italic, and > the surface which includes luminous, glass, wireframe, ect. Sounds good so far, except we really don't do bevels, we only do extrusions. Also, although we include 23 pre-made InterFonts on the disk, be sure to note that the Masterpiece fonts are also available in InterFont format. You see these InterFonts in a *lot* of animations. Command: Christopher L. Seguine <edge@well.sf.ca.us> writes: > Well to set it straight..... Interchange PLUS Totally SUCKS! With > the old interchange you had toturn the copyback off for just about > all the module in order for them to work.... Well in Interchange Plus > its even worse...it does not work on any '040 no matter what! that We did have some '040 problems in the first releases, we believe we fixed them many weeks ago. (We went to a lot of trouble very quickly to fix these bugs - we purchased and Fed Ex'd the necessary hardware Command: for debugging, for example, and modemed new versions to customers who had bothered to call and complain.) The bugs were not present in "just about all the module". The fun part is, they don't show up on every A4000 / GVP / Zeus / Mercury / board, it's quite random. Welcome to Amiga development. Our standard policy is "bug fixes are free." Did you bother to call to report this to us, or was this pleasant little note your way of telling us you're having trouble? :-) If you had called, we would have sent you the bug-fix disk, free of charge. Command: > On the other hand Pixel 3D Pro works great... it had some weird > problem at first with imagine files...but they fixed that... and > although its not perfect..at least it WORKS!! I have the most recent release of Pixel 3D Pro. Even simple things scrog the RAM disk or crash the machine. It still generates Enforcer and Mungwall hits. As far as I know, Pixel 3D Pro was sent to distributors, then they recalled it because of bugs. At one point, a distributor assured me they had it in stock, but when I called Axiom Command: to order it, they said it wasn't shipping. If you're up for comparisons, tell me about your experiences with technical support from Syndesis versus Axiom. Or maybe you can compare the manuals of the two products. InterChange Plus' manual is 135 pages, Pixel's is 48. Where we spend at least three-four pages describing exactly what we support in each format, Pixel has roughly one sentence for each. Command: My recommendation: if you really think you need autotrace to save modeling time, use Pixel. If you need conversions between formats, use InterChange. Distribution: >internet: lightwave@bobsbox.rent.com Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.469 Amiga version of Unix's KILL ?? 12/19/92 14:17 16/ frederik@ucs.orst.edu (Karl Frederick-N7TWP) Lines 1 to 10 of 16 (62%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Not directly related to the lightwave discussion, but is there an AmigaDos 2.04 command similar to Unix's kill command. I've been having trouble getting rid of pesky tasks that don't finish. This problem is multiplied by a machine that thrives on multitasking. Is there some public domain program to solve this problem? The Echange prefs tool works with only tasks written for it. Comments - Suggestions, please. I am sure other lightwave users would benifit. ========================================= ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Karl Frederick /// Broadcast Engineering OSU /// Email: frederik@ucs.orst.edu \\\/// ================================\XX/===== Sports Graphics Design OSU Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.470 explosions (fwd) 12/21/92 16:54 22/ lightwave-@bobsbox.rent.com (Bob Lindabury, SysAdmin) Lines 1 to 10 of 22 (45%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- On Dec 21 in <Pine.3.03.9212211318.B5404-9100000@Alice-Thurman.tenet.edu>, Carol Louann Hall (Carol Louann Hall <rutgers!tenet.edu!louhall>) wrote: [-------------------- text of forwarded message follows --------------------] I've been using lightwave for a while now and am just about redy to render something somewhat worth rendering. To me any ways. But I still havn't figured out how to make an impressive firery explosion. If I could get some pointers on this delima it would be most appreciative. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: [------------------------- end of forwarded message ------------------------] Bob Lindabury InterNet: bobl@bobsbox.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!bobl | 25 Raven Avenue BitNet: bobl%bobsbox.rent.com@pucc | Piscataway, NJ 08854 Command: Home #: +1 908/560-7353 | +1 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.471 Babylon 5 12/21/92 19:19 15/ Michael_-_Meshew@cup.portal.com Lines 1 to 10 of 16 (62%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- How many people have seen the videotape of sequences from Babylon 5? Just got a copy today & it looks impressive. Lightwave Pro will be worth every penny of your hard earned dollar. Mark, put me on your list of people interested in your multi-hour tutorial Lightwave videotape! Let us know the details when you are ready. Christina told me about "Blobby Man several months ago. A few months ago I converted about 30 megs of 3D Studio objects into Lightwave format. I could not help but to notice that the larger objects, whe ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: converted lost about half of their original file size. Is that true when converting from other formats like WaveFront? Thanks, Michael Meshew T.O.O.L. (Toaster Owners Of Louisville) Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.472 no mail 12/21/92 23:02 2/ George G. Gibeau <ggibeau@ucqais.cba.uc.edu> Lines 1 to 2 of 2 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- set lightwave-l nomail ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.473 Re: Babylon 5 12/22/92 08:12 26/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 26 (38%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Michael Meshew writes: > How many people have seen the videotape of sequences from Babylon 5? Haven't seen a released tape but I did see the latest stuff at the NewTek X-mas party a week ago. > Mark, put me on your list of people interested in your multi-hour tutorial > Lightwave videotape! Let us know the details when you are ready. I'll post something to this list when its ready. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > larger objects, when > converted lost about half of their original file size. Is that true when > converting from other formats like WaveFront? I'm not sure about 3D Studio but Wavefront is an ascii format and consequently very space inefficient. Therefore the LightWave format (which is binary) is much more compact. %~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~% % ` ' Mark Thompson CONCURRENT COMPUTER % Command: % --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics % % ' Image ` ...!uunet!masscomp!mark Hardware Architect % % Productions (508)392-2480 (603)424-1829 & General Nuisance % % % ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.474 Creating New Fonts?? 12/22/92 12:30 17/ usp@futserv.austin.ibm.com (Uma S. Pandey) Lines 1 to 10 of 17 (58%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hi Guys, Is there a package that I can use to create new fonts for toaster that can be used with toaster. Any help will be appreciated. Thanks. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: =============================================================================== Uma S. Pandey, Phone: 512-838-8573 Future Systems Technology. Email: usp@futserv.austin.ibm.com Disc: All opinions are mine and mine only. =============================================================================== Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.475 Toaster CG Fonts into Lightwave 3D? 12/23/92 06:27 16/ usp@futserv.austin.ibm.com (Uma S. Pandey) Lines 1 to 10 of 16 (62%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hi Guys, Is it possible to use Toaster CG fonts into lightwave 3D? Have a very merry christmas and a happy new year. Thanks. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: =============================================================================== Uma S. Pandey, Phone: 512-838-8573 Future Systems Technology Email: usp@futserv.austin.ibm.com Disc: All opinions are mine and mine only. =============================================================================== Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.476 Re: explosions (fwd) (fwd) 12/24/92 05:48 39/ lightwave-@bobsbox.rent.com (Bob Lindabury, SysAdmin) Lines 1 to 10 of 39 (25%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- On Dec 22 in <9212221143.aa12945@athena.westford.ccur.com>, Mark Thompson (Mark Thompson <rutgers!westford.ccur.com!mark>) wrote: [-------------------- text of forwarded message follows --------------------] > Carol Louann Hall (Carol Louann Hall <rutgers!tenet.edu!louhall>) wrote: > I still > havn't figured out how to make an impressive firery explosion. If I could > get some pointers on this delima it would be most appreciative. Impressive is a relative term. Most really impressive firery explosions are ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: done optically with lights and pyrotechnics and composited into the graphics. But a reasonable approach in LW is to combine several effects: 1) Make your object expand in size, shrink the polygons, and fade it out. 2) Add a cluster of single point polygons (particles) and expand and fade them with particle blur enabled. 3) Add a semi translucent luminous sphere or blobby round object with transparent edges and an animated fractal noise texture (red and yellow) that also expands and fades. Together, these can produce a fairly nice effect (with a little work). Also, a skilled artist can do wonders by hand painting the explosion. Since not many frames are needed, this isn't as bad as it sounds. %~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~% % ` ' Mark Thompson CONCURRENT COMPUTER % % --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics % % ' Image ` ...!uunet!masscomp!mark Hardware Architect % % Productions (508)392-2480 (603)424-1829 & General Nuisance % % % ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Command: [------------------------- end of forwarded message ------------------------] Bob Lindabury InterNet: bobl@bobsbox.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!bobl | 25 Raven Avenue BitNet: bobl%bobsbox.rent.com@pucc | Piscataway, NJ 08854 Home #: +1 908/560-7353 | +1 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.477 Re: Creating New Fonts?? 12/25/92 11:34 28/ "Scott Jones (Dr. Jones)" <jones@plains.nodak.edu> Lines 1 to 10 of 28 (35%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > > > Hi Guys, > > Is there a package that I can use to create new fonts for toaster that can be > used with toaster. Is that for LightWave or the CG? The CG can use any of the system fonts, but lightwave has to use "objects" ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: there are programs available that will convert iff images into 3D objects including Interchange Plus and Pixel 3D Pro. Hope that helps Scott.. -- ======================================================================== | jones@plains.nodak.edu | Most Rock Journalism, Command: | is people who can't write jones@warp6.cs.misu.nodak.edu | interviewing people who can't talk | for people who can't read! jones@bright.cs.misu.nodak.edu | | -- Frank Zappa -- | ======================================================================== Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.478 Re: Working in Layers in Modeller... 12/28/92 14:03 8/ Stuart H. Ferguson <shf@well.sf.ca.us> Lines 1 to 8 of 8 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Another way to combine layers into a single object besides cutting and pasting is to make all the layers you want active and save that. Make multiple layers active by holding shift when selecting additional layers. All active layers will be automatically combined into a single object when saved. Stuart Ferguson (shf@well.sf.ca.us) Prepare to Surge to Sublight Speed! ----- Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.479 Re: Babylon 5 12/28/92 14:09 20/ Stuart H. Ferguson <shf@well.sf.ca.us> Lines 1 to 10 of 20 (50%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- |A few months ago I converted about 30 megs of 3D Studio objects into | Lightwave format. I could not help but to notice that the larger objects, whe | converted lost about half of their original file size. Is that true when | converting from other formats like WaveFront? | Thanks, | Michael Meshew | T.O.O.L. (Toaster Owners Of Louisville) I believe that 3DS requires objects to be made of triangles. As result, many objects have approximately twice as many polygons as the equivalent ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: LightWave object, which can combine redundant triangles into polygons with more than three vertices. Also, the vertices in 3DS objects contain texture coordinates (I think) which makes them more complex as well. Imagine has the same triangle limitation, so Imagine objects should shrink as well (all other things being equal). Stuart Ferguson (shf@well.sf.ca.us) Prepare to Surge to Sublight Speed! Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.480 3D2 Atari 3D object conversion? 12/28/92 17:00 17/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 17 (58%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Well, I've asked around but haven't been able to find an answer so I figured I would ask here. Does anyone have a converter for Atari (I guess) 3D2 objects? I have several Star Wars and Star Trek objects in this format that I would like to convert to something else but I can't seem to find a converter. -- Bob ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.481 3DS conversion in InterChange Plus 12/28/92 21:48 34/ "Syndesis Corp/J. Foust" <76004.1763@compuserve.com> Lines 1 to 10 of 34 (29%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- To: >internet: lightwave@bobsbox.rent.com Bob Lindabury asked about converting Atari ST CAD-3D objects. Man alive, how many times does a guy have to repeat himself? :-) InterChange Plus, off-the-shelf, in the box, handles reading of CAD-3D objects, both versions 1.0 and 2.0. (We don't bother exporting to .3D2, though, so if you're hoping to move objects back to your ST, you'll need to find another route.) ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: CAD-3D objects are all triangles, but they are typically oriented correctly, not randomly oriented like Sculpt or Imagine, meaning they work well as single-sided LightWave or VideoScape objects. They don't carry much in the way of color or texture, though. They also sometimes contain a little slop in the form of points that aren't quite coincident, degenerate triangles, etc. Incidentally, the principal guy behind CAD-3D is Tom Hudson, Command: who's now working for Autodesk on 3D Studio, along with Gary Yost, a former Antic person, and Dan Silva of Deluxe Paint fame, and Peter Kennard, one of the early programmers of Caligari. Darrel Anderson also works on 3D Studio; he built a lot of those Antic object disks that Syndesis helped Antic convert to Amiga formats, now in the discount bin of your favorite Amiga dealer. You'll still find .3D2 objects in the Atari forums on Compuserve and GEnie... Command: For more information about InterChange Plus, call (608) 455-1422. Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.482 3DS conversion in InterChange Plus 12/29/92 06:08 66/ bobl@graphics.rent.com (Bob Lindabury, SysAdm) Lines 1 to 10 of 66 (15%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- "Syndesis Corp/J. Foust" <rutgers!compuserve.com!76004.1763> writes: > To: >internet: lightwave@bobsbox.rent.com > > Bob Lindabury asked about converting Atari ST CAD-3D objects. > Man alive, how many times does a guy have to repeat himself? :-) Erg. I guess I mentally blank out anything having to do with Atari's when I see it. <grin> ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > InterChange Plus, off-the-shelf, in the box, handles reading > of CAD-3D objects, both versions 1.0 and 2.0. (We don't > bother exporting to .3D2, though, so if you're hoping to > move objects back to your ST, you'll need to find another > route.) > > CAD-3D objects are all triangles, but they are typically > oriented correctly, not randomly oriented like Sculpt > or Imagine, meaning they work well as single-sided > LightWave or VideoScape objects. They don't carry much Command: > in the way of color or texture, though. They also > sometimes contain a little slop in the form of points > that aren't quite coincident, degenerate triangles, etc. > > Incidentally, the principal guy behind CAD-3D is Tom Hudson, > who's now working for Autodesk on 3D Studio, along with > Gary Yost, a former Antic person, and Dan Silva of Deluxe > Paint fame, and Peter Kennard, one of the early programmers > of Caligari. Darrel Anderson also works on 3D Studio; > he built a lot of those Antic object disks that Syndesis Command: > helped Antic convert to Amiga formats, now in the discount > bin of your favorite Amiga dealer. > > You'll still find .3D2 objects in the Atari forums on > Compuserve and GEnie... > > For more information about InterChange Plus, call > (608) 455-1422. > Command: Ok...so now that we have a couple of more plugs for InterChange Plus, I will let those that own it in on a little treat. My BBS, "The Graphics BBS", has a bunch of these .3D2 objects in the Atari file section. They are all Star Wars and Star Trek ship objects. You can either dial in to the BBS by calling 1-908/469-0049 at speeds up to 38,400 bps or send a request to file-server@graphics.rent.com with the following in the text of your message: HELP Command: /DIR This will send you help and a directory listing of all files. The .3D2 objects are in the /files/atari directories. Enjoy and Happy New Year! -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" Command: ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878 Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.483 novice question 12/29/92 09:59 13/ tsui@aristotle.ils.nwu.edu (Joshua Tsui) Lines 1 to 10 of 13 (76%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- is there a way to render an animation starting on a specified frame? This way I can render only a part of an animation. sorry if this is a stupid question but I figure thats what we're here for. please help a Lightwave Guppy JOSHUA TSUI INSTITUTE FOR THE LEARNING SCIENCES ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: "I'M HUGE!!!" Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.484 Re: Working in Layers in Modeller... 12/29/92 09:54 41/ David Watters <watters@cranel.com> Lines 1 to 10 of 41 (24%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Normally I treat your posts Mark as if they were a fact of nature, but I think I must disagree with this one... remarkably. >> Can anybody tell me how can I make use of the layers feature in the >> modeller. but when the time comes to combine pictures from various layers >> into one, I am confused, and don't know what to do? > The layers in Modeler is one of my favorite features that other modelers > don't have. ----- I feel that there is good reason for this. While the idea of working in layers on one section of an object is appealing to me... it should not be a solution to the modular object approach. Imagine/TurboSilver's approach of having nearly umlimitted components, each with it's own local axis is unsurpassed for ease of creation and ease of interobject animation. I realize that the layers approach in modeler is ment for working on just one object component.. saving that as a seperate object, working on another, etc. and then loading these pieces one at a time into Lightwave to be glued together. It is just to clumsy and time consuming. Hopefully a newer version Command: of lightwave will address character animation (which doesn't just apply to things like Wally Bee) more than just "load from scene" does. > Just use copy/cut and paste to paste all your layers into one > and then save the composite object. It is best to do all your surface > naming in the individual layers before you combine them all. Unless I am mistaken, all you need to do is hold the shift-key while seleting the TOP gadget for each layer containing points. All the points of the object should now be selected and it can be saved as a complete object. Command: > %~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~% > % ` ' Mark Thompson CONCURRENT COMPUTER % > % --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics % ______________________________________________________________________________ David R. Watters (watters@cranel.com) Cranel Inc. Development & Engineering Voice: (614) 433-0045 Callsign: 510F E Wilson Bridge Rd FAX: (614) 433-0073 "The Weasel!" Worthington, Ohio 43085 "Eagles may fly, but a weasel never got sucked into a jet intake!" Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.485 Re: Working in Layers in Modeller... 12/29/92 11:47 51/ Mark Thompson <mark@westford.ccur.com> Lines 1 to 10 of 51 (19%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > Normally I treat your posts Mark as if they were a fact of nature, but I > think I must disagree with this one. Hi David, Glad to hear I carry a little bit of credibility :-) > While the idea of working in layers > on one section of an object is appealing to me... it should not be a solution > to the modular object approach. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Both the LW and Imagine methods have their strengths and weaknesses. Your point about the limitation of the layers approach is very valid. But what I enjoy about layers is the speed and ease with which you can selectively place one or more pieces either in the foreground, background, or not visible at all. I must confess I am not certain about Imagine, but I thought it was a bit more constrained when it comes to this. > Imagine's approach of having nearly umlimitted components, each > with it's own local axis is unsurpassed for ease of creation and ease of > interobject animation. Command: I also agree that something akin to Imagine's axis would be great for texture orientation and sub-object motion. I could do without the method Imagine uses for placing/sizing textures with the axis. It is unecessarily confusing. > object component.. saving that as a seperate object, working on another, etc. > and then loading these pieces one at a time into Lightwave to be glued > together. Hopefully a newer version of lightwave will address character > animation more than just "load from scene" does. Command: Yes, better integration of Modeler with LW is needed. Many people have voiced this request, including myself. I think you will see them more tightly coupled as time goes on. I can't talk about the next release, but I think it will exceed your expectations. > Unless I am mistaken, all you need to do is hold the shift-key while seleting > the TOP gadget for each layer containing points. All the points of the object > should now be selected and it can be saved as a complete object. That is correct as Stuart pointed out. I generally never use that approach Command: however because I usually need those layers for something new and I need to free up the used ones whenever possible. It is a nice trick/short-cut though. %~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~% % ` ' Mark Thompson CONCURRENT COMPUTER % % --==* RADIANT *==-- mark@westford.ccur.com Principal Graphics % % ' Image ` ...!uunet!masscomp!mark Hardware Architect % % Productions (508)392-2480 (603)424-1829 & General Nuisance % % % ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.486 Re: novice question 12/29/92 17:54 28/ "Scott Jones (Dr. Jones)" <jones@plains.nodak.edu> Lines 1 to 10 of 28 (35%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- JOSHUA TSUI writes > > is there a way to render an animation starting on a specified frame? This > way I can render only a part of an animation. Yup, just do this. Go to the scene menu and select your starting frame. Input the frame you want to start on, then select your ending frame and put in the frame you want to end on.. > ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > sorry if this is a stupid question but I figure thats what we're here for. We all have to start somewhere... Scott.. ======================================================================== | jones@plains.nodak.edu | Most Rock Journalism, Command: | is people who can't write jones@warp6.cs.misu.nodak.edu | interviewing people who can't talk | for people who can't read! jones@bright.cs.misu.nodak.edu | | -- Frank Zappa -- | ======================================================================== Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.487 Re: Working in Layers in Modeller... 12/29/92 21:24 47/ HURTT CHRISTOPHER MICHAEL <hurtt@ucsu.colorado.edu> Lines 1 to 10 of 47 (21%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- > > Both the LW and Imagine methods have their strengths and weaknesses. Your > point about the limitation of the layers approach is very valid. But what > I enjoy about layers is the speed and ease with which you can selectively > place one or more pieces either in the foreground, background, or not visible Yes. It is very nice and elegant IMO. > at all. I must confess I am not certain about Imagine, but I thought it > was a bit more constrained when it comes to this. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: > It is. The closest you'll come is either hide points which only deals with points of an object or when you are editing points/edges/faces of an object only that object is redrawn on screen updates (redraw, zooming, panning, etc.) I'd like to see either layers or a "Hide Object" function in Imagine. > > Imagine's approach of having nearly umlimitted components, each > > with it's own local axis is unsurpassed for ease of creation and ease of > > interobject animation. > Command: It does make comparing objects very simple. I hardly ever work on one object without another loaded in at some point. Even though this can be done in Modeler its just not the same. I find I use almost every layer for a single object in LW. > I also agree that something akin to Imagine's axis would be great for texture > orientation and sub-object motion. I could do without the method Imagine > uses for placing/sizing textures with the axis. It is unecessarily confusing. > For textures or brushmaps or both?? Its the best I've seen so far. In Command: LW you have to mess and fidget with texture sizes and placement through integer gadgets. Not very intutive. With Imagine you have a pretty good idea of where your map/texture is going once you understand it. I admit, by making surfaces that encompass the precise area of that the brushamp will have you can be sure of where it goes in LW. I prefer the Imagine method. Here's a question that I haven't pursued. If you map an image to a surface, and the map is smaller then the surface, what happens? I've been told LW will tile the image so it fills the surface. Is this correct? Or will the objects surface settings border the image map? Command: > as time goes on. I can't talk about the next release, but I think it will > exceed your expectations. > Ah! I hope so. Especially in the <ahem> dongle area. :) How long may one ask? Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.488 networking Toasters 12/30/92 10:04 17/ tsui@ils.nwu.edu (Joshua Tsui) Lines 1 to 10 of 17 (58%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- is there a way to network two or more video toasters so I can do network rendering? Can parnet do this? How did Todd Rundgren put his 10+ toasters together? Did he write special software? yet another question to ponder over the new year, HAPPY HOLIDAYS!! My New Year's resolution is to not stay up all night playing with Lightwave and drinking wine, getting to work in a dazed state the next morning. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: JOSHUA TSUI INSTITUTE FOR THE LEARNING SCIENCES "I'M HUGE!!!" Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.489 12/30/92 16:00 11/ LIFTON@idui1.csrv.uidaho.edu Lines 1 to 10 of 11 (90%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Bob, What a great idea!! Sign me up, please. I have two Toasters in my department, and there are four others on this campus. I'm relatively new to this E-mail s tuff, but I have many years experience in video, and have a Toaster for three y ears. I don't spend as much time with it as I'd like. My students all love it , and your idea for a group like this is long overdue. I'd be happy to help ar chive the articles for you, but I need some help in figuring out how to do it. Please keep in touch and let me know how to help. Thanks. Alan. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.490 12/31/92 09:40 7/ LIFTON@idui1.csrv.uidaho.edu Lines 1 to 7 of 7 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- This is my second attempt at contacting you. Please acknowledge receipt, OK? I have 2 Toasters, with four more on campus, and six others in the area. Yes, I'm very interested in joining the user group. I'll also be happy to help with the administration of archiving the articles. The biggest problem is, I'm new to this electronic mail stuff, and don't know quite what to do. If you'll giv e instructions, I'll do my best. ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.491 Test 12/31/92 10:20 9/ bobl@bobsbox.rent.com (Bob Lindabury, SysAdmin) Lines 1 to 9 of 9 (100%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Sorry, this is a test. Bob Lindabury InterNet: bobl@bobsbox.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!bobl | 25 Raven Avenue BitNet: bobl%bobsbox.rent.com@pucc | Piscataway, NJ 08854 Home #: +1 908/560-7353 | +1 908/271-8878 ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Command: Read article (text) .../Mailing Lists/Lightwave (mail to: lightwave@bobsbox.rent.com) 21400.3.3.492 Re: networking Toasters 12/31/92 11:53 22/ lightwave@bknight.jpr.com (Yury German) Lines 1 to 10 of 22 (45%) ----- You are reading a text article. Use <RETURN> or 'page' to move through the text ('help page' for details). Type 'add_article' to reply, 'forward' to move to the next article, and 'done' to stop. ----- Hi Joshua (Joshua Tsui), in <9212301804.AA03522@aristotle.ils.nwu.edu> on Dec 30 you wrote: : is there a way to network two or more video toasters so I can do network : rendering? Nope not at this time. If I understand Correctly New TEK is not even considering doing that since this would deduct from their sales. Although the suggestion has been asked of Alan Hastings many times. : : Can parnet do this? ----- page edit transfer mail help top logout set go done forward back add_article subscribe unsubscribe headers Parnet will fail miserable because the thing is that the Toaster uses a little hack that will render the Parallel port totally useless so PARNET will not work. :How did Todd Rundgren put his 10+ toasters together? Do not know about TODD I do know how Foundation Imaging/ RON Thornton did it and they have a bonified network with a server, network cards and plenty of machines hooked up. At this time they are USING an IBM as a server. But Commodore should be coming out with a way to make your Amiga a server and hook up other amigas to it (all in a graphical interface to)